Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / tiby312/tumbletopia issues and pull requests

#43 - milestones

Issue - State: closed - Opened by tiby312 5 months ago

#43 - milestones

Issue - State: closed - Opened by tiby312 5 months ago

#42 - cool things about hex chess

Issue - State: closed - Opened by tiby312 8 months ago - 1 comment

#42 - cool things about hex chess

Issue - State: closed - Opened by tiby312 8 months ago - 1 comment

#41 - name idea

Issue - State: closed - Opened by tiby312 8 months ago

#40 - why hex chess movements dont work

Issue - State: closed - Opened by tiby312 8 months ago - 1 comment

#39 - ideas

Issue - State: closed - Opened by tiby312 9 months ago - 1 comment

#38 - add last move highlight

Issue - State: closed - Opened by tiby312 12 months ago

#37 - add undo button

Issue - State: closed - Opened by tiby312 12 months ago

#36 - Archer v

Pull Request - State: closed - Opened by tiby312 about 1 year ago

#35 - new rules

Issue - State: closed - Opened by tiby312 over 1 year ago

#34 - Evaluate restricted movement units less

Issue - State: closed - Opened by tiby312 over 1 year ago

#33 - Doop

Pull Request - State: closed - Opened by tiby312 over 1 year ago

#32 - Try team

Pull Request - State: closed - Opened by tiby312 over 1 year ago

#31 - Roadmap

Issue - State: closed - Opened by tiby312 over 1 year ago

#30 - rules

Issue - State: closed - Opened by tiby312 over 1 year ago

#29 - Wounded

Pull Request - State: closed - Opened by tiby312 over 1 year ago

#28 - grid

Issue - State: closed - Opened by tiby312 almost 2 years ago - 12 comments

#27 - Stamina

Pull Request - State: closed - Opened by tiby312 almost 2 years ago

#26 - map

Issue - State: closed - Opened by tiby312 almost 2 years ago

#25 - Unit turns

Issue - State: closed - Opened by tiby312 about 2 years ago - 6 comments

#23 - Make sure mips is disabled

Issue - State: closed - Opened by tiby312 about 2 years ago

#22 - Switch to linear texture sampling

Issue - State: closed - Opened by tiby312 about 2 years ago

#21 - base view on the latest inputs of mouse

Issue - State: closed - Opened by tiby312 about 2 years ago

#20 - use this font system (multi channel signed distance field)

Issue - State: closed - Opened by tiby312 about 2 years ago - 3 comments

#19 - Miltiplayer

Issue - State: closed - Opened by tiby312 about 2 years ago

#18 - UI

Issue - State: closed - Opened by tiby312 about 2 years ago

#17 - Use browser provided image decoding

Issue - State: closed - Opened by tiby312 about 2 years ago

#16 - tactics

Issue - State: closed - Opened by tiby312 about 2 years ago

#15 - Add fudger factor

Issue - State: closed - Opened by tiby312 about 2 years ago

#14 - Cities

Issue - State: closed - Opened by tiby312 about 2 years ago - 1 comment

#13 - Movement

Issue - State: closed - Opened by tiby312 about 2 years ago

#12 - Make near value bigger in projection matrix

Issue - State: closed - Opened by tiby312 about 2 years ago

#11 - add sokoban mechanic

Issue - State: closed - Opened by tiby312 about 2 years ago - 1 comment

#10 - prune models sent to gpu

Issue - State: closed - Opened by tiby312 about 2 years ago

#9 - add a breathing animation that happens on gpu side

Issue - State: closed - Opened by tiby312 about 2 years ago

#8 - make fullscreen

Issue - State: closed - Opened by tiby312 about 2 years ago

#7 - add antialiasing

Issue - State: closed - Opened by tiby312 about 2 years ago - 5 comments

#6 - add directional lighting

Issue - State: closed - Opened by tiby312 about 2 years ago - 1 comment

#5 - Make scroll move correctly

Issue - State: closed - Opened by tiby312 about 2 years ago - 1 comment

#4 - Make world z be negative going upwards

Issue - State: closed - Opened by tiby312 about 2 years ago - 1 comment

#3 - Units

Issue - State: closed - Opened by tiby312 about 2 years ago - 2 comments

#2 - hardcode transformation matrix in the shader?

Issue - State: closed - Opened by tiby312 about 2 years ago

#1 - add a 2d world translation attribute

Issue - State: closed - Opened by tiby312 about 2 years ago