Ecosyste.ms: Issues

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GitHub / supermedium/three.js issues and pull requests

#18 - Update WebVRManager.js

Pull Request - State: open - Opened by CrazyH2 5 months ago

#17 - WebXR: check for null render target (#15)

Pull Request - State: closed - Opened by idrisshah 9 months ago - 7 comments

#16 - multiview example

Pull Request - State: closed - Opened by felixtrz 11 months ago

#15 - WebXR: Implement antialiased multiview using OCULUS_multiview

Pull Request - State: closed - Opened by felixtrz 12 months ago - 2 comments

#14 - WebXR: Implement antialiased multiview using OCULUS_multiview

Pull Request - State: closed - Opened by felixtrz 12 months ago - 1 comment

#13 - WebXRManager: Update user camera based on poseTarget instead of camera

Pull Request - State: closed - Opened by mrxz about 1 year ago - 2 comments

#12 - WebXRManager: Ensure camera pose target copies pose from the updated cameraVR matrixWorld

Pull Request - State: closed - Opened by mrxz over 1 year ago - 2 comments

#11 - Introduce dummy getEnvironmentBlendMode on WebVRManager to match WebXR

Pull Request - State: closed - Opened by mrxz over 1 year ago - 3 comments

#10 - Improve layers implementation

Issue - State: open - Opened by dmarcos over 1 year ago - 6 comments

#9 - Always remove the layer from layers array, even if session is null

Pull Request - State: closed - Opened by vincentfretin almost 2 years ago - 2 comments

#8 - Changes to WebVRManager to be compatible with latest threejs

Pull Request - State: closed - Opened by vincentfretin about 2 years ago - 1 comment

#7 - Fixing WebVRManager to IOS

Pull Request - State: closed - Opened by shabarito about 2 years ago - 2 comments

#6 - Vrlandio/0.125.1.vr2

Pull Request - State: closed - Opened by arpu over 3 years ago

#5 - WebXRManager: Added framebuffer scaling back in

Pull Request - State: closed - Opened by Firepal over 4 years ago

#4 - Merged recent changes from mrdoob/three.js

Pull Request - State: closed - Opened by jimdose over 4 years ago - 1 comment

#3 - WebXR: caches depthNear and depthFar at engine level

Pull Request - State: closed - Opened by DougReeder over 4 years ago - 4 comments

#2 - WebXR: Allows near and far clipping to be set

Pull Request - State: closed - Opened by DougReeder over 4 years ago - 1 comment

#1 - Cherry pick MTL loader fix

Pull Request - State: closed - Opened by wmurphyrd over 6 years ago - 3 comments