Ecosyste.ms: Issues

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GitHub / superunitybuild/buildtool issues and pull requests

#152 - Preprocessor directives forced to be upper case

Issue - State: open - Opened by ValentinChareyre 3 months ago - 1 comment

#151 - Android build always has Texture Compression set to PVRTC

Issue - State: open - Opened by DmiShib 3 months ago - 2 comments
Labels: bug

#145 - Unity windows not closing until the very end

Issue - State: closed - Opened by tvogt 4 months ago - 1 comment
Labels: stale

#144 - SanitizeDefine fix for different cultures.

Pull Request - State: closed - Opened by hilminamli 5 months ago - 3 comments

#143 - Fix useAPKExpansionFiles obsolete problem

Pull Request - State: closed - Opened by Brian-Jiang 5 months ago - 1 comment

#141 - Add buildCounter in BuildConstants

Pull Request - State: closed - Opened by magicjar 6 months ago - 1 comment
Labels: enhancement

#140 - Junk (maybe) or uncompressed textures inside the build?

Issue - State: closed - Opened by magicjar 6 months ago - 1 comment

#139 - Having trouble with custom BuildPlatforms with custom properties

Issue - State: open - Opened by 3ternal 6 months ago - 1 comment
Labels: enhancement

#138 - auto generate version not working

Issue - State: closed - Opened by tinkerbell1268 6 months ago - 1 comment
Labels: duplicate

#137 - add version in product name

Issue - State: closed - Opened by tinkerbell1268 6 months ago
Labels: stale

#135 - Build Version Template Token Issues

Issue - State: closed - Opened by cebbinger 10 months ago - 1 comment
Labels: bug

#134 - Version not sync with projet from command line

Issue - State: open - Opened by Fafou 12 months ago
Labels: enhancement

#133 - config SO is borked (can't copy, doesn't remember data)

Issue - State: closed - Opened by tvogt about 1 year ago - 5 comments
Labels: bug

#132 - Dedicated Server Build Support for Linux and Windows

Pull Request - State: closed - Opened by firdiar-mita about 1 year ago - 2 comments
Labels: enhancement

#131 - Append External Modifictions To Player doesn't work in iOS builds

Issue - State: closed - Opened by MaroLFC about 1 year ago
Labels: stale

#130 - Can't assign Build Settings in 7.0.0

Issue - State: closed - Opened by 3ternal about 1 year ago - 1 comment

#129 - Generate Build Constants Button

Pull Request - State: open - Opened by RobProductions about 1 year ago
Labels: enhancement

#127 - Errors when importing in a clean project

Issue - State: closed - Opened by Sterling-Malory-Archer about 1 year ago - 2 comments

#126 - Dev

Pull Request - State: closed - Opened by dcheglakov about 1 year ago

#125 - Problems of BuildTarget and corrupted files

Issue - State: closed - Opened by mathisevaveo over 1 year ago
Labels: stale

#124 - Possible to skip "Compiling shader variants" ?

Issue - State: closed - Opened by mathisevaveo over 1 year ago - 2 comments
Labels: question

#123 - Update .editorconfig and lint codebase to apply consistent code style

Issue - State: open - Opened by robinnorth over 1 year ago
Labels: enhancement

#121 - How do I switch from Mono to IL2CPP

Issue - State: closed - Opened by IbrahimOezhan over 1 year ago - 2 comments
Labels: stale

#120 - Version change log system...

Issue - State: closed - Opened by XeonG over 1 year ago - 1 comment
Labels: stale

#119 - Can i run a prebuild scripts for a configuration without running the player build?

Issue - State: closed - Opened by MaroLFC over 1 year ago - 3 comments
Labels: question, stale

#118 - Fix issue #100 - Add AssetDatabase.SaveAssets()

Pull Request - State: closed - Opened by MatthieuG9 over 1 year ago - 4 comments
Labels: bug

#117 - Tweak: Streamline UI Colors

Pull Request - State: closed - Opened by RobProductions over 1 year ago

#116 - Customize Constants File Path + App Build Name

Pull Request - State: closed - Opened by RobProductions over 1 year ago - 2 comments

#115 - Double Click to Open & Open Inspector Button

Pull Request - State: closed - Opened by RobProductions over 1 year ago

#114 - Release Window & Scene List Overhaul

Pull Request - State: closed - Opened by RobProductions over 1 year ago

#113 - Review first: Remove .NET Standard 2.1 Dependency & Fix Scripting Restore

Pull Request - State: closed - Opened by RobProductions over 1 year ago - 2 comments

#112 - Dependency Fixes, New Settings, and UX Overhaul

Pull Request - State: closed - Opened by RobProductions over 1 year ago - 5 comments
Labels: stale

#111 - Unity 2020.3 - Some c# runtimes appears to not be compatible

Issue - State: closed - Opened by IanGallacher over 1 year ago - 3 comments
Labels: defect

#110 - System.Exception: Cannot sign <path> because it is not a valid Mach-O binary.

Issue - State: closed - Opened by 3ternal over 1 year ago - 3 comments

#109 - Fix for #89 (wrong enum type on macOS) was reverted

Issue - State: closed - Opened by chemicalcrux over 1 year ago - 1 comment

#109 - Fix for #89 (wrong enum type on macOS) was reverted

Issue - State: closed - Opened by chemicalcrux over 1 year ago - 1 comment

#108 - The ability to change build name

Issue - State: closed - Opened by MaroLFC over 1 year ago - 5 comments
Labels: enhancement, question

#107 - Bump minimum supported version to Unity 2020.3 LTS

Issue - State: closed - Opened by robinnorth over 1 year ago - 1 comment
Labels: enhancement

#107 - Bump minimum supported version to Unity 2020.3 LTS

Issue - State: closed - Opened by robinnorth over 1 year ago - 1 comment
Labels: enhancement

#105 - Cannot specify Android API levels that `AndroidSdkVersions` does not include

Issue - State: closed - Opened by robinnorth over 1 year ago - 4 comments
Labels: enhancement, help wanted

#104 - All to select multiple values in device type (android)

Pull Request - State: closed - Opened by MatthieuG9 over 1 year ago - 1 comment
Labels: enhancement

#104 - All to select multiple values in device type (android)

Pull Request - State: closed - Opened by MatthieuG9 over 1 year ago - 1 comment
Labels: enhancement

#103 - [Unity 2022.2.2] "Build" works but "Perform all enabled builds" fails

Issue - State: closed - Opened by GieziJo over 1 year ago - 1 comment
Labels: stale

#102 - Fixed: open build folder fails w/bad slashes

Pull Request - State: closed - Opened by nickfourtimes over 1 year ago - 1 comment

#102 - Fixed: open build folder fails w/bad slashes

Pull Request - State: closed - Opened by nickfourtimes over 1 year ago - 1 comment

#101 - UX Proposal: Eliminate reliance on SuperUnityBuild folder in /Assets

Issue - State: closed - Opened by RobProductions over 1 year ago - 4 comments
Labels: enhancement

#100 - Error building Player: Incompatible color space with graphics API

Issue - State: closed - Opened by Tyson-Wu over 1 year ago - 3 comments
Labels: bug

#99 - Headless mode toggle isn't showing

Issue - State: closed - Opened by Kouznetsov over 1 year ago

#99 - Headless mode toggle isn't showing

Issue - State: closed - Opened by Kouznetsov over 1 year ago

#98 - Fixed: iOSBuildType obsolete in U2021.2+

Pull Request - State: closed - Opened by nickfourtimes over 1 year ago

#98 - Fixed: iOSBuildType obsolete in U2021.2+

Pull Request - State: closed - Opened by nickfourtimes over 1 year ago

#96 - SUB docked window fails to load from saved layout

Issue - State: open - Opened by nickfourtimes almost 2 years ago - 5 comments
Labels: bug

#95 - Dedicated Server Build

Issue - State: closed - Opened by AsheshPlays almost 2 years ago - 1 comment

#94 - Update BuildOSX.cs

Pull Request - State: closed - Opened by nickfourtimes almost 2 years ago - 1 comment

#94 - Update BuildOSX.cs

Pull Request - State: closed - Opened by nickfourtimes almost 2 years ago - 1 comment

#93 - Unity crashes while building from build tools

Issue - State: closed - Opened by sahilpma almost 2 years ago
Labels: stale

#93 - Unity crashes while building from build tools

Issue - State: closed - Opened by sahilpma almost 2 years ago
Labels: stale

#92 - SBP ErrorError

Issue - State: closed - Opened by sahilpma almost 2 years ago - 1 comment

#92 - SBP ErrorError

Issue - State: closed - Opened by sahilpma almost 2 years ago - 1 comment

#91 - Support for Scripting Implementation per Platform

Pull Request - State: closed - Opened by RobProductions about 2 years ago - 20 comments
Labels: enhancement

#91 - Support for Scripting Implementation per Platform

Pull Request - State: closed - Opened by RobProductions about 2 years ago - 20 comments
Labels: enhancement

#90 - Any plans to add console platform support? (Nintendo Switch, etc)

Issue - State: closed - Opened by 3ternal about 2 years ago - 2 comments
Labels: stale

#90 - Any plans to add console platform support? (Nintendo Switch, etc)

Issue - State: closed - Opened by 3ternal about 2 years ago - 2 comments
Labels: stale

#89 - Error because of an invalid cast during macOS builds in the Unity beta

Issue - State: closed - Opened by chemicalcrux about 2 years ago - 2 comments
Labels: bug

#89 - Error because of an invalid cast during macOS builds in the Unity beta

Issue - State: closed - Opened by chemicalcrux about 2 years ago - 2 comments
Labels: bug

#88 - how enable/disable plugin for different release types?

Issue - State: closed - Opened by hdev72 about 2 years ago - 1 comment

#88 - how enable/disable plugin for different release types?

Issue - State: closed - Opened by hdev72 about 2 years ago - 1 comment

#87 - Set scripting backend per build

Issue - State: closed - Opened by robinnorth over 2 years ago - 1 comment
Labels: enhancement, hacktoberfest

#87 - Set scripting backend per build

Issue - State: closed - Opened by robinnorth over 2 years ago - 1 comment
Labels: enhancement, hacktoberfest

#86 - Ability to list all connected Android devices?

Issue - State: closed - Opened by Sebight over 2 years ago - 1 comment
Labels: stale

#86 - Ability to list all connected Android devices?

Issue - State: closed - Opened by Sebight over 2 years ago - 1 comment
Labels: stale

#85 - Platform-specific version number enhancements

Issue - State: open - Opened by robinnorth over 2 years ago
Labels: enhancement, hacktoberfest

#85 - Platform-specific version number enhancements

Issue - State: open - Opened by robinnorth over 2 years ago
Labels: enhancement, hacktoberfest

#84 - Last PostBuild action doesn't run

Issue - State: closed - Opened by SlimeQ over 2 years ago - 1 comment
Labels: stale

#84 - Last PostBuild action doesn't run

Issue - State: closed - Opened by SlimeQ over 2 years ago - 1 comment
Labels: stale

#83 - Support Dedicated Server Platform

Issue - State: open - Opened by PhiSel over 2 years ago - 6 comments
Labels: enhancement

#82 - Support generating symbols.zip for Android projects

Issue - State: closed - Opened by robinnorth over 2 years ago - 1 comment
Labels: enhancement, hacktoberfest

#82 - Support generating symbols.zip for Android projects

Issue - State: closed - Opened by robinnorth over 2 years ago - 1 comment
Labels: enhancement, hacktoberfest

#81 - Expose Build Number in Build Constants

Issue - State: closed - Opened by gjroelofs over 2 years ago - 1 comment
Labels: stale

#81 - Expose Build Number in Build Constants

Issue - State: closed - Opened by gjroelofs over 2 years ago - 1 comment
Labels: stale

#80 - Customize scenes per platform

Issue - State: closed - Opened by angelhodar over 2 years ago - 1 comment
Labels: question, stale

#80 - Customize scenes per platform

Issue - State: closed - Opened by angelhodar over 2 years ago - 1 comment
Labels: question, stale

#79 - "The type or namespace name 'BuildPlatform' could not be found"

Issue - State: closed - Opened by Clavus almost 3 years ago - 1 comment

#79 - "The type or namespace name 'BuildPlatform' could not be found"

Issue - State: closed - Opened by Clavus almost 3 years ago - 1 comment

#78 - Customize build constants

Issue - State: closed - Opened by wilg almost 3 years ago - 4 comments
Labels: stale

#78 - Customize build constants

Issue - State: closed - Opened by wilg almost 3 years ago - 4 comments
Labels: stale

#77 - Show Notes/Allow naming of individual Pre/Post Build Actions

Issue - State: closed - Opened by NemesisTWarlock about 3 years ago - 2 comments
Labels: enhancement

#77 - Show Notes/Allow naming of individual Pre/Post Build Actions

Issue - State: closed - Opened by NemesisTWarlock about 3 years ago - 2 comments
Labels: enhancement

#76 - Ability to change root folder of settings.

Issue - State: closed - Opened by vailshnast over 3 years ago - 4 comments
Labels: defect

#75 - Drop support for Unity 2018.x

Issue - State: closed - Opened by robinnorth over 3 years ago - 1 comment

#75 - Drop support for Unity 2018.x

Issue - State: closed - Opened by robinnorth over 3 years ago - 1 comment

#74 - Doesn't compile on Unity 2018.2.5f1

Issue - State: closed - Opened by aphexetwine over 3 years ago - 4 comments
Labels: bug