Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / thejoshwolfe/legend-of-swarkland issues and pull requests

#93 - Error with 'zig build'

Issue - State: open - Opened by OpenSourceJesus about 1 month ago - 3 comments

#91 - Remove redundant 'times' function

Pull Request - State: closed - Opened by mlugg over 1 year ago

#91 - Remove redundant 'times' function

Pull Request - State: closed - Opened by mlugg over 1 year ago

#90 - torch item and weapon swapping

Pull Request - State: closed - Opened by thejoshwolfe about 2 years ago

#90 - torch item and weapon swapping

Pull Request - State: closed - Opened by thejoshwolfe about 2 years ago

#89 - Update to be compatible with zig self-hosted

Pull Request - State: closed - Opened by andrewrk over 2 years ago

#89 - Update to be compatible with zig self-hosted

Pull Request - State: closed - Opened by andrewrk over 2 years ago

#88 - Panic on puzzle second room

Issue - State: closed - Opened by kvoli over 2 years ago

#88 - Panic on puzzle second room

Issue - State: closed - Opened by kvoli over 2 years ago

#87 - An orc drops a shield

Pull Request - State: closed - Opened by thejoshwolfe almost 3 years ago

#87 - An orc drops a shield

Pull Request - State: closed - Opened by thejoshwolfe almost 3 years ago

#86 - Brainstorming: Make movement conflict resolution easier to understand

Issue - State: open - Opened by thejoshwolfe almost 3 years ago - 1 comment

#86 - Brainstorming: Make movement conflict resolution easier to understand

Issue - State: open - Opened by thejoshwolfe almost 3 years ago - 1 comment

#85 - Brainstorming: Make diagonal pathing AI easier to understand

Issue - State: open - Opened by thejoshwolfe almost 3 years ago - 3 comments

#85 - Brainstorming: Make diagonal pathing AI easier to understand

Issue - State: open - Opened by thejoshwolfe almost 3 years ago - 3 comments

#84 - Desert area

Pull Request - State: closed - Opened by thejoshwolfe almost 3 years ago

#84 - Desert area

Pull Request - State: closed - Opened by thejoshwolfe almost 3 years ago

#83 - Orc cave and centaur forest

Pull Request - State: closed - Opened by thejoshwolfe almost 3 years ago

#83 - Orc cave and centaur forest

Pull Request - State: closed - Opened by thejoshwolfe almost 3 years ago

#82 - Solid walls block line of sight

Pull Request - State: closed - Opened by thejoshwolfe almost 3 years ago

#82 - Solid walls block line of sight

Pull Request - State: closed - Opened by thejoshwolfe almost 3 years ago

#81 - Add levels where you become a rhino

Pull Request - State: closed - Opened by thejoshwolfe almost 3 years ago

#81 - Add levels where you become a rhino

Pull Request - State: closed - Opened by thejoshwolfe almost 3 years ago

#80 - Release 5.6 checklist

Issue - State: closed - Opened by thejoshwolfe almost 3 years ago

#80 - Release 5.6 checklist

Issue - State: closed - Opened by thejoshwolfe almost 3 years ago

#79 - Level select menu unlocks levels as you beat them

Pull Request - State: closed - Opened by thejoshwolfe almost 3 years ago

#79 - Level select menu unlocks levels as you beat them

Pull Request - State: closed - Opened by thejoshwolfe almost 3 years ago

#78 - Bring back the sequence of puzzle levels

Pull Request - State: closed - Opened by thejoshwolfe almost 3 years ago

#78 - Bring back the sequence of puzzle levels

Pull Request - State: closed - Opened by thejoshwolfe almost 3 years ago

#77 - Add blob monsters

Pull Request - State: closed - Opened by thejoshwolfe almost 3 years ago

#77 - Add blob monsters

Pull Request - State: closed - Opened by thejoshwolfe almost 3 years ago

#76 - Update for Zig 0.9.0

Pull Request - State: closed - Opened by thejoshwolfe almost 3 years ago

#76 - Update for Zig 0.9.0

Pull Request - State: closed - Opened by thejoshwolfe almost 3 years ago

#75 - Update to Zig 0.8.0

Pull Request - State: closed - Opened by colbyhub over 3 years ago - 1 comment

#75 - Update to Zig 0.8.0

Pull Request - State: closed - Opened by colbyhub over 3 years ago - 1 comment

#74 - update to latest zig

Pull Request - State: closed - Opened by andrewrk about 4 years ago

#74 - update to latest zig

Pull Request - State: closed - Opened by andrewrk about 4 years ago

#73 - please enjoy these changes

Pull Request - State: closed - Opened by andrewrk about 4 years ago

#73 - please enjoy these changes

Pull Request - State: closed - Opened by andrewrk about 4 years ago

#72 - some orcs are shielded orcs

Pull Request - State: closed - Opened by thejoshwolfe over 4 years ago

#71 - Try to get a high score. My best score is 4.

Pull Request - State: closed - Opened by thejoshwolfe over 4 years ago

#71 - Try to get a high score. My best score is 4.

Pull Request - State: closed - Opened by thejoshwolfe over 4 years ago

#70 - Generate a random map

Pull Request - State: closed - Opened by thejoshwolfe over 4 years ago

#70 - Generate a random map

Pull Request - State: closed - Opened by thejoshwolfe over 4 years ago

#69 - Building with master fails

Issue - State: closed - Opened by delaneyj over 4 years ago - 3 comments

#69 - Building with master fails

Issue - State: closed - Opened by delaneyj over 4 years ago - 3 comments

#68 - add wounded status condition

Pull Request - State: closed - Opened by thejoshwolfe over 4 years ago

#68 - add wounded status condition

Pull Request - State: closed - Opened by thejoshwolfe over 4 years ago

#67 - update to latest zig

Pull Request - State: closed - Opened by andrewrk over 4 years ago - 2 comments

#67 - update to latest zig

Pull Request - State: closed - Opened by andrewrk over 4 years ago - 2 comments

#66 - update to latest zig

Pull Request - State: closed - Opened by andrewrk over 4 years ago

#65 - A polymorph trap between levels turns you into a centaur

Pull Request - State: closed - Opened by thejoshwolfe almost 5 years ago

#64 - Make rhinos heavy again

Pull Request - State: closed - Opened by thejoshwolfe almost 5 years ago

#64 - Make rhinos heavy again

Pull Request - State: closed - Opened by thejoshwolfe almost 5 years ago

#63 - add kicking and a kangaroo

Pull Request - State: closed - Opened by thejoshwolfe almost 5 years ago

#63 - add kicking and a kangaroo

Pull Request - State: closed - Opened by thejoshwolfe almost 5 years ago

#62 - override build mode of SDL2 dependency to ReleaseFast

Pull Request - State: closed - Opened by andrewrk almost 5 years ago

#62 - override build mode of SDL2 dependency to ReleaseFast

Pull Request - State: closed - Opened by andrewrk almost 5 years ago

#61 - update to zig 0.5.0+cb5a5ebb2

Pull Request - State: closed - Opened by andrewrk almost 5 years ago - 1 comment

#61 - update to zig 0.5.0+cb5a5ebb2

Pull Request - State: closed - Opened by andrewrk almost 5 years ago - 1 comment

#60 - edge of screen is black when moving

Issue - State: closed - Opened by thejoshwolfe almost 5 years ago
Labels: bug

#60 - edge of screen is black when moving

Issue - State: closed - Opened by thejoshwolfe almost 5 years ago
Labels: bug

#59 - limit visibility with line-of-sight algorithm

Issue - State: closed - Opened by thejoshwolfe almost 5 years ago
Labels: enhancement

#59 - limit visibility with line-of-sight algorithm

Issue - State: closed - Opened by thejoshwolfe almost 5 years ago
Labels: enhancement

#58 - sprite for arrow should render in front of individuals

Issue - State: closed - Opened by thejoshwolfe almost 5 years ago
Labels: bug, gui

#58 - sprite for arrow should render in front of individuals

Issue - State: closed - Opened by thejoshwolfe almost 5 years ago
Labels: bug, gui

#57 - Overhaul collision resolution to be less bouncy

Pull Request - State: closed - Opened by thejoshwolfe almost 5 years ago

#57 - Overhaul collision resolution to be less bouncy

Pull Request - State: closed - Opened by thejoshwolfe almost 5 years ago

#56 - shoving an enemy into a wall crashes the game

Issue - State: closed - Opened by thejoshwolfe almost 5 years ago
Labels: bug

#56 - shoving an enemy into a wall crashes the game

Issue - State: closed - Opened by thejoshwolfe almost 5 years ago
Labels: bug

#55 - update to zig-0.5.0-38791ac61

Pull Request - State: closed - Opened by andrewrk almost 5 years ago

#55 - update to zig-0.5.0-38791ac61

Pull Request - State: closed - Opened by andrewrk almost 5 years ago

#54 - How do you kill the rhino?

Issue - State: closed - Opened by ghost almost 5 years ago - 5 comments

#54 - How do you kill the rhino?

Issue - State: closed - Opened by ghost almost 5 years ago - 5 comments

#53 - arrows no longer pierce targets

Pull Request - State: closed - Opened by thejoshwolfe almost 5 years ago

#53 - arrows no longer pierce targets

Pull Request - State: closed - Opened by thejoshwolfe almost 5 years ago

#52 - Delete all C++ code and start over in Zig

Pull Request - State: closed - Opened by thejoshwolfe over 5 years ago

#52 - Delete all C++ code and start over in Zig

Pull Request - State: closed - Opened by thejoshwolfe over 5 years ago

#51 - update to latest zig

Pull Request - State: closed - Opened by andrewrk over 5 years ago - 1 comment

#51 - update to latest zig

Pull Request - State: closed - Opened by andrewrk over 5 years ago - 1 comment

#50 - Weird error compiling

Issue - State: closed - Opened by bpsuntrup over 6 years ago - 2 comments
Labels: old-c++

#50 - Weird error compiling

Issue - State: closed - Opened by bpsuntrup over 6 years ago - 2 comments
Labels: old-c++

#49 - shouldn't be able to perceive yourself going blind while your normal vision isn't working

Issue - State: closed - Opened by thejoshwolfe over 7 years ago
Labels: enhancement, old-c++

#49 - shouldn't be able to perceive yourself going blind while your normal vision isn't working

Issue - State: closed - Opened by thejoshwolfe over 7 years ago
Labels: enhancement, old-c++

#48 - when I press alt+tab it registers the tab as input to the game

Issue - State: closed - Opened by andrewrk over 7 years ago
Labels: old-c++

#47 - don't delete save file on death

Issue - State: closed - Opened by thejoshwolfe over 7 years ago - 2 comments
Labels: enhancement, old-c++

#47 - don't delete save file on death

Issue - State: closed - Opened by thejoshwolfe over 7 years ago - 2 comments
Labels: enhancement, old-c++

#46 - client/server separation

Issue - State: closed - Opened by thejoshwolfe over 7 years ago
Labels: enhancement, old-c++

#46 - client/server separation

Issue - State: closed - Opened by thejoshwolfe over 7 years ago
Labels: enhancement, old-c++

#45 - consider removing the reference counting

Issue - State: closed - Opened by thejoshwolfe over 7 years ago
Labels: enhancement, old-c++

#45 - consider removing the reference counting

Issue - State: closed - Opened by thejoshwolfe over 7 years ago
Labels: enhancement, old-c++

#44 - unable to build

Issue - State: closed - Opened by andrewrk over 7 years ago - 1 comment
Labels: old-c++

#44 - unable to build

Issue - State: closed - Opened by andrewrk over 7 years ago - 1 comment
Labels: old-c++

#43 - AI should throw non-equipped weapons at you

Issue - State: closed - Opened by thejoshwolfe over 7 years ago
Labels: ai, old-c++

#43 - AI should throw non-equipped weapons at you

Issue - State: closed - Opened by thejoshwolfe over 7 years ago
Labels: ai, old-c++

#42 - shouldn't be able to dodge thrown items while blind

Issue - State: closed - Opened by thejoshwolfe over 7 years ago
Labels: enhancement, old-c++

#42 - shouldn't be able to dodge thrown items while blind

Issue - State: closed - Opened by thejoshwolfe over 7 years ago
Labels: enhancement, old-c++

#41 - comment followed by @rng directive is broken

Issue - State: closed - Opened by thejoshwolfe over 7 years ago - 1 comment
Labels: bug, old-c++

#41 - comment followed by @rng directive is broken

Issue - State: closed - Opened by thejoshwolfe over 7 years ago - 1 comment
Labels: bug, old-c++

#40 - practice skills instead of experience for kills

Issue - State: closed - Opened by thejoshwolfe almost 8 years ago - 2 comments
Labels: enhancement, old-c++