Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / strangeioc/strangeioc issues and pull requests
#100 - New Command instances from a pool don't have their injections fulfilled due to not being clean
Issue -
State: open - Opened by NickDiMucci almost 11 years ago
- 1 comment
Labels: bug
#99 - Static viewCache in MVCSContext?
Issue -
State: closed - Opened by yuhe00 almost 11 years ago
- 1 comment
Labels: question
#98 - new httpConnection() in a singleton service!?
Issue -
State: closed - Opened by sorob almost 11 years ago
- 3 comments
#97 - Update SignalCommandBinder.Bind(object value) to check if Value is of type Type
Issue -
State: open - Opened by dragagon almost 11 years ago
- 3 comments
Labels: enhancement
#96 - Replicate AutoFac's AsImplementedInterfaces and IEnumerable<> Constructor Parameter
Issue -
State: open - Opened by dragagon almost 11 years ago
- 4 comments
Labels: enhancement
#95 - Polymorphic signal command injections and small event command binder fix
Pull Request -
State: closed - Opened by WillzZz almost 11 years ago
- 2 comments
#94 - EventCommandBinder command constructor bug fix
Pull Request -
State: closed - Opened by WillzZz almost 11 years ago
- 1 comment
#93 - InjectionException: Expecting [PropertyType] value but got 'MonoType'
Issue -
State: closed - Opened by yourpalmark almost 11 years ago
- 3 comments
Labels: bug
#92 - Fixed duplication mediator bug in issue #71
Pull Request -
State: closed - Opened by prankard almost 11 years ago
- 3 comments
#91 - Enhancement: beer/lunch at GDC
Issue -
State: closed - Opened by fogAndWhisky almost 11 years ago
- 5 comments
Labels: enhancement
#90 - Dynamic injection
Pull Request -
State: open - Opened by WillzZz almost 11 years ago
#89 - MediationException: A view was added with no context.
Issue -
State: closed - Opened by ghost almost 11 years ago
- 1 comment
Labels: question
#88 - Adds a possible fix for not being able to Unbind cross-context injection bindings (see issue #87)
Pull Request -
State: closed - Opened by drizztmainsword almost 11 years ago
- 10 comments
#87 - Cannot Remove Cross-Context Bindings
Issue -
State: closed - Opened by drizztmainsword almost 11 years ago
- 1 comment
#86 - Unpredictable after Application.LoadLevel(Application.loadedLevel);
Issue -
State: closed - Opened by ghost almost 11 years ago
- 4 comments
#85 - Event Dispatcher IEvent Implementation and IEvent Command Injection
Pull Request -
State: open - Opened by prankard almost 11 years ago
- 3 comments
#84 - Demo fails since injection does not take place
Issue -
State: closed - Opened by JakobRasmussen almost 11 years ago
- 10 comments
#83 - View doesn't get removed when context is found via static field "firstContext" in Context Class.
Issue -
State: open - Opened by DuckOfDoom almost 11 years ago
- 5 comments
Labels: bug
#82 - When exactly injection occurs?
Issue -
State: closed - Opened by sebol about 11 years ago
- 4 comments
Labels: question
#81 - MonoBehaviour as service
Issue -
State: closed - Opened by yourpalmark about 11 years ago
- 5 comments
Labels: question
#80 - firstContext always being set to null when Context is destroyed
Issue -
State: closed - Opened by NickDiMucci about 11 years ago
- 8 comments
#79 - question: are strange MVCS and MVVM related?
Issue -
State: closed - Opened by travisbrownjohn about 11 years ago
- 5 comments
Labels: question
#78 - ANNOUNCEMENT: StrangeIoC Changing
Issue -
State: closed - Opened by srimarc about 11 years ago
#77 - Fix bug from removal of firstContext
Pull Request -
State: closed - Opened by WillzZz about 11 years ago
#76 - Using StrangeIoC outside of Unity
Issue -
State: closed - Opened by kading about 11 years ago
- 6 comments
Labels: question
#75 - Added NestedContext, and made changes to binding and injection classes t...
Pull Request -
State: open - Opened by pcyr-playdom about 11 years ago
- 6 comments
#74 - Possible documentation error: overriding Launch for Signals
Issue -
State: closed - Opened by bijoutrouvaille about 11 years ago
- 2 comments
#73 - ToSingleton is potentially deceptive, or the documentation is unclear.
Issue -
State: closed - Opened by Devacor about 11 years ago
- 3 comments
#72 - mediation binder stack overflow with >2 views in a gameobject
Issue -
State: open - Opened by tenpn about 11 years ago
- 4 comments
Labels: bug
#71 - Duplicate Mediators
Issue -
State: open - Opened by yourpalmark about 11 years ago
- 15 comments
#70 - Signal / Dispatcher
Issue -
State: closed - Opened by JordanMarr about 11 years ago
- 5 comments
#69 - Can't verity Signal.Dispatch() using Moq
Issue -
State: closed - Opened by tenpn about 11 years ago
- 3 comments
#68 - Injecting into base classes?
Issue -
State: closed - Opened by NickDiMucci about 11 years ago
- 5 comments
#67 - Injecting directly into a MonoBehaviour
Issue -
State: closed - Opened by yourpalmark about 11 years ago
- 3 comments
Labels: question
#66 - My 2 cents about the things that could be improved.
Issue -
State: closed - Opened by haysclark about 11 years ago
- 6 comments
Labels: question
#65 - Unit Testing a StrangeIoC Project: Command
Issue -
State: closed - Opened by ghost about 11 years ago
- 5 comments
#64 - Unit Testing a StrangeIoC Project: Model
Issue -
State: closed - Opened by ghost about 11 years ago
- 12 comments
#63 - "Live bindings"
Issue -
State: closed - Opened by srimarc about 11 years ago
- 8 comments
Labels: enhancement
#62 - Update Signal Command Binder to support Pooling
Pull Request -
State: closed - Opened by WillzZz about 11 years ago
#61 - Binder cannot fetch Bindings when the binder is in a conflicted state.
Issue -
State: closed - Opened by yourpalmark about 11 years ago
- 18 comments
#60 - Fix multiple context remove/add bug in the injector.
Pull Request -
State: closed - Opened by WillzZz about 11 years ago
#59 - Fix ambiguous ctrs. Named binding now requires you to specify either typ...
Pull Request -
State: closed - Opened by WillzZz about 11 years ago
#58 - Binding 'lost' after Application.LoadLevel(Application.loadedLevel);
Issue -
State: closed - Opened by ghost about 11 years ago
- 9 comments
Labels: bug
#57 - Strange IoC running within UnityEditor?
Issue -
State: closed - Opened by JimW about 11 years ago
- 6 comments
Labels: question
#56 - Startup Syntax
Issue -
State: closed - Opened by ghost about 11 years ago
- 9 comments
#55 - Request: commandBinder.Execute<MyCommand>();
Issue -
State: closed - Opened by ghost about 11 years ago
- 9 comments
#54 - State Machine
Issue -
State: closed - Opened by yourpalmark about 11 years ago
- 6 comments
Labels: question
#53 - Disabled GameObjects
Issue -
State: closed - Opened by sebol about 11 years ago
- 20 comments
Labels: enhancement
#52 - Fixing the Signal Root(Script) to point at correct file path.
Pull Request -
State: open - Opened by haysclark about 11 years ago
- 8 comments
#51 - Advice for using Strange with Mecanim
Issue -
State: closed - Opened by acrowe about 11 years ago
- 2 comments
#50 - Problems polling cross-context events multiple times
Issue -
State: open - Opened by tenpn about 11 years ago
- 3 comments
Labels: question
#49 - Signals - recommended practice to override Context's Start method
Issue -
State: closed - Opened by yourpalmark about 11 years ago
- 4 comments
#48 - Documentation/example fixes
Issue -
State: closed - Opened by srimarc about 11 years ago
- 1 comment
Labels: bug
#47 - Implicit bindings
Pull Request -
State: closed - Opened by WillzZz over 11 years ago
- 11 comments
#46 - Best practice for switching context.mapBindings() based on parent's model?
Issue -
State: closed - Opened by tenpn over 11 years ago
- 3 comments
#45 - Bug at "multiple bindings to singleton" injection
Issue -
State: closed - Opened by Silentor over 11 years ago
- 12 comments
#44 - [question] Is it possible to inject into models? and choosing a non default using [Construct] model to inject into a controller/command doesn't seem to work.
Issue -
State: closed - Opened by higherdimn over 11 years ago
- 4 comments
Labels: bug
#43 - Cannot inject object bound in parent context in the mediator of a chid context
Issue -
State: closed - Opened by tenpn over 11 years ago
- 8 comments
#42 - [question] binding service in parent context, to be available for binding in child context?
Issue -
State: closed - Opened by tenpn over 11 years ago
- 2 comments
#41 - [Feature request] Make project and compilation directives to completely Unity3d-free usage
Issue -
State: closed - Opened by Silentor over 11 years ago
- 4 comments
Labels: enhancement
#40 - Exception on CrossContext.Start()
Issue -
State: closed - Opened by Silentor over 11 years ago
- 2 comments
Labels: bug
#39 - [feature request] runtime warning when mediator bindings are inverted
Issue -
State: closed - Opened by tenpn over 11 years ago
- 7 comments
Labels: enhancement
#38 - Need some explanation for createFromValue exceptions
Issue -
State: closed - Opened by Silentor over 11 years ago
- 3 comments
#37 - Cannot bind to cross-context signal of parent context in nested context
Issue -
State: closed - Opened by tenpn over 11 years ago
- 3 comments
#36 - How do I access the context's injectionBinder in a Mediator?
Issue -
State: closed - Opened by angyan over 11 years ago
- 2 comments
Labels: question
#35 - Classes bound as singletons cannot use constructor injection
Issue -
State: closed - Opened by JeffWright over 11 years ago
- 2 comments
#34 - Constructor injection with ToSingleton returns NullPointerException
Issue -
State: closed - Opened by srimarc over 11 years ago
- 1 comment
#33 - Implement pooling
Issue -
State: closed - Opened by srimarc over 11 years ago
- 3 comments
Labels: enhancement
#32 - A value binding should never construct/post-construct
Issue -
State: closed - Opened by srimarc over 11 years ago
- 1 comment
#31 - map bindings when switching scenes
Issue -
State: closed - Opened by haraldini over 11 years ago
- 8 comments
#30 - toValue() doesnt work as expected
Issue -
State: closed - Opened by Vania over 11 years ago
- 18 comments
#29 - InjectorFactory change
Pull Request -
State: closed - Opened by WillzZz over 11 years ago
#28 - SIgnals, SignalCommandMap, CrossContext, ContextRemoval
Pull Request -
State: closed - Opened by WillzZz over 11 years ago
- 1 comment
#27 - RemoveContext can break EventDispatcher
Issue -
State: closed - Opened by srimarc over 11 years ago
- 1 comment
Labels: bug
#26 - Named Factory Binding always returns the same instance (like singleton)
Issue -
State: closed - Opened by azeitler over 11 years ago
- 2 comments
Labels: bug
#25 - Is there a way to use strangeioc from the git repo?
Issue -
State: closed - Opened by rgrinberg over 11 years ago
- 11 comments
Labels: enhancement
#24 - Is it possible to share a context between scenes?
Issue -
State: closed - Opened by rgrinberg over 11 years ago
- 3 comments
#23 - ToValue(obj) uses type of obj instead of obj
Issue -
State: closed - Opened by MarcMenghin over 11 years ago
- 10 comments
Labels: bug
#22 - Automated testing with Strange
Issue -
State: closed - Opened by Barbog over 11 years ago
- 10 comments
#21 - Value-binding does not work: various Exceptions
Issue -
State: closed - Opened by azeitler over 11 years ago
- 2 comments
#20 - [Feature Request] Strongly Typed Command pattern
Issue -
State: closed - Opened by Barbog over 11 years ago
- 7 comments
#19 - Context.RemoveContext doesn't work
Issue -
State: closed - Opened by srimarc over 11 years ago
- 1 comment
Labels: bug
#18 - ReflectAll() – InvalidCastException: Cannot cast from source type to destination type.
Pull Request -
State: closed - Opened by azeitler over 11 years ago
- 5 comments
#17 - I have a strange issue with the last repository update !!
Issue -
State: closed - Opened by anthony50 over 11 years ago
- 9 comments
Labels: bug
#16 - it's -> its, remove a few extraneous spaces
Pull Request -
State: closed - Opened by bcjordan over 11 years ago
- 1 comment
#15 - Fix markdown for overview link
Pull Request -
State: closed - Opened by bcjordan over 11 years ago
- 1 comment
#14 - [BUG] Nested Views sometimes fail to receive Mediation
Issue -
State: closed - Opened by srimarc over 11 years ago
- 2 comments
Labels: bug
#13 - [feature request] error if developer attaches [Inject] to a private property
Issue -
State: closed - Opened by tenpn over 11 years ago
- 6 comments
Labels: enhancement
#12 - Exceptions in a command causes other listeners to not get event
Issue -
State: closed - Opened by hardcoded2 over 11 years ago
- 4 comments
#11 - [Discussion] Fetching the context dispatcher in legacy MonoBehaviours
Issue -
State: closed - Opened by tenpn over 11 years ago
- 5 comments
#10 - [feature request] consistent coding standard
Issue -
State: closed - Opened by tenpn over 11 years ago
- 3 comments
Labels: invalid, wontfix
#9 - Unity compile errors in download 10ec34ef5d, Unity 4.2, OSX
Issue -
State: closed - Opened by tenpn over 11 years ago
- 3 comments
#8 - Test Issue
Issue -
State: closed - Opened by srimarc over 11 years ago
- 1 comment
#7 - Delete unity meta file with no associated script file
Pull Request -
State: closed - Opened by tenpn over 11 years ago
#6 - "Removing Assets/StrangeIoC/scripts/strange/extensions/entity/api because the asset does not exist"
Issue -
State: closed - Opened by tenpn over 11 years ago
- 2 comments
#5 - binding to a concrete class should be optional and inferred
Issue -
State: closed - Opened by alecmce over 11 years ago
- 2 comments
Labels: enhancement
#4 - Make CommandBinder and Sequencer extensible
Pull Request -
State: closed - Opened by WillzZz over 11 years ago
#3 - Fix for null contextView when context/scene is unloaded and reloaded
Pull Request -
State: closed - Opened by WillzZz over 11 years ago
#2 - FirstContext static value does not handle Scene Unloading/Loading
Issue -
State: closed - Opened by WillzZz over 11 years ago
- 2 comments
#1 - [feature request] postconstruct ordering
Issue -
State: closed - Opened by sbaittle over 11 years ago
- 3 comments
Labels: enhancement