Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / stef-levesque/vscode-shader issues and pull requests

#71 - Word completion does not work when editing HLSL code

Issue - State: closed - Opened by chloekek about 1 year ago - 1 comment

#70 - looking for maintainer

Issue - State: open - Opened by stef-levesque about 1 year ago - 4 comments

#69 - Add mesh shading and ray tracing file extensions

Pull Request - State: open - Opened by ja2142 over 1 year ago

#68 - HLSL Formatting does not work

Issue - State: closed - Opened by yarikpetrenko about 2 years ago - 1 comment

#67 - Added syntax highlighting for struct names in GLSL

Pull Request - State: open - Opened by jaspwr about 2 years ago

#66 - Bump qs from 6.5.2 to 6.5.3

Pull Request - State: open - Opened by dependabot[bot] about 2 years ago
Labels: dependencies

#65 - Extension issue

Issue - State: open - Opened by pryant over 2 years ago

#64 - Support WSGL language

Issue - State: open - Opened by gracicot over 2 years ago

#63 - Add support for .vsh extension

Pull Request - State: open - Opened by X1nto over 2 years ago

#62 - Add GLSL hover support

Pull Request - State: open - Opened by staff0rd over 2 years ago - 1 comment

#61 - Extension issue

Issue - State: open - Opened by yasmyn64 over 2 years ago

#60 - Bump jsdom from 11.12.0 to 16.5.0

Pull Request - State: open - Opened by dependabot[bot] over 2 years ago
Labels: dependencies

#58 - Bump follow-redirects from 1.13.2 to 1.14.8

Pull Request - State: open - Opened by dependabot[bot] almost 3 years ago
Labels: dependencies

#57 - Bump follow-redirects from 1.13.2 to 1.14.7

Pull Request - State: closed - Opened by dependabot[bot] about 3 years ago - 1 comment
Labels: dependencies

#56 - Action needed: update your import of the built-in ripgrep

Issue - State: open - Opened by connor4312 about 3 years ago - 1 comment

#55 - Update glsl.tmLanguage

Pull Request - State: open - Opened by newtoncy about 3 years ago

#54 - Is there a symbol renaming feature?

Issue - State: open - Opened by MathMagicianX over 3 years ago

#53 - inject glsl,hlsl,cg to markdown fenced code block

Pull Request - State: closed - Opened by treert over 3 years ago - 1 comment

#52 - Extension issue

Issue - State: open - Opened by supuo over 3 years ago

#51 - VS Marketplace version not up to date

Issue - State: open - Opened by timohausmann over 3 years ago

#50 - Bump lodash from 4.17.20 to 4.17.21

Pull Request - State: open - Opened by dependabot[bot] over 3 years ago
Labels: dependencies

#49 - Performance warning on startup, 9309ms startup time

Issue - State: open - Opened by lloydrf31 almost 4 years ago

#48 - Add WGSL support?

Issue - State: closed - Opened by simast almost 4 years ago

#47 - Code highlighting and completion does not work.

Issue - State: open - Opened by mkl-b almost 4 years ago - 4 comments

#46 - Unity ShaderLab Support?

Issue - State: closed - Opened by nadir500 almost 4 years ago - 1 comment

#45 - Highlighting GLSL, HLSL and Cg shaders inside C++11 raw strings

Pull Request - State: closed - Opened by svetx almost 4 years ago - 1 comment

#44 - Add more GLSL file extensions

Pull Request - State: closed - Opened by stef-levesque almost 4 years ago

#43 - Highlight WebGL shaders embedded in HTML file

Pull Request - State: closed - Opened by svetx almost 4 years ago - 1 comment

#42 - Potential visual regression in glsl grammar

Issue - State: open - Opened by Strum355 almost 4 years ago - 4 comments
Labels: bug

#41 - Add more GLSL file extensions

Issue - State: closed - Opened by Luracasmus almost 4 years ago

#40 - Improve icon

Pull Request - State: closed - Opened by Tyriar about 4 years ago

#39 - Fix error in failing to find regPath

Pull Request - State: closed - Opened by SambeauWang about 4 years ago

#38 - Add extension to OpenVSX registry

Issue - State: open - Opened by blfunex over 4 years ago - 9 comments

#37 - Add enhanced icon

Issue - State: closed - Opened by ZolAnder85 over 4 years ago - 3 comments

#36 - Enable Alt+o to switch between .frag and .vert

Issue - State: open - Opened by ProgrammierPatrick about 5 years ago

#35 - suppport for glsl intrinsic function syntax and description

Issue - State: open - Opened by NikolaiSa about 5 years ago

#34 - any idea how to get GLSL syntax highlighting working in markdown?

Issue - State: open - Opened by greggman about 5 years ago - 3 comments

#33 - "Find References and Definition" does not work

Issue - State: open - Opened by endlessMagic about 5 years ago

#32 - Add .usf and .ush as hlsl shading language

Issue - State: closed - Opened by newincpp over 5 years ago

#31 - it can not detect include file automatically.

Issue - State: open - Opened by hjpfyf over 5 years ago

#30 - [bug] Remove inclusion of source.c from GLSL.tmLanguage

Issue - State: closed - Opened by Befzz over 5 years ago

#29 - Fix error in provideDocumentFormattingEdits

Pull Request - State: closed - Opened by Systemcluster over 5 years ago

#28 - Extension causes high cpu load

Issue - State: open - Opened by Sparking2 almost 6 years ago - 4 comments

#27 - Syntax highlighting for non standard extensions.

Issue - State: open - Opened by marcovidaurre almost 6 years ago - 1 comment

#26 - Add support for Vulkan's GLSL... maybe

Issue - State: open - Opened by godlikepanos almost 6 years ago - 3 comments

#25 - Add support for Vulkan ray tracing shader types

Issue - State: open - Opened by Max1412 about 6 years ago - 2 comments

#24 - Upgrade to VS Code's webview API

Issue - State: closed - Opened by mjbvz over 6 years ago - 1 comment

#23 - Support Unreal Shader File

Issue - State: open - Opened by stef-levesque over 6 years ago - 6 comments
Labels: enhancement, help wanted

#22 - Added .usf and .ush

Pull Request - State: closed - Opened by imdg over 6 years ago - 1 comment

#21 - highlight glsl inside javascript / typescript template strings

Issue - State: open - Opened by giniedp over 6 years ago - 2 comments

#20 - Highlight WebGL shaders embedded in HTML file

Issue - State: closed - Opened by RoryDungan over 6 years ago - 2 comments
Labels: enhancement, question, vscode

#19 - Highlighting issue with directives

Issue - State: open - Opened by Strum355 over 6 years ago

#18 - Formatting Code (Experimental) Require MS CppTools to be installed

Issue - State: closed - Opened by ssatguru over 6 years ago - 1 comment

#17 - Code completion not working.

Issue - State: closed - Opened by Disar over 6 years ago - 3 comments

#16 - Can not reformat .glsl

Issue - State: closed - Opened by xdestiny110 over 6 years ago - 1 comment

#15 - [Discussion] [Live Share] Restricting language services to local files

Pull Request - State: closed - Opened by lostintangent almost 7 years ago - 7 comments

#14 - HLSL not applied to sahder files

Issue - State: closed - Opened by faldor20 almost 7 years ago - 1 comment

#13 - C++ raw string highlighting

Issue - State: closed - Opened by davl3232 almost 7 years ago - 3 comments
Labels: enhancement, help wanted, vscode

#12 - Issues with Ionide F#

Issue - State: closed - Opened by geoeo almost 7 years ago - 4 comments

#11 - Extension activation time is really high

Issue - State: closed - Opened by Philip-Trettner about 7 years ago - 3 comments
Labels: vscode

#10 - syntax highlighting float numbers

Issue - State: open - Opened by solesensei about 7 years ago

#9 - Fixed small typo with gl_FragData and gl_FragDepth

Pull Request - State: closed - Opened by minalear over 7 years ago

#8 - Please consider giving us a way to add custom extensions for shader files.

Issue - State: closed - Opened by ObsidianPC about 8 years ago - 1 comment

#7 - Can't reformat .shader files? or I am doing wrong step.

Issue - State: closed - Opened by lifangjie about 8 years ago - 4 comments

#6 - Incorrect GLSL highlighting

Issue - State: closed - Opened by vallentin over 8 years ago - 3 comments
Labels: bug

#5 - Please consider adding .tesc .tese and .comp extensions for GLSL

Issue - State: closed - Opened by riccardobl over 8 years ago - 1 comment
Labels: enhancement

#4 - add support for glslv, glslg, glslf

Issue - State: closed - Opened by rtbo over 8 years ago
Labels: enhancement

#3 - Add a Gitter chat badge to README.md

Pull Request - State: closed - Opened by gitter-badger about 9 years ago

#2 - Unity3D ShaderLab (.shader) support

Issue - State: closed - Opened by TheBerkin about 9 years ago - 1 comment
Labels: enhancement, wontfix

#1 - Cannot use VSCode shortcuts in glsl files

Issue - State: closed - Opened by FuriouZz about 9 years ago - 1 comment