Ecosyste.ms: Issues

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GitHub / sp4cerat/Fast-Quadric-Mesh-Simplification issues and pull requests

#42 - How to compile on Windows

Issue - State: open - Opened by jingyangking about 1 month ago

#41 - non-manifold edges in output

Issue - State: open - Opened by pzpzpzp2 2 months ago

#40 - Material loss

Issue - State: open - Opened by lwh504530121 6 months ago - 3 comments

#39 - Why endless loop on error?

Issue - State: closed - Opened by A9G-Data-Droid 8 months ago - 4 comments

#38 - Preserving mesh edges (with angle threshold) ?

Issue - State: closed - Opened by yvanblanchard 9 months ago - 1 comment

#37 - No mesh simplification in flat areas

Issue - State: closed - Opened by yvanblanchard 9 months ago - 3 comments

#36 - How is the threshold formula derived?

Issue - State: closed - Opened by Mrchs about 1 year ago - 3 comments

#35 - Mesh simplification with inverted triangles

Issue - State: closed - Opened by madsendennis about 1 year ago

#34 - Mesh simplification gives invalid result

Issue - State: closed - Opened by StudenteChamp2 over 1 year ago - 1 comment

#33 - is it possible to convert format files .mesh in .mesh?

Issue - State: closed - Opened by JunSourceX about 2 years ago - 1 comment

#32 - Mesh simplification using a custom vertex buffer

Issue - State: closed - Opened by Zeta48 over 2 years ago - 6 comments

#31 - debug

Issue - State: closed - Opened by HumanGD over 2 years ago - 1 comment

#30 - raise error when load_obj()

Issue - State: closed - Opened by STILLMOREzzz over 2 years ago - 2 comments

#29 - Is OpenGL 3.3 supported?

Issue - State: closed - Opened by Quarnion over 2 years ago - 1 comment

#27 - Mention C port

Pull Request - State: closed - Opened by neurolabusc about 3 years ago

#26 - Fix for issue 24

Pull Request - State: closed - Opened by neurolabusc about 3 years ago - 1 comment

#25 - question of interpolate/barycenter

Issue - State: closed - Opened by fanvanzh about 3 years ago - 1 comment

#24 - Strange pits and bumps in certain meshes

Issue - State: closed - Opened by Maeyanie over 3 years ago - 4 comments

#23 - Holes in simplified mesh

Issue - State: closed - Opened by michaelpolakatwork about 4 years ago - 2 comments

#22 - GLSL 3.30 is not supported

Issue - State: closed - Opened by Pin80 about 4 years ago - 1 comment

#21 - Shader Error !A bunch of magical questions

Issue - State: closed - Opened by weiyu666 over 4 years ago - 1 comment

#20 - Added v/vt only meshe type support

Pull Request - State: closed - Opened by Bit00009 over 4 years ago - 1 comment

#19 - coordinates changed after simplification

Issue - State: closed - Opened by strawberryloveofzl over 4 years ago - 3 comments

#18 - Dealing with normals

Issue - State: closed - Opened by Zylann over 4 years ago - 2 comments

#17 - Vertex buffer preservation

Issue - State: closed - Opened by lytyo over 5 years ago

#16 - The model stops being simplifed after a few iterations?

Issue - State: closed - Opened by wlsdzyzl over 5 years ago - 1 comment

#15 - Add a copy of the MIT license

Pull Request - State: closed - Opened by Calinou almost 6 years ago - 2 comments

#14 - Border problems

Issue - State: closed - Opened by matfrem almost 6 years ago - 4 comments

#13 - Misc. typos

Pull Request - State: closed - Opened by luzpaz over 6 years ago - 1 comment

#12 - License question

Issue - State: closed - Opened by binaryzebra over 6 years ago - 1 comment

#11 - Holes inside the models

Issue - State: closed - Opened by binaryzebra over 6 years ago - 9 comments

#10 - 1

Pull Request - State: closed - Opened by llduncangithub almost 7 years ago

#9 - interpolate texcoords

Pull Request - State: closed - Opened by timknip almost 7 years ago - 1 comment

#8 - Browser based/WebAssembly version Fast-Quadric-Mesh-Simplification

Issue - State: open - Opened by ynotstartups almost 7 years ago - 3 comments

#7 - Add license 1

Pull Request - State: closed - Opened by ynotstartups almost 7 years ago

#6 - Is this code working? I get only a few triangles as output (screenshot)

Issue - State: closed - Opened by r03ert0 about 7 years ago - 10 comments

#5 - vertex color

Issue - State: closed - Opened by chukcha2 over 7 years ago - 2 comments

#4 - texcoords

Issue - State: closed - Opened by sfornengo about 8 years ago - 3 comments

#3 - Makefile

Issue - State: closed - Opened by jjpark7 about 8 years ago - 1 comment

#2 - Invalid memory read

Issue - State: closed - Opened by dwilliamson over 8 years ago - 4 comments

#1 - This obj file makes the program crash

Issue - State: closed - Opened by TyrealGray over 9 years ago
Labels: wontfix