Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / specklesystems/speckle-unreal issues and pull requests

#99 - Update README.md

Pull Request - State: closed - Opened by clairekuang 17 days ago

#99 - Update README.md

Pull Request - State: closed - Opened by clairekuang 17 days ago

#98 - Update README.md to align with main github page

Pull Request - State: closed - Opened by clairekuang 17 days ago

#98 - Update README.md to align with main github page

Pull Request - State: closed - Opened by clairekuang 17 days ago

#97 - fix(CXPLA-100): use v1 for tag links

Pull Request - State: closed - Opened by AlanRynne about 1 month ago

#97 - fix(CXPLA-100): use v1 for tag links

Pull Request - State: closed - Opened by AlanRynne about 1 month ago

#96 - SketchUp to Unreal does not properly handle block definitions/instances.

Issue - State: open - Opened by mtalbottasg 2 months ago - 5 comments
Labels: bug

#96 - SketchUp to Unreal does not properly handle block definitions/instances.

Issue - State: open - Opened by mtalbottasg 2 months ago - 5 comments
Labels: bug

#94 - Fix build

Pull Request - State: closed - Opened by JR-Morgan 6 months ago

#94 - Fix build

Pull Request - State: closed - Opened by JR-Morgan 6 months ago

#93 - Update README.md

Pull Request - State: closed - Opened by JR-Morgan 6 months ago

#92 - Added support for Unreal 5.4

Pull Request - State: closed - Opened by JR-Morgan 6 months ago

#92 - Added support for Unreal 5.4

Pull Request - State: closed - Opened by JR-Morgan 6 months ago

#91 - changed default server to app.speckle.systems

Pull Request - State: closed - Opened by JR-Morgan 6 months ago

#91 - changed default server to app.speckle.systems

Pull Request - State: closed - Opened by JR-Morgan 6 months ago

#90 - Fixed warning for UE5.4 - converted string literals to TEXT macro

Pull Request - State: closed - Opened by JR-Morgan 6 months ago

#90 - Fixed warning for UE5.4 - converted string literals to TEXT macro

Pull Request - State: closed - Opened by JR-Morgan 6 months ago

#89 - Update README.md

Pull Request - State: closed - Opened by JR-Morgan about 1 year ago

#89 - Update README.md

Pull Request - State: closed - Opened by JR-Morgan about 1 year ago

#88 - feat: Added marketplace build ci for UE 5.3

Pull Request - State: closed - Opened by JR-Morgan about 1 year ago

#88 - feat: Added marketplace build ci for UE 5.3

Pull Request - State: closed - Opened by JR-Morgan about 1 year ago

#87 - feat: Support for receiving Collections and various other Bug fixes

Pull Request - State: closed - Opened by JR-Morgan about 1 year ago

#87 - feat: Support for receiving Collections and various other Bug fixes

Pull Request - State: closed - Opened by JR-Morgan about 1 year ago

#86 - fix(bp): exposed SpeckleConverter as a BP type

Pull Request - State: closed - Opened by JR-Morgan over 1 year ago

#86 - fix(bp): exposed SpeckleConverter as a BP type

Pull Request - State: closed - Opened by JR-Morgan over 1 year ago

#85 - Chore: Removed BOM headers from files

Pull Request - State: closed - Opened by JR-Morgan over 1 year ago

#85 - Chore: Removed BOM headers from files

Pull Request - State: closed - Opened by JR-Morgan over 1 year ago

#83 - fix(api): Updated user requests to use the new activeUser query

Pull Request - State: closed - Opened by JR-Morgan over 1 year ago

#83 - fix(api): Updated user requests to use the new activeUser query

Pull Request - State: closed - Opened by JR-Morgan over 1 year ago

#82 - bug(converter): Elements on instances are misplaced

Issue - State: closed - Opened by JR-Morgan over 1 year ago - 1 comment
Labels: bug, conversion

#82 - bug(converter): Elements on instances are misplaced

Issue - State: closed - Opened by JR-Morgan over 1 year ago - 1 comment
Labels: bug, conversion

#81 - Fix(build): Fixes for build issues

Pull Request - State: closed - Opened by JR-Morgan over 1 year ago

#81 - Fix(build): Fixes for build issues

Pull Request - State: closed - Opened by JR-Morgan over 1 year ago

#80 - feat: Added CI for UE5.2

Pull Request - State: closed - Opened by JR-Morgan over 1 year ago

#80 - feat: Added CI for UE5.2

Pull Request - State: closed - Opened by JR-Morgan over 1 year ago

#79 - chore: Bumped apollo headers

Pull Request - State: closed - Opened by JR-Morgan over 1 year ago

#79 - chore: Bumped apollo headers

Pull Request - State: closed - Opened by JR-Morgan over 1 year ago

#77 - Fixed crash when overriding material by Name

Pull Request - State: closed - Opened by moihack over 1 year ago
Labels: bug, conversion

#77 - Fixed crash when overriding material by Name

Pull Request - State: closed - Opened by moihack over 1 year ago
Labels: bug, conversion

#76 - add circleci context to the publish job

Pull Request - State: closed - Opened by gjedlicska almost 2 years ago

#76 - add circleci context to the publish job

Pull Request - State: closed - Opened by gjedlicska almost 2 years ago

#75 - feat: Added support for UE 5.1

Pull Request - State: closed - Opened by JR-Morgan almost 2 years ago

#75 - feat: Added support for UE 5.1

Pull Request - State: closed - Opened by JR-Morgan almost 2 years ago

#74 - feat: Buiding on UE5.1-preview 2 now works.

Pull Request - State: closed - Opened by JR-Morgan about 2 years ago

#74 - feat: Buiding on UE5.1-preview 2 now works.

Pull Request - State: closed - Opened by JR-Morgan about 2 years ago

#73 - Automatically generate UV/Texture coordinates when missing

Issue - State: closed - Opened by JR-Morgan about 2 years ago - 3 comments
Labels: enhancement, good first issue, conversion

#73 - Automatically generate UV/Texture coordinates when missing

Issue - State: closed - Opened by JR-Morgan about 2 years ago - 3 comments
Labels: enhancement, good first issue, conversion

#72 - Create a sample project for Speckle-Unreal

Issue - State: closed - Opened by JR-Morgan about 2 years ago - 1 comment
Labels: good first issue

#72 - Create a sample project for Speckle-Unreal

Issue - State: closed - Opened by JR-Morgan about 2 years ago - 1 comment
Labels: good first issue

#71 - fix: user id fix

Pull Request - State: closed - Opened by JR-Morgan about 2 years ago

#71 - fix: user id fix

Pull Request - State: closed - Opened by JR-Morgan about 2 years ago

#70 - feat(core): Added apollo headers to graphQL requests

Pull Request - State: closed - Opened by JR-Morgan about 2 years ago

#70 - feat(core): Added apollo headers to graphQL requests

Pull Request - State: closed - Opened by JR-Morgan about 2 years ago

#69 - Fixed triangle order in ProceduralMeshConverter

Pull Request - State: closed - Opened by moihack about 2 years ago

#69 - Fixed triangle order in ProceduralMeshConverter

Pull Request - State: closed - Opened by moihack about 2 years ago

#68 - Add client identification headers to GraphQL API requests

Issue - State: closed - Opened by JR-Morgan over 2 years ago

#68 - Add client identification headers to GraphQL API requests

Issue - State: closed - Opened by JR-Morgan over 2 years ago

#67 - Copyright notice to be applied through CI

Pull Request - State: closed - Opened by JR-Morgan over 2 years ago

#67 - Copyright notice to be applied through CI

Pull Request - State: closed - Opened by JR-Morgan over 2 years ago

#66 - Marketplace changes

Pull Request - State: closed - Opened by JR-Morgan over 2 years ago

#66 - Marketplace changes

Pull Request - State: closed - Opened by JR-Morgan over 2 years ago

#65 - Added CI workflow for marketplace deployment

Pull Request - State: closed - Opened by JR-Morgan over 2 years ago

#65 - Added CI workflow for marketplace deployment

Pull Request - State: closed - Opened by JR-Morgan over 2 years ago

#64 - Stream/Branch/Commit fetching editor UI and graphql blueprint

Pull Request - State: closed - Opened by JR-Morgan over 2 years ago

#64 - Stream/Branch/Commit fetching editor UI and graphql blueprint

Pull Request - State: closed - Opened by JR-Morgan over 2 years ago

#63 - Stream/Branch/Commit Fetching

Pull Request - State: closed - Opened by JR-Morgan over 2 years ago - 1 comment

#63 - Stream/Branch/Commit Fetching

Pull Request - State: closed - Opened by JR-Morgan over 2 years ago - 1 comment

#62 - Create a converter to convert Blocks as Instance Static Meshes

Issue - State: closed - Opened by JR-Morgan over 2 years ago - 1 comment
Labels: enhancement, good first issue, conversion

#62 - Create a converter to convert Blocks as Instance Static Meshes

Issue - State: closed - Opened by JR-Morgan over 2 years ago - 1 comment
Labels: enhancement, good first issue, conversion

#61 - Automatically receive when new commits are made to a branch feature

Issue - State: closed - Opened by JR-Morgan over 2 years ago
Labels: enhancement

#61 - Automatically receive when new commits are made to a branch feature

Issue - State: closed - Opened by JR-Morgan over 2 years ago
Labels: enhancement

#60 - Fixed linux building with CLang compiler

Pull Request - State: closed - Opened by JR-Morgan over 2 years ago

#60 - Fixed linux building with CLang compiler

Pull Request - State: closed - Opened by JR-Morgan over 2 years ago

#59 - Ensure no loss in precision when using double precision world coordinates in UE5

Issue - State: closed - Opened by JR-Morgan over 2 years ago - 1 comment
Labels: enhancement, ue5, conversion

#59 - Ensure no loss in precision when using double precision world coordinates in UE5

Issue - State: closed - Opened by JR-Morgan over 2 years ago - 1 comment
Labels: enhancement, ue5, conversion

#58 - Speckle-UE5 Fetch List of Streams and List of Branches

Pull Request - State: closed - Opened by jimver04 over 2 years ago - 7 comments

#58 - Speckle-UE5 Fetch List of Streams and List of Branches

Pull Request - State: closed - Opened by jimver04 over 2 years ago - 7 comments

#57 - GH data with nested arrays fails to receive

Issue - State: closed - Opened by JR-Morgan over 2 years ago
Labels: bug, conversion

#57 - GH data with nested arrays fails to receive

Issue - State: closed - Opened by JR-Morgan over 2 years ago
Labels: bug, conversion

#56 - Fixed issue with receiving nested arrays from grashopper

Pull Request - State: closed - Opened by JR-Morgan over 2 years ago
Labels: bug, conversion

#56 - Fixed issue with receiving nested arrays from grashopper

Pull Request - State: closed - Opened by JR-Morgan over 2 years ago
Labels: bug, conversion

#55 - Fixed issues with UE 5.0.1

Pull Request - State: closed - Opened by JR-Morgan over 2 years ago

#55 - Fixed issues with UE 5.0.1

Pull Request - State: closed - Opened by JR-Morgan over 2 years ago

#54 - Progress bar + server transport rework!

Pull Request - State: closed - Opened by JR-Morgan over 2 years ago

#54 - Progress bar + server transport rework!

Pull Request - State: closed - Opened by JR-Morgan over 2 years ago

#53 - Issue with receiving a large number of objects

Issue - State: closed - Opened by JR-Morgan over 2 years ago
Labels: bug

#53 - Issue with receiving a large number of objects

Issue - State: closed - Opened by JR-Morgan over 2 years ago
Labels: bug

#52 - Tutorial update

Pull Request - State: closed - Opened by JR-Morgan over 2 years ago

#52 - Tutorial update

Pull Request - State: closed - Opened by JR-Morgan over 2 years ago

#50 - Converted PointClouds don't survive a level reload, we should save them as assets?

Issue - State: closed - Opened by JR-Morgan over 2 years ago
Labels: bug, enhancement, good first issue, conversion

#50 - Converted PointClouds don't survive a level reload, we should save them as assets?

Issue - State: closed - Opened by JR-Morgan over 2 years ago
Labels: bug, enhancement, good first issue, conversion

#49 - Transform type

Issue - State: closed - Opened by JR-Morgan over 2 years ago
Labels: bug, conversion

#49 - Transform type

Issue - State: closed - Opened by JR-Morgan over 2 years ago
Labels: bug, conversion

#48 - Progress Bar

Issue - State: closed - Opened by JR-Morgan over 2 years ago
Labels: enhancement, ui