Ecosyste.ms: Issues

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GitHub / szapp/gothicfreeaim issues and pull requests

#100 - Trace ray ignores first intersection

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, spl_blink, major

#100 - Trace ray ignores first intersection

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, spl_blink, major

#99 - Prevent collision with triggers

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, minor, code

#99 - Prevent collision with triggers

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, minor, code

#98 - Print shot information to zSpy

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: trivial, proposal, code

#98 - Print shot information to zSpy

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: trivial, proposal, code

#97 - Remove manual collision check

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, critical, accuracy

#97 - Remove manual collision check

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, critical, accuracy

#96 - Offer texture name to wld collision detection

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: proposal, major, collectProjectiles

#96 - Offer texture name to wld collision detection

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: proposal, major, collectProjectiles

#95 - Add mana invested to reticle customization

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: spellMode, proposal, critical

#94 - Crash on level change

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, blocker, code

#94 - Crash on level change

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, blocker, code

#93 - Reticle cycle variable

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: trivial, proposal, reticle

#93 - Reticle cycle variable

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: trivial, proposal, reticle

#92 - Confirm aiming conditions for all spells

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: spellMode, task, major

#91 - Find better aim vob settings

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, spellMode, critical

#91 - Find better aim vob settings

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, spellMode, critical

#90 - New camera mode for spells

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: enhancement, spellMode, major

#90 - New camera mode for spells

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: enhancement, spellMode, major

#89 - Turn collision behavior of projectiles into hook

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, trivial, collectProjectiles

#88 - Disable auto turning for spells

Issue - State: closed - Opened by szapp about 8 years ago - 4 comments
Labels: bug, spellMode, critical

#88 - Disable auto turning for spells

Issue - State: closed - Opened by szapp about 8 years ago - 4 comments
Labels: bug, spellMode, critical

#87 - Add separate settings for ranged and spells

Issue - State: closed - Opened by szapp about 8 years ago
Labels: proposal, minor, settings

#87 - Add separate settings for ranged and spells

Issue - State: closed - Opened by szapp about 8 years ago
Labels: proposal, minor, settings

#86 - More examples in reticle customization

Issue - State: closed - Opened by szapp about 8 years ago - 7 comments
Labels: enhancement, minor, reticle

#86 - More examples in reticle customization

Issue - State: closed - Opened by szapp about 8 years ago - 7 comments
Labels: enhancement, minor, reticle

#85 - Bow reload sound

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: trivial, proposal, drawForce

#85 - Bow reload sound

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: trivial, proposal, drawForce

#84 - Scale damage by draw force

Issue - State: closed - Opened by szapp about 8 years ago - 3 comments
Labels: trivial, proposal, drawForce

#83 - Customization for accuracy

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: spellMode, proposal, minor

#83 - Customization for accuracy

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: spellMode, proposal, minor

#82 - Customization for reticle

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: spellMode, minor, task

#82 - Customization for reticle

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: spellMode, minor, task

#81 - Conditions for spells

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: spellMode, minor, task

#81 - Conditions for spells

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: spellMode, minor, task

#80 - Add reticle for spells

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: spellMode, task, major

#80 - Add reticle for spells

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: spellMode, task, major

#79 - Update focus collection for spells

Issue - State: closed - Opened by szapp about 8 years ago - 4 comments
Labels: spellMode, critical, task

#79 - Update focus collection for spells

Issue - State: closed - Opened by szapp about 8 years ago - 4 comments
Labels: spellMode, critical, task

#78 - Check reticle size with different resolutions

Issue - State: closed - Opened by szapp about 8 years ago - 2 comments
Labels: trivial, task, reticle

#78 - Check reticle size with different resolutions

Issue - State: closed - Opened by szapp about 8 years ago - 2 comments
Labels: trivial, task, reticle

#77 - Wolf at Xardas not focussed

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, focus, major

#77 - Wolf at Xardas not focussed

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, focus, major

#76 - Unexpected crash after repeated reloading

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, critical, code

#75 - Differentiate between free aim and collect projectiles

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, major, code

#75 - Differentiate between free aim and collect projectiles

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, major, code

#74 - Check if player or npc

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: task, major, code

#74 - Check if player or npc

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: task, major, code

#73 - Add shooter and correct weapon for projectile instance

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, critical, collectProjectiles

#73 - Add shooter and correct weapon for projectile instance

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, critical, collectProjectiles

#72 - Add license

Issue - State: closed - Opened by szapp about 8 years ago - 3 comments
Labels: minor, task, code

#71 - Remove hit reg tweak

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, critical, accuracy

#71 - Remove hit reg tweak

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, critical, accuracy

#70 - Projectile behavior dependent on material

Issue - State: closed - Opened by szapp about 8 years ago - 3 comments
Labels: enhancement, critical, collectProjectiles

#70 - Projectile behavior dependent on material

Issue - State: closed - Opened by szapp about 8 years ago - 3 comments
Labels: enhancement, critical, collectProjectiles

#69 - Destroy chance in projectile impact

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: enhancement, trivial, collectProjectiles

#69 - Destroy chance in projectile impact

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: enhancement, trivial, collectProjectiles

#68 - Ensure weapon is valid

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: enhancement, major, code

#68 - Ensure weapon is valid

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: enhancement, major, code

#67 - Offer/expect damage as integer

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: enhancement, major, headshot

#66 - Improve reticle customization

Issue - State: closed - Opened by szapp about 8 years ago - 2 comments
Labels: enhancement, blocker, reticle

#66 - Improve reticle customization

Issue - State: closed - Opened by szapp about 8 years ago - 2 comments
Labels: enhancement, blocker, reticle

#65 - Revise getting projectile direction

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, trivial, headshot

#65 - Revise getting projectile direction

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, trivial, headshot

#64 - Hit registration

Issue - State: closed - Opened by szapp about 8 years ago - 4 comments
Labels: bug, blocker, accuracy

#64 - Hit registration

Issue - State: closed - Opened by szapp about 8 years ago - 4 comments
Labels: bug, blocker, accuracy

#63 - Illegal reference to an npc

Issue - State: closed - Opened by szapp about 8 years ago - 6 comments
Labels: bug, major, code

#63 - Illegal reference to an npc

Issue - State: closed - Opened by szapp about 8 years ago - 6 comments
Labels: bug, major, code

#62 - Outsource console commands

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: blocker, task, code

#62 - Outsource console commands

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: blocker, task, code

#61 - Outsource collectible projectile instance

Issue - State: closed - Opened by szapp about 8 years ago - 3 comments
Labels: enhancement, minor, collectProjectiles

#61 - Outsource collectible projectile instance

Issue - State: closed - Opened by szapp about 8 years ago - 3 comments
Labels: enhancement, minor, collectProjectiles

#60 - Improve console command

Issue - State: closed - Opened by szapp about 8 years ago - 2 comments
Labels: enhancement, major, headshot

#60 - Improve console command

Issue - State: closed - Opened by szapp about 8 years ago - 2 comments
Labels: enhancement, major, headshot

#59 - NPC hitchance

Issue - State: closed - Opened by szapp about 8 years ago - 6 comments
Labels: bug, major, accuracy

#59 - NPC hitchance

Issue - State: closed - Opened by szapp about 8 years ago - 6 comments
Labels: bug, major, accuracy

#58 - Distance model to camera

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: enhancement, trivial, focus

#58 - Distance model to camera

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: enhancement, trivial, focus

#57 - Add visuals for debugging weakspot

Issue - State: closed - Opened by szapp about 8 years ago - 7 comments
Labels: enhancement, critical, headshot

#57 - Add visuals for debugging weakspot

Issue - State: closed - Opened by szapp about 8 years ago - 7 comments
Labels: enhancement, critical, headshot

#56 - Outsource weak spot node selection

Issue - State: closed - Opened by szapp about 8 years ago - 3 comments
Labels: enhancement, critical, headshot

#56 - Outsource weak spot node selection

Issue - State: closed - Opened by szapp about 8 years ago - 3 comments
Labels: enhancement, critical, headshot

#55 - Improve head node retrieval

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: enhancement, major, headshot

#55 - Improve head node retrieval

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: enhancement, major, headshot

#54 - Disable hit ani while aiming

Issue - State: closed - Opened by szapp about 8 years ago - 2 comments
Labels: bug, trivial, code

#54 - Disable hit ani while aiming

Issue - State: closed - Opened by szapp about 8 years ago - 2 comments
Labels: bug, trivial, code

#53 - Draw time is different for reload and first shot

Issue - State: closed - Opened by szapp about 8 years ago - 11 comments
Labels: bug, blocker, drawForce

#53 - Draw time is different for reload and first shot

Issue - State: closed - Opened by szapp about 8 years ago - 11 comments
Labels: bug, blocker, drawForce

#52 - Head bbox is not representative

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, blocker, headshot

#52 - Head bbox is not representative

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: bug, blocker, headshot

#51 - Strafing animations

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: enhancement, trivial, strafing

#51 - Strafing animations

Issue - State: closed - Opened by szapp about 8 years ago - 1 comment
Labels: enhancement, trivial, strafing

#50 - Scattering angles are calculated incorrectly

Issue - State: closed - Opened by szapp about 8 years ago - 5 comments
Labels: bug, blocker, accuracy

#50 - Scattering angles are calculated incorrectly

Issue - State: closed - Opened by szapp about 8 years ago - 5 comments
Labels: bug, blocker, accuracy

#49 - Draw force animations

Issue - State: closed - Opened by szapp about 8 years ago - 4 comments
Labels: enhancement, minor, drawForce

#49 - Draw force animations

Issue - State: closed - Opened by szapp about 8 years ago - 4 comments
Labels: enhancement, minor, drawForce

#48 - Circular scattering pattern

Issue - State: closed - Opened by szapp about 8 years ago - 2 comments
Labels: bug, critical, accuracy

#48 - Circular scattering pattern

Issue - State: closed - Opened by szapp about 8 years ago - 2 comments
Labels: bug, critical, accuracy

#47 - Outsource accuracy function

Issue - State: closed - Opened by szapp about 8 years ago - 2 comments
Labels: critical, task, accuracy