Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / tredfern/terminus issues and pull requests
#67 - Clean up Label-Value Pair UI
Issue -
State: closed - Opened by tredfern almost 4 years ago
Labels: ui
#66 - Terrain should be defined by data folder instead of hardcoded
Issue -
State: closed - Opened by tredfern almost 4 years ago
#65 - Items can be cloned from their prototype and added to the state / store
Issue -
State: closed - Opened by tredfern almost 4 years ago
- 1 comment
#64 - When items are used they are consumed and removed from inventory
Issue -
State: closed - Opened by tredfern almost 4 years ago
Labels: core-rules
#63 - Sound management improvements
Issue -
State: closed - Opened by tredfern almost 4 years ago
Labels: refactor
#62 - Add sounds for moving and fighting
Issue -
State: closed - Opened by tredfern almost 4 years ago
#61 - Add some options to "Create Character"
Issue -
State: closed - Opened by tredfern almost 4 years ago
Labels: core-rules
#60 - Add a victory screen if all enemies and spawners are eliminated
Issue -
State: closed - Opened by tredfern almost 4 years ago
#59 - Add a way to remove spawners from the map
Issue -
State: closed - Opened by tredfern almost 4 years ago
#58 - Show an indicator of how damaged an enemy is
Issue -
State: closed - Opened by tredfern almost 4 years ago
#57 - Display a count of the number of enemies and spawners
Issue -
State: closed - Opened by tredfern almost 4 years ago
#56 - Optimize Character selector for getByPosition
Issue -
State: closed - Opened by tredfern almost 4 years ago
- 1 comment
Labels: refactor
#55 - Melee Attack should not be able to attack self
Issue -
State: closed - Opened by tredfern almost 4 years ago
Labels: core-rules
#54 - Create executable builds from Gitflow Actions
Issue -
State: open - Opened by tredfern about 4 years ago
#53 - Add Love2D Splash Screen on Start
Issue -
State: open - Opened by tredfern about 4 years ago
#52 - Damage is calculated based on the weapon used
Issue -
State: closed - Opened by tredfern about 4 years ago
Labels: core-rules
#51 - Add environmental challenges and conditions
Issue -
State: open - Opened by tredfern about 4 years ago
Labels: core-rules
#50 - Design levels + generators to support a story arc
Issue -
State: open - Opened by tredfern about 4 years ago
Labels: story
#49 - Intro screen that describes the current game circumstances
Issue -
State: open - Opened by tredfern about 4 years ago
Labels: core-rules
#48 - Introduce Quests to the Game
Issue -
State: open - Opened by tredfern about 4 years ago
Labels: core-rules
#47 - Ally Player AI: Follow the character and attack enemies it sees
Issue -
State: open - Opened by tredfern about 4 years ago
Labels: core-rules
#46 - Player Ally AI: Defends room after it has been cleared
Issue -
State: open - Opened by tredfern about 4 years ago
Labels: core-rules
#45 - Ally / Team system for AI's to be aware of who they should attack / defend
Issue -
State: open - Opened by tredfern about 4 years ago
Labels: core-rules
#44 - New AI: Repair / Heal that tends to it's allies that are hurt
Issue -
State: open - Opened by tredfern about 4 years ago
Labels: core-rules
#43 - New AI: Flees character after receiving a certain amount of damage
Issue -
State: open - Opened by tredfern about 4 years ago
Labels: core-rules
#42 - New AI: Guard AI that stays in a room or small area
Issue -
State: open - Opened by tredfern about 4 years ago
Labels: core-rules
#41 - Enemies should hunt player if they can see the player
Issue -
State: open - Opened by tredfern about 4 years ago
Labels: core-rules
#40 - AI/NPC should use LOS / Visibility System
Issue -
State: open - Opened by tredfern about 4 years ago
Labels: core-rules
#39 - Add new AI that patrols from room to room
Issue -
State: open - Opened by tredfern about 4 years ago
Labels: core-rules
#38 - Add items to the map that can be interacted via skill checks
Issue -
State: open - Opened by tredfern about 4 years ago
Labels: core-rules
#37 - Zoomed out view of the map to show an overview of where the character is
Issue -
State: closed - Opened by tredfern about 4 years ago
- 1 comment
Labels: enhancement
#36 - Message log should support colored text
Issue -
State: closed - Opened by tredfern about 4 years ago
Labels: enhancement
#35 - Health stat should be calculated/randomized
Issue -
State: closed - Opened by tredfern about 4 years ago
Labels: core-rules
#34 - When melee slot is empty use an "unarmed attack" item
Issue -
State: closed - Opened by tredfern about 4 years ago
Labels: core-rules
#33 - Create pathfinding algorithm that can plot a course through the map
Issue -
State: open - Opened by tredfern about 4 years ago
#32 - LoadCoreData action should use store.dispatch
Issue -
State: closed - Opened by tredfern about 4 years ago
Labels: refactor
#31 - Create graphics for items
Issue -
State: closed - Opened by tredfern about 4 years ago
#30 - Create graphics for character and enemies
Issue -
State: closed - Opened by tredfern about 4 years ago
#29 - Add items to map that character can pick up
Issue -
State: closed - Opened by tredfern about 4 years ago
Labels: core-rules
#28 - Add quantity tracker to inventory
Issue -
State: closed - Opened by tredfern about 4 years ago
Labels: core-rules
#27 - Some items can be marked as usable
Issue -
State: closed - Opened by tredfern about 4 years ago
Labels: enhancement, core-rules
#26 - Create some flashiness to the title screen
Issue -
State: closed - Opened by tredfern about 4 years ago
#25 - Create graphics for the walls and terrain
Issue -
State: closed - Opened by tredfern about 4 years ago
#24 - Add some music to the game
Issue -
State: closed - Opened by tredfern about 4 years ago
Labels: enhancement
#23 - Add some sounds when clicking on menu items
Issue -
State: closed - Opened by tredfern about 4 years ago
Labels: enhancement
#22 - Create defensive skills to contest combat rolls
Issue -
State: closed - Opened by tredfern about 4 years ago
Labels: core-rules
#21 - Combat rolls should use appropriate item in slot for attacks
Issue -
State: closed - Opened by tredfern about 4 years ago
Labels: enhancement, core-rules
#20 - Allow some items to be equipped
Issue -
State: closed - Opened by tredfern about 4 years ago
Labels: enhancement, core-rules
#19 - Create contestable skill roll system
Issue -
State: closed - Opened by tredfern about 4 years ago
Labels: enhancement, core-rules
#18 - All characters should have randomized names
Issue -
State: closed - Opened by tredfern about 4 years ago
Labels: enhancement
#17 - Prefabed rooms for key plot points
Issue -
State: open - Opened by tredfern about 4 years ago
Labels: enhancement
#16 - Descriptions for rooms when first entered
Issue -
State: closed - Opened by tredfern about 4 years ago
Labels: enhancement
#15 - Make some doors locked and require a skill check to open
Issue -
State: closed - Opened by tredfern about 4 years ago
Labels: enhancement
#14 - Add doors to map between corridors and rooms
Issue -
State: closed - Opened by tredfern about 4 years ago
Labels: enhancement
#13 - Add ladders that move between levels of the map
Issue -
State: closed - Opened by tredfern about 4 years ago
Labels: enhancement
#12 - Create a healthkit that can be found and it heals the player
Issue -
State: closed - Opened by tredfern about 4 years ago
Labels: enhancement
#11 - Create new AI that charges down player
Issue -
State: closed - Opened by tredfern about 4 years ago
- 1 comment
Labels: enhancement
#10 - Create some items for combat that depend on stats
Issue -
State: closed - Opened by tredfern about 4 years ago
Labels: enhancement
#9 - Add combat skills to character
Issue -
State: closed - Opened by tredfern about 4 years ago
Labels: enhancement
#8 - Add ability scores to characters
Issue -
State: closed - Opened by tredfern about 4 years ago
Labels: enhancement
#7 - Add enemy spawners
Issue -
State: closed - Opened by tredfern about 4 years ago
Labels: enhancement
#6 - Characters have an inventory system to track items
Issue -
State: closed - Opened by tredfern about 4 years ago
Labels: enhancement, core-rules
#5 - Refactor character and map to not use class style entities
Issue -
State: closed - Opened by tredfern about 4 years ago
Labels: refactor
#4 - Create a character details screen that can display from the combat map view
Issue -
State: closed - Opened by tredfern about 4 years ago
#3 - Provide options screen to change resolution
Issue -
State: closed - Opened by tredfern about 4 years ago
#2 - Add ability to continue the game
Issue -
State: closed - Opened by tredfern about 4 years ago
Labels: enhancement
#1 - Add ability to save game
Issue -
State: closed - Opened by tredfern about 4 years ago
Labels: enhancement