Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / tuyoogame/YooAsset issues and pull requests
#373 - manifest需要剔除没有依赖的sharedbunde
Issue -
State: open - Opened by gaozhou 3 days ago
#372 - 版本1.5.7 ,安卓多进程 偶现请求远程版本号远程接口无相应问题
Issue -
State: open - Opened by panlongshouhu 7 days ago
#371 - QQ二群加不进去,加好几次了,好几天了,都没见管理员审核
Issue -
State: closed - Opened by MrZhiFu 8 days ago
#370 - append an addressRule
Pull Request -
State: open - Opened by BoysheO 12 days ago
#369 - 协程里LoadSceneAsync加载场景后,后面的代码执行不到
Issue -
State: open - Opened by unitykkk 12 days ago
#368 - Wechat Clear Cache
Pull Request -
State: open - Opened by JackCheng-314 12 days ago
#367 - 如何进行脚本热更新?
Issue -
State: open - Opened by Kobe972 14 days ago
- 1 comment
#366 - 弱联网环境解决方案中,UpdatePackageManifestAsync(version)请求的还是远程端口
Issue -
State: open - Opened by ReidChenJX 16 days ago
#365 - 关于自己添加加密后,半天才解密的一点想法
Issue -
State: open - Opened by NingInk 18 days ago
#364 - 2.2.4-preview 加载原生文件出错
Issue -
State: open - Opened by HouseMagic 18 days ago
- 2 comments
#363 - 2.2.3版本 HostPlayMode模式下执行完defaultHostServer后没有执行fallbackHostServer
Issue -
State: open - Opened by xq48799220 18 days ago
#362 - WechatFileSystem可能有点问题
Issue -
State: open - Opened by bjfumac 22 days ago
- 3 comments
Labels: bug
#361 - 2.x版本里如果协程里等待的asset handle被release,会无限等待并输出警告信息。
Issue -
State: closed - Opened by gmhevinci 23 days ago
Labels: bug
#360 - YooAsset2.2.4中WeChantFileSystem如何使用?
Issue -
State: open - Opened by asddassad 23 days ago
- 1 comment
Labels: question
#359 - SubAssetsHandle.GetSubAssetObject会获取到同名的主资源
Issue -
State: closed - Opened by NingInk 23 days ago
Labels: bug
#358 - 更新版本清单时,经常性由于网络波动失败,unity 版本是2021.3.32f1c1
Issue -
State: open - Opened by smyx017 24 days ago
- 3 comments
Labels: bug
#357 - 无法同时使用enable address和location to lower
Issue -
State: open - Opened by sijiehudragonplus 24 days ago
- 1 comment
#356 - Release版本的2.1.2的manifest的SBP版本写的1.21.22不是2.1.3,解压导入项目会有编译报错
Issue -
State: open - Opened by Aralf-Z 24 days ago
#355 - CreateResourceDownloaderByTags对应的卸载接口
Issue -
State: open - Opened by chenghn 25 days ago
#354 - 2.2版本,切换到web play mode编辑器下运行会调用DefaultBuildinFileSystemBuild.CreateBuildinCatalogFile检测内置资源目录文件
Issue -
State: open - Opened by nimijin 25 days ago
- 1 comment
Labels: question
#353 - [增加]1. 增加是否加载成功的快捷判断属性
Pull Request -
State: open - Opened by AlianBlank 26 days ago
#352 - [BUG]当我是用2.2 的YooAsset 的时候导出的时候版号号还是2.1
Issue -
State: open - Opened by AlianBlank 26 days ago
- 1 comment
Labels: question
#351 - 关于微信小游戏AB缓存问题
Issue -
State: open - Opened by klpk 26 days ago
- 1 comment
Labels: question
#350 - 关于多Package共存的疑问
Issue -
State: closed - Opened by tomh520 28 days ago
- 1 comment
#349 - 2.2版本 弱联网方案失败的问题
Issue -
State: closed - Opened by gmhevinci about 1 month ago
Labels: bug
#348 - 关于流程问题
Issue -
State: open - Opened by ldh2016 about 1 month ago
- 1 comment
Labels: question
#347 - 关于怎么分组加载
Issue -
State: open - Opened by ldh2016 about 1 month ago
- 1 comment
Labels: question
#346 - WebGL不支持多Package和不支持原生打包管线的原因是什么
Issue -
State: closed - Opened by tomh520 about 1 month ago
- 3 comments
Labels: question
#345 - [Feat]OfflinePlayMode在StreamingAssets直接替换文件
Issue -
State: closed - Opened by miuleung about 1 month ago
- 3 comments
Labels: enhancement
#344 - [Bug]2.2.3-preview host play mode 卡流程
Issue -
State: closed - Opened by miuleung about 1 month ago
- 1 comment
Labels: bug
#343 - 版本2.1.2 SBPBuildTasks没有CreateBuiltInBundle方法。unity2021.3.27f1,SBP版本1.20.2。2.2.3-preview也是一样的
Issue -
State: closed - Opened by ZJOnline about 1 month ago
- 5 comments
Labels: help wanted
#342 - Fix File Dialog Cancel Error Log
Pull Request -
State: closed - Opened by miuleung about 1 month ago
#341 - 微信小游戏平台使用Extension Sample中下载器,OnDownloadProgressCallback进度异常
Issue -
State: open - Opened by centoliu about 1 month ago
- 7 comments
Labels: bug
#340 - 如何实现项目介绍时说的。发布一个偏单机的游戏安装包,在网络畅通的时候,支持正常更新。在没有网络的时候,支持游玩老版本
Issue -
State: closed - Opened by alex520lq about 1 month ago
- 1 comment
Labels: question
#339 - 希望开放 ExecuteBuild 方法,方便做一键编译dll+打包资源+打包exe的操作
Issue -
State: open - Opened by 15951836388 about 2 months ago
- 1 comment
Labels: help wanted
#338 - [Enhancement]2.2.x版本建议暴露一些获取版本信息的接口
Issue -
State: closed - Opened by miuleung about 2 months ago
- 1 comment
Labels: help wanted
#337 - [Question]2.2.1-preview版本的资源解密是怎么处理
Issue -
State: closed - Opened by miuleung about 2 months ago
- 2 comments
Labels: question
#336 - Error while downloading Asset Bundle: Failed to decompress data for the AssetBundle
Issue -
State: open - Opened by siming111 about 2 months ago
- 2 comments
Labels: question
#335 - 文档翻烂了 没发现初始化到底有啥问题 加载资源就报错Can not found active package manifest !
Issue -
State: closed - Opened by Hestiny about 2 months ago
- 2 comments
#334 - url path include some special characters are invalid
Issue -
State: open - Opened by Pro-Ly about 2 months ago
Labels: help wanted
#333 - feat : add load scene parameter LocalPhysicsMode
Pull Request -
State: closed - Opened by dadahsueh about 2 months ago
#332 - fix url path special cases
Pull Request -
State: open - Opened by Pro-Ly about 2 months ago
#331 - Exception: Not found active package manifest !
Issue -
State: closed - Opened by yingran-cn about 2 months ago
- 1 comment
#330 - 文档Task加载方式会报错
Issue -
State: closed - Opened by OopsAngela about 2 months ago
- 2 comments
Labels: help wanted
#329 - Share包不会带AssetTag
Issue -
State: open - Opened by ye-zi-233 about 2 months ago
- 5 comments
Labels: question
#328 - UNITY_WECHAT_GAME 这个宏还在使用吗?
Issue -
State: closed - Opened by tomh520 about 2 months ago
- 2 comments
Labels: question
#327 - 官方文档SimulateManifestFilePath找不到了
Issue -
State: open - Opened by OopsAngela about 2 months ago
- 1 comment
Labels: question
#326 - Assetbundle加载增加解密方法
Pull Request -
State: closed - Opened by absences about 2 months ago
#325 - 2.2版本 在unity2019编译报错
Issue -
State: closed - Opened by gmhevinci about 2 months ago
Labels: bug
#324 - Unity版本2022.3.35、YooAsset版本号2.2.0-preview/2.2.1-perview,发布webgl平台时候,在unity运行下载包正常,浏览器会卡住逻辑
Issue -
State: open - Opened by damahan 2 months ago
- 3 comments
Labels: bug
#323 - unity版本2022.3.21f1编辑器内catalog是空的
Issue -
State: closed - Opened by MCxYY 2 months ago
- 2 comments
Labels: bug
#322 - 2.x版本 SceneHandle.UnloadAsync异步过程中,还会触发Complete事件
Issue -
State: open - Opened by gmhevinci 2 months ago
- 1 comment
Labels: wontfix
#321 - 2.2.1-pre版本OfflinePlayMode模式构建项目后,更新新的包时提示Can not found belong file system
Issue -
State: closed - Opened by RSJWY 2 months ago
- 5 comments
Labels: bug
#320 - webgl 打包运行报 Failed to load web catalog file
Issue -
State: open - Opened by windyslove 2 months ago
- 11 comments
Labels: question
#319 - 如何遍历下载资源中的所有文件的文件名?
Issue -
State: open - Opened by Kobe972 2 months ago
- 1 comment
Labels: enhancement
#318 - 为什么Static收集器不能加Tag?
Issue -
State: closed - Opened by ye-zi-233 3 months ago
#317 - 根据NETAnalyzers调整代码
Pull Request -
State: closed - Opened by JellyHoney 3 months ago
- 2 comments
#316 - 2.1.2 版本,WebGL 平台调用 ResourcePackage 的 DestroyPackage 函数抛异常的问题
Issue -
State: closed - Opened by AceLam 3 months ago
- 1 comment
Labels: question
#315 - 使用LoadSceneMode.Single加载出来的场景不能被卸载
Issue -
State: open - Opened by JellyHoney 3 months ago
- 3 comments
Labels: enhancement
#314 - 关于资源收集太多导致编辑器启动卡顿问题
Issue -
State: open - Opened by lzy3760 3 months ago
- 1 comment
Labels: enhancement
#313 - 当异步加载大量原生资源时,由于异步耗时太多导致无法执行后续加入的异步操作
Issue -
State: closed - Opened by absences 3 months ago
- 4 comments
Labels: bug
#312 - 一模一样的代码打出来的hash值不一致的问题
Issue -
State: open - Opened by 253056965 3 months ago
- 2 comments
Labels: question
#311 - FileResumeRequest 下载,可能报错 416 Range Not Satisfiable
Issue -
State: closed - Opened by zhe4967 3 months ago
Labels: bug
#310 - 2.1.2版本,打开SourceCode工程报错,没有ScriptableBuildPipeline 1.21.22版本。我用的团结引擎1.1.4
Issue -
State: closed - Opened by pl01898759 3 months ago
- 4 comments
Labels: bug
#309 - Yooasset和Unity官方提供的Localization在打包时有冲突
Issue -
State: open - Opened by JaeyJiang 3 months ago
Labels: bug
#308 - yooasset2.1.2版本里,团结引擎不支持SBP 2.x版本导致编译报错
Issue -
State: closed - Opened by gmhevinci 4 months ago
- 2 comments
Labels: bug
#307 - 扩展分组激活规则的时候,没有信息,逻辑不好写
Issue -
State: open - Opened by jay-betta 4 months ago
Labels: enhancement
#306 - 怎么在一个文件夹下加载多个文件?
Issue -
State: closed - Opened by yingran-cn 4 months ago
#305 - 异步加载的过程中转同步
Issue -
State: closed - Opened by zhouyq041 4 months ago
- 1 comment
Labels: question
#304 - ab的依赖信息 对应不上
Issue -
State: closed - Opened by Chenxi-Peng 4 months ago
- 7 comments
Labels: question
#303 - 2.1.2版本,打包为什么会把link.xml一起打包呢?是有什么用途吗?
Issue -
State: closed - Opened by jiangjiali 4 months ago
- 4 comments
Labels: question
#302 - LoadRawFileAsync 加载原生文件问题。
Issue -
State: closed - Opened by jiangjiali 4 months ago
- 6 comments
Labels: question
#301 - 能支持微信小游戏的WXAssetBundle吗,会更省内存
Issue -
State: closed - Opened by zxt5105515 4 months ago
- 3 comments
Labels: enhancement
#300 - 关于使用YooAsset做本地化方案的问题
Issue -
State: closed - Opened by Yuze075 4 months ago
- 2 comments
Labels: question
#299 - 2.1.1版本,打包不了原生文件
Issue -
State: closed - Opened by jiangjiali 4 months ago
- 1 comment
#298 - 2.1.1版本 使用HybridCLR热更,报错。
Issue -
State: closed - Opened by jiangjiali 4 months ago
- 4 comments
#297 - 原生文件支援加解密 (仅内存流支援)
Pull Request -
State: closed - Opened by michael811125 4 months ago
- 1 comment
#296 - 打包会打包到脚本图标
Issue -
State: open - Opened by FingerCaster 4 months ago
Labels: bug
#294 - 2.1.1版本中,如果当前有未结束的资源下载,调用ForceUnloadAllAssets会报错
Issue -
State: closed - Opened by jay-betta 5 months ago
- 4 comments
Labels: bug
#292 - WebGl因为version不缓存的原因,导致每次进游戏都会加载读本地缓存的版本,必出一个404,望优化
Issue -
State: closed - Opened by a313008430 5 months ago
- 2 comments
Labels: enhancement
#291 - 可以设置下载并发相关的参数吗?
Issue -
State: open - Opened by whaqzhzd 5 months ago
- 3 comments
Labels: enhancement
#286 - 根据标签下载/解压方法 增加是否包含标签参数
Pull Request -
State: closed - Opened by absences 5 months ago
#282 - AssetBundleLoader里的下载器未Release
Issue -
State: closed - Opened by gmhevinci 5 months ago
Labels: bug
#273 - Editor下,PlayMode 关闭reload Domain,第二次进入游戏走资源加载流程,会卡住
Issue -
State: closed - Opened by a313008430 6 months ago
- 3 comments
Labels: bug
#267 - 微信小游戏适配
Pull Request -
State: closed - Opened by ZensYue 6 months ago
- 1 comment
#266 - 小游戏平台不支持多package读取。但现在又要求rawfile打包到单独的package。如何解决?
Issue -
State: open - Opened by Gawainli 6 months ago
- 3 comments
Labels: question
#262 - 请求更新文档
Issue -
State: closed - Opened by UriPomer 6 months ago
- 8 comments
Labels: bug
#260 - Webgl平台,下载时调用加载接口报错。
Issue -
State: closed - Opened by fkwz 6 months ago
- 1 comment
Labels: bug
#258 - unity2022.3.17f1 editor模式, HostPlayMode, SBP
Issue -
State: closed - Opened by hj9944 6 months ago
- 8 comments
Labels: bug
#255 - [optimize]使用Unity Pool对List回收使用
Pull Request -
State: closed - Opened by absences 6 months ago
#254 - 增加查询预下载资源版本方法
Pull Request -
State: closed - Opened by absences 6 months ago
- 2 comments
#252 - add remote url packageName
Pull Request -
State: closed - Opened by absences 6 months ago
#248 - Unity中国版本 团结引擎下Open harmony平台支持计划
Issue -
State: closed - Opened by alex520lq 7 months ago
- 2 comments
Labels: bug
#247 - 增加收集配置可输入的收集路径,以支持非工程文件路径
Pull Request -
State: closed - Opened by absences 7 months ago
#233 - 可以在外部下载热更新资源吗?
Issue -
State: closed - Opened by alex520lq 8 months ago
- 1 comment
Labels: question
#229 - 添加ILoadFileServices 文件加载服务
Pull Request -
State: closed - Opened by backjy 9 months ago
- 1 comment
#208 - 微信小游戏读取原生文件,读取不到问题
Issue -
State: closed - Opened by liaoliao0896 10 months ago
- 6 comments
Labels: bug
#192 - 打包后部分内容无法正常渲染
Issue -
State: open - Opened by RouderSky 11 months ago
- 29 comments
Labels: bug
#162 - addressable是支持不同类型的资源同名的,这个特性比较好
Issue -
State: open - Opened by yingnierxiao about 1 year ago
- 10 comments
Labels: enhancement
#101 - 同步加载本地不存在的资源时报错
Issue -
State: closed - Opened by ye-zi-233 over 1 year ago
- 10 comments
Labels: question