Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / trdischat/lessfog issues and pull requests
#33 - Compatibility with PF2e's GM Vision function
Issue -
State: open - Opened by DariusWolfe about 1 year ago
#33 - Compatibility with PF2e's GM Vision function
Issue -
State: open - Opened by DariusWolfe about 1 year ago
#32 - when selecting player view other tokens disappear in v11
Issue -
State: closed - Opened by ThingsCouldGetDicey over 1 year ago
- 2 comments
#32 - when selecting player view other tokens disappear in v11
Issue -
State: closed - Opened by ThingsCouldGetDicey over 1 year ago
- 2 comments
#31 - Apply transparency to players
Issue -
State: closed - Opened by theruleslawyer almost 2 years ago
- 3 comments
#31 - Apply transparency to players
Issue -
State: closed - Opened by theruleslawyer almost 2 years ago
- 3 comments
#30 - Less Fog and Wall Height/Levels
Issue -
State: closed - Opened by cgplayer2000 almost 2 years ago
- 1 comment
#30 - Less Fog and Wall Height/Levels
Issue -
State: closed - Opened by cgplayer2000 almost 2 years ago
- 1 comment
#29 - Toggle keyboard shortcut request - not an issue
Issue -
State: open - Opened by YenBenGrey almost 2 years ago
#29 - Toggle keyboard shortcut request - not an issue
Issue -
State: open - Opened by YenBenGrey almost 2 years ago
#28 - Performance improvements
Pull Request -
State: closed - Opened by dev7355608 about 2 years ago
#28 - Performance improvements
Pull Request -
State: closed - Opened by dev7355608 about 2 years ago
#27 - Levels incompatibility.
Issue -
State: closed - Opened by Orionox almost 3 years ago
#27 - Levels incompatibility.
Issue -
State: closed - Opened by Orionox almost 3 years ago
#26 - Option like "reveal to all players" but without the revealing tokens
Issue -
State: closed - Opened by Orionox almost 3 years ago
- 1 comment
#26 - Option like "reveal to all players" but without the revealing tokens
Issue -
State: closed - Opened by Orionox almost 3 years ago
- 1 comment
#25 - Change the scope of the `showAllToGM` setting from `world` to `client`
Issue -
State: closed - Opened by dev7355608 almost 3 years ago
- 1 comment
#25 - Change the scope of the `showAllToGM` setting from `world` to `client`
Issue -
State: closed - Opened by dev7355608 almost 3 years ago
- 1 comment
#24 - Is it possible to make the out of line of sight areas of explored areas not be grey at all?
Issue -
State: closed - Opened by Cull3411 about 3 years ago
- 1 comment
#24 - Is it possible to make the out of line of sight areas of explored areas not be grey at all?
Issue -
State: closed - Opened by Cull3411 about 3 years ago
- 1 comment
#23 - Fix/foundry v9.245
Pull Request -
State: closed - Opened by msprijatelj about 3 years ago
- 3 comments
#23 - Fix/foundry v9.245
Pull Request -
State: closed - Opened by msprijatelj about 3 years ago
- 3 comments
#22 - Update for Foundry 9.245
Issue -
State: closed - Opened by dev7355608 about 3 years ago
#22 - Update for Foundry 9.245
Issue -
State: closed - Opened by dev7355608 about 3 years ago
#21 - Levels Support
Issue -
State: closed - Opened by mouse0270 about 3 years ago
- 5 comments
#21 - Levels Support
Issue -
State: closed - Opened by mouse0270 about 3 years ago
- 5 comments
#20 - suggestion - config at scene based
Issue -
State: closed - Opened by R0TEAM about 3 years ago
- 1 comment
#20 - suggestion - config at scene based
Issue -
State: closed - Opened by R0TEAM about 3 years ago
- 1 comment
#19 - V9 compatibility
Issue -
State: closed - Opened by gioppoluca about 3 years ago
- 2 comments
#19 - V9 compatibility
Issue -
State: closed - Opened by gioppoluca about 3 years ago
- 2 comments
#18 - GM doesnt get exploration update from unselected tokens
Issue -
State: closed - Opened by DieterKosken over 3 years ago
- 1 comment
#18 - GM doesnt get exploration update from unselected tokens
Issue -
State: closed - Opened by DieterKosken over 3 years ago
- 1 comment
#17 - Pith Black on unexplored areas not working.
Issue -
State: closed - Opened by Gorvaine over 3 years ago
- 5 comments
#17 - Pith Black on unexplored areas not working.
Issue -
State: closed - Opened by Gorvaine over 3 years ago
- 5 comments
#16 - Use `canvas.perception.schedule({sight: {refresh: true}})`
Issue -
State: closed - Opened by dev7355608 over 3 years ago
- 1 comment
#16 - Use `canvas.perception.schedule({sight: {refresh: true}})`
Issue -
State: closed - Opened by dev7355608 over 3 years ago
- 1 comment
#15 - Levels Compatibility
Issue -
State: closed - Opened by theripper93 over 3 years ago
- 3 comments
#15 - Levels Compatibility
Issue -
State: closed - Opened by theripper93 over 3 years ago
- 3 comments
#14 - Errors with loading scenes
Issue -
State: closed - Opened by Flintwyrm over 3 years ago
- 3 comments
#14 - Errors with loading scenes
Issue -
State: closed - Opened by Flintwyrm over 3 years ago
- 3 comments
#13 - Greyed Out GM Tools
Issue -
State: closed - Opened by Thanaban1 over 3 years ago
- 2 comments
#13 - Greyed Out GM Tools
Issue -
State: closed - Opened by Thanaban1 over 3 years ago
- 2 comments
#12 - Update for 0.8.x
Issue -
State: closed - Opened by EvldoaTV over 3 years ago
- 4 comments
#12 - Update for 0.8.x
Issue -
State: closed - Opened by EvldoaTV over 3 years ago
- 4 comments
#11 - [Feature Request] Scene-Specific Settings
Issue -
State: closed - Opened by acaccavano almost 4 years ago
- 1 comment
#11 - [Feature Request] Scene-Specific Settings
Issue -
State: closed - Opened by acaccavano almost 4 years ago
- 1 comment
#10 - Appeared to be performance issues when using this module.
Issue -
State: closed - Opened by adventuremagic123 almost 4 years ago
- 1 comment
#10 - Appeared to be performance issues when using this module.
Issue -
State: closed - Opened by adventuremagic123 almost 4 years ago
- 1 comment
#9 - Adds functionality that lets this work for players
Pull Request -
State: closed - Opened by Grygon about 4 years ago
- 7 comments
#9 - Adds functionality that lets this work for players
Pull Request -
State: closed - Opened by Grygon about 4 years ago
- 7 comments
#8 - changes to accomodate 0.7.5
Pull Request -
State: closed - Opened by akrigline over 4 years ago
- 1 comment
#8 - changes to accomodate 0.7.5
Pull Request -
State: closed - Opened by akrigline over 4 years ago
- 1 comment
#7 - 0.7.5 only version with feature parity for 0.6.6 stable version
Pull Request -
State: closed - Opened by akrigline over 4 years ago
#7 - 0.7.5 only version with feature parity for 0.6.6 stable version
Pull Request -
State: closed - Opened by akrigline over 4 years ago
#6 - Unexplored areas are not fully opaque for players, and can therefore still be seen by players
Issue -
State: closed - Opened by BuggStream over 4 years ago
- 2 comments
#6 - Unexplored areas are not fully opaque for players, and can therefore still be seen by players
Issue -
State: closed - Opened by BuggStream over 4 years ago
- 2 comments
#5 - [FEATURE Request] Player facing less fog
Issue -
State: closed - Opened by Flintwyrm over 4 years ago
- 2 comments
#5 - [FEATURE Request] Player facing less fog
Issue -
State: closed - Opened by Flintwyrm over 4 years ago
- 2 comments
#4 - 0.7.3 Different Options Now, Lack of Opacity
Issue -
State: closed - Opened by fuzzlewump over 4 years ago
- 1 comment
#4 - 0.7.3 Different Options Now, Lack of Opacity
Issue -
State: closed - Opened by fuzzlewump over 4 years ago
- 1 comment
#3 - Compatibility issues
Issue -
State: closed - Opened by Bryn1701 over 4 years ago
- 3 comments
#3 - Compatibility issues
Issue -
State: closed - Opened by Bryn1701 over 4 years ago
- 3 comments
#2 - Fixes the "lines[line_number] is undefined" error
Pull Request -
State: closed - Opened by megastruktur over 4 years ago
- 1 comment
#1 - Tokens not visible on scene loading in 0.5.4
Issue -
State: closed - Opened by JiDW almost 5 years ago