Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / thebigsleepjoe/ttt-bots-2 issues and pull requests
#64 - [Bug]: Bots can open/close locked doors
Issue -
State: closed - Opened by Will7029 3 months ago
- 3 comments
Labels: bug
#64 - [Bug]: Bots can open/close locked doors
Issue -
State: closed - Opened by Will7029 3 months ago
- 3 comments
Labels: bug
#63 - [Bug]: Rendering issues when ttt_bot_playermodel is used.
Issue -
State: open - Opened by ZeadenBeake 4 months ago
- 5 comments
Labels: bug, needs info
#63 - [Bug]: Rendering issues when ttt_bot_playermodel is used.
Issue -
State: open - Opened by ZeadenBeake 4 months ago
- 5 comments
Labels: bug, needs info
#62 - Additional role support
Pull Request -
State: closed - Opened by ZeadenBeake 4 months ago
- 3 comments
#62 - Additional role support
Pull Request -
State: closed - Opened by ZeadenBeake 4 months ago
- 3 comments
#61 - [FEATURE] Support for "Sherrif" role
Issue -
State: closed - Opened by ZeadenBeake 4 months ago
- 2 comments
#61 - [FEATURE] Support for "Sherrif" role
Issue -
State: closed - Opened by ZeadenBeake 4 months ago
- 2 comments
#60 - [Bug]: Bots unable to use doors
Issue -
State: closed - Opened by ZeadenBeake 4 months ago
- 6 comments
Labels: bug, high-priority, completed
#60 - [Bug]: Bots unable to use doors
Issue -
State: closed - Opened by ZeadenBeake 4 months ago
- 6 comments
Labels: bug, high-priority, completed
#59 - [Bug]: Round doesn't end
Issue -
State: closed - Opened by LL00j 7 months ago
- 1 comment
Labels: bug
#59 - [Bug]: Round doesn't end
Issue -
State: closed - Opened by LL00j 7 months ago
- 1 comment
Labels: bug
#58 - [FEATURE] Please add ability to change superadmin only use to operator or admin use.
Issue -
State: open - Opened by Psycho-Knight 7 months ago
- 4 comments
#58 - [FEATURE] Please add ability to change superadmin only use to operator or admin use.
Issue -
State: open - Opened by Psycho-Knight 7 months ago
- 4 comments
#57 - v1.4: Traitor Intelligence Update
Pull Request -
State: open - Opened by thebigsleepjoe 8 months ago
#57 - v1.4: Traitor Intelligence Update
Pull Request -
State: open - Opened by thebigsleepjoe 8 months ago
#56 - V1.3 merge -> master
Pull Request -
State: closed - Opened by thebigsleepjoe 8 months ago
- 3 comments
#56 - V1.3 merge -> master
Pull Request -
State: closed - Opened by thebigsleepjoe 8 months ago
- 3 comments
#55 - [BUG] Traitor Bots Stuck when Using Defib
Issue -
State: closed - Opened by thebigsleepjoe 8 months ago
- 1 comment
Labels: bug
#55 - [BUG] Traitor Bots Stuck when Using Defib
Issue -
State: closed - Opened by thebigsleepjoe 8 months ago
- 1 comment
Labels: bug
#54 - [FEATURE] Improve Traitor Behavior
Issue -
State: open - Opened by DaBassman1 8 months ago
- 3 comments
Labels: feature, good first issue, approved, medium-priority
#54 - [FEATURE] Improve Traitor Behavior
Issue -
State: open - Opened by DaBassman1 8 months ago
- 3 comments
Labels: feature, good first issue, approved, medium-priority
#53 - Update v1.2.1: Meta defs -> Master
Pull Request -
State: closed - Opened by thebigsleepjoe 9 months ago
#53 - Update v1.2.1: Meta defs -> Master
Pull Request -
State: closed - Opened by thebigsleepjoe 9 months ago
#52 - Revert "Merge v1.2.1-meta -> Master"
Pull Request -
State: closed - Opened by thebigsleepjoe 9 months ago
#52 - Revert "Merge v1.2.1-meta -> Master"
Pull Request -
State: closed - Opened by thebigsleepjoe 9 months ago
#50 - [BUG] Bots not Auto Switching Weapons Consistently
Issue -
State: closed - Opened by thebigsleepjoe 9 months ago
- 2 comments
Labels: bug, good first issue, low-priority, completed
#50 - [BUG] Bots not Auto Switching Weapons Consistently
Issue -
State: closed - Opened by thebigsleepjoe 9 months ago
- 2 comments
Labels: bug, good first issue, low-priority, completed
#49 - Merge v1.2.1-meta -> Master
Pull Request -
State: closed - Opened by thebigsleepjoe 9 months ago
- 1 comment
Labels: docs, approved
#49 - Merge v1.2.1-meta -> Master
Pull Request -
State: closed - Opened by thebigsleepjoe 9 months ago
- 1 comment
Labels: docs, approved
#48 - [BUG] No Navmesh Warning Appearing Every Round
Issue -
State: closed - Opened by thebigsleepjoe 9 months ago
- 2 comments
Labels: bug, needs info, medium-priority
#48 - [BUG] No Navmesh Warning Appearing Every Round
Issue -
State: closed - Opened by thebigsleepjoe 9 months ago
- 2 comments
Labels: bug, needs info, medium-priority
#46 - [FEATURE] Randomize Playermodels for Bots
Issue -
State: open - Opened by NickFellah 10 months ago
- 3 comments
Labels: feature, medium-priority
#46 - [FEATURE] Randomize Playermodels for Bots
Issue -
State: open - Opened by NickFellah 10 months ago
- 3 comments
Labels: feature, medium-priority
#45 - [FEATURE] Bots using Traitor Traps on certain maps
Issue -
State: open - Opened by NickFellah 10 months ago
- 3 comments
Labels: feature, medium-priority
#45 - [FEATURE] Bots using Traitor Traps on certain maps
Issue -
State: open - Opened by NickFellah 10 months ago
- 3 comments
Labels: feature, medium-priority
#43 - [FEATURE] auto-nav-bake
Issue -
State: closed - Opened by EntranceJew 12 months ago
- 6 comments
Labels: feature, approved, medium-priority, completed
#43 - [FEATURE] auto-nav-bake
Issue -
State: closed - Opened by EntranceJew 12 months ago
- 6 comments
Labels: feature, approved, medium-priority, completed
#42 - [FEATURE] Leech Role Support
Issue -
State: open - Opened by thebigsleepjoe 12 months ago
Labels: feature, approved, medium-priority
#42 - [FEATURE] Leech Role Support
Issue -
State: open - Opened by thebigsleepjoe 12 months ago
Labels: feature, approved, medium-priority
#41 - [FEATURE] Utilize TTT2's Hook for Bot Avatar Fetches
Issue -
State: closed - Opened by thebigsleepjoe 12 months ago
Labels: feature, low-priority, approved, completed
#41 - [FEATURE] Utilize TTT2's Hook for Bot Avatar Fetches
Issue -
State: closed - Opened by thebigsleepjoe 12 months ago
Labels: feature, low-priority, approved, completed
#40 - [FEATURE] Module (menu) tab for adding custom/vanilla shop items for bots to use
Issue -
State: open - Opened by SiMpLyD31iCiOuS 12 months ago
- 2 comments
Labels: feature, low-priority, approved
#40 - [FEATURE] Module (menu) tab for adding custom/vanilla shop items for bots to use
Issue -
State: open - Opened by SiMpLyD31iCiOuS 12 months ago
- 2 comments
Labels: feature, low-priority, approved
#39 - [BUG] Traitor bots staring through walls due to radar
Issue -
State: closed - Opened by thebigsleepjoe 12 months ago
- 1 comment
Labels: bug, medium-priority, completed
#39 - [BUG] Traitor bots staring through walls due to radar
Issue -
State: closed - Opened by thebigsleepjoe 12 months ago
- 1 comment
Labels: bug, medium-priority, completed
#38 - [BUG] Broken Spawn Points
Issue -
State: closed - Opened by McAidenvL 12 months ago
- 1 comment
Labels: bug, good first issue, medium-priority
#38 - [BUG] Broken Spawn Points
Issue -
State: closed - Opened by McAidenvL 12 months ago
- 1 comment
Labels: bug, good first issue, medium-priority
#37 - [FEATURE] BodyGuard Support
Issue -
State: closed - Opened by thewarkid 12 months ago
- 2 comments
Labels: feature, good first issue, approved, medium-priority, completed
#37 - [FEATURE] BodyGuard Support
Issue -
State: closed - Opened by thewarkid 12 months ago
- 2 comments
Labels: feature, good first issue, approved, medium-priority, completed
#36 - [BUG] inventory bug
Issue -
State: closed - Opened by EntranceJew about 1 year ago
- 2 comments
Labels: bug, medium-priority
#35 - [BUG] Bot-Planted C4 Cannot be Defused
Issue -
State: closed - Opened by Pawel99UK about 1 year ago
- 4 comments
Labels: bug, medium-priority
#35 - [BUG] Bot-Planted C4 Cannot be Defused
Issue -
State: closed - Opened by Pawel99UK about 1 year ago
- 4 comments
Labels: bug, medium-priority
#34 - [BUG] retrying clients causes bots to behave strangely
Issue -
State: closed - Opened by EntranceJew about 1 year ago
- 4 comments
Labels: bug, needs testing, medium-priority
#34 - [BUG] retrying clients causes bots to behave strangely
Issue -
State: closed - Opened by EntranceJew about 1 year ago
- 4 comments
Labels: bug, needs testing, medium-priority
#33 - [BUG] Check `minhealthdmg` on props to determine if they are breakable
Issue -
State: closed - Opened by Cynosphere about 1 year ago
- 4 comments
Labels: bug, needs testing, medium-priority
#33 - [BUG] Check `minhealthdmg` on props to determine if they are breakable
Issue -
State: closed - Opened by Cynosphere about 1 year ago
- 4 comments
Labels: bug, needs testing, medium-priority
#32 - [BUG] breaking entity on map causes error
Issue -
State: closed - Opened by EntranceJew about 1 year ago
- 1 comment
Labels: bug, medium-priority
#32 - [BUG] breaking entity on map causes error
Issue -
State: closed - Opened by EntranceJew about 1 year ago
- 1 comment
Labels: bug, medium-priority
#31 - [BUG] witnesses and weapons cause mortal terror
Issue -
State: closed - Opened by EntranceJew about 1 year ago
- 2 comments
Labels: bug, medium-priority
#31 - [BUG] witnesses and weapons cause mortal terror
Issue -
State: closed - Opened by EntranceJew about 1 year ago
- 2 comments
Labels: bug, medium-priority
#30 - [BUG] New Roles Support Not Working
Issue -
State: closed - Opened by Pawel99UK about 1 year ago
- 2 comments
Labels: bug, medium-priority
#30 - [BUG] New Roles Support Not Working
Issue -
State: closed - Opened by Pawel99UK about 1 year ago
- 2 comments
Labels: bug, medium-priority
#29 - V1.1 roles
Pull Request -
State: closed - Opened by thebigsleepjoe about 1 year ago
Labels: approved, high-priority
#29 - V1.1 roles
Pull Request -
State: closed - Opened by thebigsleepjoe about 1 year ago
Labels: approved, high-priority
#28 - [FEATURE] Necromancer Support
Issue -
State: open - Opened by Pawel99UK about 1 year ago
- 3 comments
Labels: feature, low-priority, approved
#27 - [BUG] ArcCW weapons break TTT bots
Issue -
State: closed - Opened by somefnfplayerlol about 1 year ago
- 2 comments
Labels: bug, medium-priority
#27 - [BUG] ArcCW weapons break TTT bots
Issue -
State: closed - Opened by somefnfplayerlol about 1 year ago
- 2 comments
Labels: bug, medium-priority
#26 - [BUG] null entity reference in personality
Issue -
State: closed - Opened by EntranceJew about 1 year ago
- 6 comments
Labels: bug, high-priority
#26 - [BUG] null entity reference in personality
Issue -
State: closed - Opened by EntranceJew about 1 year ago
- 6 comments
Labels: bug, high-priority
#25 - [FEATURE] Allow players to be controlled by bots if AFK
Issue -
State: open - Opened by thebigsleepjoe about 1 year ago
- 3 comments
Labels: feature, low-priority, approved
#24 - [BUG] cannot resume dead coroutine
Issue -
State: closed - Opened by EntranceJew about 1 year ago
- 4 comments
Labels: bug
#22 - [FEATURE] Update Maps to include traitor traps
Issue -
State: closed - Opened by Pawel99UK about 1 year ago
- 1 comment
Labels: feature, low-priority
#21 - [BUG] Traitor bots placing several bombs in same spot
Issue -
State: closed - Opened by thebigsleepjoe about 1 year ago
- 1 comment
Labels: bug
#21 - [BUG] Traitor bots placing several bombs in same spot
Issue -
State: closed - Opened by thebigsleepjoe about 1 year ago
- 1 comment
Labels: bug
#20 - addonChecker is only defined in the server realm, TTT2 is defined in shared
Pull Request -
State: closed - Opened by EntranceJew about 1 year ago
- 1 comment
#20 - addonChecker is only defined in the server realm, TTT2 is defined in shared
Pull Request -
State: closed - Opened by EntranceJew about 1 year ago
- 1 comment
#19 - [FEATURE] Bots interaction with smoke grenades
Issue -
State: closed - Opened by Pawel99UK about 1 year ago
- 8 comments
Labels: feature, low-priority
#18 - [FEATURE] Auto-generate nav ladders via console command
Issue -
State: open - Opened by thebigsleepjoe about 1 year ago
- 1 comment
Labels: feature, low-priority, approved
#17 - [FEATURE] Jackal and Sidekick Support
Issue -
State: closed - Opened by Pawel99UK about 1 year ago
- 1 comment
Labels: feature, medium-priority
#17 - [FEATURE] Jackal and Sidekick Support
Issue -
State: closed - Opened by Pawel99UK about 1 year ago
- 1 comment
Labels: feature, medium-priority
#16 - [BUG] stackoverflow analyzing mesh
Issue -
State: closed - Opened by EntranceJew about 1 year ago
- 5 comments
Labels: bug, needs testing
#16 - [BUG] stackoverflow analyzing mesh
Issue -
State: closed - Opened by EntranceJew about 1 year ago
- 5 comments
Labels: bug, needs testing
#15 - [BUG] Ladders are problematic
Issue -
State: closed - Opened by Cynosphere about 1 year ago
- 4 comments
Labels: bug, good first issue
#15 - [BUG] Ladders are problematic
Issue -
State: closed - Opened by Cynosphere about 1 year ago
- 4 comments
Labels: bug, good first issue
#14 - [BUG] Bots leaving the game will speak as Console
Issue -
State: closed - Opened by thebigsleepjoe about 1 year ago
Labels: bug
#14 - [BUG] Bots leaving the game will speak as Console
Issue -
State: closed - Opened by thebigsleepjoe about 1 year ago
Labels: bug
#13 - [FEATURE] Refactor behavior tree
Issue -
State: closed - Opened by thebigsleepjoe about 1 year ago
- 1 comment
Labels: feature
#12 - [FEATURE] Walking into a stationary bot should "push" them
Issue -
State: closed - Opened by thebigsleepjoe about 1 year ago
Labels: feature
#11 - [BUG] Bots have staring contests when using certain modded weapons
Issue -
State: closed - Opened by thebigsleepjoe about 1 year ago
Labels: bug
#10 - [BUG] Inconsistent healing on health stations
Issue -
State: closed - Opened by thebigsleepjoe about 1 year ago
- 1 comment
Labels: bug, low-priority
#9 - Utility functions + TTTBots table need to be on shared realm
Issue -
State: closed - Opened by thebigsleepjoe about 1 year ago
#8 - [BUG] Custom roles do not target each other
Issue -
State: closed - Opened by Pawel99UK about 1 year ago
- 2 comments
Labels: bug, good first issue
#7 - [BUG] SRCDS some concommands do not work
Issue -
State: closed - Opened by thebigsleepjoe about 1 year ago
- 2 comments
Labels: bug, good first issue
#6 - [BUG] Quota not working in SRCDS
Issue -
State: closed - Opened by thebigsleepjoe about 1 year ago
Labels: bug
#5 - Unformatted Strings in Traitor Chat
Issue -
State: closed - Opened by thebigsleepjoe about 1 year ago
Labels: bug
#3 - client convars don't exist, cause errors
Issue -
State: closed - Opened by EntranceJew about 1 year ago
- 6 comments
Labels: bug
#2 - fixed not working on srcds
Pull Request -
State: closed - Opened by EntranceJew about 1 year ago
- 1 comment
#1 - files aren't namespaced
Issue -
State: closed - Opened by EntranceJew about 1 year ago
- 2 comments