Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / tredfern/terminus issues and pull requests

#67 - Clean up Label-Value Pair UI

Issue - State: closed - Opened by tredfern almost 4 years ago
Labels: ui

#66 - Terrain should be defined by data folder instead of hardcoded

Issue - State: closed - Opened by tredfern almost 4 years ago

#65 - Items can be cloned from their prototype and added to the state / store

Issue - State: closed - Opened by tredfern almost 4 years ago - 1 comment

#64 - When items are used they are consumed and removed from inventory

Issue - State: closed - Opened by tredfern almost 4 years ago
Labels: core-rules

#63 - Sound management improvements

Issue - State: closed - Opened by tredfern almost 4 years ago
Labels: refactor

#62 - Add sounds for moving and fighting

Issue - State: closed - Opened by tredfern almost 4 years ago

#61 - Add some options to "Create Character"

Issue - State: closed - Opened by tredfern almost 4 years ago
Labels: core-rules

#60 - Add a victory screen if all enemies and spawners are eliminated

Issue - State: closed - Opened by tredfern almost 4 years ago

#59 - Add a way to remove spawners from the map

Issue - State: closed - Opened by tredfern almost 4 years ago

#58 - Show an indicator of how damaged an enemy is

Issue - State: closed - Opened by tredfern almost 4 years ago

#57 - Display a count of the number of enemies and spawners

Issue - State: closed - Opened by tredfern almost 4 years ago

#56 - Optimize Character selector for getByPosition

Issue - State: closed - Opened by tredfern almost 4 years ago - 1 comment
Labels: refactor

#55 - Melee Attack should not be able to attack self

Issue - State: closed - Opened by tredfern almost 4 years ago
Labels: core-rules

#54 - Create executable builds from Gitflow Actions

Issue - State: open - Opened by tredfern about 4 years ago

#53 - Add Love2D Splash Screen on Start

Issue - State: open - Opened by tredfern about 4 years ago

#52 - Damage is calculated based on the weapon used

Issue - State: closed - Opened by tredfern about 4 years ago
Labels: core-rules

#51 - Add environmental challenges and conditions

Issue - State: open - Opened by tredfern about 4 years ago
Labels: core-rules

#50 - Design levels + generators to support a story arc

Issue - State: open - Opened by tredfern about 4 years ago
Labels: story

#49 - Intro screen that describes the current game circumstances

Issue - State: open - Opened by tredfern about 4 years ago
Labels: core-rules

#48 - Introduce Quests to the Game

Issue - State: open - Opened by tredfern about 4 years ago
Labels: core-rules

#47 - Ally Player AI: Follow the character and attack enemies it sees

Issue - State: open - Opened by tredfern about 4 years ago
Labels: core-rules

#46 - Player Ally AI: Defends room after it has been cleared

Issue - State: open - Opened by tredfern about 4 years ago
Labels: core-rules

#45 - Ally / Team system for AI's to be aware of who they should attack / defend

Issue - State: open - Opened by tredfern about 4 years ago
Labels: core-rules

#44 - New AI: Repair / Heal that tends to it's allies that are hurt

Issue - State: open - Opened by tredfern about 4 years ago
Labels: core-rules

#43 - New AI: Flees character after receiving a certain amount of damage

Issue - State: open - Opened by tredfern about 4 years ago
Labels: core-rules

#42 - New AI: Guard AI that stays in a room or small area

Issue - State: open - Opened by tredfern about 4 years ago
Labels: core-rules

#41 - Enemies should hunt player if they can see the player

Issue - State: open - Opened by tredfern about 4 years ago
Labels: core-rules

#40 - AI/NPC should use LOS / Visibility System

Issue - State: open - Opened by tredfern about 4 years ago
Labels: core-rules

#39 - Add new AI that patrols from room to room

Issue - State: open - Opened by tredfern about 4 years ago
Labels: core-rules

#38 - Add items to the map that can be interacted via skill checks

Issue - State: open - Opened by tredfern about 4 years ago
Labels: core-rules

#37 - Zoomed out view of the map to show an overview of where the character is

Issue - State: closed - Opened by tredfern about 4 years ago - 1 comment
Labels: enhancement

#36 - Message log should support colored text

Issue - State: closed - Opened by tredfern about 4 years ago
Labels: enhancement

#35 - Health stat should be calculated/randomized

Issue - State: closed - Opened by tredfern about 4 years ago
Labels: core-rules

#34 - When melee slot is empty use an "unarmed attack" item

Issue - State: closed - Opened by tredfern about 4 years ago
Labels: core-rules

#32 - LoadCoreData action should use store.dispatch

Issue - State: closed - Opened by tredfern about 4 years ago
Labels: refactor

#31 - Create graphics for items

Issue - State: closed - Opened by tredfern about 4 years ago

#30 - Create graphics for character and enemies

Issue - State: closed - Opened by tredfern about 4 years ago

#29 - Add items to map that character can pick up

Issue - State: closed - Opened by tredfern about 4 years ago
Labels: core-rules

#28 - Add quantity tracker to inventory

Issue - State: closed - Opened by tredfern about 4 years ago
Labels: core-rules

#27 - Some items can be marked as usable

Issue - State: closed - Opened by tredfern about 4 years ago
Labels: enhancement, core-rules

#26 - Create some flashiness to the title screen

Issue - State: closed - Opened by tredfern about 4 years ago

#25 - Create graphics for the walls and terrain

Issue - State: closed - Opened by tredfern about 4 years ago

#24 - Add some music to the game

Issue - State: closed - Opened by tredfern about 4 years ago
Labels: enhancement

#23 - Add some sounds when clicking on menu items

Issue - State: closed - Opened by tredfern about 4 years ago
Labels: enhancement

#22 - Create defensive skills to contest combat rolls

Issue - State: closed - Opened by tredfern about 4 years ago
Labels: core-rules

#21 - Combat rolls should use appropriate item in slot for attacks

Issue - State: closed - Opened by tredfern about 4 years ago
Labels: enhancement, core-rules

#20 - Allow some items to be equipped

Issue - State: closed - Opened by tredfern about 4 years ago
Labels: enhancement, core-rules

#19 - Create contestable skill roll system

Issue - State: closed - Opened by tredfern about 4 years ago
Labels: enhancement, core-rules

#18 - All characters should have randomized names

Issue - State: closed - Opened by tredfern about 4 years ago
Labels: enhancement

#17 - Prefabed rooms for key plot points

Issue - State: open - Opened by tredfern about 4 years ago
Labels: enhancement

#16 - Descriptions for rooms when first entered

Issue - State: closed - Opened by tredfern about 4 years ago
Labels: enhancement

#15 - Make some doors locked and require a skill check to open

Issue - State: closed - Opened by tredfern about 4 years ago
Labels: enhancement

#14 - Add doors to map between corridors and rooms

Issue - State: closed - Opened by tredfern about 4 years ago
Labels: enhancement

#13 - Add ladders that move between levels of the map

Issue - State: closed - Opened by tredfern about 4 years ago
Labels: enhancement

#12 - Create a healthkit that can be found and it heals the player

Issue - State: closed - Opened by tredfern about 4 years ago
Labels: enhancement

#11 - Create new AI that charges down player

Issue - State: closed - Opened by tredfern about 4 years ago - 1 comment
Labels: enhancement

#10 - Create some items for combat that depend on stats

Issue - State: closed - Opened by tredfern about 4 years ago
Labels: enhancement

#9 - Add combat skills to character

Issue - State: closed - Opened by tredfern about 4 years ago
Labels: enhancement

#8 - Add ability scores to characters

Issue - State: closed - Opened by tredfern about 4 years ago
Labels: enhancement

#7 - Add enemy spawners

Issue - State: closed - Opened by tredfern about 4 years ago
Labels: enhancement

#6 - Characters have an inventory system to track items

Issue - State: closed - Opened by tredfern about 4 years ago
Labels: enhancement, core-rules

#5 - Refactor character and map to not use class style entities

Issue - State: closed - Opened by tredfern about 4 years ago
Labels: refactor

#3 - Provide options screen to change resolution

Issue - State: closed - Opened by tredfern about 4 years ago

#2 - Add ability to continue the game

Issue - State: closed - Opened by tredfern about 4 years ago
Labels: enhancement

#1 - Add ability to save game

Issue - State: closed - Opened by tredfern about 4 years ago
Labels: enhancement