Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / stevetownsend/smartharvestse issues and pull requests

#100 - Value or v/w weapon notification

Issue - State: open - Opened by SteveTownsend over 4 years ago - 1 comment

#99 - Decouple collectible/valuable traits from ObjectType

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#98 - Player-shot arrows not picked up

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 8 comments

#97 - clean up form helpers

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 3 comments

#96 - Add automated tests for the main item scan loop

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#95 - Hunterborn interop tracking

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 28 comments

#94 - Container looting is too monolithic

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#93 - Add a setting to prevent looting beyond nearest door

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#91 - Location whitelist ignored within Settlements

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 2 comments

#90 - Add support for World's Dawn and player-made enchantments

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 25 comments

#89 - add hotkey support for 'tell me where I am'

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 2 comments

#88 - Fix range errors in scripts in v1.5

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 2 comments

#87 - Hunterborn Collection to preserve token looting not working

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 2 comments

#86 - validate auto mining with CCOR only, no CACO

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 9 comments

#85 - Restructure code into folders

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#84 - failure to look enchanted weapons/armor in 1.5.0.0

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#83 - Record player position to collection entry on first sighting

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 2 comments

#82 - Rationalize PluginUtils with LoadOrder

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#81 - implement fine-grain enchanted item looting

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 2 comments

#80 - Add a toggle to prevent armor looting from dead bodies

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 2 comments

#79 - Support LoTD Display Collections out of the box

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 2 comments

#78 - Add FLST support in Collections

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 2 comments

#77 - Document localization

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#76 - Green Perk perk shows incorrect count in autoloot notification

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 2 comments

#75 - inappropriate looting of unique item

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 3 comments

#74 - Implement more predefined collections for mods that add uniques

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 3 comments

#73 - add MCM for Collections to configure looting policy

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#72 - add 'collectible first time only' in Collections JSON

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 2 comments

#71 - cache settings to avoid repeated access via INIFile

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#70 - revisit dead body looting

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 2 comments

#69 - add LootSense to scan and glow without looting

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#68 - glow high-value items

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#67 - Allow location tracking and other messages to be suppressed

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 2 comments

#66 - Blacklist LoTD Museum Shipments crates

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#65 - prefer to loot items that are closer

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#64 - Add mining tools prerequisites for ore veins as an option.

Issue - State: closed - Opened by Lywzc over 4 years ago - 6 comments

#63 - Salmon/salmon roe not looted, in any language

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#62 - Migrate to ESL/ESPFE over next 2-3 releases

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#61 - Add Convenient Horses compatibility

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#60 - CACO clams mishandled

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 3 comments

#59 - revisit delays in looting dead bodies

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 2 comments

#58 - Add support for object loot settings introspection

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#57 - Books should not be categorized as clutter

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#56 - Quest book looted through locked door

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#55 - whitelist items bypass crime/ownership checking

Issue - State: closed - Opened by Firesparq over 4 years ago - 8 comments

#54 - Revisit carry-weight

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#53 - Auxiliary Armors chest at Skyforge looted, should not be

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#52 - revisit blacklist/whitelist

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 3 comments

#51 - revisit brief glow, maybe not brief enough

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#50 - build in exclusion of QASmoke

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 2 comments

#49 - French Localization for Looting Function

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 2 comments

#48 - safety first confirmation popups

Issue - State: open - Opened by SteveTownsend over 4 years ago - 1 comment

#47 - Instrument Release build and rework high-level 'OK to scan' checks

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 4 comments

#46 - Revisit loot scan slider in MCM, grrr...

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#45 - Review player-owned item handling inside player house

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#44 - situational Store/Location whitelisting

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 4 comments

#43 - Ancient Nord Arrows not looted

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#42 - Implement absolute per-item value that overrides v/w

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 2 comments

#41 - Add a document on Nexus about settings management

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#40 - hotkey not working, no looting

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 2 comments

#39 - Encumbrance defaults should be "Off"

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#38 - Loot scan interval slider messed up

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#37 - Looting of NPCs happens at the wrong time

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 8 comments

#36 - Highlight looted container setting not saved

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 5 comments

#35 - Elegantly handle trapped chests and items

Issue - State: open - Opened by SteveTownsend over 4 years ago - 1 comment

#34 - Add a feature to show looting range

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#32 - Do not repeat-loot player house materials veins

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 2 comments

#31 - Farengar items and other vendor chests(?) improperly looted

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 10 comments

#30 - Suppress critter notifications properly

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 3 comments

#29 - Make hidden chest unlootable

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#28 - After installation, game won't start up

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 3 comments

#27 - Player-owned items collected in Dragonborn Gallery

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#26 - Dropping item as multiple results in one being auto-looted back

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 2 comments

#25 - Reset of blocked lists etc is confusing and probably wrong

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 3 comments

#24 - 'Player owned' pickup is buggy

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 2 comments

#23 - Some mod items not properly handled

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#22 - add tracking of player and follower kills by location/time

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#20 - add MCM support for item and location collections

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 2 comments

#19 - add saved game support for location history and collection status

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 2 comments

#18 - add 'get this item' for item collections

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 3 comments

#17 - Add 'send me here' for locations collections

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#16 - Add Locations to collections

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#15 - Add location tracking history

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#14 - Add location and date/time tracking for Collections

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#13 - Coin Purse with Haralds or Dumacs ignored

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#12 - Different range slider and poll interval for interior vs exterior

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#11 - fine tune loot prevention in population centers

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 3 comments

#10 - Add a category for collectables

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 3 comments

#9 - is basketfile load/save needed?

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#8 - perks from Archaeology not handled properly

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#7 - playtest notifications for enchanted items (and in general)

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#6 - review category animalParts

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#5 - change default personal property config to no-op

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#4 - userlist/excludelist playtest needed

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 5 comments

#3 - disable autoharvest hotkey not working

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#2 - Test fossil mining

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 1 comment

#1 - Add MCM option to exclude looting in the cities

Issue - State: closed - Opened by SteveTownsend over 4 years ago - 2 comments