Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / tenjou/meta2d issues and pull requests
#44 - Adds basic support for text alignment on Canvas Text
Pull Request -
State: closed - Opened by JaredSartin over 7 years ago
#43 - Fixes syntax on ES6 classes
Pull Request -
State: closed - Opened by JaredSartin over 7 years ago
#42 - Collision system example?
Issue -
State: closed - Opened by JaredSartin almost 8 years ago
- 2 comments
#41 - Rotation on mobile causes crash
Issue -
State: closed - Opened by JaredSartin almost 8 years ago
- 1 comment
#40 - Retina Display
Issue -
State: closed - Opened by JaredSartin almost 8 years ago
- 8 comments
#39 - Add a Gitter chat badge to README.md
Pull Request -
State: closed - Opened by gitter-badger over 8 years ago
#38 - Duplicate property error
Pull Request -
State: closed - Opened by jdbence about 9 years ago
- 1 comment
#37 - Check why tiled .json import is not working correctly on some levels.
Issue -
State: closed - Opened by tenjou about 9 years ago
Labels: bug
#36 - Camera zoom breaks static flag.
Issue -
State: closed - Opened by tenjou about 9 years ago
Labels: bug
#35 - Canvas fonts debug mode does not work.
Issue -
State: closed - Opened by tenjou about 9 years ago
Labels: bug
#34 - Add support for loading HTML Input File`s with meta.loadFile().
Issue -
State: closed - Opened by tenjou over 9 years ago
Labels: feature
#33 - Implement internal loading screen.
Issue -
State: closed - Opened by tenjou over 9 years ago
- 1 comment
Labels: feature
#32 - Implement tiled editor tmx file format support/loading.
Issue -
State: closed - Opened by tenjou over 9 years ago
Labels: feature
#31 - Implement particle emitter entity.
Issue -
State: closed - Opened by tenjou over 9 years ago
Labels: feature
#30 - Fix that spritesheets are drawn properly with clipping enabled.
Issue -
State: closed - Opened by tenjou over 9 years ago
Labels: bug
#29 - Implement pathing system for spritesheet texture names.
Issue -
State: closed - Opened by tenjou over 9 years ago
Labels: enhancement
#28 - Rework entity texture and animation system to be as separate component.
Issue -
State: closed - Opened by tenjou over 9 years ago
Labels: enhancement
#27 - Assigning unexistent texture to entity does not yield error.
Issue -
State: closed - Opened by tenjou about 10 years ago
#26 - Discarding tween should play tween reverse.
Issue -
State: closed - Opened by tenjou about 10 years ago
#25 - Add for tweens reversePlay.
Issue -
State: closed - Opened by tenjou about 10 years ago
#24 - Upgrade tweens so they can be used for multiple entities/views without creating additional instance.
Issue -
State: closed - Opened by tenjou about 10 years ago
#23 - Implement cursor changing.
Issue -
State: closed - Opened by tenjou about 10 years ago
#22 - Add entity styling configuration similar to CSS.
Issue -
State: closed - Opened by tenjou about 10 years ago
#21 - Fix issue with screen resizing when opening new tab on Webkit browsers.
Issue -
State: closed - Opened by tenjou about 10 years ago
Labels: bug
#20 - Create more seamless texture streaming (upscale/downscale if texture is not available).
Issue -
State: closed - Opened by tenjou about 10 years ago
Labels: enhancement
#19 - Fix canvas renderer bug on partial rendering when meta.adaptTo is used.
Issue -
State: closed - Opened by tenjou about 10 years ago
Labels: bug
#18 - Add support for unit size to textures that are generated in runtime.
Issue -
State: closed - Opened by tenjou about 10 years ago
Labels: enhancement
#17 - Deprecate texture.drawOver flag.
Issue -
State: closed - Opened by tenjou about 10 years ago
Labels: enhancement
#16 - Add UI.CheckBox
Issue -
State: closed - Opened by tenjou over 10 years ago
- 1 comment
#15 - Add UI.ProgressBar
Issue -
State: closed - Opened by tenjou over 10 years ago
Labels: enhancement
#14 - Implement bitmap font rendering and loading.
Issue -
State: closed - Opened by tenjou over 10 years ago
Labels: feature
#13 - Implement ability to change unitSize for coordinates.
Issue -
State: closed - Opened by tenjou over 10 years ago
Labels: enhancement
#12 - Adapt to different screen resolutions by changing texture quality(if available) and change unitSize accordingly.
Issue -
State: closed - Opened by tenjou over 10 years ago
Labels: enhancement
#11 - Add option to add HD texture url and load/reload HD textures if possible.
Issue -
State: closed - Opened by tenjou over 10 years ago
#10 - Add Resource.Texture.roundRect()
Issue -
State: closed - Opened by tenjou over 10 years ago
#9 - Add Resource.Texture.rect()
Issue -
State: closed - Opened by tenjou over 10 years ago
#8 - Fix UI.Button position bug.
Issue -
State: closed - Opened by tenjou over 10 years ago
Labels: bug
#7 - Create custom resizing for UI elements.
Issue -
State: closed - Opened by tenjou over 10 years ago
Labels: enhancement
#6 - Anchor positions for children does not calculate properly on screen resize.
Issue -
State: closed - Opened by tenjou over 10 years ago
Labels: bug
#5 - Positioning from bottom does not work correctly for child entities.
Issue -
State: closed - Opened by tenjou over 10 years ago
#4 - Implement loading view and availability to create custom ones.
Issue -
State: closed - Opened by tenjou over 10 years ago
Labels: enhancement
#3 - Fix AudioAPI.
Issue -
State: closed - Opened by tenjou over 10 years ago
Labels: bug
#2 - Create match-3 game template.
Issue -
State: closed - Opened by tenjou over 10 years ago
Labels: enhancement
#1 - Re-do entity updating system to more flexible and error prone.
Issue -
State: closed - Opened by tenjou over 10 years ago
Labels: enhancement