Ecosyste.ms: Issues

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GitHub / theduckcow/godot-road-generator issues and pull requests

#212 - Improved UX with pre saved scenes

Pull Request - State: open - Opened by TheDuckCow 10 days ago

#211 - Improved UX with pre-saved scenes

Issue - State: open - Opened by TheDuckCow 14 days ago - 1 comment
Labels: enhancement

#210 - Add hand-generated intersections

Pull Request - State: closed - Opened by TheDuckCow 16 days ago

#209 - Add hand-modeled intersections

Issue - State: open - Opened by TheDuckCow 23 days ago - 5 comments
Labels: enhancement

#208 - Best way to create a junction/intersection? (Question)

Issue - State: closed - Opened by panostsl about 1 month ago - 5 comments
Labels: question

#207 - gLTF scene export doesn't include meshes

Issue - State: open - Opened by TheDuckCow about 2 months ago
Labels: bug, 4.x

#204 - Issue with RoadContainer unsnapping 4.x

Issue - State: closed - Opened by TheDuckCow 2 months ago - 2 comments
Labels: bug, 4.x

#121 - Procedural intersections

Issue - State: open - Opened by TheDuckCow over 1 year ago - 9 comments
Labels: enhancement

#115 - Establish the RoadIntersection class

Issue - State: open - Opened by TheDuckCow over 1 year ago - 5 comments
Labels: enhancement

#100 - Avoid showing repeats in add menu

Issue - State: closed - Opened by TheDuckCow over 1 year ago - 1 comment
Labels: bug

#99 - Update export vars so shoulders and lane width are floats.

Pull Request - State: closed - Opened by TheDuckCow over 1 year ago

#98 - Improved install experience from Godot Asset Library

Pull Request - State: closed - Opened by TheDuckCow over 1 year ago

#97 - Add Custom Roads

Issue - State: closed - Opened by Renan02938 over 1 year ago - 4 comments
Labels: enhancement, question

#96 - Lane widget regression

Issue - State: closed - Opened by bdog2112 almost 2 years ago - 2 comments
Labels: bug

#95 - 94 select roadsegment on click

Pull Request - State: closed - Opened by bdog2112 almost 2 years ago - 2 comments

#94 - Select nearest RoadPoint on RoadSegment click

Issue - State: closed - Opened by TheDuckCow almost 2 years ago - 10 comments
Labels: enhancement

#93 - Fixed segment redraw on scene change

Pull Request - State: closed - Opened by bdog2112 almost 2 years ago

#92 - Road segmetns need to be regenerated on changing scene

Issue - State: closed - Opened by TheDuckCow almost 2 years ago - 4 comments
Labels: bug

#91 - Added automated release script

Pull Request - State: closed - Opened by TheDuckCow almost 2 years ago

#90 - Need to scale 3D widgets to fit road width

Issue - State: closed - Opened by TheDuckCow almost 2 years ago
Labels: bug

#89 - Make lane and shoulder width L/R be float values

Issue - State: closed - Opened by TheDuckCow almost 2 years ago - 1 comment
Labels: bug

#88 - Updated auto-texturing for one-way roads

Pull Request - State: closed - Opened by bdog2112 almost 2 years ago - 10 comments

#87 - Workaround for godot empty array synced bug

Pull Request - State: closed - Opened by TheDuckCow almost 2 years ago - 4 comments

#86 - Workaround for godot empty array synced bug

Issue - State: closed - Opened by TheDuckCow almost 2 years ago - 1 comment
Labels: bug

#85 - Migrating to Godot 4 [WIP]

Pull Request - State: closed - Opened by TheDuckCow almost 2 years ago - 1 comment

#84 - Add undo/redo support edge cases

Issue - State: closed - Opened by TheDuckCow almost 2 years ago - 1 comment
Labels: bug

#83 - 54 panel undo redo support

Pull Request - State: closed - Opened by TheDuckCow almost 2 years ago - 1 comment

#82 - Migrate to Godot 4 with v1.0

Issue - State: open - Opened by TheDuckCow almost 2 years ago - 11 comments
Labels: enhancement

#81 - Minimal RoadPoint data is saved with Scenes

Issue - State: closed - Opened by bdog2112 almost 2 years ago - 1 comment
Labels: bug

#80 - End point lanes change, unexpectedly, when start point lanes are changed

Issue - State: closed - Opened by bdog2112 almost 2 years ago - 5 comments
Labels: bug

#79 - Regenerate road segments when material updated

Issue - State: closed - Opened by TheDuckCow almost 2 years ago - 2 comments
Labels: bug

#78 - Identify, disconnect, and clean up badly connected RoadPoints

Issue - State: closed - Opened by TheDuckCow almost 2 years ago - 3 comments
Labels: bug

#77 - Auto clean up geometry after delete RoadPoint

Issue - State: closed - Opened by TheDuckCow almost 2 years ago - 3 comments
Labels: bug

#76 - Address several issues for release v0.3.1

Pull Request - State: closed - Opened by bdog2112 almost 2 years ago - 2 comments

#75 - Re-order RoadPoint export vars

Issue - State: closed - Opened by TheDuckCow almost 2 years ago - 1 comment
Labels: enhancement

#74 - Restructure points and segments

Issue - State: closed - Opened by TheDuckCow almost 2 years ago - 3 comments
Labels: enhancement

#73 - Need to support arbitrary RoadNetwork rotation

Issue - State: closed - Opened by TheDuckCow almost 2 years ago - 2 comments
Labels: bug

#72 - Alpha documentation

Pull Request - State: closed - Opened by TheDuckCow almost 2 years ago

#71 - Style update to the show-hide road toolbar.

Pull Request - State: closed - Opened by TheDuckCow almost 2 years ago

#70 - Turn RoadNetwork and points+segs into spatials.

Pull Request - State: closed - Opened by TheDuckCow almost 2 years ago - 3 comments

#69 - Recognize existing point / segment children on network add

Issue - State: closed - Opened by TheDuckCow almost 2 years ago - 2 comments
Labels: bug

#68 - Turn RoadNetwork and points/segments into 3D spatials.

Issue - State: closed - Opened by TheDuckCow almost 2 years ago
Labels: enhancement

#67 - Support using create menu with initially selected roadpoint

Issue - State: open - Opened by TheDuckCow almost 2 years ago - 1 comment

#66 - Lane visualizer offset if network not centered.

Issue - State: closed - Opened by TheDuckCow almost 2 years ago
Labels: bug

#65 - Bulk changes via RoadContainer panel

Issue - State: closed - Opened by TheDuckCow almost 2 years ago - 2 comments
Labels: enhancement

#64 - Add, delete, and dissolve roadpoint buttons in 3D menu

Issue - State: closed - Opened by TheDuckCow almost 2 years ago - 7 comments
Labels: enhancement

#63 - Some texture banding with lane transitions

Issue - State: open - Opened by TheDuckCow almost 2 years ago
Labels: bug

#62 - Sometimes create 2x2 has different lane counts

Issue - State: closed - Opened by TheDuckCow almost 2 years ago - 1 comment
Labels: bug

#61 - Unable to set the road network as the root node

Issue - State: closed - Opened by TheDuckCow almost 2 years ago
Labels: bug

#60 - 3D Widget undo and redo

Pull Request - State: closed - Opened by TheDuckCow almost 2 years ago - 4 comments

#59 - 55 one click road network setups

Pull Request - State: closed - Opened by bdog2112 almost 2 years ago - 8 comments

#58 - Fixed initial startup errors on plugin not available

Pull Request - State: closed - Opened by TheDuckCow almost 2 years ago - 1 comment

#57 - RoadPoint gizmo handles not cleared when RoadNetwork is selected

Issue - State: closed - Opened by bdog2112 almost 2 years ago - 4 comments
Labels: bug

#56 - Initialize RoadNetowrk on scene enter

Issue - State: closed - Opened by TheDuckCow almost 2 years ago
Labels: enhancement

#55 - One-click road network setups

Issue - State: closed - Opened by TheDuckCow almost 2 years ago
Labels: enhancement

#54 - Need to support redo/undo

Issue - State: closed - Opened by TheDuckCow almost 2 years ago - 2 comments
Labels: bug

#53 - 40 gizmo for lane counts

Pull Request - State: closed - Opened by bdog2112 almost 2 years ago - 3 comments

#52 - Lane visualizer still visible after select non roadpoint

Issue - State: closed - Opened by TheDuckCow almost 2 years ago
Labels: bug

#51 - Delay between hierarchy click and release

Issue - State: open - Opened by TheDuckCow almost 2 years ago
Labels: bug

#50 - Lane indicators/widgets inconsistent with multi selection

Issue - State: open - Opened by TheDuckCow almost 2 years ago
Labels: bug

#49 - Allow users to select roadpoints from the 3D view

Issue - State: closed - Opened by TheDuckCow about 2 years ago - 7 comments
Labels: enhancement

#48 - Intermittent clear_lane_segments error when transforming road points

Issue - State: closed - Opened by bdog2112 about 2 years ago - 2 comments
Labels: bug

#47 - Update generatred LaneSegments for left, right, next, and prior lanes

Issue - State: closed - Opened by TheDuckCow about 2 years ago
Labels: enhancement

#46 - Update LaneSegments for multi-lane highly curvy roads

Issue - State: closed - Opened by TheDuckCow about 2 years ago - 15 comments
Labels: bug

#45 - Update auto-added LaneSegments for lane transitions

Issue - State: closed - Opened by TheDuckCow about 2 years ago
Labels: bug

#44 - 17 create the lanesegment class

Pull Request - State: closed - Opened by TheDuckCow about 2 years ago - 1 comment

#43 - Create buttons to add/select new road before/after roadpoint

Pull Request - State: closed - Opened by bdog2112 about 2 years ago - 3 comments

#42 - Select or create next RoadPoint 3D widget

Issue - State: closed - Opened by TheDuckCow about 2 years ago - 2 comments
Labels: enhancement

#41 - Create release-ready documentation

Issue - State: closed - Opened by TheDuckCow about 2 years ago - 1 comment
Labels: documentation

#40 - Add 3D gizmo controls for lane counts

Issue - State: closed - Opened by TheDuckCow about 2 years ago - 7 comments
Labels: enhancement

#39 - Deleting a road point requires a scene reload in order to take effect

Issue - State: closed - Opened by bdog2112 about 2 years ago - 1 comment
Labels: bug

#38 - Implemented Inspector add/remove lane buttons

Pull Request - State: closed - Opened by bdog2112 about 2 years ago - 1 comment

#37 - Segment drawn incorrectly in certain lane configurations

Issue - State: closed - Opened by bdog2112 about 2 years ago - 1 comment
Labels: bug

#36 - Create button for add/select new road before/after roadpoint

Issue - State: closed - Opened by TheDuckCow about 2 years ago - 3 comments
Labels: enhancement

#35 - Updated RP panel with button placeholder positions

Pull Request - State: closed - Opened by TheDuckCow about 2 years ago - 6 comments

#34 - Implement add/remove lane function and button

Issue - State: closed - Opened by TheDuckCow about 2 years ago

#33 - Implement change divider function and button

Issue - State: closed - Opened by TheDuckCow about 2 years ago - 1 comment
Labels: enhancement

#32 - Auto generate lane segments with road segment updates

Pull Request - State: closed - Opened by TheDuckCow about 2 years ago - 3 comments

#31 - Created Road Point Inspector panel

Pull Request - State: closed - Opened by bdog2112 about 2 years ago - 3 comments

#30 - calculate discrete UV sample per lane

Issue - State: open - Opened by TheDuckCow about 2 years ago
Labels: enhancement

#29 - Update auto textures & should for single-direction roads

Issue - State: closed - Opened by TheDuckCow about 2 years ago - 2 comments
Labels: bug

#28 - LaneSegment class for path following

Pull Request - State: closed - Opened by TheDuckCow about 2 years ago - 1 comment

#27 - Update road texture file

Pull Request - State: closed - Opened by TheDuckCow about 2 years ago

#26 - Create inspector panel with RoadPoint selected

Issue - State: closed - Opened by TheDuckCow about 2 years ago - 5 comments

#25 - Increase loop cut samples around curves and in-out

Issue - State: open - Opened by TheDuckCow about 2 years ago - 2 comments
Labels: enhancement

#24 - Implement lane transition geometry

Pull Request - State: closed - Opened by TheDuckCow about 2 years ago - 5 comments

#23 - 4 implement lane matching

Pull Request - State: closed - Opened by bdog2112 about 2 years ago - 10 comments

#22 - Updated bezier handle behavior

Pull Request - State: closed - Opened by bdog2112 about 2 years ago

#21 - Road Texture rules

Issue - State: closed - Opened by TheDuckCow over 2 years ago - 5 comments

#20 - 12 initial gizmo handle jumps on cursor press 1

Pull Request - State: closed - Opened by bdog2112 over 2 years ago - 1 comment

#19 - 8 occassional invalid set index low poly

Pull Request - State: closed - Opened by TheDuckCow over 2 years ago - 1 comment

#18 - Create the editor UX design

Issue - State: closed - Opened by TheDuckCow over 2 years ago - 17 comments
Labels: enhancement

#17 - Create the LaneSegment class

Issue - State: closed - Opened by TheDuckCow over 2 years ago - 5 comments
Labels: enhancement

#16 - Occasional invalid set index low poly

Pull Request - State: closed - Opened by TheDuckCow over 2 years ago - 2 comments

#15 - Prevent roadpoint setgets from triggering builds before network ready.

Pull Request - State: closed - Opened by TheDuckCow over 2 years ago

#14 - Road tilt contains little 'kinks'

Issue - State: closed - Opened by TheDuckCow over 2 years ago - 3 comments
Labels: bug

#13 - Updated curve 'tilt' calculations

Pull Request - State: closed - Opened by bdog2112 over 2 years ago - 1 comment

#12 - Initial gizmo handle jumps on cursor press

Issue - State: closed - Opened by TheDuckCow over 2 years ago - 5 comments
Labels: bug

#11 - addressed issue#10 bezier gizmo doesn't respect lowpoly

Pull Request - State: closed - Opened by bdog2112 over 2 years ago

#10 - Changing the curve bezier size via gizmo doesn't respect lowpoly

Issue - State: closed - Opened by TheDuckCow over 2 years ago
Labels: bug