Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / tonyOreglia/glee issues and pull requests
#18 - Bump github.com/gorilla/websocket from 1.4.0 to 1.4.1
Pull Request -
State: open - Opened by dependabot[bot] over 1 year ago
Labels: dependencies
#17 - Crash playing with Arena
Issue -
State: open - Opened by udhos over 3 years ago
#16 - get rated!
Issue -
State: open - Opened by tonyOreglia about 4 years ago
#15 - Implement tactical test positions
Issue -
State: open - Opened by tonyOreglia about 4 years ago
#14 - add makefile
Pull Request -
State: closed - Opened by tonyOreglia over 5 years ago
#13 - imnplement correct promotion sytax
Pull Request -
State: closed - Opened by tonyOreglia over 5 years ago
#12 - add makefile
Issue -
State: open - Opened by tonyOreglia over 5 years ago
#11 - Implement iterative deepening algorithm
Issue -
State: open - Opened by tonyOreglia over 5 years ago
Labels: enhancement
#10 - update directory structure. Fix unit tests
Pull Request -
State: closed - Opened by tonyOreglia over 5 years ago
#9 - [glee] update evaluation algorithm to value castling
Issue -
State: open - Opened by tonyOreglia over 5 years ago
Labels: enhancement
#8 - [glee] update search algorithm to look for checkmate
Issue -
State: open - Opened by tonyOreglia over 5 years ago
Labels: bug
#7 - [glee] send pawn promotion move in correct format over websocket
Issue -
State: open - Opened by tonyOreglia over 5 years ago
Labels: bug
#6 - [glee] add some randomization to the moving algorithm
Issue -
State: open - Opened by tonyOreglia over 5 years ago
Labels: enhancement
#5 - [glee] dockerize
Issue -
State: open - Opened by tonyOreglia over 5 years ago
Labels: infrastructure
#4 - Generate godoc documentation for glee
Issue -
State: open - Opened by tonyOreglia over 5 years ago
Labels: documentation
#3 - updated README
Pull Request -
State: closed - Opened by tonyOreglia over 5 years ago
#2 - 1 fix concurrency
Pull Request -
State: closed - Opened by tonyOreglia over 5 years ago
#1 - Make sure no concurrent connections read / write at the same time
Issue -
State: open - Opened by tonyOreglia over 5 years ago
Labels: bug