Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / stechyo/godot-steam-audio issues and pull requests

#89 - Increase portability of Linux artifacts.

Pull Request - State: closed - Opened by mrezai 12 days ago - 1 comment

#88 - Regarding support for types of Collision Shapes

Issue - State: open - Opened by mrjshzk 14 days ago - 1 comment
Labels: feature

#87 - Android & iOS support

Issue - State: open - Opened by PhilLab 15 days ago - 1 comment
Labels: feature

#86 - Custom HRTF Support

Issue - State: open - Opened by S0yKaf 18 days ago
Labels: feature

#85 - Implement air absorption

Pull Request - State: closed - Opened by solitaryurt 22 days ago - 2 comments

#84 - Support for baking reflections

Pull Request - State: open - Opened by solitaryurt 28 days ago - 5 comments

#83 - Fix: don't simulate reflections for players that have them disabled.

Pull Request - State: closed - Opened by stechyo about 2 months ago

#81 - Implement air absorption.

Pull Request - State: open - Opened by TheIndiv 2 months ago

#81 - Implement air absorption.

Pull Request - State: closed - Opened by TheIndiv 2 months ago - 3 comments

#80 - Audio distortion/noise/feedback issue

Issue - State: closed - Opened by TheIndiv 2 months ago - 3 comments
Labels: bug

#80 - Audio distortion/noise/feedback issue

Issue - State: closed - Opened by TheIndiv 2 months ago - 3 comments
Labels: bug

#79 - Compat changes for 4.4.

Pull Request - State: open - Opened by stechyo 3 months ago - 7 comments

#78 - is the custom fork still needed

Issue - State: closed - Opened by octanejohn 3 months ago - 2 comments
Labels: question

#77 - Memory leak when creating new SteamAudioPlayer

Issue - State: open - Opened by Ryhon0 4 months ago
Labels: bug

#76 - Disable Embree if we're running on Apple Silicon.

Pull Request - State: closed - Opened by stechyo 4 months ago

#75 - Sound effects break off and stop working after a while

Issue - State: open - Opened by H2xDev 4 months ago - 4 comments
Labels: bug

#74 - Implement Steam Audio log callback

Pull Request - State: closed - Opened by stevenjt 4 months ago - 2 comments

#72 - No Audio from SteamAudioPlayers on Game Export (to Windows Desktop)

Issue - State: closed - Opened by niefia 5 months ago - 4 comments

#70 - turning off occlusion on SteamAudioPlayer makes the sound not play correctly

Issue - State: closed - Opened by bypell 5 months ago - 2 comments
Labels: bug

#69 - Add Godot 4.3 .NET export version.

Issue - State: closed - Opened by ismailgamedev 6 months ago - 5 comments

#68 - No audio and runtime exceptions in the Demo project on Linux

Issue - State: closed - Opened by TibAverus 6 months ago - 3 comments

#67 - Fixes for 4.3 compat, in-engine docs.

Pull Request - State: closed - Opened by stechyo 6 months ago

#66 - 4.3 Update

Issue - State: closed - Opened by Rykita 6 months ago - 1 comment

#65 - FMOD Plugin Support?

Issue - State: open - Opened by asoji 6 months ago - 3 comments
Labels: feature

#64 - Playback ambisonic audio files

Issue - State: open - Opened by hiinaspace 7 months ago - 4 comments
Labels: feature

#63 - Demo project errors upon opening

Issue - State: closed - Opened by bitbutter 8 months ago - 1 comment

#62 - Crash on adding SteamAudioGeometry with "add_child"

Issue - State: closed - Opened by mrjshzk 8 months ago - 3 comments
Labels: bug

#61 - Add suport for CSGMeshes.

Issue - State: closed - Opened by ismailgamedev 8 months ago - 2 comments
Labels: wontfix

#60 - Add get_inner_stream_playback.

Pull Request - State: closed - Opened by stechyo 8 months ago

#60 - Add get_inner_stream_playback.

Pull Request - State: closed - Opened by stechyo 8 months ago

#59 - Integrating with GodotSteam voice functionality

Issue - State: closed - Opened by ismailgamedev 9 months ago - 40 comments

#59 - Integrating with GodotSteam voice functionality

Issue - State: closed - Opened by ismailgamedev 9 months ago - 40 comments

#57 - Add release dependencies (closes #56).

Pull Request - State: closed - Opened by stechyo 9 months ago

#57 - Add release dependencies (closes #56).

Pull Request - State: closed - Opened by stechyo 9 months ago

#56 - Add `[dependencies]` section to `.gdextension`

Issue - State: closed - Opened by Blarfnip 9 months ago - 1 comment

#56 - Add `[dependencies]` section to `.gdextension`

Issue - State: closed - Opened by Blarfnip 9 months ago - 1 comment

#55 - fix build for macos

Pull Request - State: closed - Opened by EugeneVanchugov 9 months ago - 5 comments

#55 - fix build for macos

Pull Request - State: closed - Opened by EugeneVanchugov 9 months ago - 5 comments

#54 - Missing Phonon.dll in exported project

Issue - State: closed - Opened by bypell 10 months ago - 1 comment

#54 - Missing Phonon.dll in exported project

Issue - State: closed - Opened by bypell 10 months ago - 1 comment

#53 - macos editor support

Issue - State: open - Opened by fabius 10 months ago - 12 comments

#53 - macos editor support

Issue - State: open - Opened by fabius 10 months ago - 9 comments

#52 - About the new post import script

Issue - State: closed - Opened by mrjshzk 10 months ago - 4 comments

#52 - About the new post import script

Issue - State: closed - Opened by mrjshzk 10 months ago - 4 comments

#51 - Add post-import script (closes #41, closes #47).

Pull Request - State: closed - Opened by stechyo 10 months ago

#51 - Add post-import script (closes #41, closes #47).

Pull Request - State: closed - Opened by stechyo 10 months ago

#50 - Sphere gizmo for `min_attenuation_distance`

Issue - State: open - Opened by stechyo 10 months ago
Labels: enhancement

#50 - Sphere gizmo for `min_attenuation_distance`

Issue - State: open - Opened by stechyo 10 months ago
Labels: enhancement

#49 - CI: add build action.

Pull Request - State: closed - Opened by stechyo 11 months ago - 1 comment

#49 - CI: add build action.

Pull Request - State: closed - Opened by stechyo 11 months ago - 1 comment

#48 - Refactor: change usages of _ready and _process to _notification

Pull Request - State: closed - Opened by stechyo 11 months ago

#48 - Refactor: change usages of _ready and _process to _notification

Pull Request - State: closed - Opened by stechyo 11 months ago

#47 - Suggestion: Editor importing with automatic SteamAudioGeometry

Issue - State: closed - Opened by mrjshzk 11 months ago - 3 comments
Labels: enhancement

#47 - Suggestion: Editor importing with automatic SteamAudioGeometry

Issue - State: closed - Opened by mrjshzk 11 months ago - 3 comments
Labels: enhancement

#46 - Crashes when dynamic geometry is used on an Embree scene

Issue - State: closed - Opened by stechyo 11 months ago - 1 comment
Labels: bug

#46 - Crashes when dynamic geometry is used on an Embree scene

Issue - State: closed - Opened by stechyo 11 months ago - 1 comment
Labels: bug

#45 - Add dynamic geometry (closes #30).

Pull Request - State: closed - Opened by stechyo 12 months ago

#45 - Add dynamic geometry (closes #30).

Pull Request - State: closed - Opened by stechyo 12 months ago

#44 - steam-audio is now apache 2!

Issue - State: closed - Opened by fire 12 months ago - 3 comments

#44 - steam-audio is now apache 2!

Issue - State: closed - Opened by fire 12 months ago - 3 comments

#43 - Improve README and clarify SteamAudio license (closes #42).

Pull Request - State: closed - Opened by stechyo about 1 year ago

#43 - Improve README and clarify SteamAudio license (closes #42).

Pull Request - State: closed - Opened by stechyo about 1 year ago

#42 - Clarify SteamAudio license in README

Issue - State: closed - Opened by davidak about 1 year ago - 2 comments
Labels: enhancement

#42 - Clarify SteamAudio license in README

Issue - State: closed - Opened by davidak about 1 year ago - 2 comments
Labels: enhancement

#41 - Investigate some way of auto-importing meshes from Blender as SteamAudioGeometries

Issue - State: closed - Opened by stechyo about 1 year ago - 3 comments
Labels: feature

#41 - Investigate some way of auto-importing meshes from Blender as SteamAudioGeometries

Issue - State: closed - Opened by stechyo about 1 year ago - 3 comments
Labels: feature

#40 - Investigate a restructuring of this extension that changes the code from stream-based to effect-based

Issue - State: open - Opened by stechyo about 1 year ago - 2 comments
Labels: enhancement

#39 - Sounds don't play in the editor and animations aren't able to change streams

Issue - State: open - Opened by ZeEndy about 1 year ago - 6 comments
Labels: bug

#39 - Sounds don't play in the editor and animations aren't able to change streams

Issue - State: open - Opened by ZeEndy about 1 year ago - 6 comments
Labels: bug

#38 - Add some useful methods in SteamAudioPlayer.

Pull Request - State: closed - Opened by stechyo about 1 year ago

#38 - Add some useful methods in SteamAudioPlayer.

Pull Request - State: closed - Opened by stechyo about 1 year ago

#37 - Add pathing simulation

Issue - State: open - Opened by levidavidmurray about 1 year ago - 3 comments
Labels: feature

#37 - Add pathing simulation

Issue - State: open - Opened by levidavidmurray about 1 year ago - 3 comments
Labels: feature

#36 - Replace all definitions of _ready and _process with _notification

Issue - State: closed - Opened by stechyo about 1 year ago - 2 comments
Labels: enhancement, good first issue

#36 - Replace all definitions of _ready and _process with _notification

Issue - State: closed - Opened by stechyo about 1 year ago - 2 comments
Labels: enhancement, good first issue

#35 - Fix: replace _ready() and _process() in Player with _notification().

Pull Request - State: closed - Opened by stechyo about 1 year ago

#35 - Fix: replace _ready() and _process() in Player with _notification().

Pull Request - State: closed - Opened by stechyo about 1 year ago

#34 - Add methods to recalculate and toggle static geometry

Pull Request - State: closed - Opened by levidavidmurray about 1 year ago - 7 comments

#34 - Add methods to recalculate and toggle static geometry

Pull Request - State: closed - Opened by levidavidmurray about 1 year ago - 7 comments

#33 - Remove player's sub_stream property.

Pull Request - State: closed - Opened by stechyo about 1 year ago

#33 - Remove player's sub_stream property.

Pull Request - State: closed - Opened by stechyo about 1 year ago

#32 - Disable Ambisonics toggle option

Issue - State: closed - Opened by stechyo about 1 year ago - 4 comments
Labels: enhancement, good first issue

#32 - Disable Ambisonics toggle option

Issue - State: closed - Opened by stechyo about 1 year ago - 4 comments
Labels: enhancement, good first issue

#31 - Add CI build action

Issue - State: closed - Opened by stechyo about 1 year ago - 8 comments
Labels: ci

#31 - Add CI build action

Issue - State: closed - Opened by stechyo about 1 year ago - 8 comments
Labels: ci

#30 - Add non-static geometry

Issue - State: closed - Opened by stechyo about 1 year ago
Labels: feature

#30 - Add non-static geometry

Issue - State: closed - Opened by stechyo about 1 year ago
Labels: feature

#29 - stream property cannot be set

Issue - State: closed - Opened by shaunzorr about 1 year ago - 3 comments

#29 - stream property cannot be set

Issue - State: closed - Opened by shaunzorr about 1 year ago - 3 comments

#28 - Fix: properly know when a player is deleted from inside the stream.

Pull Request - State: closed - Opened by stechyo about 1 year ago

#28 - Fix: properly know when a player is deleted from inside the stream.

Pull Request - State: closed - Opened by stechyo about 1 year ago

#27 - Crash when SteamAudioConfig isn't the top-most SteamAudio node in the scene

Issue - State: closed - Opened by stechyo about 1 year ago
Labels: bug

#27 - Crash when SteamAudioConfig isn't the top-most SteamAudio node in the scene

Issue - State: closed - Opened by stechyo about 1 year ago
Labels: bug

#26 - Fix: make set_sub_stream() work properly at runtime. (closes #25)

Pull Request - State: closed - Opened by stechyo about 1 year ago

#26 - Fix: make set_sub_stream() work properly at runtime. (closes #25)

Pull Request - State: closed - Opened by stechyo about 1 year ago