Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / theFox6/working_villages issues and pull requests
#59 - Not understanding error code
Issue -
State: open - Opened by Alatarius 8 months ago
- 1 comment
Labels: unconfirmed bug
#59 - Not understanding error code
Issue -
State: open - Opened by Alatarius 8 months ago
- 1 comment
Labels: unconfirmed bug
#58 - Add the ability to use schematics from Handle Schematics mod
Issue -
State: open - Opened by Alatarius 9 months ago
- 1 comment
Labels: enhancement
#58 - Add the ability to use schematics from Handle Schematics mod
Issue -
State: open - Opened by Alatarius 9 months ago
- 1 comment
Labels: enhancement
#57 - Builder can't complete construction
Issue -
State: open - Opened by Alatarius 9 months ago
- 1 comment
Labels: unconfirmed bug
#57 - Builder can't complete construction
Issue -
State: open - Opened by Alatarius 9 months ago
- 1 comment
Labels: unconfirmed bug
#56 - More Schematics
Issue -
State: open - Opened by lmaddox 9 months ago
- 1 comment
Labels: enhancement
#56 - More Schematics
Issue -
State: open - Opened by lmaddox 9 months ago
- 1 comment
Labels: enhancement
#55 - Craft Recipes
Issue -
State: open - Opened by lmaddox 9 months ago
- 2 comments
Labels: enhancement
#55 - Craft Recipes
Issue -
State: open - Opened by lmaddox 9 months ago
- 2 comments
Labels: enhancement
#54 - Planned Job Cores
Issue -
State: open - Opened by lmaddox 9 months ago
Labels: feature
#54 - Planned Job Cores
Issue -
State: open - Opened by lmaddox 9 months ago
Labels: feature
#53 - Option to Generate Villager Names and Otherwise make Villagers more Distinctive
Issue -
State: open - Opened by lmaddox 10 months ago
- 1 comment
Labels: feature
#53 - Option to Generate Villager Names and Otherwise make Villagers more Distinctive
Issue -
State: open - Opened by lmaddox 10 months ago
- 1 comment
Labels: feature
#52 - Relocatable Village(r) Position Data
Issue -
State: open - Opened by lmaddox 10 months ago
- 2 comments
Labels: enhancement, feature
#52 - Relocatable Village(r) Position Data
Issue -
State: open - Opened by lmaddox 10 months ago
- 2 comments
Labels: enhancement, feature
#51 - created clone on crash
Issue -
State: closed - Opened by lmaddox 10 months ago
- 1 comment
Labels: bug, wontfix
#51 - created clone on crash
Issue -
State: closed - Opened by lmaddox 10 months ago
- 1 comment
Labels: bug, wontfix
#50 - tools and better fake_player emulation in general
Issue -
State: open - Opened by lmaddox 10 months ago
- 3 comments
Labels: enhancement
#50 - tools and better fake_player emulation in general
Issue -
State: open - Opened by lmaddox 10 months ago
- 3 comments
Labels: enhancement
#49 - pathfinding is generally janky
Issue -
State: open - Opened by lmaddox 10 months ago
- 2 comments
Labels: enhancement, movement
#49 - pathfinding is generally janky
Issue -
State: open - Opened by lmaddox 10 months ago
- 2 comments
Labels: enhancement, movement
#48 - villager inventory duplicates job items
Issue -
State: open - Opened by lmaddox 10 months ago
- 2 comments
Labels: bug
#48 - villager inventory duplicates job items
Issue -
State: open - Opened by lmaddox 10 months ago
- 2 comments
Labels: bug
#47 - added a few simple jobs involving various appliances
Pull Request -
State: open - Opened by lmaddox 10 months ago
- 1 comment
#47 - added a few simple jobs involving various appliances
Pull Request -
State: open - Opened by lmaddox 10 months ago
- 1 comment
#46 - Unable to set bed position
Issue -
State: open - Opened by Alatarius 10 months ago
- 2 comments
Labels: unconfirmed bug
#46 - Unable to set bed position
Issue -
State: open - Opened by Alatarius 10 months ago
- 2 comments
Labels: unconfirmed bug
#45 - Replace the limited A* pathfinding with something continuous like D*-lite
Issue -
State: open - Opened by theFox6 about 1 year ago
Labels: enhancement, movement
#45 - Replace the limited A* pathfinding with something continuous like D*-lite
Issue -
State: open - Opened by theFox6 about 1 year ago
Labels: enhancement, movement
#44 - Log error instead of crashing the game in job_coroutines.lua
Pull Request -
State: closed - Opened by ketwaroo about 1 year ago
- 1 comment
#44 - Log error instead of crashing the game in job_coroutines.lua
Pull Request -
State: closed - Opened by ketwaroo about 1 year ago
- 1 comment
#43 - Various deprecated warnings reported in debug.txt
Issue -
State: closed - Opened by revell1 about 1 year ago
- 2 comments
Labels: bug
#43 - Various deprecated warnings reported in debug.txt
Issue -
State: closed - Opened by revell1 about 1 year ago
- 2 comments
Labels: bug
#42 - Pathfinding stalls at a mob fence does not try reroute
Issue -
State: open - Opened by revell1 over 1 year ago
- 2 comments
Labels: bug, movement
#42 - Pathfinding stalls at a mob fence does not try reroute
Issue -
State: open - Opened by revell1 over 1 year ago
- 2 comments
Labels: bug, movement
#41 - DO NOT MERGE: Pathfinder jump clearance
Pull Request -
State: closed - Opened by bengardner almost 2 years ago
- 1 comment
#41 - DO NOT MERGE: Pathfinder jump clearance
Pull Request -
State: closed - Opened by bengardner almost 2 years ago
- 1 comment
#40 - pathfinder: does not check jump clearance
Issue -
State: open - Opened by bengardner almost 2 years ago
- 3 comments
Labels: enhancement, movement
#40 - pathfinder: does not check jump clearance
Issue -
State: open - Opened by bengardner almost 2 years ago
- 3 comments
Labels: enhancement, movement
#39 - Remember failure
Pull Request -
State: closed - Opened by bengardner almost 2 years ago
#39 - Remember failure
Pull Request -
State: closed - Opened by bengardner almost 2 years ago
#38 - woodcutter: remember and don't retry failed targets
Issue -
State: closed - Opened by bengardner almost 2 years ago
Labels: enhancement
#38 - woodcutter: remember and don't retry failed targets
Issue -
State: closed - Opened by bengardner almost 2 years ago
Labels: enhancement
#37 - woodcutter: Infinite saplings in creative mode
Issue -
State: open - Opened by bengardner almost 2 years ago
- 3 comments
Labels: bug
#36 - Remove duplicate wait_until_dawn() and stop on SIT.
Pull Request -
State: closed - Opened by bengardner almost 2 years ago
#36 - Remove duplicate wait_until_dawn() and stop on SIT.
Pull Request -
State: closed - Opened by bengardner almost 2 years ago
#35 - Detect if a place failed and properly reduce the count
Pull Request -
State: closed - Opened by bengardner almost 2 years ago
#35 - Detect if a place failed and properly reduce the count
Pull Request -
State: closed - Opened by bengardner almost 2 years ago
#34 - Villager keeps moving in SIT animation while waiting until dawn
Issue -
State: closed - Opened by bengardner almost 2 years ago
- 1 comment
Labels: unconfirmed bug
#34 - Villager keeps moving in SIT animation while waiting until dawn
Issue -
State: closed - Opened by bengardner almost 2 years ago
- 1 comment
Labels: unconfirmed bug
#33 - Fix deprecated warnings about setvelocity, etc
Pull Request -
State: closed - Opened by bengardner almost 2 years ago
- 1 comment
#33 - Fix deprecated warnings about setvelocity, etc
Pull Request -
State: closed - Opened by bengardner almost 2 years ago
- 1 comment
#32 - Crash in default:log_player_action when woodcutter places sapling
Issue -
State: closed - Opened by bengardner almost 2 years ago
- 3 comments
Labels: unconfirmed bug
#32 - Crash in default:log_player_action when woodcutter places sapling
Issue -
State: closed - Opened by bengardner almost 2 years ago
- 3 comments
Labels: unconfirmed bug
#31 - Villager crashes server after digging wheat
Issue -
State: closed - Opened by notYoosung about 2 years ago
- 3 comments
Labels: unconfirmed bug
#31 - Villager crashes server after digging wheat
Issue -
State: closed - Opened by notYoosung about 2 years ago
- 3 comments
Labels: unconfirmed bug
#30 - Villager with job farmer/plantcolector and woodcutter empty inventory into their chest
Pull Request -
State: closed - Opened by sfence over 2 years ago
#30 - Villager with job farmer/plantcolector and woodcutter empty inventory into their chest
Pull Request -
State: closed - Opened by sfence over 2 years ago
#29 - Building sign mod is crashing all the time
Issue -
State: closed - Opened by MidnightPhantom over 2 years ago
- 4 comments
Labels: bug
#29 - Building sign mod is crashing all the time
Issue -
State: closed - Opened by MidnightPhantom over 2 years ago
- 4 comments
Labels: bug
#28 - Farmer job
Pull Request -
State: closed - Opened by sfence almost 3 years ago
#28 - Farmer job
Pull Request -
State: closed - Opened by sfence almost 3 years ago
#27 - Fixing lint warnings.
Pull Request -
State: closed - Opened by scrain777 almost 3 years ago
#26 - Tidying code
Pull Request -
State: closed - Opened by scrain777 almost 3 years ago
#25 - Feature/protection
Pull Request -
State: closed - Opened by scrain777 almost 3 years ago
- 2 comments
#24 - mine: going deep down for ores
Issue -
State: open - Opened by scrain777 almost 3 years ago
- 3 comments
Labels: feature
#23 - Add spawning of self-employed villagers
Pull Request -
State: closed - Opened by scrain777 about 3 years ago
- 4 comments
#22 - Updated building_sign:building_marker to reflect refactored areas method.
Pull Request -
State: closed - Opened by scrain777 about 3 years ago
- 2 comments
#21 - Crash on placing building_marker
Issue -
State: closed - Opened by scrain777 about 3 years ago
Labels: unconfirmed bug
#20 - Error in job_thread: attempt to get length of field 'nodedata' (a nil value)
Issue -
State: open - Opened by nfroeschl about 3 years ago
- 15 comments
Labels: bug
#19 - Villager specific positions stored in entity
Pull Request -
State: closed - Opened by sfence over 3 years ago
- 9 comments
#18 - error in job_thread
Issue -
State: closed - Opened by Git-Forked over 3 years ago
- 1 comment
Labels: bug
#17 - Failed to load and run script: server crash
Issue -
State: closed - Opened by Git-Forked over 3 years ago
- 2 comments
Labels: bug, wontfix
#16 - Probably better fix of setting home position
Pull Request -
State: closed - Opened by sfence over 3 years ago
#15 - Update bed lay position.
Pull Request -
State: closed - Opened by theFox6 over 3 years ago
- 3 comments
Labels: unconfirmed bug
#14 - Add basic support for job position
Pull Request -
State: closed - Opened by theFox6 over 3 years ago
- 4 comments
Labels: enhancement
#13 - Update plant collector job
Pull Request -
State: closed - Opened by theFox6 over 3 years ago
- 1 comment
Labels: enhancement
#12 - Sfence update dig node c5b7ef6
Pull Request -
State: closed - Opened by theFox6 over 3 years ago
- 1 comment
Labels: enhancement
#11 - Loggers??
Issue -
State: closed - Opened by crogonint almost 4 years ago
- 7 comments
Labels: bug
#10 - (modpath)/modutil/portable.lua: No such File or directory
Issue -
State: closed - Opened by Emojigit about 4 years ago
- 2 comments
#9 - Block with snow
Issue -
State: open - Opened by daretmavi over 4 years ago
- 1 comment
Labels: bug, movement
#8 - Unrecoverable crash when making an NPC a guard
Issue -
State: closed - Opened by aleksejrs about 5 years ago
- 2 comments
Labels: unconfirmed bug
#7 - "in callback on_playerReceiveFields(): /home/game/.minetest/mods/working_villages/talking.lua:5: attempt to index a nil value" when asking what a builder does
Issue -
State: closed - Opened by aleksejrs about 5 years ago
- 1 comment
Labels: bug, invalid
#6 - Even the ground before starting to build. (in Alive AI, houses were sometimes hanging mostly 1 meter above the ground, making it impossible to get into them by jumping.)
Issue -
State: open - Opened by aleksejrs about 5 years ago
- 4 comments
Labels: enhancement, feature
#5 - Make sure blocks/houses are not placed where the player is.
Issue -
State: open - Opened by aleksejrs about 5 years ago
- 7 comments
Labels: bug
#4 - talking about the own village
Issue -
State: open - Opened by theFox6 about 5 years ago
- 4 comments
Labels: talking, feature
#3 - town hall: handling the development of the city
Issue -
State: open - Opened by theFox6 about 5 years ago
- 3 comments
Labels: feature
#2 - Unexpected symbol?
Issue -
State: closed - Opened by thisisagenericusername over 5 years ago
- 1 comment
Labels: bug
#1 - Villagers have difficulties with stairs
Issue -
State: closed - Opened by theFox6 over 6 years ago
- 1 comment