Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / teroparvinen/foundry-wire issues and pull requests
#64 - Overtime/delayed area effects not working properly
Issue -
State: open - Opened by JPkanegae 12 months ago
#64 - Overtime/delayed area effects not working properly
Issue -
State: open - Opened by JPkanegae 12 months ago
#63 - Support for dnd5e v3.0.0
Issue -
State: open - Opened by nimish-shah about 1 year ago
#63 - Support for dnd5e v3.0.0
Issue -
State: open - Opened by nimish-shah about 1 year ago
#62 - Prevents resource consumption when using an item
Issue -
State: open - Opened by snshatto about 1 year ago
- 1 comment
#62 - Prevents resource consumption when using an item
Issue -
State: open - Opened by snshatto about 1 year ago
- 1 comment
#61 - Error detected in module Whistler's Item Rolls Extended.
Issue -
State: closed - Opened by Shu89 over 1 year ago
#61 - Error detected in module Whistler's Item Rolls Extended.
Issue -
State: closed - Opened by Shu89 over 1 year ago
#60 - Compatibility with Automated Animations
Issue -
State: closed - Opened by Fatalmac77 over 1 year ago
- 1 comment
#60 - Compatibility with Automated Animations
Issue -
State: closed - Opened by Fatalmac77 over 1 year ago
- 1 comment
#59 - wire doesn't seem to like using dice from a classes scale value
Issue -
State: closed - Opened by Sillsoft42 over 1 year ago
- 2 comments
#59 - wire doesn't seem to like using dice from a classes scale value
Issue -
State: closed - Opened by Sillsoft42 over 1 year ago
- 2 comments
#58 - Incorrect applications of consumables
Issue -
State: open - Opened by lacktheknack over 1 year ago
- 2 comments
#58 - Incorrect applications of consumables
Issue -
State: open - Opened by lacktheknack over 1 year ago
- 2 comments
#57 - Uncontrolled Animation/Effect Application
Issue -
State: closed - Opened by lacktheknack over 1 year ago
- 2 comments
#57 - Uncontrolled Animation/Effect Application
Issue -
State: closed - Opened by lacktheknack over 1 year ago
- 2 comments
#56 - [Bug] dnd5e.documents.macro.rollItem() and Item5e.use() are broken with latest release
Issue -
State: closed - Opened by nimish-shah over 1 year ago
- 1 comment
#56 - [Bug] dnd5e.documents.macro.rollItem() and Item5e.use() are broken with latest release
Issue -
State: closed - Opened by nimish-shah over 1 year ago
- 1 comment
#55 - Better Aura Options
Issue -
State: closed - Opened by lacktheknack over 1 year ago
- 4 comments
#55 - Better Aura Options
Issue -
State: closed - Opened by lacktheknack over 1 year ago
- 4 comments
#54 - Automated Animations triggering multiple times
Issue -
State: closed - Opened by callmeGeorgeRR over 1 year ago
- 1 comment
#54 - Automated Animations triggering multiple times
Issue -
State: closed - Opened by callmeGeorgeRR over 1 year ago
- 1 comment
#53 - Active Effect Damage Bonuses Don't Retain Damage Type
Issue -
State: open - Opened by lacktheknack over 1 year ago
#53 - Active Effect Damage Bonuses Don't Retain Damage Type
Issue -
State: open - Opened by lacktheknack over 1 year ago
#52 - Problem With Casting Non-Round Templates
Issue -
State: closed - Opened by lacktheknack over 1 year ago
- 4 comments
#52 - Problem With Casting Non-Round Templates
Issue -
State: closed - Opened by lacktheknack over 1 year ago
- 4 comments
#51 - Build-A-Bonus Compatibility
Issue -
State: open - Opened by DreamingHero1997 over 1 year ago
- 3 comments
#51 - Build-A-Bonus Compatibility
Issue -
State: open - Opened by DreamingHero1997 over 1 year ago
- 3 comments
#50 - Support all healing types registered for the system
Issue -
State: closed - Opened by teroparvinen over 1 year ago
#50 - Support all healing types registered for the system
Issue -
State: closed - Opened by teroparvinen over 1 year ago
#49 - [Feature Request] Support for once per turn damage
Issue -
State: closed - Opened by hanhmchau over 1 year ago
- 2 comments
#49 - [Feature Request] Support for once per turn damage
Issue -
State: closed - Opened by hanhmchau over 1 year ago
- 2 comments
#48 - A request - when a player has no token on the scene they can still press E and see their character's action pack
Issue -
State: closed - Opened by YenBenGrey almost 2 years ago
- 1 comment
#48 - A request - when a player has no token on the scene they can still press E and see their character's action pack
Issue -
State: closed - Opened by YenBenGrey almost 2 years ago
- 1 comment
#47 - Error occurs when casting Concentration spell using WIRE + DFred's Convenient Effects
Issue -
State: closed - Opened by lambc42 almost 2 years ago
- 4 comments
#47 - Error occurs when casting Concentration spell using WIRE + DFred's Convenient Effects
Issue -
State: closed - Opened by lambc42 almost 2 years ago
- 4 comments
#46 - Unable to roll tool proficiency checks with WIRE enabled
Issue -
State: closed - Opened by Ringelrun almost 2 years ago
#46 - Unable to roll tool proficiency checks with WIRE enabled
Issue -
State: closed - Opened by Ringelrun almost 2 years ago
#45 - [Bug] Magical Weapons not ignoring resistance
Issue -
State: closed - Opened by Geekswordsman almost 2 years ago
- 2 comments
#45 - [Bug] Magical Weapons not ignoring resistance
Issue -
State: closed - Opened by Geekswordsman almost 2 years ago
- 2 comments
#44 - Suggestion: Should Wire take range into effect for attacks and spells?
Issue -
State: open - Opened by ghost about 2 years ago
#44 - Suggestion: Should Wire take range into effect for attacks and spells?
Issue -
State: open - Opened by ghost about 2 years ago
#43 - [Bug] Dexterity Tiebreaker is added as text to the roll result instead of addition
Issue -
State: closed - Opened by FurtherV about 2 years ago
- 2 comments
#43 - [Bug] Dexterity Tiebreaker is added as text to the roll result instead of addition
Issue -
State: closed - Opened by FurtherV about 2 years ago
- 2 comments
#42 - refactor: add active effect description transfer
Pull Request -
State: closed - Opened by FurtherV about 2 years ago
#42 - refactor: add active effect description transfer
Pull Request -
State: closed - Opened by FurtherV about 2 years ago
#41 - [Compatibility] Visual Active Effects
Issue -
State: open - Opened by FurtherV about 2 years ago
#41 - [Compatibility] Visual Active Effects
Issue -
State: open - Opened by FurtherV about 2 years ago
#40 - Reaction set on character for no reason
Issue -
State: closed - Opened by ghost about 2 years ago
- 1 comment
#40 - Reaction set on character for no reason
Issue -
State: closed - Opened by ghost about 2 years ago
- 1 comment
#39 - Magic Item Spell casting issue
Issue -
State: open - Opened by hoelwiesner about 2 years ago
#39 - Magic Item Spell casting issue
Issue -
State: open - Opened by hoelwiesner about 2 years ago
#38 - [Bug]Attacks on unconscious players are not apply failed death saving throw.
Issue -
State: open - Opened by tprime32 about 2 years ago
#38 - [Bug]Attacks on unconscious players are not apply failed death saving throw.
Issue -
State: open - Opened by tprime32 about 2 years ago
#37 - [Issue] Wire is blocking the function to create new actors
Issue -
State: closed - Opened by Schnix1328 about 2 years ago
- 3 comments
#37 - [Issue] Wire is blocking the function to create new actors
Issue -
State: closed - Opened by Schnix1328 about 2 years ago
- 3 comments
#36 - [Feature Request] Targeting options
Issue -
State: open - Opened by roguedevjake about 2 years ago
- 1 comment
#35 - Avoid crash on actor creation; token item activation
Pull Request -
State: closed - Opened by TheGiddyLimit about 2 years ago
- 5 comments
#35 - Avoid crash on actor creation; token item activation
Pull Request -
State: closed - Opened by TheGiddyLimit about 2 years ago
- 5 comments
#34 - Issue: Concentration DC resets to 10 when rolling saving throw.
Issue -
State: closed - Opened by DreamingHero1997 about 2 years ago
- 1 comment
#34 - Issue: Concentration DC resets to 10 when rolling saving throw.
Issue -
State: closed - Opened by DreamingHero1997 about 2 years ago
- 1 comment
#33 - Issue: Duplicate effects on token placement when wire + libwrapper + socketlib are active at the same time.
Issue -
State: closed - Opened by DreamingHero1997 about 2 years ago
- 6 comments
#33 - Issue: Duplicate effects on token placement when wire + libwrapper + socketlib are active at the same time.
Issue -
State: closed - Opened by DreamingHero1997 about 2 years ago
- 6 comments
#32 - Issue: Target Field does not read input
Issue -
State: closed - Opened by DreamingHero1997 about 2 years ago
#32 - Issue: Target Field does not read input
Issue -
State: closed - Opened by DreamingHero1997 about 2 years ago
#31 - Wire does not fully respect/recognize min and max
Issue -
State: open - Opened by DreamingHero1997 about 2 years ago
- 3 comments
#31 - Wire does not fully respect/recognize min and max
Issue -
State: open - Opened by DreamingHero1997 about 2 years ago
- 3 comments
#30 - @config.spellLevel does not recognize spell levels for innate spellcasting or at-will spells
Issue -
State: closed - Opened by DreamingHero1997 about 2 years ago
- 1 comment
#30 - @config.spellLevel does not recognize spell levels for innate spellcasting or at-will spells
Issue -
State: closed - Opened by DreamingHero1997 about 2 years ago
- 1 comment
#29 - Healing as an effect damage option
Issue -
State: closed - Opened by DreamingHero1997 about 2 years ago
- 4 comments
#29 - Healing as an effect damage option
Issue -
State: closed - Opened by DreamingHero1997 about 2 years ago
- 4 comments
#28 - Item doesn't work with variant setup
Issue -
State: closed - Opened by DreamingHero1997 about 2 years ago
- 3 comments
#28 - Item doesn't work with variant setup
Issue -
State: closed - Opened by DreamingHero1997 about 2 years ago
- 3 comments
#27 - Allow Wounded condition to be applied as an overlay
Issue -
State: closed - Opened by jstapels about 2 years ago
- 6 comments
#27 - Allow Wounded condition to be applied as an overlay
Issue -
State: closed - Opened by jstapels about 2 years ago
- 6 comments
#26 - Effects not expiring
Issue -
State: closed - Opened by DreamingHero1997 about 2 years ago
- 2 comments
#26 - Effects not expiring
Issue -
State: closed - Opened by DreamingHero1997 about 2 years ago
- 2 comments
#25 - WIRE not rolling attacks or Damage
Issue -
State: closed - Opened by ctbritt about 2 years ago
- 5 comments
#25 - WIRE not rolling attacks or Damage
Issue -
State: closed - Opened by ctbritt about 2 years ago
- 5 comments
#24 - Other Formula and other buttons don't appear if token on canvas, but do if not.
Issue -
State: open - Opened by DreamingHero1997 about 2 years ago
- 2 comments
#24 - Other Formula and other buttons don't appear if token on canvas, but do if not.
Issue -
State: open - Opened by DreamingHero1997 about 2 years ago
- 2 comments
#23 - Error: Saving Throws + Effects that add dice to the roll don't work, produce error
Issue -
State: closed - Opened by DreamingHero1997 about 2 years ago
- 2 comments
#23 - Error: Saving Throws + Effects that add dice to the roll don't work, produce error
Issue -
State: closed - Opened by DreamingHero1997 about 2 years ago
- 2 comments
#22 - Damage Calc Rolling Pub
Issue -
State: closed - Opened by tribbell about 2 years ago
- 3 comments
#22 - Damage Calc Rolling Pub
Issue -
State: closed - Opened by tribbell about 2 years ago
- 3 comments
#21 - Compatibility Issue: Build-A-Bonus
Issue -
State: closed - Opened by DreamingHero1997 about 2 years ago
- 8 comments
#21 - Compatibility Issue: Build-A-Bonus
Issue -
State: closed - Opened by DreamingHero1997 about 2 years ago
- 8 comments
#20 - Translation of the module and compendia functionality
Issue -
State: open - Opened by lucaspicerni about 2 years ago
- 2 comments
#20 - Translation of the module and compendia functionality
Issue -
State: open - Opened by lucaspicerni about 2 years ago
- 2 comments
#19 - WIRE does not work without a canvas
Issue -
State: open - Opened by TPNils about 2 years ago
#19 - WIRE does not work without a canvas
Issue -
State: open - Opened by TPNils about 2 years ago
#18 - [Issue] Variant Prompt
Issue -
State: closed - Opened by SosukeAizen about 2 years ago
- 1 comment
#18 - [Issue] Variant Prompt
Issue -
State: closed - Opened by SosukeAizen about 2 years ago
- 1 comment
#17 - Effects: Cannot Parse Bonus Damage / Error with damage formula involving brackets and operators
Issue -
State: closed - Opened by DreamingHero1997 about 2 years ago
- 2 comments
#17 - Effects: Cannot Parse Bonus Damage / Error with damage formula involving brackets and operators
Issue -
State: closed - Opened by DreamingHero1997 about 2 years ago
- 2 comments
#16 - Conditioners/updaters + templates/auras do not work on gridless maps
Issue -
State: open - Opened by DreamingHero1997 about 2 years ago
#16 - Conditioners/updaters + templates/auras do not work on gridless maps
Issue -
State: open - Opened by DreamingHero1997 about 2 years ago
#15 - Request: Setting to turn off panning to current combatant
Issue -
State: closed - Opened by GebotheBardbarian about 2 years ago
- 2 comments
#15 - Request: Setting to turn off panning to current combatant
Issue -
State: closed - Opened by GebotheBardbarian about 2 years ago
- 2 comments
#14 - Item Usage Consumption seems broken?
Issue -
State: closed - Opened by GebotheBardbarian about 2 years ago
- 1 comment