Ecosyste.ms: Issues

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GitHub / tonarino/shadergarden issues and pull requests

#12 - Support for using shadergarden through standard input and piping

Pull Request - State: open - Opened by jar2333 over 1 year ago - 7 comments

#11 - Refactor `run` and `render`

Issue - State: open - Opened by slightknack about 3 years ago

#10 - Make ffmpeg an optional dependency

Pull Request - State: closed - Opened by slightknack about 3 years ago - 1 comment

#9 - Build failed on Windows 10

Issue - State: closed - Opened by carstenheisterkamp about 3 years ago - 18 comments

#8 - Create LICENSE

Pull Request - State: closed - Opened by slightknack about 3 years ago

#7 - update glium and notify dependencies

Pull Request - State: closed - Opened by mcginty about 3 years ago - 1 comment

#7 - update glium and notify dependencies

Pull Request - State: closed - Opened by mcginty about 3 years ago - 1 comment

#6 - Nice-to-have: Esc or "q" to quit quickly

Issue - State: open - Opened by mcginty about 3 years ago

#6 - Nice-to-have: Esc or "q" to quit quickly

Issue - State: open - Opened by mcginty about 3 years ago

#5 - Public release checklist

Issue - State: closed - Opened by mcginty about 3 years ago

#4 - macOS (M1): AGX limit exceeded warning

Issue - State: open - Opened by mcginty about 3 years ago - 2 comments

#3 - Moving mouse in macOS (M1 Air) causes framerate increase

Issue - State: open - Opened by mcginty about 3 years ago - 2 comments

#2 - README: fix `LISP.md` link

Pull Request - State: closed - Opened by mcginty about 3 years ago

#2 - README: fix `LISP.md` link

Pull Request - State: closed - Opened by mcginty about 3 years ago

#1 - Fix raymarch render.frag on MacOS

Pull Request - State: closed - Opened by bschwind about 3 years ago - 1 comment

#1 - Fix raymarch render.frag on MacOS

Pull Request - State: closed - Opened by bschwind about 3 years ago - 1 comment