Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / traverseda/pycraft issues and pull requests
#93 - Bump pyyaml from 4.2b1 to 5.4
Pull Request -
State: open - Opened by dependabot[bot] over 3 years ago
Labels: dependencies
#92 - docs: fix simple typo, obtian -> obtain
Pull Request -
State: open - Opened by timgates42 almost 4 years ago
#91 - Better installation instructions for readme
Issue -
State: open - Opened by r58Playz over 5 years ago
#90 - Depend on redis? (if you use a non-unix platform, please give this a read)
Issue -
State: open - Opened by traverseda over 7 years ago
- 7 comments
#89 - HUGE terrain gen improvement
Issue -
State: open - Opened by jdonszelmann over 7 years ago
- 2 comments
#88 - Moved hit method to the Player.
Pull Request -
State: closed - Opened by kokimame over 7 years ago
- 2 comments
#87 - Crash and error
Issue -
State: closed - Opened by Eragonfr over 7 years ago
- 2 comments
#86 - The 'pip install -e .' command doesn't work
Issue -
State: open - Opened by charlesdong over 7 years ago
- 12 comments
#85 - World refactor
Pull Request -
State: closed - Opened by Hispar over 7 years ago
- 1 comment
#84 - Improve README.rst
Pull Request -
State: closed - Opened by LewisMCYoutube over 8 years ago
- 2 comments
#83 - Decouple Opengl settings from world
Pull Request -
State: closed - Opened by Hispar over 8 years ago
- 1 comment
#82 - Create Storage class, for inventory.
Pull Request -
State: closed - Opened by Hispar over 8 years ago
- 2 comments
#81 - What are the Intended Target platforms for pycraft?
Issue -
State: closed - Opened by HeadClot over 8 years ago
- 3 comments
Labels: question
#80 - Update Textures
Pull Request -
State: closed - Opened by JLPrescott over 8 years ago
- 2 comments
#79 - Addressing issue #78
Pull Request -
State: closed - Opened by tsukori over 8 years ago
- 1 comment
#78 - Right click places two blocks
Issue -
State: closed - Opened by dhalenok over 8 years ago
- 5 comments
#77 - Fixed WeakStone
Pull Request -
State: closed - Opened by dhalenok over 8 years ago
- 5 comments
#76 - Removed WeakStone, using Stone instead
Pull Request -
State: closed - Opened by dhalenok over 8 years ago
- 3 comments
#75 - Placing WeakStone causes KeyError
Issue -
State: closed - Opened by dhalenok over 8 years ago
#74 - Fog doesn't work on Mac
Issue -
State: open - Opened by bgradin over 8 years ago
- 1 comment
Labels: bug
#73 - Move update, collision and logic to a class character
Pull Request -
State: closed - Opened by Hispar over 8 years ago
- 1 comment
#72 - Support for the first game state - RUNNING
Pull Request -
State: closed - Opened by marquesVF over 8 years ago
- 9 comments
#71 - Remove obsolete method
Pull Request -
State: closed - Opened by nitori over 8 years ago
- 2 comments
#70 - Decoupling view and world logic.
Issue -
State: open - Opened by TristanTrim over 8 years ago
- 2 comments
Labels: enhancement
#69 - Fix test and use different path for test configuration file
Pull Request -
State: closed - Opened by nitori over 8 years ago
- 1 comment
#68 - Add xvfb for GUI tests to .travis.yml
Pull Request -
State: closed - Opened by nitori over 8 years ago
#67 - Add travis flake8 test and fix all the code
Pull Request -
State: closed - Opened by nitori over 8 years ago
- 5 comments
#66 - Add test case for cube_vertices
Pull Request -
State: closed - Opened by nitori over 8 years ago
- 1 comment
#65 - Add durability to blocks. Move common params to world object
Pull Request -
State: closed - Opened by Hispar over 8 years ago
- 1 comment
#64 - Move configuration data to configuration file
Pull Request -
State: closed - Opened by Hispar over 8 years ago
#63 - Allow controls configuration
Pull Request -
State: closed - Opened by Eijebong over 8 years ago
- 4 comments
#62 - Repairs of test_util and upgrade of test_Licences
Pull Request -
State: closed - Opened by 4rokis over 8 years ago
- 1 comment
#61 - test_licences failing
Issue -
State: closed - Opened by 4rokis over 8 years ago
- 4 comments
#60 - Basic Work? (Finding new textures)
Issue -
State: open - Opened by JLPrescott over 8 years ago
- 14 comments
Labels: question
#59 - normalize
Issue -
State: closed - Opened by 4rokis over 8 years ago
- 1 comment
#58 - Fixed the whitespace in configuration.py
Pull Request -
State: closed - Opened by traverseda over 8 years ago
#57 - Slightly better show / hide block queue.
Pull Request -
State: closed - Opened by TristanTrim over 8 years ago
- 1 comment
#56 - Regular rather than matrix addition
Issue -
State: open - Opened by TristanTrim over 8 years ago
- 5 comments
Labels: enhancement
#55 - Infinite terrain generator
Pull Request -
State: closed - Opened by TristanTrim over 8 years ago
#54 - Destroying hidden blocks causes keyerror.
Issue -
State: open - Opened by TristanTrim over 8 years ago
Labels: bug
#53 - Current queue is stupid.
Issue -
State: open - Opened by TristanTrim over 8 years ago
#52 - make coveralls badge work
Pull Request -
State: closed - Opened by johndikeman over 8 years ago
- 1 comment
#51 - Fix players being able to place blocks inside of themselves
Pull Request -
State: closed - Opened by johndikeman over 8 years ago
#50 - Resolved spawning, brick placement, and inventory bug.
Pull Request -
State: closed - Opened by koubio over 8 years ago
#49 - revert changing normalize to use floor()
Pull Request -
State: closed - Opened by ghevcoul over 8 years ago
- 2 comments
#48 - A simple and initial proposal of GameState support
Pull Request -
State: closed - Opened by marquesVF over 8 years ago
- 2 comments
#47 - Define a structure for Game States
Issue -
State: open - Opened by marquesVF over 8 years ago
- 1 comment
Labels: enhancement
#46 - Unit tests for util.py and configuration.py
Pull Request -
State: closed - Opened by ghevcoul over 8 years ago
- 1 comment
#45 - util.normalize() is rounding?
Issue -
State: closed - Opened by ghevcoul over 8 years ago
- 9 comments
Labels: enhancement, question
#44 - Add inventory quantities and label to indicate current block
Pull Request -
State: closed - Opened by koubio over 8 years ago
- 2 comments
#43 - Use a JSON configuration file to load game settings
Pull Request -
State: closed - Opened by marquesVF over 8 years ago
- 3 comments
#42 - Python 2.7 compatibility
Pull Request -
State: closed - Opened by kolanos over 8 years ago
- 2 comments
#41 - Add WeakStone
Pull Request -
State: closed - Opened by agentultra over 8 years ago
- 2 comments
#40 - Simplify with or
Pull Request -
State: closed - Opened by cclauss over 8 years ago
- 1 comment
#39 - Seperate "world" and "window"
Issue -
State: open - Opened by traverseda over 8 years ago
- 1 comment
Labels: enhancement
#38 - Issue29 - Travis and Coveralls integration
Pull Request -
State: closed - Opened by ghevcoul over 8 years ago
- 3 comments
#37 - Make textures clearly belong to blocks
Issue -
State: open - Opened by traverseda over 8 years ago
- 3 comments
Labels: enhancement
#36 - Very initial graphics settings.
Pull Request -
State: closed - Opened by traverseda over 8 years ago
- 3 comments
#35 - update block type capitalization in player module
Pull Request -
State: closed - Opened by ghevcoul over 8 years ago
- 2 comments
#34 - Better define project goals
Issue -
State: open - Opened by traverseda over 8 years ago
- 4 comments
Labels: help wanted
#33 - Difficulty maintaining aligned crosshair
Issue -
State: open - Opened by vndmtrx over 8 years ago
- 4 comments
Labels: bug
#32 - Support moving up/down whilst flying
Pull Request -
State: closed - Opened by Manishearth over 8 years ago
- 6 comments
#31 - Sets up project framework
Pull Request -
State: closed - Opened by brianbruggeman over 8 years ago
- 1 comment
#30 - Terrible performance
Issue -
State: closed - Opened by gholaday over 8 years ago
- 2 comments
Labels: bug
#29 - Travis CI and coveralls
Issue -
State: closed - Opened by mrpudn over 8 years ago
- 4 comments
Labels: help wanted
#28 - Backfilled a few Player tests and moved opengl and shader stuff into Window
Pull Request -
State: closed - Opened by mrpudn over 8 years ago
- 2 comments
#27 - Change bottom shader settings so bottom is not black
Pull Request -
State: closed - Opened by subssn21 over 8 years ago
- 1 comment
#26 - Removed registry system
Pull Request -
State: closed - Opened by mrpudn over 8 years ago
#25 - Graphics settings file
Issue -
State: closed - Opened by traverseda over 8 years ago
- 7 comments
#24 - Updated readme
Pull Request -
State: closed - Opened by mrpudn over 8 years ago
#23 - Blocks are black on the bottom
Issue -
State: closed - Opened by mrpudn over 8 years ago
#22 - Made it a bit easier for users to come in and run it.
Pull Request -
State: closed - Opened by traverseda over 8 years ago
- 2 comments
#21 - Installation Instructions for readme
Issue -
State: closed - Opened by lathomas64 over 8 years ago
- 2 comments
#20 - Cython optimizations
Issue -
State: open - Opened by syegulalp over 8 years ago
- 5 comments
Labels: enhancement
#19 - Added basic shading
Pull Request -
State: closed - Opened by MartijnBraam over 8 years ago
- 1 comment
#18 - Show current block
Issue -
State: closed - Opened by mrpudn over 8 years ago
- 4 comments
Labels: help wanted
#17 - Backfill unit tests
Issue -
State: closed - Opened by mrpudn over 8 years ago
- 3 comments
#16 - Split main.py apart into separate modules
Pull Request -
State: closed - Opened by mrpudn over 8 years ago
- 3 comments
#15 - Add a gitter room for this project
Issue -
State: closed - Opened by mrpudn over 8 years ago
- 3 comments
#14 - Fixed some minor typos in the readme
Pull Request -
State: closed - Opened by mrpudn over 8 years ago
#13 - Create package and add minimal setup.py
Pull Request -
State: closed - Opened by nitori over 8 years ago
- 2 comments
#12 - Improve performance
Issue -
State: open - Opened by traverseda over 8 years ago
- 10 comments
Labels: enhancement
#11 - Chat of some sorts?
Issue -
State: closed - Opened by nitori over 8 years ago
- 2 comments
#10 - Add perlin/simplex noise for basic terrain generation
Pull Request -
State: closed - Opened by nitori over 8 years ago
- 1 comment
#9 - Add support for "loose" items
Issue -
State: open - Opened by traverseda over 8 years ago
Labels: enhancement
#8 - Various changes (pep-8, fixes, drop python2)
Pull Request -
State: closed - Opened by nitori over 8 years ago
#7 - Add support for mobs
Issue -
State: open - Opened by traverseda over 8 years ago
Labels: enhancement
#6 - Use a client/server architecture
Issue -
State: open - Opened by traverseda over 8 years ago
- 5 comments
Labels: enhancement
#5 - Add real map generation
Issue -
State: closed - Opened by traverseda over 8 years ago
Labels: enhancement
#4 - Support for saving worlds
Issue -
State: open - Opened by traverseda over 8 years ago
- 4 comments
Labels: enhancement, help wanted
#3 - Support for multiple "Worlds"
Issue -
State: open - Opened by traverseda over 8 years ago
Labels: enhancement
#2 - "Object oriented" API for implementing new block types.
Issue -
State: closed - Opened by traverseda over 8 years ago
- 5 comments
Labels: enhancement
#1 - Convert over to python 3.5
Issue -
State: closed - Opened by traverseda over 8 years ago