Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / superunitybuild/buildtool issues and pull requests
#152 - Preprocessor directives forced to be upper case
Issue -
State: open - Opened by ValentinChareyre 3 months ago
- 1 comment
#151 - Android build always has Texture Compression set to PVRTC
Issue -
State: open - Opened by DmiShib 3 months ago
- 2 comments
Labels: bug
#146 - Omitting scripting backend from editor window drawing and build folders
Issue -
State: closed - Opened by nickfourtimes 3 months ago
#145 - Unity windows not closing until the very end
Issue -
State: closed - Opened by tvogt 4 months ago
- 1 comment
Labels: stale
#144 - SanitizeDefine fix for different cultures.
Pull Request -
State: closed - Opened by hilminamli 5 months ago
- 3 comments
#143 - Fix useAPKExpansionFiles obsolete problem
Pull Request -
State: closed - Opened by Brian-Jiang 5 months ago
- 1 comment
#142 - If first element of build path is an empty string, builds fail with unhelpful error messages
Issue -
State: open - Opened by a-morphous 5 months ago
Labels: enhancement
#141 - Add buildCounter in BuildConstants
Pull Request -
State: closed - Opened by magicjar 6 months ago
- 1 comment
Labels: enhancement
#140 - Junk (maybe) or uncompressed textures inside the build?
Issue -
State: closed - Opened by magicjar 6 months ago
- 1 comment
#139 - Having trouble with custom BuildPlatforms with custom properties
Issue -
State: open - Opened by 3ternal 6 months ago
- 1 comment
Labels: enhancement
#138 - auto generate version not working
Issue -
State: closed - Opened by tinkerbell1268 6 months ago
- 1 comment
Labels: duplicate
#137 - add version in product name
Issue -
State: closed - Opened by tinkerbell1268 6 months ago
Labels: stale
#136 - SuperUnityBuildSettings file gets created from scratch at every editor refresh
Issue -
State: closed - Opened by DanjelRicci 7 months ago
- 1 comment
#135 - Build Version Template Token Issues
Issue -
State: closed - Opened by cebbinger 10 months ago
- 1 comment
Labels: bug
#134 - Version not sync with projet from command line
Issue -
State: open - Opened by Fafou 12 months ago
Labels: enhancement
#133 - config SO is borked (can't copy, doesn't remember data)
Issue -
State: closed - Opened by tvogt about 1 year ago
- 5 comments
Labels: bug
#132 - Dedicated Server Build Support for Linux and Windows
Pull Request -
State: closed - Opened by firdiar-mita about 1 year ago
- 2 comments
Labels: enhancement
#131 - Append External Modifictions To Player doesn't work in iOS builds
Issue -
State: closed - Opened by MaroLFC about 1 year ago
Labels: stale
#130 - Can't assign Build Settings in 7.0.0
Issue -
State: closed - Opened by 3ternal about 1 year ago
- 1 comment
#129 - Generate Build Constants Button
Pull Request -
State: open - Opened by RobProductions about 1 year ago
Labels: enhancement
#128 - Making builds doesn't update Build Settings scene list, possibly causing crashes in builds with some other assets
Issue -
State: closed - Opened by Auroriax about 1 year ago
- 3 comments
Labels: stale
#127 - Errors when importing in a clean project
Issue -
State: closed - Opened by Sterling-Malory-Archer about 1 year ago
- 2 comments
#126 - Dev
Pull Request -
State: closed - Opened by dcheglakov about 1 year ago
#125 - Problems of BuildTarget and corrupted files
Issue -
State: closed - Opened by mathisevaveo over 1 year ago
Labels: stale
#124 - Possible to skip "Compiling shader variants" ?
Issue -
State: closed - Opened by mathisevaveo over 1 year ago
- 2 comments
Labels: question
#123 - Update .editorconfig and lint codebase to apply consistent code style
Issue -
State: open - Opened by robinnorth over 1 year ago
Labels: enhancement
#122 - Is there any way to make two xcode projects for iOS Build device and simulator once build process?:
Issue -
State: closed - Opened by superbderrick over 1 year ago
- 1 comment
#121 - How do I switch from Mono to IL2CPP
Issue -
State: closed - Opened by IbrahimOezhan over 1 year ago
- 2 comments
Labels: stale
#120 - Version change log system...
Issue -
State: closed - Opened by XeonG over 1 year ago
- 1 comment
Labels: stale
#119 - Can i run a prebuild scripts for a configuration without running the player build?
Issue -
State: closed - Opened by MaroLFC over 1 year ago
- 3 comments
Labels: question, stale
#118 - Fix issue #100 - Add AssetDatabase.SaveAssets()
Pull Request -
State: closed - Opened by MatthieuG9 over 1 year ago
- 4 comments
Labels: bug
#117 - Tweak: Streamline UI Colors
Pull Request -
State: closed - Opened by RobProductions over 1 year ago
#116 - Customize Constants File Path + App Build Name
Pull Request -
State: closed - Opened by RobProductions over 1 year ago
- 2 comments
#115 - Double Click to Open & Open Inspector Button
Pull Request -
State: closed - Opened by RobProductions over 1 year ago
#114 - Release Window & Scene List Overhaul
Pull Request -
State: closed - Opened by RobProductions over 1 year ago
#113 - Review first: Remove .NET Standard 2.1 Dependency & Fix Scripting Restore
Pull Request -
State: closed - Opened by RobProductions over 1 year ago
- 2 comments
#112 - Dependency Fixes, New Settings, and UX Overhaul
Pull Request -
State: closed - Opened by RobProductions over 1 year ago
- 5 comments
Labels: stale
#111 - Unity 2020.3 - Some c# runtimes appears to not be compatible
Issue -
State: closed - Opened by IanGallacher over 1 year ago
- 3 comments
Labels: defect
#110 - System.Exception: Cannot sign <path> because it is not a valid Mach-O binary.
Issue -
State: closed - Opened by 3ternal over 1 year ago
- 3 comments
#109 - Fix for #89 (wrong enum type on macOS) was reverted
Issue -
State: closed - Opened by chemicalcrux over 1 year ago
- 1 comment
#109 - Fix for #89 (wrong enum type on macOS) was reverted
Issue -
State: closed - Opened by chemicalcrux over 1 year ago
- 1 comment
#108 - The ability to change build name
Issue -
State: closed - Opened by MaroLFC over 1 year ago
- 5 comments
Labels: enhancement, question
#107 - Bump minimum supported version to Unity 2020.3 LTS
Issue -
State: closed - Opened by robinnorth over 1 year ago
- 1 comment
Labels: enhancement
#107 - Bump minimum supported version to Unity 2020.3 LTS
Issue -
State: closed - Opened by robinnorth over 1 year ago
- 1 comment
Labels: enhancement
#106 - 'Importer(NativeFormatImporter) generated inconsistent result for asset' warning when adding new ScriptableObjects to build settings asset in Unity 2021+
Issue -
State: open - Opened by robinnorth over 1 year ago
Labels: bug, help wanted
#105 - Cannot specify Android API levels that `AndroidSdkVersions` does not include
Issue -
State: closed - Opened by robinnorth over 1 year ago
- 4 comments
Labels: enhancement, help wanted
#104 - All to select multiple values in device type (android)
Pull Request -
State: closed - Opened by MatthieuG9 over 1 year ago
- 1 comment
Labels: enhancement
#104 - All to select multiple values in device type (android)
Pull Request -
State: closed - Opened by MatthieuG9 over 1 year ago
- 1 comment
Labels: enhancement
#103 - [Unity 2022.2.2] "Build" works but "Perform all enabled builds" fails
Issue -
State: closed - Opened by GieziJo over 1 year ago
- 1 comment
Labels: stale
#102 - Fixed: open build folder fails w/bad slashes
Pull Request -
State: closed - Opened by nickfourtimes over 1 year ago
- 1 comment
#102 - Fixed: open build folder fails w/bad slashes
Pull Request -
State: closed - Opened by nickfourtimes over 1 year ago
- 1 comment
#101 - UX Proposal: Eliminate reliance on SuperUnityBuild folder in /Assets
Issue -
State: closed - Opened by RobProductions over 1 year ago
- 4 comments
Labels: enhancement
#100 - Error building Player: Incompatible color space with graphics API
Issue -
State: closed - Opened by Tyson-Wu over 1 year ago
- 3 comments
Labels: bug
#99 - Headless mode toggle isn't showing
Issue -
State: closed - Opened by Kouznetsov over 1 year ago
#99 - Headless mode toggle isn't showing
Issue -
State: closed - Opened by Kouznetsov over 1 year ago
#98 - Fixed: iOSBuildType obsolete in U2021.2+
Pull Request -
State: closed - Opened by nickfourtimes over 1 year ago
#98 - Fixed: iOSBuildType obsolete in U2021.2+
Pull Request -
State: closed - Opened by nickfourtimes over 1 year ago
#97 - BaseSettings.CreateAsset<T> called before existing settings asset present in AssetDatabase
Issue -
State: closed - Opened by nickfourtimes over 1 year ago
- 1 comment
#97 - BaseSettings.CreateAsset<T> called before existing settings asset present in AssetDatabase
Issue -
State: closed - Opened by nickfourtimes over 1 year ago
- 1 comment
#96 - SUB docked window fails to load from saved layout
Issue -
State: open - Opened by nickfourtimes almost 2 years ago
- 5 comments
Labels: bug
#95 - Dedicated Server Build
Issue -
State: closed - Opened by AsheshPlays almost 2 years ago
- 1 comment
#94 - Update BuildOSX.cs
Pull Request -
State: closed - Opened by nickfourtimes almost 2 years ago
- 1 comment
#94 - Update BuildOSX.cs
Pull Request -
State: closed - Opened by nickfourtimes almost 2 years ago
- 1 comment
#93 - Unity crashes while building from build tools
Issue -
State: closed - Opened by sahilpma almost 2 years ago
Labels: stale
#93 - Unity crashes while building from build tools
Issue -
State: closed - Opened by sahilpma almost 2 years ago
Labels: stale
#92 - SBP ErrorError
Issue -
State: closed - Opened by sahilpma almost 2 years ago
- 1 comment
#92 - SBP ErrorError
Issue -
State: closed - Opened by sahilpma almost 2 years ago
- 1 comment
#91 - Support for Scripting Implementation per Platform
Pull Request -
State: closed - Opened by RobProductions about 2 years ago
- 20 comments
Labels: enhancement
#91 - Support for Scripting Implementation per Platform
Pull Request -
State: closed - Opened by RobProductions about 2 years ago
- 20 comments
Labels: enhancement
#90 - Any plans to add console platform support? (Nintendo Switch, etc)
Issue -
State: closed - Opened by 3ternal about 2 years ago
- 2 comments
Labels: stale
#90 - Any plans to add console platform support? (Nintendo Switch, etc)
Issue -
State: closed - Opened by 3ternal about 2 years ago
- 2 comments
Labels: stale
#89 - Error because of an invalid cast during macOS builds in the Unity beta
Issue -
State: closed - Opened by chemicalcrux about 2 years ago
- 2 comments
Labels: bug
#89 - Error because of an invalid cast during macOS builds in the Unity beta
Issue -
State: closed - Opened by chemicalcrux about 2 years ago
- 2 comments
Labels: bug
#88 - how enable/disable plugin for different release types?
Issue -
State: closed - Opened by hdev72 about 2 years ago
- 1 comment
#88 - how enable/disable plugin for different release types?
Issue -
State: closed - Opened by hdev72 about 2 years ago
- 1 comment
#87 - Set scripting backend per build
Issue -
State: closed - Opened by robinnorth over 2 years ago
- 1 comment
Labels: enhancement, hacktoberfest
#87 - Set scripting backend per build
Issue -
State: closed - Opened by robinnorth over 2 years ago
- 1 comment
Labels: enhancement, hacktoberfest
#86 - Ability to list all connected Android devices?
Issue -
State: closed - Opened by Sebight over 2 years ago
- 1 comment
Labels: stale
#86 - Ability to list all connected Android devices?
Issue -
State: closed - Opened by Sebight over 2 years ago
- 1 comment
Labels: stale
#85 - Platform-specific version number enhancements
Issue -
State: open - Opened by robinnorth over 2 years ago
Labels: enhancement, hacktoberfest
#85 - Platform-specific version number enhancements
Issue -
State: open - Opened by robinnorth over 2 years ago
Labels: enhancement, hacktoberfest
#84 - Last PostBuild action doesn't run
Issue -
State: closed - Opened by SlimeQ over 2 years ago
- 1 comment
Labels: stale
#84 - Last PostBuild action doesn't run
Issue -
State: closed - Opened by SlimeQ over 2 years ago
- 1 comment
Labels: stale
#83 - Support Dedicated Server Platform
Issue -
State: open - Opened by PhiSel over 2 years ago
- 6 comments
Labels: enhancement
#82 - Support generating symbols.zip for Android projects
Issue -
State: closed - Opened by robinnorth over 2 years ago
- 1 comment
Labels: enhancement, hacktoberfest
#82 - Support generating symbols.zip for Android projects
Issue -
State: closed - Opened by robinnorth over 2 years ago
- 1 comment
Labels: enhancement, hacktoberfest
#81 - Expose Build Number in Build Constants
Issue -
State: closed - Opened by gjroelofs over 2 years ago
- 1 comment
Labels: stale
#81 - Expose Build Number in Build Constants
Issue -
State: closed - Opened by gjroelofs over 2 years ago
- 1 comment
Labels: stale
#80 - Customize scenes per platform
Issue -
State: closed - Opened by angelhodar over 2 years ago
- 1 comment
Labels: question, stale
#80 - Customize scenes per platform
Issue -
State: closed - Opened by angelhodar over 2 years ago
- 1 comment
Labels: question, stale
#79 - "The type or namespace name 'BuildPlatform' could not be found"
Issue -
State: closed - Opened by Clavus almost 3 years ago
- 1 comment
#79 - "The type or namespace name 'BuildPlatform' could not be found"
Issue -
State: closed - Opened by Clavus almost 3 years ago
- 1 comment
#78 - Customize build constants
Issue -
State: closed - Opened by wilg almost 3 years ago
- 4 comments
Labels: stale
#78 - Customize build constants
Issue -
State: closed - Opened by wilg almost 3 years ago
- 4 comments
Labels: stale
#77 - Show Notes/Allow naming of individual Pre/Post Build Actions
Issue -
State: closed - Opened by NemesisTWarlock about 3 years ago
- 2 comments
Labels: enhancement
#77 - Show Notes/Allow naming of individual Pre/Post Build Actions
Issue -
State: closed - Opened by NemesisTWarlock about 3 years ago
- 2 comments
Labels: enhancement
#76 - Ability to change root folder of settings.
Issue -
State: closed - Opened by vailshnast over 3 years ago
- 4 comments
Labels: defect
#75 - Drop support for Unity 2018.x
Issue -
State: closed - Opened by robinnorth over 3 years ago
- 1 comment
#75 - Drop support for Unity 2018.x
Issue -
State: closed - Opened by robinnorth over 3 years ago
- 1 comment
#74 - Doesn't compile on Unity 2018.2.5f1
Issue -
State: closed - Opened by aphexetwine over 3 years ago
- 4 comments
Labels: bug