Ecosyste.ms: Issues

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GitHub / speps/LibTessDotNet issues and pull requests

#57 - Performance regression

Issue - State: open - Opened by anyuser about 2 months ago

#56 - Tessellation triangle size

Issue - State: open - Opened by sjc9999 over 1 year ago

#53 - Support for Iterative Tessellation?

Issue - State: open - Opened by DavidCampbellIII over 2 years ago

#52 - Removed JIT dependency

Pull Request - State: open - Opened by morgoth990 over 2 years ago - 1 comment

#51 - DefaultTypePool requires JIT compilation

Issue - State: open - Opened by morgoth990 over 2 years ago - 6 comments

#50 - Failing on simple example.

Issue - State: open - Opened by Scrawk over 2 years ago - 1 comment

#49 - Why is there no C++

Issue - State: closed - Opened by chenyanglei0418a over 3 years ago - 1 comment

#48 - Generate documentation files when doing release builds

Pull Request - State: open - Opened by bjornenalfa over 3 years ago

#47 - Winding number possibly incorrect

Issue - State: closed - Opened by DanielLorrig over 3 years ago - 2 comments

#46 - Optimized instantiation

Pull Request - State: closed - Opened by ehakram over 3 years ago - 6 comments

#45 - Performance bottlenecks of algorithm or memory?

Issue - State: closed - Opened by Pro100AlexHell over 5 years ago - 1 comment

#44 - The results of the performance tests

Issue - State: closed - Opened by xiongxingplus almost 6 years ago - 1 comment

#43 - Can you release it on the nuget?

Issue - State: closed - Opened by mzh3511 over 6 years ago - 1 comment

#42 - Unity compatibility fix and readme

Pull Request - State: closed - Opened by BasmanovDaniil over 6 years ago - 2 comments

#41 - SUnitX, SUnitY and SentinelCoord documentation?

Issue - State: closed - Opened by BasmanovDaniil over 6 years ago - 2 comments

#40 - Removed unused code

Pull Request - State: closed - Opened by BasmanovDaniil over 6 years ago

#39 - Tess.Normal setter doesn't do anything

Issue - State: closed - Opened by BasmanovDaniil over 6 years ago - 1 comment

#38 - Updated Tess documentation #21

Pull Request - State: closed - Opened by BasmanovDaniil over 6 years ago

#37 - Moved MeshUtils.Undef to Tess.Undef

Pull Request - State: closed - Opened by BasmanovDaniil over 6 years ago

#36 - Added ContourVertex constructor

Pull Request - State: closed - Opened by BasmanovDaniil over 6 years ago

#35 - Squashed Tess.Tessellate overloads

Pull Request - State: closed - Opened by BasmanovDaniil over 6 years ago - 9 comments

#34 - Fixed line endings in Mesh.cs

Pull Request - State: closed - Opened by BasmanovDaniil over 6 years ago

#32 - MeshUtils.Undef is inaccessible from outside of the library

Issue - State: closed - Opened by BasmanovDaniil over 6 years ago - 1 comment

#31 - Pool more types

Issue - State: closed - Opened by speps over 6 years ago
Labels: enhancement

#30 - Added Vec3 contructor

Pull Request - State: closed - Opened by BasmanovDaniil over 6 years ago - 6 comments

#29 - Method Tess.DiscardExterior is unused

Issue - State: closed - Opened by BasmanovDaniil over 6 years ago - 1 comment

#28 - Replaced the array with IList in AddContour

Pull Request - State: closed - Opened by BasmanovDaniil over 6 years ago - 3 comments

#27 - Fixed line endings in Tess.cs #26

Pull Request - State: closed - Opened by BasmanovDaniil over 6 years ago

#26 - Tess.cs has inconsistent line endings

Issue - State: closed - Opened by BasmanovDaniil over 6 years ago

#25 - Added .gitattributes

Pull Request - State: closed - Opened by BasmanovDaniil over 6 years ago - 3 comments

#24 - Normalized line endings

Pull Request - State: closed - Opened by BasmanovDaniil over 6 years ago - 3 comments

#23 - Removed the unused define DEBUG_CHECK_BALANCE

Pull Request - State: closed - Opened by BasmanovDaniil over 6 years ago

#22 - Fixed compilation against .NET 3.5

Pull Request - State: closed - Opened by BasmanovDaniil over 6 years ago

#21 - Tess.Tessellate and Tess.AddContour should have XML documentation

Issue - State: closed - Opened by BasmanovDaniil over 6 years ago - 1 comment
Labels: enhancement

#20 - What is the point of measuring PolyConvert in BenchForm?

Issue - State: closed - Opened by BasmanovDaniil over 6 years ago - 1 comment

#18 - pooling & DEBUG_CHECK_BALANCE

Issue - State: closed - Opened by andypoly over 6 years ago

#17 - Robustness and collinear points compatibility

Issue - State: closed - Opened by electroremy over 6 years ago - 43 comments

#16 - make EdgePair poollable + fix pool balance create/free

Pull Request - State: closed - Opened by Pro100AlexHell over 6 years ago - 2 comments

#15 - pool performance (new T) and bugs (not balanced alloc/free)

Issue - State: closed - Opened by Pro100AlexHell about 7 years ago - 19 comments

#14 - Not thread safe

Issue - State: closed - Opened by imekon over 7 years ago - 3 comments

#13 - Incorrect triangulation

Issue - State: closed - Opened by NMO13 over 8 years ago - 5 comments

#12 - Tessellation error (winding rule not respected)

Issue - State: closed - Opened by faber80 over 8 years ago - 9 comments

#11 - BoundaryContours didn't work properly

Issue - State: closed - Opened by lapilesos over 8 years ago - 2 comments

#10 - Remove empty statement warning in for loop

Issue - State: closed - Opened by KellanHiggins over 8 years ago - 1 comment

#9 - Small change to avoid level 4 compiler warning.

Pull Request - State: closed - Opened by ChrisDenham over 8 years ago - 4 comments

#8 - Invalid Elements data using this input

Issue - State: closed - Opened by nockawa over 8 years ago - 15 comments

#7 - 64 bits support (moving to double)

Issue - State: closed - Opened by renanyoy almost 9 years ago - 2 comments

#6 - Zero-width triangles are produced (They have no area as one point is between the two others)

Issue - State: closed - Opened by KellanHiggins over 9 years ago - 26 comments
Labels: bug

#5 - Support for Windows Universal Platform

Pull Request - State: closed - Opened by kobush over 9 years ago - 2 comments

#4 - Fixed bug in OutputContours.

Pull Request - State: closed - Opened by ncruces over 10 years ago - 3 comments

#3 - Fixes an ExecutionEngineException on Unity3D iOS.

Pull Request - State: closed - Opened by ncruces almost 11 years ago

#2 - memory and performance optimization

Pull Request - State: closed - Opened by gena-m about 11 years ago - 1 comment

#1 - Overlapped poly sets clipping issue

Issue - State: closed - Opened by sasmaster about 12 years ago - 2 comments