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GitHub / thealexdev23/rndr issues and pull requests
#4 - Make it clearer for what values a raycast should return
Issue -
State: closed - Opened by TheAlexDev23 6 months ago
#3 - Use inertia tensor instead of mass when calculating rotations in collision resolution
Issue -
State: closed - Opened by TheAlexDev23 6 months ago
#2 - Optimize collision resolution formulas
Issue -
State: closed - Opened by TheAlexDev23 6 months ago
- 1 comment
Labels: enhancement
#1 - Raycasts not always show first collision with mesh
Issue -
State: closed - Opened by TheAlexDev23 8 months ago
Labels: bug