Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / snesrev/sm issues and pull requests
#46 - MacOS building errors.
Issue -
State: closed - Opened by Undomidable00 6 months ago
Labels: bug
#45 - Save game selection screen cancel in g_runmode = RM_MINE
Issue -
State: open - Opened by PanMartinS 12 months ago
Labels: bug
#44 - Left wall grapple block emulator mismatch
Issue -
State: open - Opened by PanMartinS 12 months ago
Labels: bug
#43 - How to view `printf` output?
Issue -
State: open - Opened by omgitsraven about 1 year ago
Labels: enhancement
#42 - No start and select buttons working on the odroid go advance
Issue -
State: open - Opened by adri6412 about 1 year ago
Labels: bug
#41 - Build errors on macOS Ventura (13.5.1)
Issue -
State: open - Opened by yvan1990 over 1 year ago
- 1 comment
Labels: bug
#40 - guard #pragma warning on non-MSVC compilers
Pull Request -
State: open - Opened by LaserEyess over 1 year ago
#39 - Switch build system to CMake
Pull Request -
State: open - Opened by LaserEyess over 1 year ago
- 3 comments
#38 - Update to latest sdl2 and tcc
Pull Request -
State: open - Opened by FitzRoyX over 1 year ago
#37 - Screen options & menu button switch option for the game
Issue -
State: open - Opened by coreybruce over 1 year ago
- 1 comment
Labels: enhancement
#36 - Game slowdowns and game soft lock Pi 4
Issue -
State: open - Opened by coreybruce over 1 year ago
- 2 comments
Labels: bug
#35 - Bug Fix of a known game bug
Issue -
State: open - Opened by blackerking over 1 year ago
Labels: enhancement
#34 - Improve README.md
Pull Request -
State: open - Opened by ManyLinesOfCode over 1 year ago
#33 - Romhack support?
Issue -
State: open - Opened by jtfen86 almost 2 years ago
Labels: enhancement
#32 - Lots of code cleanup
Pull Request -
State: closed - Opened by snesrev almost 2 years ago
#31 - [linux] wrecked ship bugs reporting
Issue -
State: closed - Opened by arrowgent almost 2 years ago
- 1 comment
Labels: bug
#30 - Crashes once Mother Brain is freed from her containment unit in final boss fight.
Issue -
State: closed - Opened by DarkPygmy almost 2 years ago
- 1 comment
Labels: bug
#29 - fix build on macos
Pull Request -
State: open - Opened by lowlyw almost 2 years ago
#28 - Code cleanup
Pull Request -
State: closed - Opened by snesrev almost 2 years ago
#27 - Overhaul MSYS2 compilation instruction and make the Switch instruction work.
Pull Request -
State: closed - Opened by CowSoftware almost 2 years ago
- 2 comments
#26 - Add volume setting to ini
Pull Request -
State: open - Opened by dagit almost 2 years ago
- 1 comment
#25 - Going out of bounds crashes the game
Issue -
State: open - Opened by dagit almost 2 years ago
- 5 comments
Labels: bug
#24 - Building instructions Round 2!
Pull Request -
State: closed - Opened by CowSoftware almost 2 years ago
#23 - Add autosave option in ini file.
Pull Request -
State: closed - Opened by CowSoftware almost 2 years ago
#22 - modified tcc to support alternate locations and added smc check
Pull Request -
State: closed - Opened by rnveach almost 2 years ago
- 2 comments
#21 - Doors don't close the same way as on console
Issue -
State: closed - Opened by dagit almost 2 years ago
- 2 comments
Labels: bug
#20 - super missile on phantoon segfault. pause/unpause on phantoon visual glitching.
Issue -
State: closed - Opened by eimabutler almost 2 years ago
Labels: bug
#19 - Add issue and pull request template.
Pull Request -
State: closed - Opened by CowSoftware almost 2 years ago
#19 - Add issue and pull request template.
Pull Request -
State: closed - Opened by CowSoftware almost 2 years ago
#18 - cart_readLorom: Assertion `0' failed
Issue -
State: closed - Opened by dagit almost 2 years ago
- 1 comment
#18 - cart_readLorom: Assertion `0' failed
Issue -
State: closed - Opened by dagit almost 2 years ago
- 1 comment
#17 - linux build missing `Die` function
Issue -
State: closed - Opened by dagit almost 2 years ago
- 1 comment
#16 - Added nintendo switch support
Pull Request -
State: closed - Opened by KiritoDv almost 2 years ago
#15 - Document SDL dependencies
Issue -
State: closed - Opened by gamedevsam almost 2 years ago
- 4 comments
#14 - Crash returning to Crocomire's room after grapple
Issue -
State: closed - Opened by Paradox52525 almost 2 years ago
- 2 comments
#13 - Better build system?
Issue -
State: open - Opened by LaserEyess almost 2 years ago
- 8 comments
#12 - skip intro
Issue -
State: open - Opened by H-A-M-G-E-R almost 2 years ago
Labels: enhancement
#11 - add back var beam
Issue -
State: closed - Opened by H-A-M-G-E-R almost 2 years ago
#10 - banklogs are updated
Issue -
State: closed - Opened by H-A-M-G-E-R almost 2 years ago
- 2 comments
#9 - Pressing item select simultaneously with other buttons can cause the input to get stuck
Issue -
State: open - Opened by CuriousCod almost 2 years ago
- 2 comments
#8 - Game crashing on Launch "Verify Failure"
Issue -
State: closed - Opened by Ash-Hybrid almost 2 years ago
- 4 comments
#7 - Create build instructions.
Pull Request -
State: closed - Opened by CowSoftware almost 2 years ago
#6 - Game Crashes On Start
Issue -
State: closed - Opened by RadzPrower almost 2 years ago
#5 - Opening doors with grapple beam prints BUG in the console
Issue -
State: closed - Opened by dagit almost 2 years ago
#4 - Game freezes after wall jump
Issue -
State: closed - Opened by Sirethief2525 almost 2 years ago
- 1 comment
#4 - Game freezes after wall jump
Issue -
State: closed - Opened by Sirethief2525 almost 2 years ago
- 1 comment
#3 - Input handling and message boxes
Issue -
State: closed - Opened by dagit almost 2 years ago
- 1 comment
#2 - Crackly audio in or near boss rooms
Issue -
State: open - Opened by dagit almost 2 years ago
- 2 comments
#1 - Hang after wrap around door open at croc?
Issue -
State: closed - Opened by dagit almost 2 years ago
- 10 comments