Ecosyste.ms: Issues

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GitHub / swedz/extended-industrialization issues and pull requests

#90 - (Enhancement) The Electric Brewery should be compatible with Modded Potion Recipes.

Issue - State: closed - Opened by ArtpokeBr about 1 month ago - 2 comments
Labels: ​​Bug

#89 - Allow right-clicking toggleable items in the inventory to toggle them

Pull Request - State: closed - Opened by Swedz about 2 months ago
Labels: ​Feature, Planned

#88 - Make keybinds unbound by default

Pull Request - State: closed - Opened by Swedz about 2 months ago
Labels: ​Feature, Planned

#87 - Add step boost ability to Nano boots

Pull Request - State: closed - Opened by Swedz about 2 months ago
Labels: ​Feature, Planned

#86 - Config option for whether batching machines have increased upgrade effectiveness

Issue - State: open - Opened by James103 about 2 months ago
Labels: ​Feature, Maybe

#85 - Machine Config Card doesn't copy auto extract setting

Issue - State: closed - Opened by Swedz about 2 months ago - 1 comment
Labels: ​​Bug

#84 - this nbt copy block place finish multiblock crash ticking block

Issue - State: closed - Opened by Kazuhiko-Gushiken about 2 months ago
Labels: ​​Bug

#83 - Fix #78: Can't use recipe viewer to lock slots to a recipe in Processing Array

Pull Request - State: open - Opened by Swedz about 2 months ago - 1 comment
Labels: ​​Bug

#82 - Fix #81: Steam Chainsaw crashes game when water component doesn't exist

Pull Request - State: closed - Opened by Swedz about 2 months ago
Labels: ​​Bug

#81 - Steam Chainsaw causes client crash loop when cutting large trees on 1.21.1

Issue - State: closed - Opened by rruy-dev about 2 months ago - 2 comments

#80 - Fix #79: Zero-nutrition foods generate invalid recipes

Pull Request - State: closed - Opened by Swedz about 2 months ago
Labels: ​​Bug

#79 - Zero-nutrition foods generate weird canning machine recipes

Issue - State: closed - Opened by James103 about 2 months ago

#78 - Can't use EMI to lock slots to a recipe in (Multi) Processing Arrays

Issue - State: open - Opened by James103 about 2 months ago - 2 comments
Labels: ​​Bug

#77 - Fix #76: Use random ticking instead of bonemeal for Farmer fertilizer

Pull Request - State: closed - Opened by Swedz about 2 months ago
Labels: ​Feature, Planned

#76 - Make Farmer fertilizer use random ticking

Issue - State: closed - Opened by Swedz about 2 months ago
Labels: ​Feature, Planned

#75 - Nerf machine chainer recipe

Pull Request - State: closed - Opened by Swedz about 2 months ago
Labels: ​Feature, Planned

#74 - Support overdrive module in machine config card

Pull Request - State: closed - Opened by Swedz about 2 months ago
Labels: ​Feature, Planned

#73 - Support Kelp in the Farmer

Pull Request - State: closed - Opened by Swedz about 2 months ago
Labels: ​Feature, Planned

#72 - Fix #70: Crash with not copied item stacks being saved in Machine Config Card

Pull Request - State: closed - Opened by Swedz about 2 months ago
Labels: ​​Bug

#71 - Fix #58: Redstone spams "prevented rebuilding links more than once in the same tick"

Pull Request - State: closed - Opened by Swedz about 2 months ago
Labels: ​​Bug

#70 - Server crash due to incorrect itemstack states stored in a Machine Config Card

Issue - State: closed - Opened by James103 about 2 months ago - 5 comments
Labels: ​​Bug

#69 - Fix #60: Add farmer voidable tag to Roots Classic berries

Pull Request - State: closed - Opened by Swedz about 2 months ago
Labels: ​​Bug

#68 - Fix #61: Exception loading blockstates for fluids

Pull Request - State: closed - Opened by Swedz about 2 months ago
Labels: ​​Bug

#67 - Fix #62: Steam Chainsaw does not consume water

Pull Request - State: closed - Opened by Swedz about 2 months ago
Labels: ​​Bug

#66 - Follow changes in MI's API

Pull Request - State: closed - Opened by Swedz about 2 months ago
Labels: ​Feature, Planned

#65 - Port to fabric

Issue - State: closed - Opened by MattMsh 2 months ago - 1 comment

#64 - Mystical Agriculture Compatibility with Farmer

Pull Request - State: closed - Opened by Combatcat420 2 months ago - 12 comments
Labels: ​Feature, Planned

#63 - Steam/Electric Farmer does not detect tree growth from Oh The Biomes We've Gone

Issue - State: open - Opened by James103 2 months ago - 2 comments
Labels: ​​Bug

#62 - Steam Chainsaw does not consume water

Issue - State: closed - Opened by James103 3 months ago - 3 comments
Labels: ​​Bug

#61 - Exception loading blockstate definition

Issue - State: closed - Opened by bookerthegeek 3 months ago - 2 comments
Labels: ​​Bug

#60 - Steam farmer issue

Issue - State: closed - Opened by ImMorphi 3 months ago
Labels: ​​Bug

#58 - Redstone spams "prevented rebuilding links more than once in the same tick"

Issue - State: closed - Opened by Swedz 4 months ago
Labels: ​​Bug

#57 - [Suggestion] More Large Multiblocks

Issue - State: closed - Opened by Desempregago 4 months ago - 2 comments
Labels: ​Feature, Rejected

#56 - Farmer doesn't plant or havest Kelp

Issue - State: closed - Opened by ZygZagGaming 4 months ago - 1 comment
Labels: ​Feature, Planned

#55 - changing "casing" to "hull" to make it more clear on the item needed

Pull Request - State: closed - Opened by Kazuhiko-Gushiken 4 months ago - 2 comments
Labels: ​Feature, Planned

#55 - changing "casing" to "hull" to make it more clear on the item needed

Pull Request - State: closed - Opened by Kazuhiko-Gushiken 4 months ago - 2 comments
Labels: ​Feature, Planned

#54 - Mystical Agriculture crops not functioning with Extended Industrialization Farmer

Issue - State: closed - Opened by yepbeeble 4 months ago - 1 comment
Labels: ​​Bug

#53 - Use new parser API stuff from Tesseract

Pull Request - State: closed - Opened by Swedz 4 months ago
Labels: ​Feature, Planned

#52 - Add Tesla Tower

Pull Request - State: open - Opened by Swedz 5 months ago
Labels: ​Feature, Planned

#51 - Allow vertical orientations for the Machine Chainer

Pull Request - State: closed - Opened by Swedz 5 months ago
Labels: ​Feature, Planned

#50 - Add runtime datagen similar to MI

Issue - State: open - Opened by Swedz 5 months ago
Labels: ​Feature, Maybe

#49 - Add translations for item tags

Pull Request - State: closed - Opened by Swedz 5 months ago
Labels: ​​Bug

#48 - Fix Curios version range for Adorn's curios continuation

Pull Request - State: closed - Opened by Swedz 5 months ago
Labels: ​​Bug

#47 - Fix nano suit always trying to use energy when enabled instead of just when it has energy

Pull Request - State: closed - Opened by Swedz 5 months ago
Labels: ​​Bug

#46 - Add Quantum upgrade for Nano Suit

Pull Request - State: open - Opened by Swedz 5 months ago
Labels: ​Feature, Planned

#45 - Fix #44: Curios version range is invalid for curios compat layer

Pull Request - State: closed - Opened by Swedz 5 months ago
Labels: ​​Bug

#44 - Does Not Support Accessories and the Curios Compat Layer

Issue - State: closed - Opened by Xaeive 5 months ago - 2 comments
Labels: ​​Bug

#43 - Update tesseract to use proxy refactor

Pull Request - State: closed - Opened by Swedz 5 months ago
Labels: ​Feature, Planned

#42 - Fix #40: Texture and energy capacity doesn't change on Electric Brewery with hulls

Pull Request - State: closed - Opened by Swedz 5 months ago
Labels: ​​Bug

#41 - Curios support for Wireless Charging Station

Pull Request - State: closed - Opened by Swedz 5 months ago
Labels: ​Feature, Planned

#40 - Texture and energy capacity doesn't change on Electric Brewery with hulls

Issue - State: closed - Opened by Swedz 5 months ago
Labels: ​​Bug

#39 - Add Nano Leggings speed ability

Pull Request - State: closed - Opened by Swedz 5 months ago - 1 comment
Labels: ​Feature, Planned

#38 - Speed ability on Nano Leggings

Issue - State: closed - Opened by Swedz 5 months ago
Labels: ​Feature, Planned

#37 - Quantum Nano Armor Tier

Issue - State: closed - Opened by Swedz 5 months ago
Labels: ​Feature, Maybe

#36 - Allow energy extraction from Machine Chainer & fix rebuilding when failure is fixed

Pull Request - State: closed - Opened by Swedz 5 months ago
Labels: ​Feature, Planned

#35 - Add tooltips to Wireless Charging Stations

Pull Request - State: closed - Opened by Swedz 5 months ago
Labels: ​Feature, Planned

#34 - Accessories & off hand support for Wireless Charging Station

Pull Request - State: closed - Opened by Swedz 5 months ago
Labels: ​Feature, Planned

#33 - Allow Redstone Control Module to be used in Machine Chainer

Pull Request - State: closed - Opened by Swedz 5 months ago
Labels: ​Feature, Planned

#32 - Auto extract for Machine Chainer

Pull Request - State: closed - Opened by Swedz 5 months ago
Labels: ​Feature, Planned

#31 - Energy extraction for Machine Chainer

Issue - State: closed - Opened by Swedz 5 months ago
Labels: ​Feature, Planned

#30 - Redstone control module for Machine Chainer

Issue - State: closed - Opened by Swedz 5 months ago
Labels: ​Feature, Planned

#29 - Update electric machines to allow for overdrive module

Pull Request - State: closed - Opened by Swedz 5 months ago
Labels: ​​Bug

#28 - Allow machine chainer to link to tagged blocks (such as barrels)

Pull Request - State: closed - Opened by Swedz 5 months ago
Labels: ​Feature, Planned

#27 - Update electric machines to allow for overdrive upgrade

Issue - State: closed - Opened by Swedz 5 months ago
Labels: ​​Bug

#26 - Auto extract for Machine Chainer

Issue - State: closed - Opened by Swedz 5 months ago - 2 comments
Labels: ​Feature, Planned

#25 - Curios support in the Wireless Charging Station

Issue - State: closed - Opened by Swedz 5 months ago
Labels: ​Feature, Planned

#24 - Use New Tesseract Behavior API

Pull Request - State: closed - Opened by Swedz 5 months ago
Labels: ​Feature, Planned

#23 - Add Item Buffer

Pull Request - State: closed - Opened by Swedz 5 months ago
Labels: ​Feature, Rejected

#22 - Add Large Configurable Chest

Pull Request - State: closed - Opened by Swedz 5 months ago
Labels: ​Feature, Planned

#21 - Use in game key conflict context for keybinds

Pull Request - State: closed - Opened by Swedz 5 months ago
Labels: ​​Bug

#20 - Log version in the terminal when running gradle tasks

Pull Request - State: closed - Opened by Swedz 5 months ago
Labels: ​Feature, Planned

#19 - Swap to new Tesseract packet API

Pull Request - State: closed - Opened by Swedz 5 months ago
Labels: ​Feature, Planned

#17 - Suggestion for Extruder/Solidifier

Issue - State: closed - Opened by PhoReaper 5 months ago - 1 comment
Labels: ​Feature, Planned

#16 - Granite Dust missing Tags

Issue - State: closed - Opened by TheBedrockMaster 6 months ago - 1 comment
Labels: ​Feature, Planned

#15 - Chained chainers with fast input causes horrendous performance

Issue - State: closed - Opened by WhitePhant0m 6 months ago - 2 comments
Labels: ​​Bug

#14 - Extended Industrialization seems to crash the game upon entering world creation screen

Issue - State: closed - Opened by Hach1221 6 months ago - 4 comments
Labels: ​​Bug

#13 - Can't lock slots with recipe from EMI

Issue - State: closed - Opened by WhitePhant0m 6 months ago - 2 comments
Labels: ​​Bug

#12 - More functionality for Machine Config Card

Issue - State: closed - Opened by WhitePhant0m 6 months ago - 1 comment
Labels: ​Feature, Planned

#11 - Output hatches not unlocking when changing recipes in Large Macerator

Issue - State: closed - Opened by LEUAAL 6 months ago
Labels: ​​Bug

#10 - [1.21] Farmer multiblock doesn't plant saplings

Issue - State: closed - Opened by WhitePhant0m 6 months ago
Labels: ​​Bug

#9 - Processing Array won't accept glass

Issue - State: closed - Opened by MuteTiefling 6 months ago - 3 comments
Labels: ​​Bug

#8 - Default potion brewery cost if no entry in the datamap exists

Issue - State: closed - Opened by Swedz 6 months ago - 1 comment
Labels: ​Feature, Planned

#7 - Machine Chainer is duped on placement

Issue - State: closed - Opened by MuteTiefling 6 months ago
Labels: ​​Bug

#6 - Farmer Crash

Issue - State: closed - Opened by MuteTiefling 6 months ago
Labels: ​​Bug

#5 - Tool Enchantment Tags

Issue - State: closed - Opened by Swedz 7 months ago
Labels: ​​Bug

#4 - Brewery Inheritance for Uses

Issue - State: closed - Opened by iosru 7 months ago - 3 comments
Labels: ​Feature, Planned

#3 - Large Electric Macerator Texture

Issue - State: closed - Opened by iosru 7 months ago - 1 comment
Labels: ​Feature, Rejected

#2 - Electric Farmer Texture

Issue - State: closed - Opened by iosru 7 months ago - 1 comment
Labels: ​Feature, Rejected