Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / techokami/sonicworldsnext issues and pull requests
#231 - Spelling fixes in comments
Pull Request -
State: open - Opened by Daniel-Cortez 17 days ago
#230 - Fix Test Level Zone music loop offset
Pull Request -
State: open - Opened by Daniel-Cortez 17 days ago
#227 - title screen scene empty???
Issue -
State: open - Opened by DragonBladerx 19 days ago
- 10 comments
#226 - Properly mute Audio channels with volume set to "0"
Pull Request -
State: closed - Opened by Caverns4 20 days ago
#205 - Caverns 4 tests
Pull Request -
State: closed - Opened by Caverns4 4 months ago
#204 - Reset player rotation when colliding with a air launching spring
Pull Request -
State: closed - Opened by Renhoex 4 months ago
- 7 comments
#203 - Horizontal springs mess up gravity when running up wall
Issue -
State: closed - Opened by jamesWalker55 4 months ago
#202 - Adjust the position of game window when resizing it
Pull Request -
State: closed - Opened by Daniel-Cortez 5 months ago
- 1 comment
#201 - Ceiling Check account for CollisionLayer and Knuckles can no longer climb out of bounds.
Pull Request -
State: closed - Opened by Caverns4 5 months ago
#198 - Player doesn't jump when there's no room to.
Pull Request -
State: closed - Opened by Caverns4 5 months ago
#195 - Player visual angle issues
Issue -
State: open - Opened by EnceladusX2 5 months ago
- 2 comments
#194 - Slope Factor works like Sonic 1/2/CD/Mania rather than 3K
Pull Request -
State: closed - Opened by Caverns4 5 months ago
#193 - Weird Interaction with slopes
Issue -
State: closed - Opened by EmmaIsCompletelyAddictedToHomemadeBread 5 months ago
- 3 comments
#192 - Players can die by being crushing, drowning, pits, etc.
Pull Request -
State: closed - Opened by Caverns4 5 months ago
#190 - Fixes and adjustments for character select menu
Pull Request -
State: closed - Opened by Daniel-Cortez 5 months ago
- 2 comments
#189 - Genesis-accurate hit mechanics.
Pull Request -
State: closed - Opened by Caverns4 6 months ago
#188 - The main tscin doesn't work
Issue -
State: closed - Opened by Sander-debuh 6 months ago
- 4 comments
#185 - Caverns 4 tests
Pull Request -
State: closed - Opened by Caverns4 6 months ago
#183 - Player super palettes don't look right and level ending screen from the hud says time instead of score
Issue -
State: closed - Opened by Raptorq1 6 months ago
- 1 comment
#182 - Player physicsList simplification
Pull Request -
State: closed - Opened by Caverns4 6 months ago
#181 - When special stages are complete it doesn't show player
Issue -
State: closed - Opened by Raptorq1 6 months ago
- 3 comments
#179 - Misc. minor adjustments
Pull Request -
State: closed - Opened by Daniel-Cortez 6 months ago
#178 - Clean up some color palette inconsistencies
Pull Request -
State: closed - Opened by Caverns4 6 months ago
#177 - Badnik bouncing accuracy fix, Monitor bounce response fix, version = 2.0.9
Pull Request -
State: closed - Opened by Caverns4 6 months ago
#176 - Badnik bouncing accuracy fix, Monitor bounce response always works
Pull Request -
State: closed - Opened by Caverns4 6 months ago
#173 - Analog-friendly menus
Pull Request -
State: closed - Opened by Caverns4 7 months ago
#171 - Fix rings animating while game is paused
Pull Request -
State: closed - Opened by EnceladusX2 7 months ago
#170 - Add Caterkiller
Pull Request -
State: open - Opened by NeonSRB2 7 months ago
- 7 comments
#169 - Rings animate while paused
Issue -
State: closed - Opened by NeonSRB2 8 months ago
- 1 comment
#168 - Adding characters is annoying
Issue -
State: open - Opened by NeonSRB2 8 months ago
- 4 comments
#164 - FBZ Vertical Pylon Animation broke
Issue -
State: open - Opened by DimensionWarped 8 months ago
- 3 comments
#162 - Add fluid rotation to the Player
Issue -
State: closed - Opened by GiulianoA23 8 months ago
- 3 comments
#159 - Various Fixes
Pull Request -
State: closed - Opened by NeonSRB2 9 months ago
- 3 comments
#154 - Weird Collisions
Issue -
State: closed - Opened by shifturret 9 months ago
- 2 comments
#151 - Fix player's vertical velocity taking too long to update when landing on ground
Pull Request -
State: closed - Opened by TraceCalcum 10 months ago
- 7 comments
#143 - Collision issues when switching from normal to rolling hitbox
Issue -
State: closed - Opened by TraceCalcum 12 months ago
- 3 comments
#136 - Additional Super Sonic sprites (not all)
Pull Request -
State: closed - Opened by soushimiya about 1 year ago
- 3 comments
#135 - Edited the victory sprite, now Mighty's jaw's all goofy
Issue -
State: closed - Opened by zacnmac about 1 year ago
- 3 comments
#134 - Layout is weird
Issue -
State: closed - Opened by SrDarkOfc about 1 year ago
- 11 comments
#131 - Fix minimum jump height of underwater physics
Pull Request -
State: closed - Opened by TraceCalcum about 1 year ago
- 1 comment
#129 - Text is weirdly sized
Issue -
State: closed - Opened by hardcaz about 1 year ago
- 16 comments
#119 - Bridges don't have anti-pixel perfect options
Issue -
State: closed - Opened by NeonSRB2 about 1 year ago
- 1 comment
#116 - Wall push-out glitch due to slight collision overlap achieved from a normal jump condition
Issue -
State: closed - Opened by IeatBabieslmao about 1 year ago
- 11 comments
Labels: bug
#115 - Dont update the engine to godot 4.2
Issue -
State: closed - Opened by Raptorq1 about 1 year ago
- 1 comment
#114 - Sprite fixes
Pull Request -
State: closed - Opened by BlueStaggo about 1 year ago
- 8 comments
#108 - Drowning casues a bug
Issue -
State: closed - Opened by Raptorq1 over 1 year ago
- 6 comments
#92 - When i change the super music it doesnt stop playing
Issue -
State: closed - Opened by Raptorq1 over 1 year ago
- 2 comments
#91 - Forceroll can jump, spikes with shield and zero rings still death/hurt (shield/no rings) sound, Amy Rose isn't same sound, etc.
Issue -
State: closed - Opened by RepeatedKibbles over 1 year ago
- 4 comments
#88 - 2player splitscreen
Pull Request -
State: closed - Opened by Raptorq1 over 1 year ago
- 1 comment
#87 - Fix for frame dependent Peelout wind up animation.
Pull Request -
State: closed - Opened by EnceladusX2 over 1 year ago
- 1 comment
#86 - Changing characters from anyone but Sonic in Global and then starting directly from a level scene throws up null instance error
Issue -
State: open - Opened by Candescence over 1 year ago
- 6 comments
#83 - Mushroom Hill - Horizontal Bar Gimmick
Pull Request -
State: closed - Opened by DimensionWarped over 1 year ago
#79 - When i change the charaters sprites and play the game it locks up
Issue -
State: closed - Opened by Raptorq1 over 1 year ago
- 1 comment
#69 - Sonic peelout windup animation is framerate dependent
Issue -
State: closed - Opened by DimensionWarped over 1 year ago
- 1 comment
#68 - Frame drops cause game to skip actions.
Issue -
State: closed - Opened by SuperSonic472 over 1 year ago
- 3 comments
#64 - When i reorganize the files fade out stops working
Issue -
State: closed - Opened by Raptorq1 over 1 year ago
- 1 comment
#63 - Add victory anim
Issue -
State: closed - Opened by Raptorq1 over 1 year ago
- 1 comment
#62 - I am trying to add super theme
Issue -
State: closed - Opened by Raptorq1 over 1 year ago
- 4 comments
#60 - Colliding rings when hurt don't collect them
Issue -
State: closed - Opened by Kekun over 1 year ago
- 4 comments
#58 - Amy's edge animation
Pull Request -
State: closed - Opened by rocketsailor over 1 year ago
#54 - Properly Removed the .godot directory + updated .gitignore
Pull Request -
State: closed - Opened by FriskTheFallenHuman over 1 year ago
#51 - There is weird glitch one when it comes to Special Ring with Invincibility and Super mode
Issue -
State: closed - Opened by RepeatedKibbles over 1 year ago
- 1 comment
#48 - About the renderer (Godot 4)
Issue -
State: closed - Opened by MetalMaxMX over 1 year ago
- 4 comments
#47 - I had a hard time to fix lava that doesn't damage at all (sorry if I sounded weird or mean)
Issue -
State: closed - Opened by RepeatedKibbles over 1 year ago
- 1 comment
#46 - Scene file 'CharacterSelect.tscn' and 'Title.tscn' appears to be invalid/corrupt.
Issue -
State: closed - Opened by RepeatedKibbles over 1 year ago
- 4 comments
#45 - Godot 4 port
Pull Request -
State: closed - Opened by Renhoex over 1 year ago
#41 - [Godot 4] `.godot` directory does not need to be included in the repository.
Issue -
State: closed - Opened by Sslaxx almost 2 years ago
- 5 comments
#40 - Fix vertical bar/vertical pylon layer
Pull Request -
State: closed - Opened by DimensionWarped almost 2 years ago
#39 - Gd4 update pylon bar
Pull Request -
State: closed - Opened by DimensionWarped almost 2 years ago
- 1 comment
#37 - Graphical bug fixes
Pull Request -
State: closed - Opened by BlueStaggo almost 2 years ago
- 1 comment
#33 - Purpose of the `SonicWorldNextGD4Alpha` directory?
Issue -
State: closed - Opened by Sslaxx almost 2 years ago
- 1 comment
#30 - Waterfall enhancements
Pull Request -
State: closed - Opened by DimensionWarped almost 2 years ago
- 1 comment
#29 - Partner Memory changed to treat its array as a circular queue
Pull Request -
State: closed - Opened by DimensionWarped almost 2 years ago
#28 - Adding an animated waterfall tool
Pull Request -
State: closed - Opened by DimensionWarped almost 2 years ago
#26 - Update
Pull Request -
State: closed - Opened by RepeatedKibbles almost 2 years ago
- 2 comments
#25 - Player control stolen when backsliding down hills.
Issue -
State: closed - Opened by DimensionWarped about 2 years ago
- 8 comments
Labels: bug
#24 - Bouncing Mechanics are frequently off
Issue -
State: closed - Opened by DimensionWarped about 2 years ago
- 4 comments
Labels: bug
#23 - CNZ Barrel Take 2
Pull Request -
State: closed - Opened by DimensionWarped about 2 years ago
Labels: bug, enhancement
#22 - CNZ barrel + Redo of Hanger + Moving Things Statefully
Pull Request -
State: closed - Opened by DimensionWarped about 2 years ago
- 2 comments
#21 - Pushing on moving objects could probably use a little work
Issue -
State: closed - Opened by DimensionWarped about 2 years ago
- 1 comment
Labels: enhancement
#20 - Posting Base Zone Act 2
Pull Request -
State: closed - Opened by DimensionWarped about 2 years ago
#19 - Add simple level selector to character select screen
Pull Request -
State: closed - Opened by DimensionWarped about 2 years ago
#18 - TextDisplay.gd - Middle Aligned Text is off-center
Issue -
State: closed - Opened by DimensionWarped about 2 years ago
- 4 comments
Labels: bug
#17 - Fbz vertical pylon
Pull Request -
State: closed - Opened by DimensionWarped about 2 years ago
#16 - Ice Cap Zone trampoline
Pull Request -
State: closed - Opened by DimensionWarped about 2 years ago
#15 - Boss Template errors on call to BossBase.gd:_on_HitBox_area_exited(area) under certain conditions
Issue -
State: closed - Opened by DimensionWarped about 2 years ago
- 1 comment
Labels: bug
#13 - MHZ Style Swinging Vertical Bar
Pull Request -
State: closed - Opened by DimensionWarped about 2 years ago
#10 - Update
Pull Request -
State: closed - Opened by RepeatedKibbles about 2 years ago
- 1 comment
#9 - Hanging Bar mechanics (jump off, fall through)
Issue -
State: closed - Opened by DimensionWarped about 2 years ago
- 7 comments
Labels: bug
#8 - [Bug] While controller is plugged in, I can't crouch unless both the keyboard down and the controller down are held simultaneously.
Issue -
State: closed - Opened by DimensionWarped about 2 years ago
- 3 comments
#7 - It won't open
Issue -
State: closed - Opened by BurnBasher about 2 years ago
- 1 comment
#6 - [Bugs] Issues I've encountered up until now
Issue -
State: closed - Opened by Oplexitie about 2 years ago
- 5 comments
#5 - `.import` directory is present.
Issue -
State: closed - Opened by Sslaxx about 2 years ago
- 1 comment
#3 - Updating some repo-specific things
Pull Request -
State: closed - Opened by Techokami about 2 years ago
#1 - Godot 4 alpha sharb
Pull Request -
State: closed - Opened by Renhoex about 2 years ago