Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / tuyoogame/YooAsset issues and pull requests
#459 - 建议对导出的打包清单JSON文件进行压缩。
Issue -
State: closed - Opened by suxf 3 days ago
- 2 comments
Labels: question
#458 - 视频文件无法打包
Issue -
State: closed - Opened by Shaun-Fong 7 days ago
- 1 comment
#457 - GameObject.StaticFlags打包后丢失
Issue -
State: open - Opened by CortexCore 10 days ago
- 2 comments
Labels: help wanted
#456 - 初始化后CreatePackage但是未updatemanifest,会导致无法销毁也无法移除的问题。
Issue -
State: closed - Opened by suxf 17 days ago
Labels: bug
#455 - fix: 拷贝内置资源路径不正确
Pull Request -
State: open - Opened by suxf 18 days ago
#454 - 关于首次进入断网或弱联网的环境下版本信息获取的一些建议
Issue -
State: open - Opened by suxf 19 days ago
- 2 comments
Labels: enhancement
#453 - 2.2.9 打包运行 报错 Failed to load catalog file :yoo/DefaultPackage/BuildinCatalog
Issue -
State: open - Opened by ginqingSeven 22 days ago
- 1 comment
Labels: question
#452 - 解包信息内容显示错误
Issue -
State: closed - Opened by yygysgh 22 days ago
Labels: bug
#451 - 请问 默认只有一个defualtPackage, 异步加载的资源 调用UnloadUnusedAssets 无法从内存中释放
Issue -
State: open - Opened by ginqingSeven 22 days ago
- 2 comments
Labels: question
#450 - 2.2.9 2022.3 编辑器下换新打包DefaultPackage正常更新显示, 实机上报错 来看详情 Exception: Can not found belong file system : assets_samples_yooasset_2_2_9_space_shooter_gameres_uipanel.bundle
Issue -
State: open - Opened by MikuOhashii 24 days ago
- 3 comments
Labels: help wanted, completed
#449 - Android包内大资源加载慢
Issue -
State: closed - Opened by yygysgh 24 days ago
- 1 comment
#448 - 日志替换
Issue -
State: open - Opened by linky6565 25 days ago
Labels: enhancement
#447 - 2.2.9版本 Unity2019平台脚本编译报错问题。
Issue -
State: closed - Opened by gmhevinci 25 days ago
Labels: bug
#446 - 2.2.7-preview微信小游戏LoadAssetAsync报空指针异常
Issue -
State: open - Opened by WWQ1993 26 days ago
- 3 comments
Labels: bug
#445 - 2.2.8报错,文件少了
Issue -
State: closed - Opened by hbcrhythm 28 days ago
- 1 comment
Labels: bug
#444 - 资源加载速度疑问
Issue -
State: open - Opened by ldh2016 about 1 month ago
- 1 comment
Labels: question
#443 - 2.1.1版本,加载打包好的场景无法正常显示阴影。
Issue -
State: open - Opened by MrTigerZhang about 1 month ago
- 1 comment
Labels: help wanted, completed
#442 - 自动收集的shader,添加自定义名字功能
Issue -
State: closed - Opened by xq48799220 about 1 month ago
- 2 comments
Labels: question
#438 - 目前版本不支持纯血鸿蒙,有很多问题,希望可以适配
Issue -
State: closed - Opened by 13559953270 about 1 month ago
- 4 comments
Labels: bug
#433 - EditorSimulateModeHelper.SimulateBuild()方法提供指定自定义构建类
Issue -
State: open - Opened by gmhevinci about 1 month ago
Labels: enhancement
#432 - 2.2版本 内置文件系统在传入指定package root后初始化提示异常的问题。
Issue -
State: closed - Opened by gmhevinci about 1 month ago
Labels: bug
#431 - 2.2版,预计什么时候封包?
Issue -
State: closed - Opened by jiangjiali about 1 month ago
- 3 comments
Labels: question
#430 - 微信小游戏的热更问题,2.2.7-preview
Issue -
State: open - Opened by SulMoon about 1 month ago
- 1 comment
#429 - 在HostPlayMode下请问有移除非当前版本的manifest文件方法么?
Issue -
State: open - Opened by shaco-6 about 1 month ago
- 3 comments
Labels: enhancement
#428 - 鸿蒙next加载StreamingAsset路径开头错误
Issue -
State: open - Opened by shaco-6 about 1 month ago
- 2 comments
Labels: bug
#427 - 2.2.7 使用联机模式,初始化时无法访问配置文件,浏览器直接访问下载地址,本地/线上都可以
Issue -
State: closed - Opened by xxy8075 about 1 month ago
#426 - 鸿蒙next加载StreamingAssets目录bug
Issue -
State: closed - Opened by shaco-6 about 1 month ago
Labels: bug
#425 - 如何下载本地没有的Package?
Issue -
State: closed - Opened by lvseouren about 1 month ago
- 11 comments
Labels: question
#424 - Editor函数Obsolete警告
Issue -
State: closed - Opened by L2vi about 1 month ago
Labels: bug
#423 - version文件配置兼容
Issue -
State: closed - Opened by tangkq about 1 month ago
- 1 comment
Labels: enhancement
#422 - 2.2.6版本 同步加载场景报错 : NotImplementedException: VirtualBundleLoadSceneOperation
Issue -
State: closed - Opened by gmhevinci about 1 month ago
Labels: bug
#421 - 小游戏平台发布的sample无法下载version文件,2.2.6-preview
Issue -
State: open - Opened by sigmadruid about 1 month ago
- 6 comments
Labels: help wanted
#420 - 同样的代码,同样的界面,同样的图片,为什么webgl editor获取不到sprite,但是pc editor可以
Issue -
State: closed - Opened by RouderSky about 1 month ago
- 14 comments
Labels: help wanted
#419 - 2.2x版本在激活场景切换之后,无法卸载之前的激活场景。
Issue -
State: closed - Opened by gmhevinci about 1 month ago
Labels: bug
#418 - Fix a bug when initializing DefaultWebRemoteFileSystem.
Pull Request -
State: closed - Opened by GodChouyu about 1 month ago
#417 - 2.2.5版本 DefaultWebServerFileSystem文件系统内Catalog未起效的问题。
Issue -
State: closed - Opened by gmhevinci about 1 month ago
Labels: bug
#416 - 编辑器模式下如何加载多工程Package
Issue -
State: open - Opened by cnscj about 1 month ago
- 2 comments
Labels: question
#415 - 读取资源添能否加上类似FileStream的操作
Issue -
State: open - Opened by vonweller about 1 month ago
- 3 comments
Labels: enhancement
#414 - 单机模式需要支持指定非StremgingAssets目录的资源包加载
Issue -
State: closed - Opened by AbsxT0 about 1 month ago
- 1 comment
Labels: enhancement
#413 - 不能获取已经下载完的资源包大小
Issue -
State: closed - Opened by JackYan666 about 1 month ago
- 1 comment
Labels: enhancement
#412 - 能不能给个同步初始化(非异步)
Issue -
State: open - Opened by FcsVorfeed about 2 months ago
- 3 comments
Labels: invalid
#411 - 打包成webgl后运行失败
Issue -
State: closed - Opened by RouderSky about 2 months ago
- 3 comments
Labels: help wanted
#410 - HandleBase的ReleaseInternal函数应设计为Interface,SceneHandle的释放资源建议和其它类型的Handle接口统一
Issue -
State: closed - Opened by hbxtdzc about 2 months ago
Labels: enhancement
#409 - 关于web下资源加载的疑问
Issue -
State: open - Opened by ldh2016 about 2 months ago
- 1 comment
Labels: question
#408 - 2.1.2 版本虽然支持了华为鸿蒙系统 但sbp依赖提高到了2.1.3 而团结引擎最新版只支持sbp到1.21.25
Issue -
State: closed - Opened by yicong1406410220 about 2 months ago
- 1 comment
Labels: bug
#407 - 优化构建管线流程里TaskGetBuildMap任务节点执行效率
Issue -
State: closed - Opened by gmhevinci about 2 months ago
Labels: enhancement
#406 - 独立的构建管线 EditorSimulateBuildPipeline
Issue -
State: closed - Opened by gmhevinci about 2 months ago
Labels: enhancement
#405 - 请问可以获取某个路径下所有的文件目录吗?
Issue -
State: open - Opened by 15951836388 about 2 months ago
- 3 comments
Labels: question
#405 - 请问可以获取某个路径下所有的文件目录吗?
Issue -
State: open - Opened by 15951836388 about 2 months ago
- 3 comments
Labels: question
#404 - unity2022.3.8版本提示编译错误:Cannot resolve symbol 'AsyncInstantiateOperation'
Issue -
State: closed - Opened by gmhevinci about 2 months ago
Labels: bug
#403 - SBP构建管线支持ForceRebuild模式
Issue -
State: closed - Opened by gmhevinci about 2 months ago
Labels: enhancement
#403 - SBP构建管线支持ForceRebuild模式
Issue -
State: closed - Opened by gmhevinci about 2 months ago
Labels: enhancement
#402 - 【需求】希望能提供一个接口,按照tags类删除对应的沙盒中的资源
Issue -
State: closed - Opened by seedyan 2 months ago
- 1 comment
Labels: enhancement
#401 - 加载资源时 PackageManifest 获取资源包内主资源列表的GC问题
Issue -
State: closed - Opened by 229526881 2 months ago
- 1 comment
Labels: enhancement, wontfix
#400 - unity2019.4,编辑器模式初始化遇到An error occurred in build task TaskGetBuildMap_BBP
Issue -
State: closed - Opened by zcdj1987 2 months ago
- 1 comment
Labels: bug
#399 - 请问有静默下载的功能吗?
Issue -
State: open - Opened by baizp 3 months ago
- 5 comments
Labels: help wanted, question
#398 - 使用默认管线构建, 多组产出多包的情况下, unityshaders.bundle 文件名冲突请问怎么解决?
Issue -
State: open - Opened by ZeroXu0510 3 months ago
- 1 comment
Labels: question
#397 - 自己管理热更,无法适配2.2.x版本
Issue -
State: open - Opened by jueane 3 months ago
- 5 comments
Labels: help wanted, completed
#396 - AssetBundleCollector.GetAllDependencies可能会得到非构建时所需依赖
Issue -
State: closed - Opened by ARintaro 3 months ago
- 1 comment
Labels: enhancement
#395 - 递归获取资源依赖列表
Pull Request -
State: closed - Opened by absences 3 months ago
- 1 comment
#394 - 请教下, 我配置了收集进ab,但是发布exe的时候,资源还在包体里面。
Issue -
State: closed - Opened by yingran-cn 3 months ago
#393 - 【问题】在不同Packages对同一个目录进行收集,如何解决多次收集的问题
Issue -
State: open - Opened by SiCoYu 3 months ago
- 1 comment
Labels: question
#392 - upgrade deprecated event in newer version
Pull Request -
State: closed - Opened by absences 3 months ago
#391 - [需求]增加资源异步加载且异步实例化功能
Issue -
State: closed - Opened by absences 3 months ago
- 1 comment
Labels: enhancement
#390 - 不合理的Bundle依赖问题
Issue -
State: closed - Opened by sworday 3 months ago
- 3 comments
Labels: question
#389 - 能否支持下禁用域重载的设置(Reload Domain)?
Issue -
State: open - Opened by tspersonal 3 months ago
- 3 comments
Labels: enhancement, wontfix
#388 - 能否增加项目自定义的BuildTask?我的项目希望做自定义的图集方案,然后要打包到AB中,要如何才能实现?
Issue -
State: open - Opened by 13559953270 3 months ago
- 3 comments
Labels: question
#387 - 资源构建管线里,加密后 文件哈希冲突的时候没有处理并抛出异常错误。
Issue -
State: closed - Opened by n1cecmj 3 months ago
Labels: enhancement
#386 - 是否可以添加:获取对应Package中所有的AssetInfo
Issue -
State: closed - Opened by su9257 3 months ago
Labels: enhancement
#385 - 2.2.4小游戏判断缓存存在接口耗时大
Issue -
State: open - Opened by tangkq 4 months ago
- 1 comment
Labels: enhancement
#384 - RawFileBuildPipeline build failed !
Issue -
State: closed - Opened by OopsAngela 4 months ago
- 2 comments
Labels: enhancement
#383 - 请问 在2.2.4版本中,首包资源如何加载? 现在好像必须要检测更新后,才能使用
Issue -
State: open - Opened by Yinmany 4 months ago
- 7 comments
Labels: question
#382 - 请问一下对Sqlite数据库文件应该选用哪种打包规则以及加载方式呢?
Issue -
State: open - Opened by OopsAngela 4 months ago
- 1 comment
Labels: question
#381 - 2.2.4版本GC问题
Issue -
State: open - Opened by seedyan 4 months ago
Labels: enhancement
#380 - 2.2.4版本断网首次进游戏时,会找不到manifest文件导致load失败
Issue -
State: closed - Opened by haowenliudragonplus 4 months ago
- 2 comments
Labels: enhancement
#379 - Update README.md
Pull Request -
State: closed - Opened by rickytheoldtree 4 months ago
#378 - FIX: fix add depend bundle tags bug
Pull Request -
State: closed - Opened by luckisnow 4 months ago
- 1 comment
#377 - 如果再使用一个Package的情况下,如何一次性加载指定文件夹下的所有资源?
Issue -
State: closed - Opened by Arc-huangjingtong 4 months ago
- 2 comments
Labels: question
#376 - API文档总和Sandbox有关的YooAsset类里的方法没有了。
Issue -
State: closed - Opened by SYRollingStone 4 months ago
- 2 comments
Labels: help wanted
#375 - Can not found active package manifest
Issue -
State: closed - Opened by coinsoundsbetter 5 months ago
- 1 comment
#374 - 是否支持Unity2023.2?
Issue -
State: closed - Opened by coinsoundsbetter 5 months ago
- 1 comment
#373 - manifest需要剔除没有依赖的sharedbunde
Issue -
State: open - Opened by gaozhou 5 months ago
Labels: bug
#372 - 版本1.5.7 ,安卓多进程 偶现请求远程版本号远程接口无相应问题
Issue -
State: open - Opened by panlongshouhu 5 months ago
- 9 comments
Labels: bug, unity bug
#371 - QQ二群加不进去,加好几次了,好几天了,都没见管理员审核
Issue -
State: closed - Opened by MrZhiFu 5 months ago
#370 - append an addressRule
Pull Request -
State: closed - Opened by BoysheO 5 months ago
#369 - 协程里LoadSceneAsync加载场景后,后面的代码执行不到
Issue -
State: open - Opened by unitykkk 5 months ago
- 3 comments
Labels: bug, unity bug
#368 - Wechat Clear Cache
Pull Request -
State: closed - Opened by JackCheng-314 5 months ago
#367 - 如何进行脚本热更新?
Issue -
State: open - Opened by Kobe972 5 months ago
- 2 comments
Labels: question
#366 - 弱联网环境解决方案中,UpdatePackageManifestAsync(version)请求的还是远程端口
Issue -
State: open - Opened by ReidChenJX 5 months ago
- 3 comments
Labels: question
#365 - 关于自己添加加密后,半天才解密的一点想法
Issue -
State: open - Opened by NingInk 5 months ago
Labels: help wanted
#364 - 2.2.4-preview 加载原生文件出错
Issue -
State: open - Opened by HouseMagic 5 months ago
- 3 comments
Labels: help wanted, completed
#363 - 2.2.3版本 HostPlayMode模式下执行完defaultHostServer后没有执行fallbackHostServer
Issue -
State: closed - Opened by xq48799220 5 months ago
- 1 comment
Labels: question
#362 - WechatFileSystem可能有点问题
Issue -
State: open - Opened by bjfumac 5 months ago
- 5 comments
Labels: bug, unity bug
#361 - 2.x版本里如果协程里等待的asset handle被release,会无限等待并输出警告信息。
Issue -
State: closed - Opened by gmhevinci 5 months ago
Labels: bug
#360 - YooAsset2.2.4中WeChantFileSystem如何使用?
Issue -
State: open - Opened by asddassad 5 months ago
- 1 comment
Labels: question
#359 - SubAssetsHandle.GetSubAssetObject会获取到同名的主资源
Issue -
State: closed - Opened by NingInk 5 months ago
Labels: bug
#358 - 更新版本清单时,经常性由于网络波动失败,unity 版本是2021.3.32f1c1
Issue -
State: open - Opened by smyx017 5 months ago
- 4 comments
Labels: bug, unity bug
#357 - 无法同时使用enable address和location to lower
Issue -
State: open - Opened by sijiehudragonplus 5 months ago
- 1 comment
Labels: question
#356 - Release版本的2.1.2的manifest的SBP版本写的1.21.22不是2.1.3,解压导入项目会有编译报错
Issue -
State: closed - Opened by Aralf-Z 5 months ago
- 1 comment
#355 - CreateResourceDownloaderByTags对应的卸载接口
Issue -
State: open - Opened by chenghn 5 months ago
- 1 comment
Labels: question