Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / tooll3/t3 issues and pull requests
#512 - Mac OS Support
Issue -
State: closed - Opened by moebis 12 days ago
- 1 comment
#511 - TexCoord2 support for [DrawMesh] & [SetMaterial]
Pull Request -
State: open - Opened by newemka 18 days ago
- 3 comments
#510 - Fix audio input for small buffer audio devices
Pull Request -
State: closed - Opened by newemka 22 days ago
- 1 comment
#509 - MAIN: Basic version checking
Issue -
State: open - Opened by domportera 22 days ago
#508 - MAIN: Populate project dependencies
Issue -
State: open - Opened by domportera 22 days ago
- 1 comment
#507 - MAIN: Auto-backup needs to catch up with the latest project architecture - preferably ignoring media/image files and read-only packages in backup process
Issue -
State: open - Opened by domportera 22 days ago
#506 - MAIN: Render to current project folder
Issue -
State: closed - Opened by domportera 22 days ago
- 2 comments
#505 - Now GetBPM is working as expected
Pull Request -
State: closed - Opened by newemka 23 days ago
#504 - Fix for USB Microphones as external device
Pull Request -
State: closed - Opened by newemka 24 days ago
#503 - Project creation fix.
Pull Request -
State: closed - Opened by banidu-512 30 days ago
- 3 comments
#502 - Feat/equirectangle improvement
Pull Request -
State: closed - Opened by newemka about 1 month ago
- 1 comment
#501 - Main: Update Equirectangle
Pull Request -
State: closed - Opened by newemka about 1 month ago
#500 - BoxGradient Fixed on Main
Pull Request -
State: closed - Opened by newemka about 1 month ago
- 1 comment
#499 - KeyboardInput2 (Alternative version of KeyboardInput)
Pull Request -
State: open - Opened by newemka about 1 month ago
#498 - Add color output to GetPointDataFromList
Pull Request -
State: closed - Opened by newemka about 1 month ago
#497 - Rename symbol will break bypassed operators in same composition
Issue -
State: open - Opened by pixtur about 1 month ago
Labels: bug, ui, operator, main-branch
#496 - PlayAtlas2 with its HLSL file
Pull Request -
State: closed - Opened by newemka about 2 months ago
#495 - main: Invalidation broken if output slot has multiple connections
Issue -
State: closed - Opened by pixtur about 2 months ago
- 1 comment
Labels: bug, main-branch
#494 - parameter field right mouse click to reset to its default value
Issue -
State: open - Opened by ramaxa9 about 2 months ago
#493 - Fix DrawBillboards AtlasMode
Pull Request -
State: closed - Opened by newemka about 2 months ago
- 1 comment
#492 - simple slider mode
Issue -
State: open - Opened by MacroMachines 3 months ago
- 3 comments
#491 - Default inputs
Issue -
State: open - Opened by MacroMachines 3 months ago
- 1 comment
#490 - Update nuget packages in order to avoid vulnerabilities
Pull Request -
State: closed - Opened by newemka 3 months ago
- 2 comments
#489 - 3d SDF Primitives
Pull Request -
State: closed - Opened by newemka 3 months ago
#489 - 3d SDF Primitives
Pull Request -
State: closed - Opened by newemka 3 months ago
#488 - add disc / cone overlay to shadow to simulate spotlight
Pull Request -
State: closed - Opened by newemka 3 months ago
#487 - Easings float operator
Pull Request -
State: closed - Opened by newemka 4 months ago
- 5 comments
#486 - Adds easing functions / shapes to TriggerAnim and fix delay
Pull Request -
State: closed - Opened by newemka 4 months ago
#485 - Fix Pair Points for Splines modulo
Pull Request -
State: closed - Opened by newemka 4 months ago
#485 - Fix Pair Points for Splines modulo
Pull Request -
State: closed - Opened by newemka 4 months ago
#484 - Fix curve tangent editing
Pull Request -
State: closed - Opened by newemka 4 months ago
#483 - Green channel is driving Raster's GreenToLineWidth parameter
Pull Request -
State: closed - Opened by newemka 4 months ago
#483 - Green channel is driving Raster's GreenToLineWidth parameter
Pull Request -
State: closed - Opened by newemka 4 months ago
#482 - Able to crash T3 by creating a Execute cycle
Issue -
State: open - Opened by grant-h 4 months ago
- 1 comment
#482 - Able to crash T3 by creating a Execute cycle
Issue -
State: open - Opened by grant-h 4 months ago
- 1 comment
#481 - SelectVec2FromDict is sometimes not working
Issue -
State: open - Opened by pixtur 4 months ago
Labels: operator
#481 - SelectVec2FromDict is sometimes not working
Issue -
State: open - Opened by pixtur 4 months ago
Labels: operator
#480 - Exception after changing input type of c# operator on MAIN
Issue -
State: open - Opened by pixtur 4 months ago
- 2 comments
Labels: main-branch
#480 - Exception after changing input type of c# operator on MAIN
Issue -
State: closed - Opened by pixtur 4 months ago
- 3 comments
Labels: main-branch
#479 - Feature/vat Vertex Animation Texture
Pull Request -
State: closed - Opened by newemka 4 months ago
#479 - Feature/vat Vertex Animation Texture
Pull Request -
State: closed - Opened by newemka 4 months ago
#478 - Crash in OnSymbolUpdate after adding parameter
Issue -
State: open - Opened by pixtur 4 months ago
Labels: bug, main-branch
#478 - Crash in OnSymbolUpdate after adding parameter
Issue -
State: open - Opened by pixtur 4 months ago
Labels: bug, main-branch
#477 - Disconnecting input from multiinput-slot does not work
Issue -
State: open - Opened by pixtur 4 months ago
#476 - Convert Point structured to use two weights on Main
Issue -
State: open - Opened by pixtur 4 months ago
Labels: operator, main-branch
#476 - Convert Point structured to use two weights on Main
Issue -
State: open - Opened by pixtur 4 months ago
Labels: operator, main-branch
#475 - LinearGradient discontinuity
Issue -
State: open - Opened by grant-h 4 months ago
- 3 comments
#474 - Clicking clicking into a zoomed out timeline should snap to resolution depending time fragments
Issue -
State: open - Opened by pixtur 5 months ago
#473 - NDI Output exception in 3.9.2 (win64)
Issue -
State: open - Opened by VisualBoy 5 months ago
- 1 comment
#472 - Crash after Publish input
Issue -
State: open - Opened by pixtur 5 months ago
Labels: bug, main-branch
#471 - Crash after duplicating as new Symbol
Issue -
State: open - Opened by pixtur 5 months ago
- 1 comment
Labels: bug, main-branch
#470 - DampSpring doesn't when rendering videos.
Issue -
State: open - Opened by pixtur 5 months ago
Labels: operator
#469 - Automatically selected the dedicated graphics card.
Issue -
State: open - Opened by pixtur 5 months ago
#468 - Crash reporting dialog is not shown
Issue -
State: closed - Opened by pixtur 5 months ago
- 2 comments
Labels: main-branch
#465 - MAIN/ new without project traps all interaction
Issue -
State: closed - Opened by pixtur 5 months ago
Labels: main-branch
#433 - MAIN: Issues needing to be addressed for MVP pre-release
Issue -
State: open - Opened by domportera 9 months ago
- 1 comment
Labels: main-branch
#430 - MAIN: Layout switching no working with project names in graph tab
Issue -
State: closed - Opened by pixtur 9 months ago
- 2 comments
Labels: main-branch
#281 - add a GUI fullscreen setting for exported player
Pull Request -
State: closed - Opened by ylmrx over 1 year ago
- 3 comments
#101 - Osc, small optimization
Pull Request -
State: closed - Opened by mrvux over 2 years ago
- 1 comment
#100 - Reworked translate gizmo handling
Pull Request -
State: closed - Opened by HolgerFoerterer over 2 years ago
#99 - [Bug?] Can't change opacity on DrawLinesBuildup with alpha
Issue -
State: closed - Opened by VeissieV over 2 years ago
- 2 comments
#98 - [Bug] Multi output types not fully disabled with Shift+D
Issue -
State: open - Opened by VeissieV over 2 years ago
- 1 comment
Labels: bug, operator
#97 - 2nd render window navigation BUG
Issue -
State: closed - Opened by sense-amr over 2 years ago
- 2 comments
#96 - Writing Videos using Media Foundation (fixed memory leaks)
Pull Request -
State: closed - Opened by HolgerFoerterer over 2 years ago
- 1 comment
#95 - Added PlayVideoClip operator to work with videos in the timeline
Pull Request -
State: closed - Opened by HolgerFoerterer over 2 years ago
#94 - [Bug] Editor does not exit if an OSCInput operator is in the dashboard
Issue -
State: open - Opened by mrvux over 2 years ago
- 1 comment
Labels: bug, operator
#93 - [Bug] Operator instances : implement IDisposable when required.
Issue -
State: open - Opened by mrvux over 2 years ago
#92 - [Fix] Register port group properly in the dictionary when created.
Pull Request -
State: closed - Opened by mrvux over 2 years ago
- 1 comment
#91 - [Fix] Osc manager portgroup registration
Pull Request -
State: closed - Opened by mrvux over 2 years ago
- 3 comments
#90 - Research/play video
Pull Request -
State: closed - Opened by HolgerFoerterer over 2 years ago
#89 - Add Parameter for TextureMode
Pull Request -
State: closed - Opened by hollyhook over 2 years ago
#88 - Research/play video
Pull Request -
State: closed - Opened by HolgerFoerterer over 2 years ago
#87 - OSCInput - Multi address support
Issue -
State: closed - Opened by VeissieV over 2 years ago
#86 - BUG: Dev .. Render Sequence parameter window Size..
Issue -
State: closed - Opened by sense-amr over 2 years ago
- 1 comment
#85 - [Inprovement] Allow to view shader resource view for Texture2d/Texture3d types.
Issue -
State: open - Opened by mrvux over 2 years ago
- 2 comments
Labels: feature request, ui
#84 - [Issue] Operator auto generation determinism
Issue -
State: open - Opened by mrvux over 2 years ago
- 1 comment
#83 - [Improvements] Multiple assembly loading
Issue -
State: open - Opened by mrvux over 2 years ago
#82 - [Improvements] Allow "static" operators
Issue -
State: open - Opened by mrvux over 2 years ago
#81 - [Improvements] Camera
Issue -
State: open - Opened by mrvux over 2 years ago
- 2 comments
Labels: feature request, ui, operator
#80 - BUG: AudioReaction
Issue -
State: closed - Opened by sense-amr over 2 years ago
- 1 comment
Labels: bug, operator
#79 - Update README.md
Pull Request -
State: closed - Opened by nodeus over 2 years ago
#78 - [REQ] USD support
Issue -
State: open - Opened by NicTanghe over 2 years ago
- 1 comment
Labels: feature request
#77 - Linux Support
Issue -
State: open - Opened by reahari over 2 years ago
- 16 comments
#76 - PlayVideo node does not produce a texture
Issue -
State: closed - Opened by mfep over 2 years ago
- 1 comment
#75 - SequenceAnim (DEV) behaviour
Issue -
State: closed - Opened by sense-amr over 2 years ago
- 1 comment
#74 - New operator NGonMesh
Pull Request -
State: closed - Opened by hollyhook over 2 years ago
#73 - Please UE5 support
Issue -
State: closed - Opened by Akatcer over 2 years ago
- 2 comments
Labels: feature request, operator
#72 - take care of yourselves
Issue -
State: closed - Opened by snotbubble over 2 years ago
- 1 comment
#71 - Rate indicator in [Counter] is not updated
Issue -
State: closed - Opened by hollyhook over 2 years ago
- 3 comments
Labels: ui, operator
#70 - Update README.md
Pull Request -
State: closed - Opened by r8bhavneet over 2 years ago
#69 - Annotation colors not saved.
Issue -
State: closed - Opened by antennatree over 2 years ago
- 3 comments
Labels: bug, ui
#68 - New abs operator
Pull Request -
State: closed - Opened by hollyhook over 2 years ago
#67 - Outputs can't be removed with Delete key
Issue -
State: closed - Opened by hollyhook over 2 years ago
- 3 comments
Labels: bug, help wanted, ui, good first issue
#65 - Feature Request: Timeline Loops Start End .. Export
Issue -
State: open - Opened by sense-amr over 2 years ago
- 3 comments
Labels: feature request, help wanted, ui, good first issue
#64 - Crash while Duplicating Keyframe in [SampleCurve] editor
Issue -
State: closed - Opened by hollyhook over 2 years ago
- 1 comment
#63 - Feature Request: A stepped random shape for the [LFO]
Issue -
State: closed - Opened by antennatree over 2 years ago
- 5 comments
#62 - Reflection for types
Pull Request -
State: closed - Opened by mrvux over 2 years ago
- 2 comments
#61 - Feature Request..Set Default Wasapi Device
Issue -
State: closed - Opened by sense-amr over 2 years ago
- 3 comments
#60 - Can't save While Saving is in progress Bug / Delete key disabled..
Issue -
State: closed - Opened by sense-amr over 2 years ago
- 1 comment
#59 - Force Player to start exe at timeline-position 0 after loading
Issue -
State: closed - Opened by Gaspode8 over 2 years ago
- 2 comments