Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / specklesystems/speckle-unreal issues and pull requests
#99 - Update README.md
Pull Request -
State: closed - Opened by clairekuang 17 days ago
#99 - Update README.md
Pull Request -
State: closed - Opened by clairekuang 17 days ago
#98 - Update README.md to align with main github page
Pull Request -
State: closed - Opened by clairekuang 17 days ago
#98 - Update README.md to align with main github page
Pull Request -
State: closed - Opened by clairekuang 17 days ago
#97 - fix(CXPLA-100): use v1 for tag links
Pull Request -
State: closed - Opened by AlanRynne about 1 month ago
#97 - fix(CXPLA-100): use v1 for tag links
Pull Request -
State: closed - Opened by AlanRynne about 1 month ago
#96 - SketchUp to Unreal does not properly handle block definitions/instances.
Issue -
State: open - Opened by mtalbottasg 2 months ago
- 5 comments
Labels: bug
#96 - SketchUp to Unreal does not properly handle block definitions/instances.
Issue -
State: open - Opened by mtalbottasg 2 months ago
- 5 comments
Labels: bug
#95 - chore(domains): update latest.speckle.dev to latest.speckle.systems
Pull Request -
State: closed - Opened by iainsproat 4 months ago
#95 - chore(domains): update latest.speckle.dev to latest.speckle.systems
Pull Request -
State: closed - Opened by iainsproat 4 months ago
#94 - Fix build
Pull Request -
State: closed - Opened by JR-Morgan 6 months ago
#94 - Fix build
Pull Request -
State: closed - Opened by JR-Morgan 6 months ago
#93 - Update README.md
Pull Request -
State: closed - Opened by JR-Morgan 6 months ago
#92 - Added support for Unreal 5.4
Pull Request -
State: closed - Opened by JR-Morgan 6 months ago
#92 - Added support for Unreal 5.4
Pull Request -
State: closed - Opened by JR-Morgan 6 months ago
#91 - changed default server to app.speckle.systems
Pull Request -
State: closed - Opened by JR-Morgan 6 months ago
#91 - changed default server to app.speckle.systems
Pull Request -
State: closed - Opened by JR-Morgan 6 months ago
#90 - Fixed warning for UE5.4 - converted string literals to TEXT macro
Pull Request -
State: closed - Opened by JR-Morgan 6 months ago
#90 - Fixed warning for UE5.4 - converted string literals to TEXT macro
Pull Request -
State: closed - Opened by JR-Morgan 6 months ago
#89 - Update README.md
Pull Request -
State: closed - Opened by JR-Morgan about 1 year ago
#89 - Update README.md
Pull Request -
State: closed - Opened by JR-Morgan about 1 year ago
#88 - feat: Added marketplace build ci for UE 5.3
Pull Request -
State: closed - Opened by JR-Morgan about 1 year ago
#88 - feat: Added marketplace build ci for UE 5.3
Pull Request -
State: closed - Opened by JR-Morgan about 1 year ago
#87 - feat: Support for receiving Collections and various other Bug fixes
Pull Request -
State: closed - Opened by JR-Morgan about 1 year ago
#87 - feat: Support for receiving Collections and various other Bug fixes
Pull Request -
State: closed - Opened by JR-Morgan about 1 year ago
#86 - fix(bp): exposed SpeckleConverter as a BP type
Pull Request -
State: closed - Opened by JR-Morgan over 1 year ago
#86 - fix(bp): exposed SpeckleConverter as a BP type
Pull Request -
State: closed - Opened by JR-Morgan over 1 year ago
#85 - Chore: Removed BOM headers from files
Pull Request -
State: closed - Opened by JR-Morgan over 1 year ago
#85 - Chore: Removed BOM headers from files
Pull Request -
State: closed - Opened by JR-Morgan over 1 year ago
#84 - fix(ci): added line to remove BOM headers before applying copyright info
Pull Request -
State: closed - Opened by JR-Morgan over 1 year ago
#84 - fix(ci): added line to remove BOM headers before applying copyright info
Pull Request -
State: closed - Opened by JR-Morgan over 1 year ago
#83 - fix(api): Updated user requests to use the new activeUser query
Pull Request -
State: closed - Opened by JR-Morgan over 1 year ago
#83 - fix(api): Updated user requests to use the new activeUser query
Pull Request -
State: closed - Opened by JR-Morgan over 1 year ago
#82 - bug(converter): Elements on instances are misplaced
Issue -
State: closed - Opened by JR-Morgan over 1 year ago
- 1 comment
Labels: bug, conversion
#82 - bug(converter): Elements on instances are misplaced
Issue -
State: closed - Opened by JR-Morgan over 1 year ago
- 1 comment
Labels: bug, conversion
#81 - Fix(build): Fixes for build issues
Pull Request -
State: closed - Opened by JR-Morgan over 1 year ago
#81 - Fix(build): Fixes for build issues
Pull Request -
State: closed - Opened by JR-Morgan over 1 year ago
#80 - feat: Added CI for UE5.2
Pull Request -
State: closed - Opened by JR-Morgan over 1 year ago
#80 - feat: Added CI for UE5.2
Pull Request -
State: closed - Opened by JR-Morgan over 1 year ago
#79 - chore: Bumped apollo headers
Pull Request -
State: closed - Opened by JR-Morgan over 1 year ago
#79 - chore: Bumped apollo headers
Pull Request -
State: closed - Opened by JR-Morgan over 1 year ago
#78 - feat: Added support for new revit instances, and added support for UE5.2
Pull Request -
State: closed - Opened by JR-Morgan over 1 year ago
#78 - feat: Added support for new revit instances, and added support for UE5.2
Pull Request -
State: closed - Opened by JR-Morgan over 1 year ago
#77 - Fixed crash when overriding material by Name
Pull Request -
State: closed - Opened by moihack over 1 year ago
Labels: bug, conversion
#77 - Fixed crash when overriding material by Name
Pull Request -
State: closed - Opened by moihack over 1 year ago
Labels: bug, conversion
#76 - add circleci context to the publish job
Pull Request -
State: closed - Opened by gjedlicska almost 2 years ago
#76 - add circleci context to the publish job
Pull Request -
State: closed - Opened by gjedlicska almost 2 years ago
#75 - feat: Added support for UE 5.1
Pull Request -
State: closed - Opened by JR-Morgan almost 2 years ago
#75 - feat: Added support for UE 5.1
Pull Request -
State: closed - Opened by JR-Morgan almost 2 years ago
#74 - feat: Buiding on UE5.1-preview 2 now works.
Pull Request -
State: closed - Opened by JR-Morgan about 2 years ago
#74 - feat: Buiding on UE5.1-preview 2 now works.
Pull Request -
State: closed - Opened by JR-Morgan about 2 years ago
#73 - Automatically generate UV/Texture coordinates when missing
Issue -
State: closed - Opened by JR-Morgan about 2 years ago
- 3 comments
Labels: enhancement, good first issue, conversion
#73 - Automatically generate UV/Texture coordinates when missing
Issue -
State: closed - Opened by JR-Morgan about 2 years ago
- 3 comments
Labels: enhancement, good first issue, conversion
#72 - Create a sample project for Speckle-Unreal
Issue -
State: closed - Opened by JR-Morgan about 2 years ago
- 1 comment
Labels: good first issue
#72 - Create a sample project for Speckle-Unreal
Issue -
State: closed - Opened by JR-Morgan about 2 years ago
- 1 comment
Labels: good first issue
#71 - fix: user id fix
Pull Request -
State: closed - Opened by JR-Morgan about 2 years ago
#71 - fix: user id fix
Pull Request -
State: closed - Opened by JR-Morgan about 2 years ago
#70 - feat(core): Added apollo headers to graphQL requests
Pull Request -
State: closed - Opened by JR-Morgan about 2 years ago
#70 - feat(core): Added apollo headers to graphQL requests
Pull Request -
State: closed - Opened by JR-Morgan about 2 years ago
#69 - Fixed triangle order in ProceduralMeshConverter
Pull Request -
State: closed - Opened by moihack about 2 years ago
#69 - Fixed triangle order in ProceduralMeshConverter
Pull Request -
State: closed - Opened by moihack about 2 years ago
#68 - Add client identification headers to GraphQL API requests
Issue -
State: closed - Opened by JR-Morgan over 2 years ago
#68 - Add client identification headers to GraphQL API requests
Issue -
State: closed - Opened by JR-Morgan over 2 years ago
#67 - Copyright notice to be applied through CI
Pull Request -
State: closed - Opened by JR-Morgan over 2 years ago
#67 - Copyright notice to be applied through CI
Pull Request -
State: closed - Opened by JR-Morgan over 2 years ago
#66 - Marketplace changes
Pull Request -
State: closed - Opened by JR-Morgan over 2 years ago
#66 - Marketplace changes
Pull Request -
State: closed - Opened by JR-Morgan over 2 years ago
#65 - Added CI workflow for marketplace deployment
Pull Request -
State: closed - Opened by JR-Morgan over 2 years ago
#65 - Added CI workflow for marketplace deployment
Pull Request -
State: closed - Opened by JR-Morgan over 2 years ago
#64 - Stream/Branch/Commit fetching editor UI and graphql blueprint
Pull Request -
State: closed - Opened by JR-Morgan over 2 years ago
#64 - Stream/Branch/Commit fetching editor UI and graphql blueprint
Pull Request -
State: closed - Opened by JR-Morgan over 2 years ago
#63 - Stream/Branch/Commit Fetching
Pull Request -
State: closed - Opened by JR-Morgan over 2 years ago
- 1 comment
#63 - Stream/Branch/Commit Fetching
Pull Request -
State: closed - Opened by JR-Morgan over 2 years ago
- 1 comment
#62 - Create a converter to convert Blocks as Instance Static Meshes
Issue -
State: closed - Opened by JR-Morgan over 2 years ago
- 1 comment
Labels: enhancement, good first issue, conversion
#62 - Create a converter to convert Blocks as Instance Static Meshes
Issue -
State: closed - Opened by JR-Morgan over 2 years ago
- 1 comment
Labels: enhancement, good first issue, conversion
#61 - Automatically receive when new commits are made to a branch feature
Issue -
State: closed - Opened by JR-Morgan over 2 years ago
Labels: enhancement
#61 - Automatically receive when new commits are made to a branch feature
Issue -
State: closed - Opened by JR-Morgan over 2 years ago
Labels: enhancement
#60 - Fixed linux building with CLang compiler
Pull Request -
State: closed - Opened by JR-Morgan over 2 years ago
#60 - Fixed linux building with CLang compiler
Pull Request -
State: closed - Opened by JR-Morgan over 2 years ago
#59 - Ensure no loss in precision when using double precision world coordinates in UE5
Issue -
State: closed - Opened by JR-Morgan over 2 years ago
- 1 comment
Labels: enhancement, ue5, conversion
#59 - Ensure no loss in precision when using double precision world coordinates in UE5
Issue -
State: closed - Opened by JR-Morgan over 2 years ago
- 1 comment
Labels: enhancement, ue5, conversion
#58 - Speckle-UE5 Fetch List of Streams and List of Branches
Pull Request -
State: closed - Opened by jimver04 over 2 years ago
- 7 comments
#58 - Speckle-UE5 Fetch List of Streams and List of Branches
Pull Request -
State: closed - Opened by jimver04 over 2 years ago
- 7 comments
#57 - GH data with nested arrays fails to receive
Issue -
State: closed - Opened by JR-Morgan over 2 years ago
Labels: bug, conversion
#57 - GH data with nested arrays fails to receive
Issue -
State: closed - Opened by JR-Morgan over 2 years ago
Labels: bug, conversion
#56 - Fixed issue with receiving nested arrays from grashopper
Pull Request -
State: closed - Opened by JR-Morgan over 2 years ago
Labels: bug, conversion
#56 - Fixed issue with receiving nested arrays from grashopper
Pull Request -
State: closed - Opened by JR-Morgan over 2 years ago
Labels: bug, conversion
#55 - Fixed issues with UE 5.0.1
Pull Request -
State: closed - Opened by JR-Morgan over 2 years ago
#55 - Fixed issues with UE 5.0.1
Pull Request -
State: closed - Opened by JR-Morgan over 2 years ago
#54 - Progress bar + server transport rework!
Pull Request -
State: closed - Opened by JR-Morgan over 2 years ago
#54 - Progress bar + server transport rework!
Pull Request -
State: closed - Opened by JR-Morgan over 2 years ago
#53 - Issue with receiving a large number of objects
Issue -
State: closed - Opened by JR-Morgan over 2 years ago
Labels: bug
#53 - Issue with receiving a large number of objects
Issue -
State: closed - Opened by JR-Morgan over 2 years ago
Labels: bug
#52 - Tutorial update
Pull Request -
State: closed - Opened by JR-Morgan over 2 years ago
#52 - Tutorial update
Pull Request -
State: closed - Opened by JR-Morgan over 2 years ago
#50 - Converted PointClouds don't survive a level reload, we should save them as assets?
Issue -
State: closed - Opened by JR-Morgan over 2 years ago
Labels: bug, enhancement, good first issue, conversion
#50 - Converted PointClouds don't survive a level reload, we should save them as assets?
Issue -
State: closed - Opened by JR-Morgan over 2 years ago
Labels: bug, enhancement, good first issue, conversion
#49 - Transform type
Issue -
State: closed - Opened by JR-Morgan over 2 years ago
Labels: bug, conversion
#49 - Transform type
Issue -
State: closed - Opened by JR-Morgan over 2 years ago
Labels: bug, conversion
#48 - Progress Bar
Issue -
State: closed - Opened by JR-Morgan over 2 years ago
Labels: enhancement, ui