Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / sy1ntexx/egui-d3d11 issues and pull requests

#12 - Updated example to use shroud

Pull Request - State: open - Opened by Alleexxi over 1 year ago

#11 - fix: panic when shaders or index buffer was `None`

Pull Request - State: open - Opened by janis-bhm over 1 year ago - 1 comment

#10 - Error creating vertex shaders in `example_wnd`

Issue - State: open - Opened by rairou over 1 year ago

#9 - make key repeat detection arch-independent

Pull Request - State: open - Opened by unknowntrojan over 1 year ago - 1 comment

#8 - Fix gamma correction

Pull Request - State: closed - Opened by unknowntrojan over 1 year ago

#7 - Update for newest egui & windows-rs

Pull Request - State: closed - Opened by unknowntrojan over 1 year ago - 1 comment

#6 - Convert keys correctly on egui 0.20

Pull Request - State: closed - Opened by Kasuromi almost 2 years ago

#5 - Bump egui to 0.20

Pull Request - State: closed - Opened by Kasuromi almost 2 years ago

#4 - Helop

Issue - State: closed - Opened by Alleexxi about 2 years ago - 4 comments

#3 - Game crashes after hk_present function call (in example)

Issue - State: closed - Opened by PepejHa4ker over 2 years ago

#2 - Crashes in resolutions above 1080p

Issue - State: closed - Opened by hntd187 over 2 years ago - 6 comments

#1 - How to compile to x86 for CSGO?

Issue - State: closed - Opened by L1ghtingBolt over 2 years ago - 2 comments