An open API service for providing issue and pull request metadata for open source projects.

GitHub / tsoding/something-rewrite issues and pull requests

#117 - Fixed MessageCallback error message while MINGW building.

Pull Request - State: open - Opened by BillKek about 4 years ago

#116 - console prompt does not handle the user input properly

Issue - State: open - Opened by rexim about 4 years ago

#115 - represent colors as 3-4 dimensional vectors

Issue - State: open - Opened by rexim about 4 years ago

#114 - Draft of the Development Console

Pull Request - State: closed - Opened by rexim about 4 years ago

#113 - Tooltip

Pull Request - State: closed - Opened by rexim about 4 years ago

#112 - Implement UI::label

Pull Request - State: closed - Opened by rexim about 4 years ago

#111 - Implement Ui tool bar

Pull Request - State: closed - Opened by rexim about 4 years ago

#110 - UI highlight

Pull Request - State: closed - Opened by rexim about 4 years ago

#109 - (#107) Add support for nested Ui layouts

Pull Request - State: closed - Opened by rexim about 4 years ago

#108 - (#102) Introduce string type to the configuration

Pull Request - State: closed - Opened by rexim about 4 years ago

#107 - Ui does not support nested layouts

Issue - State: closed - Opened by rexim about 4 years ago

#106 - (#100) Implement simple immediate UI framework

Pull Request - State: closed - Opened by rexim about 4 years ago

#105 - Cleanup

Pull Request - State: closed - Opened by rexim about 4 years ago

#104 - Fuse render and update

Pull Request - State: closed - Opened by rexim about 4 years ago

#103 - (#99) Separate game and editor inputs in Game::handle_event()

Pull Request - State: closed - Opened by rexim about 4 years ago

#102 - vars.conf does not support string type

Issue - State: closed - Opened by rexim about 4 years ago

#101 - editor tools panel buttons don't have any icons on them

Issue - State: open - Opened by rexim about 4 years ago

#99 - decouple editor from the game

Issue - State: open - Opened by rexim about 4 years ago

#97 - introduce a special type in vars.conf for Atlas::Index

Issue - State: open - Opened by rexim about 4 years ago

#95 - Rough Sketch of the In-Game Level Editor

Pull Request - State: closed - Opened by rexim about 4 years ago

#94 - Upgrade aids 1.4.0 -> 2.0.0

Pull Request - State: closed - Opened by rexim about 4 years ago

#93 - Upgrade aids 1.3.0 -> 1.4.0

Pull Request - State: closed - Opened by rexim about 4 years ago

#92 - Dev Console

Issue - State: open - Opened by rexim about 4 years ago

#91 - Cleanup

Pull Request - State: closed - Opened by rexim about 4 years ago

#90 - In-Game Level Editor

Issue - State: closed - Opened by rexim about 4 years ago

#89 - Font::char_uv should be implementing entirely in a shader

Issue - State: open - Opened by rexim about 4 years ago

#88 - Text support

Pull Request - State: closed - Opened by rexim about 4 years ago

#87 - game does not indicate that vars.conf failed loading

Issue - State: open - Opened by rexim about 4 years ago

#86 - (#85) Just always print the message to the stdout

Pull Request - State: closed - Opened by rexim about 4 years ago

#84 - (#68) Don't crash the game on reloading incorrect vars.conf

Pull Request - State: closed - Opened by rexim about 4 years ago

#83 - Move GRAVITY to vars.conf

Pull Request - State: closed - Opened by rexim about 4 years ago

#82 - (#68) turn parse_config_content into a struct with methods

Pull Request - State: closed - Opened by rexim about 4 years ago

#81 - (#79) Implement Renderer::fill_circle()

Pull Request - State: closed - Opened by rexim about 4 years ago

#80 - Release build should also "bake" shaders

Issue - State: open - Opened by rexim about 4 years ago

#79 - Renderer::fill_circle is not implemented;

Issue - State: closed - Opened by rexim about 4 years ago

#78 - Batch Renderer?

Pull Request - State: closed - Opened by rexim about 4 years ago

#77 - Fix evaluating unknows flags in build.sh

Pull Request - State: closed - Opened by kolumb about 4 years ago - 1 comment

#76 - Add MSVC release build to CI

Pull Request - State: closed - Opened by kolumb about 4 years ago - 1 comment

#75 - msys2 --release CI

Pull Request - State: closed - Opened by Ciremun about 4 years ago - 1 comment

#74 - no release build on CI for msvc

Issue - State: closed - Opened by rexim about 4 years ago

#73 - no release build on CI for msys2

Issue - State: closed - Opened by rexim about 4 years ago

#72 - Introduce Renderer abstraction back

Pull Request - State: closed - Opened by rexim about 4 years ago

#71 - (#67) Implement --release flag for ./build.sh

Pull Request - State: closed - Opened by rexim about 4 years ago

#70 - (#64) Add health to player

Pull Request - State: closed - Opened by rexim about 4 years ago

#69 - [config_indexer] Update baked index generation

Pull Request - State: closed - Opened by rexim about 4 years ago

#66 - (#4) Introduce the config hot-reloading system

Pull Request - State: closed - Opened by rexim about 4 years ago

#65 - Player can't collect the items to heal themselves

Issue - State: open - Opened by rexim about 4 years ago

#64 - Player does not have any health

Issue - State: closed - Opened by rexim about 4 years ago

#63 - no sound system

Issue - State: open - Opened by rexim about 4 years ago

#62 - Items

Pull Request - State: closed - Opened by rexim about 4 years ago

#61 - Enemy movement

Pull Request - State: closed - Opened by rexim about 4 years ago

#60 - Fix warning in build.sh

Pull Request - State: closed - Opened by bit69tream about 4 years ago - 1 comment

#59 - Use opengl 3.3 on linux and 4.1 on macOS

Pull Request - State: closed - Opened by bit69tream about 4 years ago - 1 comment

#58 - Revert to OpenGL 3.3 core for all platforms

Pull Request - State: closed - Opened by zhiayang about 4 years ago - 1 comment

#57 - Use opengl 3.3 on linux and 4.1 on macOS

Pull Request - State: closed - Opened by bit69tream about 4 years ago

#56 - "Could not initialize GLEW!"

Issue - State: closed - Opened by bit69tream about 4 years ago

#55 - macOS OpenGL fixes

Pull Request - State: closed - Opened by zhiayang over 4 years ago - 1 comment

#54 - Add CI for macos

Pull Request - State: closed - Opened by zhiayang over 4 years ago - 1 comment

#53 - Add CI for macOS

Pull Request - State: closed - Opened by zhiayang over 4 years ago - 1 comment

#52 - Rename is_there_any_walls_in_region -> are_there_any_walls_in_region

Pull Request - State: closed - Opened by zhiayang over 4 years ago - 1 comment

#51 - Enemies

Pull Request - State: closed - Opened by rexim over 4 years ago

#50 - ", args...);

Issue - State: closed - Opened by rexim over 4 years ago

#49 - t == 0 in aabb_stretch() should mean no stretch

Issue - State: open - Opened by rexim over 4 years ago

#48 - Jump Animation

Pull Request - State: closed - Opened by rexim over 4 years ago

#47 - Make Poof reuse the triangles

Pull Request - State: closed - Opened by rexim over 4 years ago

#46 - Introduce VAO abstraction

Pull Request - State: closed - Opened by rexim over 4 years ago

#45 - Implement Circle_Renderer

Pull Request - State: closed - Opened by rexim over 4 years ago

#44 - Compress some code in the Renderer implementation

Pull Request - State: closed - Opened by rexim over 4 years ago

#43 - Add textures to tiles

Pull Request - State: closed - Opened by rexim over 4 years ago

#42 - Missing dependencies for building something-rewrite

Issue - State: closed - Opened by JanPoonthong over 4 years ago

#41 - Collision gap

Pull Request - State: closed - Opened by rexim over 4 years ago

#40 - (#38) Apply camera zoom when mapping screen coordinates to world

Pull Request - State: closed - Opened by rexim over 4 years ago

#39 - Particles

Pull Request - State: closed - Opened by rexim over 4 years ago

#38 - viewport_to_world() does not apply camera scaling

Issue - State: closed - Opened by rexim over 4 years ago

#37 - (#36) Direct gun projectiles with mouse

Pull Request - State: closed - Opened by rexim over 4 years ago

#36 - Direct projectile with mouse

Issue - State: closed - Opened by rexim over 4 years ago

#35 - Removed DLL dependencies

Pull Request - State: closed - Opened by BillKek over 4 years ago - 1 comment

#34 - Projectiles

Pull Request - State: closed - Opened by rexim over 4 years ago

#33 - Clean up

Pull Request - State: closed - Opened by rexim over 4 years ago

#32 - Shooting projectiles

Issue - State: closed - Opened by rexim over 4 years ago - 1 comment

#31 - Collision

Pull Request - State: closed - Opened by rexim over 4 years ago

#30 - Collision

Pull Request - State: closed - Opened by rexim over 4 years ago

#29 - BATCH_BUFFER_CAPACITY should be chosen based on the capabilities of the GPU

Issue - State: closed - Opened by rexim over 4 years ago - 1 comment

#28 - Make poof particles slowly fade out

Pull Request - State: closed - Opened by rexim over 4 years ago

#27 - (#17) Use camera_z for scaling in the camera projection

Pull Request - State: closed - Opened by rexim over 4 years ago

#26 - (#19) Fix crash on atlas margin 0

Pull Request - State: closed - Opened by rexim over 4 years ago

#25 - Added msys2_mingw64 build

Pull Request - State: closed - Opened by BillKek over 4 years ago - 1 comment

#24 - Splitting triangles

Pull Request - State: closed - Opened by rexim over 4 years ago - 1 comment

#23 - (#18) Add CI for Windows

Pull Request - State: closed - Opened by kolumb over 4 years ago - 1 comment

#22 - Introduce Tile Grid

Pull Request - State: closed - Opened by rexim over 4 years ago

#21 - no CI on freebsd

Issue - State: open - Opened by rexim over 4 years ago

#20 - no CI on macos

Issue - State: closed - Opened by rexim over 4 years ago

#19 - it's impossible to build an atlas with 0 margin

Issue - State: closed - Opened by rexim over 4 years ago

#18 - no CI on windows

Issue - State: closed - Opened by rexim over 4 years ago