Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / trdischat/lessfog issues and pull requests

#33 - Compatibility with PF2e's GM Vision function

Issue - State: open - Opened by DariusWolfe about 1 year ago

#33 - Compatibility with PF2e's GM Vision function

Issue - State: open - Opened by DariusWolfe about 1 year ago

#32 - when selecting player view other tokens disappear in v11

Issue - State: closed - Opened by ThingsCouldGetDicey over 1 year ago - 2 comments

#32 - when selecting player view other tokens disappear in v11

Issue - State: closed - Opened by ThingsCouldGetDicey over 1 year ago - 2 comments

#31 - Apply transparency to players

Issue - State: closed - Opened by theruleslawyer almost 2 years ago - 3 comments

#31 - Apply transparency to players

Issue - State: closed - Opened by theruleslawyer almost 2 years ago - 3 comments

#30 - Less Fog and Wall Height/Levels

Issue - State: closed - Opened by cgplayer2000 almost 2 years ago - 1 comment

#30 - Less Fog and Wall Height/Levels

Issue - State: closed - Opened by cgplayer2000 almost 2 years ago - 1 comment

#29 - Toggle keyboard shortcut request - not an issue

Issue - State: open - Opened by YenBenGrey almost 2 years ago

#29 - Toggle keyboard shortcut request - not an issue

Issue - State: open - Opened by YenBenGrey almost 2 years ago

#28 - Performance improvements

Pull Request - State: closed - Opened by dev7355608 about 2 years ago

#28 - Performance improvements

Pull Request - State: closed - Opened by dev7355608 about 2 years ago

#27 - Levels incompatibility.

Issue - State: closed - Opened by Orionox almost 3 years ago

#27 - Levels incompatibility.

Issue - State: closed - Opened by Orionox almost 3 years ago

#26 - Option like "reveal to all players" but without the revealing tokens

Issue - State: closed - Opened by Orionox almost 3 years ago - 1 comment

#26 - Option like "reveal to all players" but without the revealing tokens

Issue - State: closed - Opened by Orionox almost 3 years ago - 1 comment

#25 - Change the scope of the `showAllToGM` setting from `world` to `client`

Issue - State: closed - Opened by dev7355608 almost 3 years ago - 1 comment

#25 - Change the scope of the `showAllToGM` setting from `world` to `client`

Issue - State: closed - Opened by dev7355608 almost 3 years ago - 1 comment

#23 - Fix/foundry v9.245

Pull Request - State: closed - Opened by msprijatelj about 3 years ago - 3 comments

#23 - Fix/foundry v9.245

Pull Request - State: closed - Opened by msprijatelj about 3 years ago - 3 comments

#22 - Update for Foundry 9.245

Issue - State: closed - Opened by dev7355608 about 3 years ago

#22 - Update for Foundry 9.245

Issue - State: closed - Opened by dev7355608 about 3 years ago

#21 - Levels Support

Issue - State: closed - Opened by mouse0270 about 3 years ago - 5 comments

#21 - Levels Support

Issue - State: closed - Opened by mouse0270 about 3 years ago - 5 comments

#20 - suggestion - config at scene based

Issue - State: closed - Opened by R0TEAM about 3 years ago - 1 comment

#20 - suggestion - config at scene based

Issue - State: closed - Opened by R0TEAM about 3 years ago - 1 comment

#19 - V9 compatibility

Issue - State: closed - Opened by gioppoluca about 3 years ago - 2 comments

#19 - V9 compatibility

Issue - State: closed - Opened by gioppoluca about 3 years ago - 2 comments

#18 - GM doesnt get exploration update from unselected tokens

Issue - State: closed - Opened by DieterKosken over 3 years ago - 1 comment

#18 - GM doesnt get exploration update from unselected tokens

Issue - State: closed - Opened by DieterKosken over 3 years ago - 1 comment

#17 - Pith Black on unexplored areas not working.

Issue - State: closed - Opened by Gorvaine over 3 years ago - 5 comments

#17 - Pith Black on unexplored areas not working.

Issue - State: closed - Opened by Gorvaine over 3 years ago - 5 comments

#16 - Use `canvas.perception.schedule({sight: {refresh: true}})`

Issue - State: closed - Opened by dev7355608 over 3 years ago - 1 comment

#16 - Use `canvas.perception.schedule({sight: {refresh: true}})`

Issue - State: closed - Opened by dev7355608 over 3 years ago - 1 comment

#15 - Levels Compatibility

Issue - State: closed - Opened by theripper93 over 3 years ago - 3 comments

#15 - Levels Compatibility

Issue - State: closed - Opened by theripper93 over 3 years ago - 3 comments

#14 - Errors with loading scenes

Issue - State: closed - Opened by Flintwyrm over 3 years ago - 3 comments

#14 - Errors with loading scenes

Issue - State: closed - Opened by Flintwyrm over 3 years ago - 3 comments

#13 - Greyed Out GM Tools

Issue - State: closed - Opened by Thanaban1 over 3 years ago - 2 comments

#13 - Greyed Out GM Tools

Issue - State: closed - Opened by Thanaban1 over 3 years ago - 2 comments

#12 - Update for 0.8.x

Issue - State: closed - Opened by EvldoaTV over 3 years ago - 4 comments

#12 - Update for 0.8.x

Issue - State: closed - Opened by EvldoaTV over 3 years ago - 4 comments

#11 - [Feature Request] Scene-Specific Settings

Issue - State: closed - Opened by acaccavano almost 4 years ago - 1 comment

#11 - [Feature Request] Scene-Specific Settings

Issue - State: closed - Opened by acaccavano almost 4 years ago - 1 comment

#10 - Appeared to be performance issues when using this module.

Issue - State: closed - Opened by adventuremagic123 almost 4 years ago - 1 comment

#10 - Appeared to be performance issues when using this module.

Issue - State: closed - Opened by adventuremagic123 almost 4 years ago - 1 comment

#9 - Adds functionality that lets this work for players

Pull Request - State: closed - Opened by Grygon about 4 years ago - 7 comments

#9 - Adds functionality that lets this work for players

Pull Request - State: closed - Opened by Grygon about 4 years ago - 7 comments

#8 - changes to accomodate 0.7.5

Pull Request - State: closed - Opened by akrigline over 4 years ago - 1 comment

#8 - changes to accomodate 0.7.5

Pull Request - State: closed - Opened by akrigline over 4 years ago - 1 comment

#7 - 0.7.5 only version with feature parity for 0.6.6 stable version

Pull Request - State: closed - Opened by akrigline over 4 years ago

#7 - 0.7.5 only version with feature parity for 0.6.6 stable version

Pull Request - State: closed - Opened by akrigline over 4 years ago

#5 - [FEATURE Request] Player facing less fog

Issue - State: closed - Opened by Flintwyrm over 4 years ago - 2 comments

#5 - [FEATURE Request] Player facing less fog

Issue - State: closed - Opened by Flintwyrm over 4 years ago - 2 comments

#4 - 0.7.3 Different Options Now, Lack of Opacity

Issue - State: closed - Opened by fuzzlewump over 4 years ago - 1 comment

#4 - 0.7.3 Different Options Now, Lack of Opacity

Issue - State: closed - Opened by fuzzlewump over 4 years ago - 1 comment

#3 - Compatibility issues

Issue - State: closed - Opened by Bryn1701 over 4 years ago - 3 comments

#3 - Compatibility issues

Issue - State: closed - Opened by Bryn1701 over 4 years ago - 3 comments

#2 - Fixes the "lines[line_number] is undefined" error

Pull Request - State: closed - Opened by megastruktur over 4 years ago - 1 comment

#1 - Tokens not visible on scene loading in 0.5.4

Issue - State: closed - Opened by JiDW almost 5 years ago