Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / tuyoogame/YooAsset issues and pull requests

#129 - 生成的bundle名字会带有空格

Issue - State: closed - Opened by firefly1991 over 1 year ago - 2 comments
Labels: enhancement

#128 - Manifest文件感觉比较大,是否可以做压缩处理?

Issue - State: open - Opened by gdut-kaku over 1 year ago
Labels: enhancement, wontfix

#128 - Manifest文件感觉比较大,是否可以做压缩处理?

Issue - State: open - Opened by gdut-kaku over 1 year ago
Labels: enhancement, wontfix

#125 - 是否可以增加一个Asset的LifeTime功能

Issue - State: open - Opened by Ander456 over 1 year ago - 1 comment
Labels: help wanted, completed

#120 - 移动端ios和android,关于Shader打包的问题,看不到物体

Issue - State: open - Opened by tonyxx over 1 year ago - 4 comments
Labels: help wanted, completed

#117 - 打包Fmod的bank有问题

Issue - State: open - Opened by RouderSky over 1 year ago - 4 comments
Labels: help wanted, completed

#113 - 在一个group中只存在PackRawFile时会崩溃

Issue - State: closed - Opened by ZLong-Li over 1 year ago - 1 comment
Labels: bug

#101 - 同步加载本地不存在的资源时报错

Issue - State: closed - Opened by ye-zi-233 almost 2 years ago - 10 comments
Labels: question

#100 - 和 UniTask 结合使用时候抛出异常的问题。

Issue - State: open - Opened by xxl-game almost 2 years ago - 1 comment
Labels: question

#99 - 默认生成的AssetBundleBuilderSetting之类的文件存放在能否可以自定义目录?

Issue - State: closed - Opened by SilkageNet almost 2 years ago - 3 comments
Labels: question

#98 - Sync Fork

Pull Request - State: closed - Opened by RouderSky almost 2 years ago

#97 - ShaderVarient Collector 无法保存设置

Issue - State: closed - Opened by DevSimp2023 almost 2 years ago - 1 comment
Labels: bug

#96 - OperationSystem 的更新逻辑有可能导致某个异步操作无限持续下去。

Issue - State: closed - Opened by xxl-game almost 2 years ago - 5 comments
Labels: bug

#95 - 原生文件收集那里有一个问题

Issue - State: open - Opened by rrtt2323 almost 2 years ago - 7 comments
Labels: question

#94 - 安装包变更之后的更新逻辑有吗?还是需要自己做。

Issue - State: open - Opened by xxl-game almost 2 years ago - 1 comment
Labels: question

#93 - 没有LoadSceneSync吗?

Issue - State: open - Opened by duanrui71 almost 2 years ago - 1 comment
Labels: question

#92 - 建議 Bundles 輸出路徑

Issue - State: closed - Opened by michael811125 almost 2 years ago - 2 comments
Labels: help wanted

#91 - 请问打包后生成的补丁清单json文本文件有什么用?

Issue - State: open - Opened by xxl-game almost 2 years ago - 1 comment
Labels: question

#88 - 源码问题,保存补丁清单实例前为什么要先反序列化一遍?

Issue - State: open - Opened by xxl-game almost 2 years ago - 1 comment
Labels: question

#86 - update UniTask tutorial doc

Pull Request - State: closed - Opened by LiuOcean almost 2 years ago

#85 - 源码问题,打包报告中的 AssetFileCount 有可能不准确?

Issue - State: open - Opened by xxl-game almost 2 years ago - 5 comments
Labels: question

#84 - 关于UnloadUnusedAssets

Issue - State: open - Opened by basstal almost 2 years ago - 5 comments
Labels: question

#82 - Update CodeTutorial4.md file

Pull Request - State: closed - Opened by LiuOcean almost 2 years ago

#80 - 自定义日志系统,部分日志无法收集

Issue - State: open - Opened by HXiaoMing almost 2 years ago - 1 comment
Labels: help wanted, completed

#79 - AssetBundleFileLoader 文件下载失败无限重试

Issue - State: closed - Opened by HXiaoMing almost 2 years ago - 1 comment
Labels: enhancement

#77 - 关于图集打包问题

Issue - State: open - Opened by chenyuyuan309 almost 2 years ago - 2 comments
Labels: question

#74 - Error while downloading Asset Bundle: Failed to decompress data for the AssetBundle

Issue - State: closed - Opened by FRZ5201314 almost 2 years ago - 1 comment
Labels: bug

#73 - 调用 AssetPackage.LoadRawFileSync(xxx)后进程卡死1.4.7 Unity/Android

Issue - State: closed - Opened by CryHeroLib almost 2 years ago
Labels: bug

#72 - feat(YooLogger):支持自定义日志处理,方便收集线上问题

Pull Request - State: closed - Opened by HXiaoMing almost 2 years ago

#71 - 通过解密接口判断是否需要走Unpack文件

Pull Request - State: closed - Opened by backjy almost 2 years ago

#70 - feat(DownloadSystem):支持自定义下载请求

Pull Request - State: closed - Opened by HXiaoMing almost 2 years ago

#68 - 关于YooAsset的源代码相关的问题

Issue - State: open - Opened by xubaiself almost 2 years ago - 9 comments
Labels: question

#67 - reporter 下面的include assets会显示不全

Issue - State: closed - Opened by mi1890 almost 2 years ago - 6 comments

#66 - [Bug]升级到1.4.4后报错

Issue - State: closed - Opened by huangkumao almost 2 years ago - 1 comment

#64 - Unity2019.3.2.f1导入报错

Issue - State: closed - Opened by ohmydone almost 2 years ago - 3 comments

#63 - Collector窗口 UniqueBundleName勾选状态不正确

Issue - State: closed - Opened by milesmou almost 2 years ago - 1 comment

#62 - [feat] 添加自定义Address规则与跨平台资源收集

Pull Request - State: closed - Opened by DumoeDss about 2 years ago

#61 - 2019.4.13打开的工具窗口都是空的

Issue - State: closed - Opened by Luu156 about 2 years ago - 1 comment

#60 - 提个关于新人上手的小建议

Issue - State: closed - Opened by RouderSky about 2 years ago - 1 comment
Labels: enhancement

#59 - 阅读文档后遇到的理解上的一些问题

Issue - State: open - Opened by RouderSky about 2 years ago - 9 comments
Labels: question

#58 - 大佬 WebPlayMode 啥时候可以支持上?在线等

Issue - State: closed - Opened by darcyq about 2 years ago

#57 - 大佬,案例没有了嘛~

Issue - State: closed - Opened by zhaoguohao about 2 years ago - 1 comment

#55 - 请求最新版本时用UniTask报错

Issue - State: open - Opened by hejiang123 about 2 years ago - 3 comments
Labels: help wanted, completed

#54 - 同步加载资源,BundledAssetProvider报错

Issue - State: closed - Opened by yqsas about 2 years ago
Labels: bug

#53 - [add]Add ShowEditorAlias 添加显示编辑器名字

Pull Request - State: closed - Opened by ZensYue about 2 years ago

#52 - 为handle 添加 using 支持

Pull Request - State: closed - Opened by gaozhou about 2 years ago

#51 - [add]Add ShowEditorAlias 添加显示编辑器名字

Pull Request - State: closed - Opened by ZensYue about 2 years ago

#50 - 支持非unity的原生格式

Issue - State: closed - Opened by fpagyu about 2 years ago

#49 - 资源分组有什么作用?如何加载同一个package不同资源组相同名称的资源?

Issue - State: open - Opened by hejiang123 about 2 years ago - 1 comment
Labels: question

#48 - UnloadAllScene 太早

Issue - State: closed - Opened by alan9988 about 2 years ago
Labels: bug

#47 - 项目有自动卸载方案嘛?

Issue - State: open - Opened by hejiang123 about 2 years ago - 1 comment
Labels: help wanted, completed

#44 - 构建时选择内置所有文件 但是在Android上加载文件失败

Issue - State: closed - Opened by milesmou about 2 years ago - 1 comment

#42 - 如何配将热更文件存储路径?

Issue - State: closed - Opened by SaxonCai over 2 years ago
Labels: question

#41 - 无法通过packageManager安装了

Issue - State: closed - Opened by Htlas over 2 years ago - 2 comments

#40 - change sample path name

Pull Request - State: closed - Opened by qumeta over 2 years ago

#38 - 如果工程里没有 shader 的话,构建会报异常。

Issue - State: closed - Opened by IcePower over 2 years ago
Labels: bug

#37 - 修改Group Name 和 Group Desc时,左侧Group栏显示没刷新

Issue - State: closed - Opened by AILHC over 2 years ago
Labels: bug

#36 - 可寻址模式下支持全路径加载资源

Pull Request - State: closed - Opened by Y-way over 2 years ago - 1 comment

#35 - Update UniTask Sample

Pull Request - State: closed - Opened by LiuOcean over 2 years ago

#34 - typo: Operaiton => Operation

Issue - State: closed - Opened by JianWangDragonPlus over 2 years ago
Labels: bug

#33 - Update UniTask README Example

Pull Request - State: closed - Opened by LiuOcean over 2 years ago

#32 - 跟Addressable相比没有什么优势

Issue - State: open - Opened by PotatoFarmer1988 over 2 years ago - 20 comments
Labels: question

#31 - Update UniTask Sample

Pull Request - State: closed - Opened by LiuOcean over 2 years ago

#30 - 请问支持unity自带的sprite atlas图集吗

Issue - State: closed - Opened by milesmou over 2 years ago - 1 comment
Labels: question

#29 - EditorHelper中根据guid找uxml有时候会出错

Issue - State: closed - Opened by wang-er-s over 2 years ago - 1 comment
Labels: bug

#28 - feat:SVC搜集工作支持在CI上进行

Pull Request - State: closed - Opened by wqaetly over 2 years ago

#27 - BuildParameters.BuildVersion能不能改成Int64类型?

Issue - State: closed - Opened by code-hasaki over 2 years ago - 1 comment
Labels: enhancement

#26 - 多个scene打在一个ab包时,卸载子场景抛异常。

Issue - State: closed - Opened by DumoeDss over 2 years ago
Labels: bug

#25 - YooAssets.LoadSceneAsync("aaa").ToUniTask() 卡死

Issue - State: closed - Opened by jackson1991123 over 2 years ago
Labels: bug

#24 - Update UniTask.YooAsset README

Pull Request - State: closed - Opened by LiuOcean over 2 years ago

#22 - fix:修复ShaderVariantCollection刷新不及时问题

Pull Request - State: closed - Opened by wqaetly over 2 years ago

#21 - 如果依赖的是运行时以外的,不打入 share AssetBundle包

Pull Request - State: closed - Opened by axn777 over 2 years ago

#20 - 大佬你好,请问支持加载其他项目的assetBundle吗?

Issue - State: open - Opened by AILHC over 2 years ago - 1 comment
Labels: question

#19 - Fix Unity 2020 IL2Cpp UniTask Bug

Pull Request - State: closed - Opened by LiuOcean over 2 years ago

#18 - 拼写错误

Pull Request - State: closed - Opened by Y-way over 2 years ago

#17 - AssetOperationHandle类新增便捷方法,便于链式编程

Pull Request - State: closed - Opened by Y-way over 2 years ago

#16 - Change Editor Cache type Loading API to TypeCache

Pull Request - State: closed - Opened by LiuOcean over 2 years ago

#15 - 编辑器模式下打包执行成功后自动显示Bundle文件夹

Pull Request - State: closed - Opened by JourneyHans over 2 years ago

#14 - YooAsset 新增IRemoteHostServices接口

Pull Request - State: closed - Opened by Y-way over 2 years ago

#12 - 资源包收集工具,group内的右边的增加收集规则没法undo/redo

Issue - State: closed - Opened by AILHC over 2 years ago - 2 comments
Labels: enhancement

#11 - feat(AssetSystem): 获取图集下所有的精灵对象集合

Pull Request - State: closed - Opened by jiangguilong2000 over 2 years ago

#10 - 支持在WebGL加载AssetBundle吗

Issue - State: open - Opened by clksaaa over 2 years ago - 11 comments
Labels: question

#9 - Add AsyncOperationBaseExtensions UniTask Support

Pull Request - State: closed - Opened by LiuOcean almost 3 years ago

#8 - unity custom package layout ?

Issue - State: closed - Opened by hqpko almost 3 years ago - 2 comments