Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / ttinies/sc2simulator issues and pull requests
#22 - TypeError: __init__() is missing 1 required positional argument: 'version'
Issue -
State: open - Opened by Nusha97 over 4 years ago
#21 - zerg units are missing overseer and overlordtransport
Issue -
State: closed - Opened by ttinies over 6 years ago
- 1 comment
Labels: bug
#20 - implement GUI
Issue -
State: closed - Opened by ttinies over 6 years ago
- 1 comment
Labels: duplicate
#19 - maps with "LE" or the like in their names fail to load
Issue -
State: closed - Opened by ttinies over 6 years ago
- 1 comment
Labels: bug
#18 - editor starts with broodlings
Issue -
State: closed - Opened by ttinies over 6 years ago
- 1 comment
Labels: bug, minor
#17 - some unit types cannot be placed in the editor
Issue -
State: closed - Opened by ttinies over 6 years ago
- 2 comments
Labels: bug
#16 - should the editor user be required to place structures to avoid auto win/loss?
Issue -
State: closed - Opened by ttinies over 6 years ago
- 1 comment
#15 - can't load previously created scenarios once editor shuts down
Issue -
State: closed - Opened by ttinies over 6 years ago
- 2 comments
Labels: bug
#14 - cannot save editor maps without the map being placed in SC2 maps subfolders
Issue -
State: closed - Opened by ttinies over 6 years ago
- 2 comments
Labels: bug, external
#13 - develop GUI for easier interface to run functionality
Issue -
State: open - Opened by ttinies over 6 years ago
- 2 comments
Labels: enhancement
#12 - sometimes buildings don't place correctly
Issue -
State: open - Opened by ttinies over 6 years ago
- 2 comments
Labels: bug
#11 - player #2 upgrades require player #2 to set up their own upgrades
Issue -
State: open - Opened by ttinies over 6 years ago
Labels: enhancement
#10 - debug why set unit health, shields and energy isn't working
Issue -
State: closed - Opened by ttinies over 6 years ago
- 1 comment
Labels: bug
#9 - implement automation to load existing scenario using MPQ editor
Issue -
State: closed - Opened by ttinies over 6 years ago
- 1 comment
Labels: enhancement
#8 - version Playground.MOD to be compatible with different game (balance data) versions
Issue -
State: closed - Opened by ttinies over 6 years ago
- 1 comment
Labels: enhancement
#7 - launch game, apply a scenario setup and play as an AI/bot
Issue -
State: open - Opened by ttinies over 6 years ago
Labels: untested, major
#6 - unit selection without sc2techTree
Issue -
State: closed - Opened by ttinies over 6 years ago
- 1 comment
Labels: enhancement
#5 - upgrades obtained through terran addons require parent building
Issue -
State: closed - Opened by ttinies over 6 years ago
- 1 comment
Labels: bug
#4 - Hotkey conflicts in scenario editor palette
Issue -
State: open - Opened by TheWisp over 6 years ago
- 2 comments
Labels: enhancement, wontfix, minor
#3 - Economic scenarios are untested / undeveloped
Issue -
State: open - Opened by ttinies over 6 years ago
Labels: enhancement, untested
#2 - is impossible to set the tech state of Blizzard's built-in computer AI
Issue -
State: open - Opened by ttinies over 6 years ago
Labels: bug, external
#1 - Cannot directly set the tech state
Issue -
State: open - Opened by ttinies over 6 years ago
Labels: bug, external