Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / topameng/tolua issues and pull requests
#261 - fix GetDelegateParams
Pull Request -
State: open - Opened by infosunny 10 months ago
#260 - fix ToLuaExport.cs GetDelegateParams
Pull Request -
State: closed - Opened by infosunny 10 months ago
#259 - Error on LuaInterface
Issue -
State: open - Opened by erastod about 1 year ago
#258 - how2 decompile/deobfusc tolua
Issue -
State: open - Opened by ghost over 1 year ago
#257 - How to Build .so
Issue -
State: open - Opened by Ezriral over 1 year ago
- 1 comment
#256 - WebGL 报错 ArgumentException: Destination array was not long enough. Check destIndex and length, and the array's lower bounds
Issue -
State: open - Opened by ripwu almost 2 years ago
- 1 comment
#255 - Vector3:Div(d)
Issue -
State: open - Opened by kledProgram almost 2 years ago
- 1 comment
#254 - LuaState下GetFunction使用的缓存存在一个BUG
Issue -
State: closed - Opened by syw-Mjollner about 2 years ago
- 1 comment
#253 - Xcode iOS 模拟器 LuaState lua = new LuaState(); 报错
Issue -
State: open - Opened by scc172fly about 2 years ago
#252 - undefined symbol: luaopen_xxx (referenced by top-level compiled C/C++ code)
Issue -
State: open - Opened by linsyking about 2 years ago
#251 - tolua 调用unitywebrequest 无反应
Issue -
State: open - Opened by azmja about 2 years ago
#250 - 什么情况会导致“LuaDLL.tolua_pushluatable()”返回false
Issue -
State: open - Opened by tiannahaha over 2 years ago
#249 - tolua在lua5.4的时候非常卡
Issue -
State: open - Opened by visualcatsharp over 2 years ago
#248 - list:remove 保护处理
Pull Request -
State: open - Opened by wangyhzzz over 2 years ago
#247 - Injection功能在Unity2019打包之后不生效问题
Issue -
State: open - Opened by chenguangcc almost 3 years ago
- 1 comment
#246 - Update Vector2.lua
Pull Request -
State: open - Opened by zhaogd233 almost 3 years ago
#245 - 安卓平台debug.traceback不能显示lua代码路径?
Issue -
State: closed - Opened by LouisSong almost 3 years ago
- 1 comment
#244 - Unity2021 tolua生成的System_Int32Wrap文件存在编译错误
Issue -
State: open - Opened by chessbeta almost 3 years ago
- 5 comments
#243 - 请问可以提供最新版本对应的符号表吗?
Issue -
State: open - Opened by HuangXiaowen1989 almost 3 years ago
- 1 comment
#242 - About System.Span and System.ReadOnlySpan
Issue -
State: open - Opened by JiekeZhu about 3 years ago
- 6 comments
#241 - 求问如何支持webgl平台
Issue -
State: open - Opened by zhouzh1800 about 3 years ago
#240 - why ToLua.Push LuaByteBuffer use bb.buffer.Length ?
Issue -
State: open - Opened by zmeteor11 about 3 years ago
#239 - 修复NativeArray类型导出错误问题
Pull Request -
State: open - Opened by wingcd about 3 years ago
#238 - Unity 2019.4.20f1 "Generate All"出错
Issue -
State: open - Opened by kkqihan about 3 years ago
- 2 comments
#237 - tolua for arm64 have problem bytecode
Issue -
State: open - Opened by dkennnn about 3 years ago
- 1 comment
#236 - CheckDelegateType
Issue -
State: open - Opened by mx5566 over 3 years ago
#235 - 修复StepCollect的bug(将collectStep改为大于2时)
Pull Request -
State: open - Opened by craftoq over 3 years ago
#234 - 关于Push枚举类型的GCAlloc问题
Issue -
State: open - Opened by craftoq over 3 years ago
#233 - 修复多个key引用同一个LuaFunction导致后续的异常
Pull Request -
State: open - Opened by wzjs over 3 years ago
#232 - Time.realtimeSinceStartup 取值存在和Unity原值不匹配的问题
Issue -
State: closed - Opened by doudouye over 3 years ago
- 1 comment
#231 - unity runtime build issue
Issue -
State: open - Opened by maguslin over 3 years ago
- 2 comments
#230 - lua5.3版本tolua_touint64报错
Issue -
State: open - Opened by zsmhunter over 3 years ago
#229 - ToLua的AssetBundle加密
Issue -
State: open - Opened by lswzzz almost 4 years ago
#228 - xcode 12.3 lpeg arm64
Issue -
State: open - Opened by letian0111 almost 4 years ago
- 3 comments
#227 - 5.3分支 C# 传参bug以及导出 bytecode 时不打开CMD窗口
Pull Request -
State: open - Opened by jozhn almost 4 years ago
- 1 comment
#226 - tolua 集成 lua-protobuf 以支持 protobuf3
Issue -
State: open - Opened by jozhn almost 4 years ago
#225 - c#层调用lua, 传LuaByteBuffer, pbc无法解析
Issue -
State: open - Opened by yuanzhifei89 almost 4 years ago
#224 - 应该是笔误。
Pull Request -
State: closed - Opened by zhaoboqiang almost 4 years ago
#223 - 修复lua强行get没有getter的属性时的崩溃
Pull Request -
State: open - Opened by chs040701 almost 4 years ago
#222 - 修复异常的抛出点被重置;修复方法调用过程中执行了Dispose触发异常处理错误
Pull Request -
State: open - Opened by Magicqy almost 4 years ago
#221 - 请问 Vector3、Color 等基本值类型在生成代码时选择使用 ToVector3、ToColor 等不安全的接口的原因
Issue -
State: closed - Opened by jojo59516 almost 4 years ago
- 1 comment
#220 - m1 mac 能用吗?
Issue -
State: open - Opened by lonag almost 4 years ago
- 6 comments
#219 - LuaState中 LuaTable 在 funcMap中残留的问题
Issue -
State: closed - Opened by antiwb3 about 4 years ago
- 1 comment
#218 - NoToLuaAttribute 在继承后重载失效
Issue -
State: open - Opened by niqibiao about 4 years ago
#217 - table.move 在安卓真机上crash(在tolua_runtime提了相同问题)
Issue -
State: open - Opened by uncleciba about 4 years ago
- 1 comment
#216 - Static class Equals using class name.
Pull Request -
State: closed - Opened by zhaoboqiang about 4 years ago
#215 - Support private get
Pull Request -
State: closed - Opened by zhaoboqiang about 4 years ago
#214 - Support private get.
Pull Request -
State: closed - Opened by zhaoboqiang about 4 years ago
#213 - CS1615: In argument may not be passed with the 'ref' keyword.
Pull Request -
State: closed - Opened by zhaoboqiang about 4 years ago
#212 - Bugfix: Delete first enum element mark Obsolete.
Pull Request -
State: closed - Opened by zhaoboqiang about 4 years ago
#211 - C#端对lua端dofile的hook问题
Issue -
State: open - Opened by pw1316 about 4 years ago
#210 - System_Threading_Tasks_TaskWrap.cs error
Issue -
State: closed - Opened by jinq0123 about 4 years ago
- 1 comment
#209 - Let AddSearchPath() support '?/init.lua'
Pull Request -
State: closed - Opened by jinq0123 about 4 years ago
- 5 comments
#208 - 使用LuaRuntime项目的VM打包Webgl加载出错
Issue -
State: closed - Opened by chaoslife over 4 years ago
#207 - 请问vm代码在哪里下载,想测试一下webgl上的功能
Issue -
State: closed - Opened by chaoslife over 4 years ago
#206 - 怎么查看当前tolua的版本?
Issue -
State: closed - Opened by huijian142857 over 4 years ago
- 1 comment
#205 - ObjectTranslator里不释放对象和数组的引用,lua gc后也不释放,怎么办
Issue -
State: closed - Opened by zhouzh1800 over 4 years ago
- 1 comment
#204 - libtolua.a 使用 bitcode 选项 archive 失败
Issue -
State: closed - Opened by TheYear2015 over 4 years ago
- 3 comments
#203 - 修正iOS上初始化lua报错
Pull Request -
State: closed - Opened by NewbieGameCoder over 4 years ago
#202 - 嵌套类使用动态绑定可能导致外层类加载失效
Issue -
State: open - Opened by huiball over 4 years ago
#201 - LuaByteBuffer push error?
Issue -
State: closed - Opened by gyd0 over 4 years ago
- 1 comment
#200 - 使用.Net 4.x时,某些情况捕获不到异常,导致luastate崩溃
Issue -
State: closed - Opened by lllllgb over 4 years ago
- 1 comment
#199 - 函数里参数是[out]类型的话,导出后的wrap代码编译出错
Issue -
State: closed - Opened by yaoyao1991 over 4 years ago
- 1 comment
#198 - CharacterController的Raycast判定问题
Issue -
State: closed - Opened by lanqibo over 4 years ago
- 1 comment
#197 - 有默认值参数的多参数重载函数导出会报错!
Issue -
State: closed - Opened by danyow over 4 years ago
- 2 comments
#196 - Compatible with UnityWebRequest instead of WWW.
Issue -
State: closed - Opened by jcs090218 over 4 years ago
- 1 comment
#195 - Fixed path typo.
Pull Request -
State: closed - Opened by jcs090218 over 4 years ago
#194 - 再加入lpack就完美了
Issue -
State: closed - Opened by oxzjh over 4 years ago
- 2 comments
#193 - 请教例如List之类的泛型容器是否需要注册对应类型的Wrap的建议?
Issue -
State: closed - Opened by huiball over 4 years ago
- 1 comment
#192 - Time.deltaTime return invalid value
Issue -
State: closed - Opened by phuctri9898yahoo over 4 years ago
- 2 comments
#191 - 大佬不好意思,再次提问。部分机型上出现tolua.lua:cannot load incompatible bytecode
Issue -
State: closed - Opened by uncleciba over 4 years ago
- 1 comment
#190 - 增加了lua代码的热加载功能以及测试用例
Pull Request -
State: closed - Opened by iNeverSleeeeep over 4 years ago
- 2 comments
#189 - 关于Lua中使用SetTrigger导致IOS内存达到上限,然后崩溃
Issue -
State: closed - Opened by BeatMicrosoft over 4 years ago
- 3 comments
#188 - 添加coroutine.wait_until工具函数
Pull Request -
State: open - Opened by woshihuo12 over 4 years ago
#187 - 部分机型上出现tolua.lua:cannot load incompatible bytecode
Issue -
State: closed - Opened by uncleciba almost 5 years ago
- 1 comment
#186 - 编译速度太慢
Issue -
State: closed - Opened by GoddessLuBoYan almost 5 years ago
- 1 comment
#185 - Destroy LuaState In OnApplictionQuit
Issue -
State: closed - Opened by timyangjian almost 5 years ago
- 2 comments
#184 - export dictionary error in unity 2018.4.14f1
Issue -
State: closed - Opened by zhouzh1800 almost 5 years ago
- 2 comments
#183 - 可能是LuaByteBuffer的一个bug
Issue -
State: open - Opened by tylearymf almost 5 years ago
- 3 comments
#182 - Few little Optimizations for event.lua
Pull Request -
State: closed - Opened by jojo59516 almost 5 years ago
- 2 comments
#181 - 为什么 `LuaDLL.tolua_exception` 中没有传递 C# 堆栈到 `LuaDLL.tolua_error` 中
Issue -
State: closed - Opened by jojo59516 almost 5 years ago
- 6 comments
#180 - 优化掉大多数情况下,struct产生的装箱拆箱
Pull Request -
State: closed - Opened by NewbieGameCoder almost 5 years ago
#179 - 为什么在Console面板双击Log可以直接跳转到lua文件
Issue -
State: closed - Opened by GoddessLuBoYan almost 5 years ago
- 2 comments
#178 - ToLua自带的Mathf.SmoothDamp函数中Time.deltaTime的初值问题
Issue -
State: closed - Opened by jinghaifeng1 almost 5 years ago
- 1 comment
#177 - 请问LuaJit Luajit64这两个目录怎么生成的?
Issue -
State: closed - Opened by inetufo almost 5 years ago
#176 - luac5.3版本,可转换成integer的string会通过int类型检查
Issue -
State: closed - Opened by Liuvv about 5 years ago
- 4 comments
#175 - luastate collect 中报错
Issue -
State: closed - Opened by fengyiqun about 5 years ago
- 1 comment
#174 - 在unity2018及其以上兼容HashSet的wrap导出
Pull Request -
State: closed - Opened by NewbieGameCoder about 5 years ago
#173 - master 1.0.8.592这个版本 在lua中使用module,报空引用nil错误
Issue -
State: closed - Opened by Jinqiqing about 5 years ago
- 3 comments
#172 - CheckString方法错误的将long类型识别成string
Issue -
State: closed - Opened by Henry22Chen about 5 years ago
- 2 comments
#171 - 完善相关文档说明
Pull Request -
State: closed - Opened by NewbieGameCoder about 5 years ago
#170 - 在Lua代码中使用gameObject:AddComponent(xxx"")报错
Issue -
State: closed - Opened by SPingels about 5 years ago
- 1 comment
#169 - CString.dll 在 Android 抛异常
Issue -
State: closed - Opened by BadZhang about 5 years ago
- 5 comments
#168 - ToLua OpenLibs semantics mistake
Issue -
State: closed - Opened by starwing about 5 years ago
- 27 comments
#167 - unity5升级2018问题
Issue -
State: closed - Opened by xJayLee about 5 years ago
- 2 comments
#166 - 升级异常:field or property xxxx does not exist
Issue -
State: closed - Opened by ghost about 5 years ago
- 3 comments
#165 - 支持Unity2018吗
Issue -
State: closed - Opened by xJayLee about 5 years ago
- 4 comments
#126 - 修复由于指针类型不匹配导致在il2cpp下 可能导致栈空间内的变量被错误覆写的问题
Pull Request -
State: closed - Opened by goagain about 6 years ago
- 5 comments
#100 - 修正struct重写的Equals等父类函数inject失败的BUG
Pull Request -
State: closed - Opened by NewbieGameCoder over 6 years ago
#99 - 自动打包 unitypackage
Issue -
State: closed - Opened by HustLion over 6 years ago
- 2 comments