Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / topameng/tolua issues and pull requests

#261 - fix GetDelegateParams

Pull Request - State: open - Opened by infosunny 10 months ago

#260 - fix ToLuaExport.cs GetDelegateParams

Pull Request - State: closed - Opened by infosunny 10 months ago

#259 - Error on LuaInterface

Issue - State: open - Opened by erastod about 1 year ago

#258 - how2 decompile/deobfusc tolua

Issue - State: open - Opened by ghost over 1 year ago

#257 - How to Build .so

Issue - State: open - Opened by Ezriral over 1 year ago - 1 comment

#255 - Vector3:Div(d)

Issue - State: open - Opened by kledProgram almost 2 years ago - 1 comment

#254 - LuaState下GetFunction使用的缓存存在一个BUG

Issue - State: closed - Opened by syw-Mjollner about 2 years ago - 1 comment

#253 - Xcode iOS 模拟器 LuaState lua = new LuaState(); 报错

Issue - State: open - Opened by scc172fly about 2 years ago

#251 - tolua 调用unitywebrequest 无反应

Issue - State: open - Opened by azmja about 2 years ago

#249 - tolua在lua5.4的时候非常卡

Issue - State: open - Opened by visualcatsharp over 2 years ago

#248 - list:remove 保护处理

Pull Request - State: open - Opened by wangyhzzz over 2 years ago

#247 - Injection功能在Unity2019打包之后不生效问题

Issue - State: open - Opened by chenguangcc almost 3 years ago - 1 comment

#246 - Update Vector2.lua

Pull Request - State: open - Opened by zhaogd233 almost 3 years ago

#245 - 安卓平台debug.traceback不能显示lua代码路径?

Issue - State: closed - Opened by LouisSong almost 3 years ago - 1 comment

#244 - Unity2021 tolua生成的System_Int32Wrap文件存在编译错误

Issue - State: open - Opened by chessbeta almost 3 years ago - 5 comments

#243 - 请问可以提供最新版本对应的符号表吗?

Issue - State: open - Opened by HuangXiaowen1989 almost 3 years ago - 1 comment

#242 - About System.Span and System.ReadOnlySpan

Issue - State: open - Opened by JiekeZhu about 3 years ago - 6 comments

#241 - 求问如何支持webgl平台

Issue - State: open - Opened by zhouzh1800 about 3 years ago

#240 - why ToLua.Push LuaByteBuffer use bb.buffer.Length ?

Issue - State: open - Opened by zmeteor11 about 3 years ago

#239 - 修复NativeArray类型导出错误问题

Pull Request - State: open - Opened by wingcd about 3 years ago

#238 - Unity 2019.4.20f1 "Generate All"出错

Issue - State: open - Opened by kkqihan about 3 years ago - 2 comments

#237 - tolua for arm64 have problem bytecode

Issue - State: open - Opened by dkennnn about 3 years ago - 1 comment

#236 - CheckDelegateType

Issue - State: open - Opened by mx5566 over 3 years ago

#235 - 修复StepCollect的bug(将collectStep改为大于2时)

Pull Request - State: open - Opened by craftoq over 3 years ago

#234 - 关于Push枚举类型的GCAlloc问题

Issue - State: open - Opened by craftoq over 3 years ago

#233 - 修复多个key引用同一个LuaFunction导致后续的异常

Pull Request - State: open - Opened by wzjs over 3 years ago

#232 - Time.realtimeSinceStartup 取值存在和Unity原值不匹配的问题

Issue - State: closed - Opened by doudouye over 3 years ago - 1 comment

#231 - unity runtime build issue

Issue - State: open - Opened by maguslin over 3 years ago - 2 comments

#230 - lua5.3版本tolua_touint64报错

Issue - State: open - Opened by zsmhunter over 3 years ago

#229 - ToLua的AssetBundle加密

Issue - State: open - Opened by lswzzz almost 4 years ago

#228 - xcode 12.3 lpeg arm64

Issue - State: open - Opened by letian0111 almost 4 years ago - 3 comments

#227 - 5.3分支 C# 传参bug以及导出 bytecode 时不打开CMD窗口

Pull Request - State: open - Opened by jozhn almost 4 years ago - 1 comment

#226 - tolua 集成 lua-protobuf 以支持 protobuf3

Issue - State: open - Opened by jozhn almost 4 years ago

#225 - c#层调用lua, 传LuaByteBuffer, pbc无法解析

Issue - State: open - Opened by yuanzhifei89 almost 4 years ago

#224 - 应该是笔误。

Pull Request - State: closed - Opened by zhaoboqiang almost 4 years ago

#223 - 修复lua强行get没有getter的属性时的崩溃

Pull Request - State: open - Opened by chs040701 almost 4 years ago

#220 - m1 mac 能用吗?

Issue - State: open - Opened by lonag almost 4 years ago - 6 comments

#219 - LuaState中 LuaTable 在 funcMap中残留的问题

Issue - State: closed - Opened by antiwb3 about 4 years ago - 1 comment

#218 - NoToLuaAttribute 在继承后重载失效

Issue - State: open - Opened by niqibiao about 4 years ago

#217 - table.move 在安卓真机上crash(在tolua_runtime提了相同问题)

Issue - State: open - Opened by uncleciba about 4 years ago - 1 comment

#216 - Static class Equals using class name.

Pull Request - State: closed - Opened by zhaoboqiang about 4 years ago

#215 - Support private get

Pull Request - State: closed - Opened by zhaoboqiang about 4 years ago

#214 - Support private get.

Pull Request - State: closed - Opened by zhaoboqiang about 4 years ago

#213 - CS1615: In argument may not be passed with the 'ref' keyword.

Pull Request - State: closed - Opened by zhaoboqiang about 4 years ago

#212 - Bugfix: Delete first enum element mark Obsolete.

Pull Request - State: closed - Opened by zhaoboqiang about 4 years ago

#211 - C#端对lua端dofile的hook问题

Issue - State: open - Opened by pw1316 about 4 years ago

#210 - System_Threading_Tasks_TaskWrap.cs error

Issue - State: closed - Opened by jinq0123 about 4 years ago - 1 comment

#209 - Let AddSearchPath() support '?/init.lua'

Pull Request - State: closed - Opened by jinq0123 about 4 years ago - 5 comments

#208 - 使用LuaRuntime项目的VM打包Webgl加载出错

Issue - State: closed - Opened by chaoslife over 4 years ago

#206 - 怎么查看当前tolua的版本?

Issue - State: closed - Opened by huijian142857 over 4 years ago - 1 comment

#204 - libtolua.a 使用 bitcode 选项 archive 失败

Issue - State: closed - Opened by TheYear2015 over 4 years ago - 3 comments

#203 - 修正iOS上初始化lua报错

Pull Request - State: closed - Opened by NewbieGameCoder over 4 years ago

#201 - LuaByteBuffer push error?

Issue - State: closed - Opened by gyd0 over 4 years ago - 1 comment

#200 - 使用.Net 4.x时,某些情况捕获不到异常,导致luastate崩溃

Issue - State: closed - Opened by lllllgb over 4 years ago - 1 comment

#199 - 函数里参数是[out]类型的话,导出后的wrap代码编译出错

Issue - State: closed - Opened by yaoyao1991 over 4 years ago - 1 comment

#198 - CharacterController的Raycast判定问题

Issue - State: closed - Opened by lanqibo over 4 years ago - 1 comment

#197 - 有默认值参数的多参数重载函数导出会报错!

Issue - State: closed - Opened by danyow over 4 years ago - 2 comments

#196 - Compatible with UnityWebRequest instead of WWW.

Issue - State: closed - Opened by jcs090218 over 4 years ago - 1 comment

#195 - Fixed path typo.

Pull Request - State: closed - Opened by jcs090218 over 4 years ago

#194 - 再加入lpack就完美了

Issue - State: closed - Opened by oxzjh over 4 years ago - 2 comments

#192 - Time.deltaTime return invalid value

Issue - State: closed - Opened by phuctri9898yahoo over 4 years ago - 2 comments

#190 - 增加了lua代码的热加载功能以及测试用例

Pull Request - State: closed - Opened by iNeverSleeeeep over 4 years ago - 2 comments

#189 - 关于Lua中使用SetTrigger导致IOS内存达到上限,然后崩溃

Issue - State: closed - Opened by BeatMicrosoft over 4 years ago - 3 comments

#188 - 添加coroutine.wait_until工具函数

Pull Request - State: open - Opened by woshihuo12 over 4 years ago

#187 - 部分机型上出现tolua.lua:cannot load incompatible bytecode

Issue - State: closed - Opened by uncleciba almost 5 years ago - 1 comment

#186 - 编译速度太慢

Issue - State: closed - Opened by GoddessLuBoYan almost 5 years ago - 1 comment

#185 - Destroy LuaState In OnApplictionQuit

Issue - State: closed - Opened by timyangjian almost 5 years ago - 2 comments

#184 - export dictionary error in unity 2018.4.14f1

Issue - State: closed - Opened by zhouzh1800 almost 5 years ago - 2 comments

#183 - 可能是LuaByteBuffer的一个bug

Issue - State: open - Opened by tylearymf almost 5 years ago - 3 comments

#182 - Few little Optimizations for event.lua

Pull Request - State: closed - Opened by jojo59516 almost 5 years ago - 2 comments

#180 - 优化掉大多数情况下,struct产生的装箱拆箱

Pull Request - State: closed - Opened by NewbieGameCoder almost 5 years ago

#179 - 为什么在Console面板双击Log可以直接跳转到lua文件

Issue - State: closed - Opened by GoddessLuBoYan almost 5 years ago - 2 comments

#178 - ToLua自带的Mathf.SmoothDamp函数中Time.deltaTime的初值问题

Issue - State: closed - Opened by jinghaifeng1 almost 5 years ago - 1 comment

#177 - 请问LuaJit Luajit64这两个目录怎么生成的?

Issue - State: closed - Opened by inetufo almost 5 years ago

#176 - luac5.3版本,可转换成integer的string会通过int类型检查

Issue - State: closed - Opened by Liuvv about 5 years ago - 4 comments

#175 - luastate collect 中报错

Issue - State: closed - Opened by fengyiqun about 5 years ago - 1 comment

#174 - 在unity2018及其以上兼容HashSet的wrap导出

Pull Request - State: closed - Opened by NewbieGameCoder about 5 years ago

#173 - master 1.0.8.592这个版本 在lua中使用module,报空引用nil错误

Issue - State: closed - Opened by Jinqiqing about 5 years ago - 3 comments

#172 - CheckString方法错误的将long类型识别成string

Issue - State: closed - Opened by Henry22Chen about 5 years ago - 2 comments

#171 - 完善相关文档说明

Pull Request - State: closed - Opened by NewbieGameCoder about 5 years ago

#170 - 在Lua代码中使用gameObject:AddComponent(xxx"")报错

Issue - State: closed - Opened by SPingels about 5 years ago - 1 comment

#169 - CString.dll 在 Android 抛异常

Issue - State: closed - Opened by BadZhang about 5 years ago - 5 comments

#168 - ToLua OpenLibs semantics mistake

Issue - State: closed - Opened by starwing about 5 years ago - 27 comments

#167 - unity5升级2018问题

Issue - State: closed - Opened by xJayLee about 5 years ago - 2 comments

#166 - 升级异常:field or property xxxx does not exist

Issue - State: closed - Opened by ghost about 5 years ago - 3 comments

#165 - 支持Unity2018吗

Issue - State: closed - Opened by xJayLee about 5 years ago - 4 comments

#100 - 修正struct重写的Equals等父类函数inject失败的BUG

Pull Request - State: closed - Opened by NewbieGameCoder over 6 years ago

#99 - 自动打包 unitypackage

Issue - State: closed - Opened by HustLion over 6 years ago - 2 comments