Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / szapp/gothicfreeaim issues and pull requests

#47 - Outsource accuracy function

Issue - State: closed - Opened by szapp about 8 years ago - 2 comments
Labels: critical, task, accuracy

#46 - Projectile gets stuck in air on close proximity shots

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, trivial, collectProjectiles

#46 - Projectile gets stuck in air on close proximity shots

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, trivial, collectProjectiles

#45 - Behavior of collectible projectiles on bounce-off

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, trivial, collectProjectiles

#45 - Behavior of collectible projectiles on bounce-off

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, trivial, collectProjectiles

#44 - Move focus and camera settings out of free aim check

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, trivial, settings

#44 - Move focus and camera settings out of free aim check

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, trivial, settings

#43 - Outsource draw force function

Issue - State: closed - Opened by szapp about 8 years ago - 3 comments
Labels: enhancement, critical, drawForce

#43 - Outsource draw force function

Issue - State: closed - Opened by szapp about 8 years ago - 3 comments
Labels: enhancement, critical, drawForce

#42 - Balance drop-off threshold

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, trivial, drawForce

#42 - Balance drop-off threshold

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, trivial, drawForce

#41 - Revise mouse y-movement

Issue - State: closed - Opened by szapp about 8 years ago - 2 comments
Labels: enhancement, mouse, trivial

#41 - Revise mouse y-movement

Issue - State: closed - Opened by szapp about 8 years ago - 2 comments
Labels: enhancement, mouse, trivial

#40 - Move collectible projectiles

Issue - State: closed - Opened by szapp about 8 years ago - 2 comments
Labels: bug, blocker, collectProjectiles

#40 - Move collectible projectiles

Issue - State: closed - Opened by szapp about 8 years ago - 2 comments
Labels: bug, blocker, collectProjectiles

#39 - Are variables for settings better than constants

Issue - State: closed - Opened by szapp about 8 years ago - 2 comments
Labels: trivial, proposal, settings

#39 - Are variables for settings better than constants

Issue - State: closed - Opened by szapp about 8 years ago - 2 comments
Labels: trivial, proposal, settings

#38 - Alternative hit chance

Issue - State: closed - Opened by szapp about 8 years ago - 3 comments
Labels: blocker, proposal, accuracy

#38 - Alternative hit chance

Issue - State: closed - Opened by szapp about 8 years ago - 3 comments
Labels: blocker, proposal, accuracy

#37 - Headshot detection

Issue - State: closed - Opened by szapp about 8 years ago - 2 comments
Labels: proposal, minor, headshot

#36 - Update camera settings on free aim setting

Issue - State: closed - Opened by szapp about 8 years ago - 2 comments
Labels: enhancement, blocker, camera

#36 - Update camera settings on free aim setting

Issue - State: closed - Opened by szapp about 8 years ago - 2 comments
Labels: enhancement, blocker, camera

#35 - With aligned camera the arrow trail is not visible

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, major, camera

#35 - With aligned camera the arrow trail is not visible

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, major, camera

#34 - Make sure rigidBody pointer is sound on session loading.

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: trivial, task, drawForce

#34 - Make sure rigidBody pointer is sound on session loading.

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: trivial, task, drawForce

#33 - Ensure classes are the same in gothic 1

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: minor, task, code

#33 - Ensure classes are the same in gothic 1

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: minor, task, code

#32 - With drop-off the aiming is inaccurate

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, critical, drawForce

#32 - With drop-off the aiming is inaccurate

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, critical, drawForce

#31 - Implement steady aim

Issue - State: closed - Opened by szapp about 8 years ago - 2 comments
Labels: proposal, major, steadyAim

#31 - Implement steady aim

Issue - State: closed - Opened by szapp about 8 years ago - 2 comments
Labels: proposal, major, steadyAim

#30 - Find internal frame lock

Issue - State: closed - Opened by szapp over 8 years ago - 2 comments
Labels: enhancement, mouse, major

#30 - Find internal frame lock

Issue - State: closed - Opened by szapp over 8 years ago - 2 comments
Labels: enhancement, mouse, major

#29 - Implement trajectory drop-off

Issue - State: closed - Opened by szapp over 8 years ago - 1 comment
Labels: minor, task, drawForce

#29 - Implement trajectory drop-off

Issue - State: closed - Opened by szapp over 8 years ago - 1 comment
Labels: minor, task, drawForce

#28 - Focus trace ray gets stuck on invisible vobs/bboxes

Issue - State: closed - Opened by szapp over 8 years ago - 4 comments
Labels: bug, focus, major

#28 - Focus trace ray gets stuck on invisible vobs/bboxes

Issue - State: closed - Opened by szapp over 8 years ago - 4 comments
Labels: bug, focus, major

#27 - Enable two shoulder views

Issue - State: closed - Opened by szapp over 8 years ago - 1 comment
Labels: enhancement, trivial, camera

#27 - Enable two shoulder views

Issue - State: closed - Opened by szapp over 8 years ago - 1 comment
Labels: enhancement, trivial, camera

#26 - Implement options frame work

Issue - State: closed - Opened by szapp over 8 years ago - 2 comments
Labels: trivial, proposal, settings

#26 - Implement options frame work

Issue - State: closed - Opened by szapp over 8 years ago - 2 comments
Labels: trivial, proposal, settings

#25 - Update trace ray start vector

Issue - State: closed - Opened by szapp over 8 years ago - 6 comments
Labels: enhancement, major, camera

#25 - Update trace ray start vector

Issue - State: closed - Opened by szapp over 8 years ago - 6 comments
Labels: enhancement, major, camera

#24 - Adjust aiming aesthetics

Issue - State: closed - Opened by szapp over 8 years ago - 1 comment
Labels: enhancement, trivial, reticle

#24 - Adjust aiming aesthetics

Issue - State: closed - Opened by szapp over 8 years ago - 1 comment
Labels: enhancement, trivial, reticle

#23 - Implement dynamic crosshair modifications

Issue - State: closed - Opened by szapp over 8 years ago - 3 comments
Labels: trivial, proposal, reticle

#23 - Implement dynamic crosshair modifications

Issue - State: closed - Opened by szapp over 8 years ago - 3 comments
Labels: trivial, proposal, reticle

#22 - Arrow goes in random directions

Issue - State: closed - Opened by szapp over 8 years ago - 2 comments
Labels: bug, blocker, targeting

#22 - Arrow goes in random directions

Issue - State: closed - Opened by szapp over 8 years ago - 2 comments
Labels: bug, blocker, targeting

#21 - Clean up hooks

Issue - State: closed - Opened by szapp over 8 years ago - 2 comments
Labels: enhancement, trivial, code

#21 - Clean up hooks

Issue - State: closed - Opened by szapp over 8 years ago - 2 comments
Labels: enhancement, trivial, code

#20 - Allow turning while/after shooting

Issue - State: closed - Opened by szapp over 8 years ago - 1 comment
Labels: bug, mouse, major

#19 - Fix recyclable calls after new game

Issue - State: closed - Opened by szapp over 8 years ago
Labels: bug, mouse, critical

#18 - Make sure mouse control is enabled

Issue - State: closed - Opened by szapp over 8 years ago - 1 comment
Labels: mouse, task, major

#17 - Implement draw force

Issue - State: closed - Opened by szapp over 8 years ago - 1 comment
Labels: trivial, proposal, drawForce

#16 - Update rotation before getting aim position

Issue - State: closed - Opened by szapp over 8 years ago - 1 comment
Labels: bug, blocker, mouse

#15 - Improve mouse handling

Issue - State: closed - Opened by szapp over 8 years ago - 2 comments
Labels: enhancement, mouse, minor

#14 - Camera shift

Issue - State: closed - Opened by szapp over 8 years ago - 1 comment
Labels: bug, blocker, camera

#13 - Old attempts at strafing

Issue - State: closed - Opened by szapp over 8 years ago - 6 comments
Labels: critical, task, strafing

#12 - Show focus information (healthbar and name)

Issue - State: closed - Opened by szapp over 8 years ago - 4 comments
Labels: critical, task, focus

#11 - Create new crosshair

Issue - State: closed - Opened by szapp over 8 years ago - 1 comment
Labels: enhancement, minor, reticle

#10 - Implement rotation and free shooting

Issue - State: closed - Opened by szapp over 8 years ago - 10 comments
Labels: blocker, spellMode, task

#9 - Check mouse sensitivity

Issue - State: closed - Opened by szapp over 8 years ago - 2 comments
Labels: enhancement, mouse, major

#8 - Document oCVisualFX

Issue - State: closed - Opened by szapp over 8 years ago
Labels: spellMode, proposal, major

#7 - Document oCSpell

Issue - State: closed - Opened by szapp over 8 years ago
Labels: spellMode, proposal, major

#6 - Properly clear the focus vob

Issue - State: closed - Opened by szapp over 8 years ago - 1 comment
Labels: enhancement, critical, focus

#5 - Add FX scripts to repo

Issue - State: closed - Opened by szapp over 8 years ago - 1 comment
Labels: spl_blink, minor, task

#4 - Specify spell ID in spell active check

Issue - State: closed - Opened by szapp over 8 years ago - 1 comment
Labels: bug, spl_blink, critical

#3 - Remove first spell level

Issue - State: closed - Opened by szapp over 8 years ago - 1 comment
Labels: trivial, spl_blink, proposal

#2 - Set aim vob as focus vob

Issue - State: closed - Opened by szapp over 8 years ago - 4 comments
Labels: bug, blocker, spellMode

#1 - Implement mouse movement lock

Issue - State: closed - Opened by szapp over 8 years ago - 8 comments
Labels: bug, blocker, mouse