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GitHub / strangeioc/strangeioc issues and pull requests

#100 - New Command instances from a pool don't have their injections fulfilled due to not being clean

Issue - State: open - Opened by NickDiMucci almost 11 years ago - 1 comment
Labels: bug

#99 - Static viewCache in MVCSContext?

Issue - State: closed - Opened by yuhe00 almost 11 years ago - 1 comment
Labels: question

#98 - new httpConnection() in a singleton service!?

Issue - State: closed - Opened by sorob almost 11 years ago - 3 comments

#97 - Update SignalCommandBinder.Bind(object value) to check if Value is of type Type

Issue - State: open - Opened by dragagon almost 11 years ago - 3 comments
Labels: enhancement

#96 - Replicate AutoFac's AsImplementedInterfaces and IEnumerable<> Constructor Parameter

Issue - State: open - Opened by dragagon almost 11 years ago - 4 comments
Labels: enhancement

#95 - Polymorphic signal command injections and small event command binder fix

Pull Request - State: closed - Opened by WillzZz almost 11 years ago - 2 comments

#94 - EventCommandBinder command constructor bug fix

Pull Request - State: closed - Opened by WillzZz almost 11 years ago - 1 comment

#93 - InjectionException: Expecting [PropertyType] value but got 'MonoType'

Issue - State: closed - Opened by yourpalmark almost 11 years ago - 3 comments
Labels: bug

#92 - Fixed duplication mediator bug in issue #71

Pull Request - State: closed - Opened by prankard almost 11 years ago - 3 comments

#91 - Enhancement: beer/lunch at GDC

Issue - State: closed - Opened by fogAndWhisky almost 11 years ago - 5 comments
Labels: enhancement

#90 - Dynamic injection

Pull Request - State: open - Opened by WillzZz almost 11 years ago

#89 - MediationException: A view was added with no context.

Issue - State: closed - Opened by ghost almost 11 years ago - 1 comment
Labels: question

#87 - Cannot Remove Cross-Context Bindings

Issue - State: closed - Opened by drizztmainsword almost 11 years ago - 1 comment

#86 - Unpredictable after Application.LoadLevel(Application.loadedLevel);

Issue - State: closed - Opened by ghost almost 11 years ago - 4 comments

#85 - Event Dispatcher IEvent Implementation and IEvent Command Injection

Pull Request - State: open - Opened by prankard almost 11 years ago - 3 comments

#84 - Demo fails since injection does not take place

Issue - State: closed - Opened by JakobRasmussen almost 11 years ago - 10 comments

#83 - View doesn't get removed when context is found via static field "firstContext" in Context Class.

Issue - State: open - Opened by DuckOfDoom almost 11 years ago - 5 comments
Labels: bug

#82 - When exactly injection occurs?

Issue - State: closed - Opened by sebol about 11 years ago - 4 comments
Labels: question

#81 - MonoBehaviour as service

Issue - State: closed - Opened by yourpalmark about 11 years ago - 5 comments
Labels: question

#80 - firstContext always being set to null when Context is destroyed

Issue - State: closed - Opened by NickDiMucci about 11 years ago - 8 comments

#79 - question: are strange MVCS and MVVM related?

Issue - State: closed - Opened by travisbrownjohn about 11 years ago - 5 comments
Labels: question

#78 - ANNOUNCEMENT: StrangeIoC Changing

Issue - State: closed - Opened by srimarc about 11 years ago

#77 - Fix bug from removal of firstContext

Pull Request - State: closed - Opened by WillzZz about 11 years ago

#76 - Using StrangeIoC outside of Unity

Issue - State: closed - Opened by kading about 11 years ago - 6 comments
Labels: question

#75 - Added NestedContext, and made changes to binding and injection classes t...

Pull Request - State: open - Opened by pcyr-playdom about 11 years ago - 6 comments

#74 - Possible documentation error: overriding Launch for Signals

Issue - State: closed - Opened by bijoutrouvaille about 11 years ago - 2 comments

#73 - ToSingleton is potentially deceptive, or the documentation is unclear.

Issue - State: closed - Opened by Devacor about 11 years ago - 3 comments

#72 - mediation binder stack overflow with >2 views in a gameobject

Issue - State: open - Opened by tenpn about 11 years ago - 4 comments
Labels: bug

#71 - Duplicate Mediators

Issue - State: open - Opened by yourpalmark about 11 years ago - 15 comments

#70 - Signal / Dispatcher

Issue - State: closed - Opened by JordanMarr about 11 years ago - 5 comments

#69 - Can't verity Signal.Dispatch() using Moq

Issue - State: closed - Opened by tenpn about 11 years ago - 3 comments

#68 - Injecting into base classes?

Issue - State: closed - Opened by NickDiMucci about 11 years ago - 5 comments

#67 - Injecting directly into a MonoBehaviour

Issue - State: closed - Opened by yourpalmark about 11 years ago - 3 comments
Labels: question

#66 - My 2 cents about the things that could be improved.

Issue - State: closed - Opened by haysclark about 11 years ago - 6 comments
Labels: question

#65 - Unit Testing a StrangeIoC Project: Command

Issue - State: closed - Opened by ghost about 11 years ago - 5 comments

#64 - Unit Testing a StrangeIoC Project: Model

Issue - State: closed - Opened by ghost about 11 years ago - 12 comments

#63 - "Live bindings"

Issue - State: closed - Opened by srimarc about 11 years ago - 8 comments
Labels: enhancement

#62 - Update Signal Command Binder to support Pooling

Pull Request - State: closed - Opened by WillzZz about 11 years ago

#61 - Binder cannot fetch Bindings when the binder is in a conflicted state.

Issue - State: closed - Opened by yourpalmark about 11 years ago - 18 comments

#60 - Fix multiple context remove/add bug in the injector.

Pull Request - State: closed - Opened by WillzZz about 11 years ago

#59 - Fix ambiguous ctrs. Named binding now requires you to specify either typ...

Pull Request - State: closed - Opened by WillzZz about 11 years ago

#58 - Binding 'lost' after Application.LoadLevel(Application.loadedLevel);

Issue - State: closed - Opened by ghost about 11 years ago - 9 comments
Labels: bug

#57 - Strange IoC running within UnityEditor?

Issue - State: closed - Opened by JimW about 11 years ago - 6 comments
Labels: question

#56 - Startup Syntax

Issue - State: closed - Opened by ghost about 11 years ago - 9 comments

#55 - Request: commandBinder.Execute<MyCommand>();

Issue - State: closed - Opened by ghost about 11 years ago - 9 comments

#54 - State Machine

Issue - State: closed - Opened by yourpalmark about 11 years ago - 6 comments
Labels: question

#53 - Disabled GameObjects

Issue - State: closed - Opened by sebol about 11 years ago - 20 comments
Labels: enhancement

#52 - Fixing the Signal Root(Script) to point at correct file path.

Pull Request - State: open - Opened by haysclark about 11 years ago - 8 comments

#51 - Advice for using Strange with Mecanim

Issue - State: closed - Opened by acrowe about 11 years ago - 2 comments

#50 - Problems polling cross-context events multiple times

Issue - State: open - Opened by tenpn about 11 years ago - 3 comments
Labels: question

#49 - Signals - recommended practice to override Context's Start method

Issue - State: closed - Opened by yourpalmark about 11 years ago - 4 comments

#48 - Documentation/example fixes

Issue - State: closed - Opened by srimarc about 11 years ago - 1 comment
Labels: bug

#47 - Implicit bindings

Pull Request - State: closed - Opened by WillzZz over 11 years ago - 11 comments

#46 - Best practice for switching context.mapBindings() based on parent's model?

Issue - State: closed - Opened by tenpn over 11 years ago - 3 comments

#45 - Bug at "multiple bindings to singleton" injection

Issue - State: closed - Opened by Silentor over 11 years ago - 12 comments

#43 - Cannot inject object bound in parent context in the mediator of a chid context

Issue - State: closed - Opened by tenpn over 11 years ago - 8 comments

#41 - [Feature request] Make project and compilation directives to completely Unity3d-free usage

Issue - State: closed - Opened by Silentor over 11 years ago - 4 comments
Labels: enhancement

#40 - Exception on CrossContext.Start()

Issue - State: closed - Opened by Silentor over 11 years ago - 2 comments
Labels: bug

#39 - [feature request] runtime warning when mediator bindings are inverted

Issue - State: closed - Opened by tenpn over 11 years ago - 7 comments
Labels: enhancement

#38 - Need some explanation for createFromValue exceptions

Issue - State: closed - Opened by Silentor over 11 years ago - 3 comments

#37 - Cannot bind to cross-context signal of parent context in nested context

Issue - State: closed - Opened by tenpn over 11 years ago - 3 comments

#36 - How do I access the context's injectionBinder in a Mediator?

Issue - State: closed - Opened by angyan over 11 years ago - 2 comments
Labels: question

#35 - Classes bound as singletons cannot use constructor injection

Issue - State: closed - Opened by JeffWright over 11 years ago - 2 comments

#34 - Constructor injection with ToSingleton returns NullPointerException

Issue - State: closed - Opened by srimarc over 11 years ago - 1 comment

#33 - Implement pooling

Issue - State: closed - Opened by srimarc over 11 years ago - 3 comments
Labels: enhancement

#32 - A value binding should never construct/post-construct

Issue - State: closed - Opened by srimarc over 11 years ago - 1 comment

#31 - map bindings when switching scenes

Issue - State: closed - Opened by haraldini over 11 years ago - 8 comments

#30 - toValue() doesnt work as expected

Issue - State: closed - Opened by Vania over 11 years ago - 18 comments

#29 - InjectorFactory change

Pull Request - State: closed - Opened by WillzZz over 11 years ago

#28 - SIgnals, SignalCommandMap, CrossContext, ContextRemoval

Pull Request - State: closed - Opened by WillzZz over 11 years ago - 1 comment

#27 - RemoveContext can break EventDispatcher

Issue - State: closed - Opened by srimarc over 11 years ago - 1 comment
Labels: bug

#26 - Named Factory Binding always returns the same instance (like singleton)

Issue - State: closed - Opened by azeitler over 11 years ago - 2 comments
Labels: bug

#25 - Is there a way to use strangeioc from the git repo?

Issue - State: closed - Opened by rgrinberg over 11 years ago - 11 comments
Labels: enhancement

#24 - Is it possible to share a context between scenes?

Issue - State: closed - Opened by rgrinberg over 11 years ago - 3 comments

#23 - ToValue(obj) uses type of obj instead of obj

Issue - State: closed - Opened by MarcMenghin over 11 years ago - 10 comments
Labels: bug

#22 - Automated testing with Strange

Issue - State: closed - Opened by Barbog over 11 years ago - 10 comments

#21 - Value-binding does not work: various Exceptions

Issue - State: closed - Opened by azeitler over 11 years ago - 2 comments

#20 - [Feature Request] Strongly Typed Command pattern

Issue - State: closed - Opened by Barbog over 11 years ago - 7 comments

#19 - Context.RemoveContext doesn't work

Issue - State: closed - Opened by srimarc over 11 years ago - 1 comment
Labels: bug

#18 - ReflectAll() – InvalidCastException: Cannot cast from source type to destination type.

Pull Request - State: closed - Opened by azeitler over 11 years ago - 5 comments

#17 - I have a strange issue with the last repository update !!

Issue - State: closed - Opened by anthony50 over 11 years ago - 9 comments
Labels: bug

#16 - it's -> its, remove a few extraneous spaces

Pull Request - State: closed - Opened by bcjordan over 11 years ago - 1 comment

#15 - Fix markdown for overview link

Pull Request - State: closed - Opened by bcjordan over 11 years ago - 1 comment

#14 - [BUG] Nested Views sometimes fail to receive Mediation

Issue - State: closed - Opened by srimarc over 11 years ago - 2 comments
Labels: bug

#13 - [feature request] error if developer attaches [Inject] to a private property

Issue - State: closed - Opened by tenpn over 11 years ago - 6 comments
Labels: enhancement

#12 - Exceptions in a command causes other listeners to not get event

Issue - State: closed - Opened by hardcoded2 over 11 years ago - 4 comments

#11 - [Discussion] Fetching the context dispatcher in legacy MonoBehaviours

Issue - State: closed - Opened by tenpn over 11 years ago - 5 comments

#10 - [feature request] consistent coding standard

Issue - State: closed - Opened by tenpn over 11 years ago - 3 comments
Labels: invalid, wontfix

#9 - Unity compile errors in download 10ec34ef5d, Unity 4.2, OSX

Issue - State: closed - Opened by tenpn over 11 years ago - 3 comments

#8 - Test Issue

Issue - State: closed - Opened by srimarc over 11 years ago - 1 comment

#7 - Delete unity meta file with no associated script file

Pull Request - State: closed - Opened by tenpn over 11 years ago

#5 - binding to a concrete class should be optional and inferred

Issue - State: closed - Opened by alecmce over 11 years ago - 2 comments
Labels: enhancement

#4 - Make CommandBinder and Sequencer extensible

Pull Request - State: closed - Opened by WillzZz over 11 years ago

#3 - Fix for null contextView when context/scene is unloaded and reloaded

Pull Request - State: closed - Opened by WillzZz over 11 years ago

#2 - FirstContext static value does not handle Scene Unloading/Loading

Issue - State: closed - Opened by WillzZz over 11 years ago - 2 comments

#1 - [feature request] postconstruct ordering

Issue - State: closed - Opened by sbaittle over 11 years ago - 3 comments
Labels: enhancement