Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / ssube/textual-engine issues and pull requests
#100 - ensure actors are not duplicated when players join
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/bug, scope/state, scope/actor
#99 - gracefully handle all verbs without a world state
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/bug, scope/state
#98 - document event flow and related changes
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/bug, scope/docs
#98 - document event flow and related changes
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/bug, scope/docs
#97 - add a game over screen and show before exit
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, scope/render, render/ink, render/dom
#97 - add a game over screen and show before exit
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, scope/render, render/ink, render/dom
#96 - make the player actor service support commanding multiple actors
Issue -
State: open - Opened by ssube over 3 years ago
Labels: status/new, type/feature, scope/actor
#95 - move focus.show filter logic to actor service
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/state, scope/actor
#95 - move focus.show filter logic to actor service
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/state, scope/actor
#94 - natural language parsing for player commands
Issue -
State: closed - Opened by ssube over 3 years ago
- 1 comment
Labels: status/fixed, type/feature, scope/tokenizer
#94 - natural language parsing for player commands
Issue -
State: closed - Opened by ssube over 3 years ago
- 1 comment
Labels: status/fixed, type/feature, scope/tokenizer
#93 - clarify world vs state naming
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/bug, scope/state
#93 - clarify world vs state naming
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/bug, scope/state
#92 - only emit state-room events when a room has changed
Issue -
State: open - Opened by ssube over 3 years ago
Labels: status/new, type/feature, scope/state, scope/event
#92 - only emit state-room events when a room has changed
Issue -
State: open - Opened by ssube over 3 years ago
Labels: status/new, type/feature, scope/state, scope/event
#91 - queue actor commands rather than relying on last
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/bug, scope/state
#91 - queue actor commands rather than relying on last
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/bug, scope/state
#90 - replace the string modifier prefix/suffix with a template string
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/template
#90 - replace the string modifier prefix/suffix with a template string
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/template
#89 - add time limit to turns
Issue -
State: open - Opened by ssube over 3 years ago
Labels: status/new, type/feature, scope/state
#89 - add time limit to turns
Issue -
State: open - Opened by ssube over 3 years ago
Labels: status/new, type/feature, scope/state
#88 - consolidate behavior actors into single service instance
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/actor
#87 - remote actor service
Issue -
State: open - Opened by ssube over 3 years ago
Labels: status/new, type/feature, scope/actor
#87 - remote actor service
Issue -
State: open - Opened by ssube over 3 years ago
Labels: status/new, type/feature, scope/actor
#86 - remote state service
Issue -
State: open - Opened by ssube over 3 years ago
Labels: status/new, type/feature, scope/state
#86 - remote state service
Issue -
State: open - Opened by ssube over 3 years ago
Labels: status/new, type/feature, scope/state
#85 - attach loaders to event bus
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/loader, scope/event
#85 - attach loaders to event bus
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/loader, scope/event
#84 - set current locale in config
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/locale
#84 - set current locale in config
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/locale
#83 - add a way for scripts to end the game
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/render
#83 - add a way for scripts to end the game
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/render
#82 - filter attack output for attacker and attacked
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/bug, scope/command
#82 - filter attack output for attacker and attacked
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/bug, scope/command
#81 - tab completion for available verbs, targets
Issue -
State: open - Opened by ssube over 3 years ago
Labels: status/new, type/feature, scope/render, render/ink, render/dom
#81 - tab completion for available verbs, targets
Issue -
State: open - Opened by ssube over 3 years ago
Labels: status/new, type/feature, scope/render, render/ink, render/dom
#80 - add an option for the player to take their turn first
Issue -
State: open - Opened by ssube over 3 years ago
Labels: status/new, type/feature, scope/state
#80 - add an option for the player to take their turn first
Issue -
State: open - Opened by ssube over 3 years ago
Labels: status/new, type/feature, scope/state
#79 - add an option to run some commands when the game starts
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/actor
#79 - add an option to run some commands when the game starts
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/actor
#78 - add custom verbs to rooms and items
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/state
#78 - add custom verbs to rooms and items
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/state
#77 - fetch loader
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/loader
#77 - fetch loader
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/loader
#76 - decouple render and state services
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/actor
#76 - decouple render and state services
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/actor
#75 - allow rooms to prevent common verbs
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/state
#75 - allow rooms to prevent common verbs
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/state
#74 - add sample worlds (pt1)
Issue -
State: open - Opened by ssube over 3 years ago
Labels: status/progress, type/feature, scope/data
#74 - add sample worlds (pt1)
Issue -
State: open - Opened by ssube over 3 years ago
Labels: status/progress, type/feature, scope/data
#73 - add world editor to React DOM render
Issue -
State: open - Opened by ssube over 3 years ago
Labels: status/new, type/feature, render/dom, scope/editor
#72 - add shortcut menus to both React UIs
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/render, render/ink, render/dom
#72 - add shortcut menus to both React UIs
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/render, render/ink, render/dom
#71 - make search params generic so the compiler can infer the entity type
Issue -
State: closed - Opened by ssube over 3 years ago
- 1 comment
Labels: status/fixed, type/feature, scope/util
#71 - make search params generic so the compiler can infer the entity type
Issue -
State: closed - Opened by ssube over 3 years ago
- 1 comment
Labels: status/fixed, type/feature, scope/util
#70 - make a meta command for creating a new world
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/state
#70 - make a meta command for creating a new world
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/state
#69 - parse CLI arguments for config, data, etc
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature
#69 - parse CLI arguments for config, data, etc
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature
#68 - record starting room and actor in world state
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/state
#68 - record starting room and actor in world state
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/state
#67 - filter shown messages by focus and scope
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/state
#67 - filter shown messages by focus and scope
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/state
#66 - specify target portal for move commands
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/command
#66 - specify target portal for move commands
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/command
#65 - calculate semi-random damage on hit
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/command
#65 - calculate semi-random damage on hit
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/command
#64 - prevent actors from interacting with themselves
Issue -
State: closed - Opened by ssube over 3 years ago
- 1 comment
Labels: status/fixed, type/bug, scope/command
#64 - prevent actors from interacting with themselves
Issue -
State: closed - Opened by ssube over 3 years ago
- 1 comment
Labels: status/fixed, type/bug, scope/command
#63 - decouple state step loop from render service
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/render
#63 - decouple state step loop from render service
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/render
#62 - add Stinkly
Issue -
State: open - Opened by ssube over 3 years ago
Labels: status/new, type/feature, scope/data
#62 - add Stinkly
Issue -
State: open - Opened by ssube over 3 years ago
Labels: status/new, type/feature, scope/data
#61 - version worlds, add an option to omit world template from saved state
Issue -
State: open - Opened by ssube over 3 years ago
Labels: status/new, type/feature, scope/state
#61 - version worlds, add an option to omit world template from saved state
Issue -
State: open - Opened by ssube over 3 years ago
Labels: status/new, type/feature, scope/state
#60 - localize command verbs and output messages
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/locale
#60 - localize command verbs and output messages
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/locale
#59 - add flag for one-way portals
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/state
#58 - generate decimal numbers in templates with a step property
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/template
#57 - player movement commands are occasionally repeated
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/bug, scope/state
#57 - player movement commands are occasionally repeated
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/bug, scope/state
#56 - use multiple loaders and switch on path protocol
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/loader
#56 - use multiple loaders and switch on path protocol
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/loader
#55 - add a chance to ID references
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/state
#55 - add a chance to ID references
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/state
#54 - do not template entity IDs
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/bug, scope/state
#53 - entity containment helpers
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/script
#53 - entity containment helpers
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/script
#52 - use spaces to join description templates
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/bug, scope/template
#51 - disambiguate command targets
Issue -
State: closed - Opened by ssube over 3 years ago
- 1 comment
Labels: status/fixed, type/bug, scope/script
#50 - reduce local state service class size
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/state
#50 - reduce local state service class size
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/state
#49 - give actors some behavior
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/script
#49 - give actors some behavior
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/script
#48 - add turn markers to output
Issue -
State: closed - Opened by ssube over 3 years ago
- 1 comment
Labels: status/fixed, type/feature
#47 - fix Ink event listener leak
Issue -
State: closed - Opened by ssube over 3 years ago
- 1 comment
Labels: status/fixed, type/bug, scope/render
#46 - build a docker image from a CI pipeline
Issue -
State: closed - Opened by ssube over 3 years ago
- 1 comment
Labels: status/fixed, type/feature
#46 - build a docker image from a CI pipeline
Issue -
State: closed - Opened by ssube over 3 years ago
- 1 comment
Labels: status/fixed, type/feature
#45 - item received slot and script
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/fixed, type/feature, scope/script
#44 - string search should not loop over state twice
Issue -
State: closed - Opened by ssube over 3 years ago
Labels: status/progress, type/bug, scope/state