Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / sy1ntexx/egui-d3d11 issues and pull requests
#12 - Updated example to use shroud
Pull Request -
State: open - Opened by Alleexxi almost 2 years ago
#11 - fix: panic when shaders or index buffer was `None`
Pull Request -
State: open - Opened by janis-bhm almost 2 years ago
- 1 comment
#10 - Error creating vertex shaders in `example_wnd`
Issue -
State: open - Opened by rairou almost 2 years ago
#9 - make key repeat detection arch-independent
Pull Request -
State: open - Opened by unknowntrojan almost 2 years ago
- 1 comment
#8 - Fix gamma correction
Pull Request -
State: closed - Opened by unknowntrojan almost 2 years ago
#7 - Update for newest egui & windows-rs
Pull Request -
State: closed - Opened by unknowntrojan almost 2 years ago
- 1 comment
#6 - Convert keys correctly on egui 0.20
Pull Request -
State: closed - Opened by Kasuromi about 2 years ago
#5 - Bump egui to 0.20
Pull Request -
State: closed - Opened by Kasuromi about 2 years ago
#4 - Helop
Issue -
State: closed - Opened by Alleexxi over 2 years ago
- 4 comments
#3 - Game crashes after hk_present function call (in example)
Issue -
State: closed - Opened by PepejHa4ker over 2 years ago
#2 - Crashes in resolutions above 1080p
Issue -
State: closed - Opened by hntd187 almost 3 years ago
- 6 comments
#1 - How to compile to x86 for CSGO?
Issue -
State: closed - Opened by L1ghtingBolt almost 3 years ago
- 2 comments