Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / traverseda/pycraft issues and pull requests

#93 - Bump pyyaml from 4.2b1 to 5.4

Pull Request - State: open - Opened by dependabot[bot] over 3 years ago
Labels: dependencies

#92 - docs: fix simple typo, obtian -> obtain

Pull Request - State: open - Opened by timgates42 almost 4 years ago

#91 - Better installation instructions for readme

Issue - State: open - Opened by r58Playz over 5 years ago

#90 - Depend on redis? (if you use a non-unix platform, please give this a read)

Issue - State: open - Opened by traverseda over 7 years ago - 7 comments

#89 - HUGE terrain gen improvement

Issue - State: open - Opened by jdonszelmann over 7 years ago - 2 comments

#88 - Moved hit method to the Player.

Pull Request - State: closed - Opened by kokimame over 7 years ago - 2 comments

#87 - Crash and error

Issue - State: closed - Opened by Eragonfr over 7 years ago - 2 comments

#86 - The 'pip install -e .' command doesn't work

Issue - State: open - Opened by charlesdong over 7 years ago - 12 comments

#85 - World refactor

Pull Request - State: closed - Opened by Hispar over 7 years ago - 1 comment

#84 - Improve README.rst

Pull Request - State: closed - Opened by LewisMCYoutube over 8 years ago - 2 comments

#83 - Decouple Opengl settings from world

Pull Request - State: closed - Opened by Hispar over 8 years ago - 1 comment

#82 - Create Storage class, for inventory.

Pull Request - State: closed - Opened by Hispar over 8 years ago - 2 comments

#81 - What are the Intended Target platforms for pycraft?

Issue - State: closed - Opened by HeadClot over 8 years ago - 3 comments
Labels: question

#80 - Update Textures

Pull Request - State: closed - Opened by JLPrescott over 8 years ago - 2 comments

#79 - Addressing issue #78

Pull Request - State: closed - Opened by tsukori over 8 years ago - 1 comment

#78 - Right click places two blocks

Issue - State: closed - Opened by dhalenok over 8 years ago - 5 comments

#77 - Fixed WeakStone

Pull Request - State: closed - Opened by dhalenok over 8 years ago - 5 comments

#76 - Removed WeakStone, using Stone instead

Pull Request - State: closed - Opened by dhalenok over 8 years ago - 3 comments

#75 - Placing WeakStone causes KeyError

Issue - State: closed - Opened by dhalenok over 8 years ago

#74 - Fog doesn't work on Mac

Issue - State: open - Opened by bgradin over 8 years ago - 1 comment
Labels: bug

#73 - Move update, collision and logic to a class character

Pull Request - State: closed - Opened by Hispar over 8 years ago - 1 comment

#72 - Support for the first game state - RUNNING

Pull Request - State: closed - Opened by marquesVF over 8 years ago - 9 comments

#71 - Remove obsolete method

Pull Request - State: closed - Opened by nitori over 8 years ago - 2 comments

#70 - Decoupling view and world logic.

Issue - State: open - Opened by TristanTrim over 8 years ago - 2 comments
Labels: enhancement

#69 - Fix test and use different path for test configuration file

Pull Request - State: closed - Opened by nitori over 8 years ago - 1 comment

#68 - Add xvfb for GUI tests to .travis.yml

Pull Request - State: closed - Opened by nitori over 8 years ago

#67 - Add travis flake8 test and fix all the code

Pull Request - State: closed - Opened by nitori over 8 years ago - 5 comments

#66 - Add test case for cube_vertices

Pull Request - State: closed - Opened by nitori over 8 years ago - 1 comment

#65 - Add durability to blocks. Move common params to world object

Pull Request - State: closed - Opened by Hispar over 8 years ago - 1 comment

#64 - Move configuration data to configuration file

Pull Request - State: closed - Opened by Hispar over 8 years ago

#63 - Allow controls configuration

Pull Request - State: closed - Opened by Eijebong over 8 years ago - 4 comments

#62 - Repairs of test_util and upgrade of test_Licences

Pull Request - State: closed - Opened by 4rokis over 8 years ago - 1 comment

#61 - test_licences failing

Issue - State: closed - Opened by 4rokis over 8 years ago - 4 comments

#60 - Basic Work? (Finding new textures)

Issue - State: open - Opened by JLPrescott over 8 years ago - 14 comments
Labels: question

#59 - normalize

Issue - State: closed - Opened by 4rokis over 8 years ago - 1 comment

#58 - Fixed the whitespace in configuration.py

Pull Request - State: closed - Opened by traverseda over 8 years ago

#57 - Slightly better show / hide block queue.

Pull Request - State: closed - Opened by TristanTrim over 8 years ago - 1 comment

#56 - Regular rather than matrix addition

Issue - State: open - Opened by TristanTrim over 8 years ago - 5 comments
Labels: enhancement

#55 - Infinite terrain generator

Pull Request - State: closed - Opened by TristanTrim over 8 years ago

#54 - Destroying hidden blocks causes keyerror.

Issue - State: open - Opened by TristanTrim over 8 years ago
Labels: bug

#53 - Current queue is stupid.

Issue - State: open - Opened by TristanTrim over 8 years ago

#52 - make coveralls badge work

Pull Request - State: closed - Opened by johndikeman over 8 years ago - 1 comment

#51 - Fix players being able to place blocks inside of themselves

Pull Request - State: closed - Opened by johndikeman over 8 years ago

#50 - Resolved spawning, brick placement, and inventory bug.

Pull Request - State: closed - Opened by koubio over 8 years ago

#49 - revert changing normalize to use floor()

Pull Request - State: closed - Opened by ghevcoul over 8 years ago - 2 comments

#48 - A simple and initial proposal of GameState support

Pull Request - State: closed - Opened by marquesVF over 8 years ago - 2 comments

#47 - Define a structure for Game States

Issue - State: open - Opened by marquesVF over 8 years ago - 1 comment
Labels: enhancement

#46 - Unit tests for util.py and configuration.py

Pull Request - State: closed - Opened by ghevcoul over 8 years ago - 1 comment

#45 - util.normalize() is rounding?

Issue - State: closed - Opened by ghevcoul over 8 years ago - 9 comments
Labels: enhancement, question

#44 - Add inventory quantities and label to indicate current block

Pull Request - State: closed - Opened by koubio over 8 years ago - 2 comments

#43 - Use a JSON configuration file to load game settings

Pull Request - State: closed - Opened by marquesVF over 8 years ago - 3 comments

#42 - Python 2.7 compatibility

Pull Request - State: closed - Opened by kolanos over 8 years ago - 2 comments

#41 - Add WeakStone

Pull Request - State: closed - Opened by agentultra over 8 years ago - 2 comments

#40 - Simplify with or

Pull Request - State: closed - Opened by cclauss over 8 years ago - 1 comment

#39 - Seperate "world" and "window"

Issue - State: open - Opened by traverseda over 8 years ago - 1 comment
Labels: enhancement

#38 - Issue29 - Travis and Coveralls integration

Pull Request - State: closed - Opened by ghevcoul over 8 years ago - 3 comments

#37 - Make textures clearly belong to blocks

Issue - State: open - Opened by traverseda over 8 years ago - 3 comments
Labels: enhancement

#36 - Very initial graphics settings.

Pull Request - State: closed - Opened by traverseda over 8 years ago - 3 comments

#35 - update block type capitalization in player module

Pull Request - State: closed - Opened by ghevcoul over 8 years ago - 2 comments

#34 - Better define project goals

Issue - State: open - Opened by traverseda over 8 years ago - 4 comments
Labels: help wanted

#33 - Difficulty maintaining aligned crosshair

Issue - State: open - Opened by vndmtrx over 8 years ago - 4 comments
Labels: bug

#32 - Support moving up/down whilst flying

Pull Request - State: closed - Opened by Manishearth over 8 years ago - 6 comments

#31 - Sets up project framework

Pull Request - State: closed - Opened by brianbruggeman over 8 years ago - 1 comment

#30 - Terrible performance

Issue - State: closed - Opened by gholaday over 8 years ago - 2 comments
Labels: bug

#29 - Travis CI and coveralls

Issue - State: closed - Opened by mrpudn over 8 years ago - 4 comments
Labels: help wanted

#28 - Backfilled a few Player tests and moved opengl and shader stuff into Window

Pull Request - State: closed - Opened by mrpudn over 8 years ago - 2 comments

#27 - Change bottom shader settings so bottom is not black

Pull Request - State: closed - Opened by subssn21 over 8 years ago - 1 comment

#26 - Removed registry system

Pull Request - State: closed - Opened by mrpudn over 8 years ago

#25 - Graphics settings file

Issue - State: closed - Opened by traverseda over 8 years ago - 7 comments

#24 - Updated readme

Pull Request - State: closed - Opened by mrpudn over 8 years ago

#23 - Blocks are black on the bottom

Issue - State: closed - Opened by mrpudn over 8 years ago

#22 - Made it a bit easier for users to come in and run it.

Pull Request - State: closed - Opened by traverseda over 8 years ago - 2 comments

#21 - Installation Instructions for readme

Issue - State: closed - Opened by lathomas64 over 8 years ago - 2 comments

#20 - Cython optimizations

Issue - State: open - Opened by syegulalp over 8 years ago - 5 comments
Labels: enhancement

#19 - Added basic shading

Pull Request - State: closed - Opened by MartijnBraam over 8 years ago - 1 comment

#18 - Show current block

Issue - State: closed - Opened by mrpudn over 8 years ago - 4 comments
Labels: help wanted

#17 - Backfill unit tests

Issue - State: closed - Opened by mrpudn over 8 years ago - 3 comments

#16 - Split main.py apart into separate modules

Pull Request - State: closed - Opened by mrpudn over 8 years ago - 3 comments

#15 - Add a gitter room for this project

Issue - State: closed - Opened by mrpudn over 8 years ago - 3 comments

#14 - Fixed some minor typos in the readme

Pull Request - State: closed - Opened by mrpudn over 8 years ago

#13 - Create package and add minimal setup.py

Pull Request - State: closed - Opened by nitori over 8 years ago - 2 comments

#12 - Improve performance

Issue - State: open - Opened by traverseda over 8 years ago - 10 comments
Labels: enhancement

#11 - Chat of some sorts?

Issue - State: closed - Opened by nitori over 8 years ago - 2 comments

#10 - Add perlin/simplex noise for basic terrain generation

Pull Request - State: closed - Opened by nitori over 8 years ago - 1 comment

#9 - Add support for "loose" items

Issue - State: open - Opened by traverseda over 8 years ago
Labels: enhancement

#8 - Various changes (pep-8, fixes, drop python2)

Pull Request - State: closed - Opened by nitori over 8 years ago

#7 - Add support for mobs

Issue - State: open - Opened by traverseda over 8 years ago
Labels: enhancement

#6 - Use a client/server architecture

Issue - State: open - Opened by traverseda over 8 years ago - 5 comments
Labels: enhancement

#5 - Add real map generation

Issue - State: closed - Opened by traverseda over 8 years ago
Labels: enhancement

#4 - Support for saving worlds

Issue - State: open - Opened by traverseda over 8 years ago - 4 comments
Labels: enhancement, help wanted

#3 - Support for multiple "Worlds"

Issue - State: open - Opened by traverseda over 8 years ago
Labels: enhancement

#2 - "Object oriented" API for implementing new block types.

Issue - State: closed - Opened by traverseda over 8 years ago - 5 comments
Labels: enhancement

#1 - Convert over to python 3.5

Issue - State: closed - Opened by traverseda over 8 years ago