Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / snesrev/sm issues and pull requests

#46 - MacOS building errors.

Issue - State: closed - Opened by Undomidable00 6 months ago
Labels: bug

#45 - Save game selection screen cancel in g_runmode = RM_MINE

Issue - State: open - Opened by PanMartinS 12 months ago
Labels: bug

#44 - Left wall grapple block emulator mismatch

Issue - State: open - Opened by PanMartinS 12 months ago
Labels: bug

#43 - How to view `printf` output?

Issue - State: open - Opened by omgitsraven about 1 year ago
Labels: enhancement

#42 - No start and select buttons working on the odroid go advance

Issue - State: open - Opened by adri6412 about 1 year ago
Labels: bug

#41 - Build errors on macOS Ventura (13.5.1)

Issue - State: open - Opened by yvan1990 over 1 year ago - 1 comment
Labels: bug

#40 - guard #pragma warning on non-MSVC compilers

Pull Request - State: open - Opened by LaserEyess over 1 year ago

#39 - Switch build system to CMake

Pull Request - State: open - Opened by LaserEyess over 1 year ago - 3 comments

#38 - Update to latest sdl2 and tcc

Pull Request - State: open - Opened by FitzRoyX over 1 year ago

#37 - Screen options & menu button switch option for the game

Issue - State: open - Opened by coreybruce over 1 year ago - 1 comment
Labels: enhancement

#36 - Game slowdowns and game soft lock Pi 4

Issue - State: open - Opened by coreybruce over 1 year ago - 2 comments
Labels: bug

#35 - Bug Fix of a known game bug

Issue - State: open - Opened by blackerking over 1 year ago
Labels: enhancement

#34 - Improve README.md

Pull Request - State: open - Opened by ManyLinesOfCode over 1 year ago

#33 - Romhack support?

Issue - State: open - Opened by jtfen86 almost 2 years ago
Labels: enhancement

#32 - Lots of code cleanup

Pull Request - State: closed - Opened by snesrev almost 2 years ago

#31 - [linux] wrecked ship bugs reporting

Issue - State: closed - Opened by arrowgent almost 2 years ago - 1 comment
Labels: bug

#30 - Crashes once Mother Brain is freed from her containment unit in final boss fight.

Issue - State: closed - Opened by DarkPygmy almost 2 years ago - 1 comment
Labels: bug

#29 - fix build on macos

Pull Request - State: open - Opened by lowlyw almost 2 years ago

#28 - Code cleanup

Pull Request - State: closed - Opened by snesrev almost 2 years ago

#27 - Overhaul MSYS2 compilation instruction and make the Switch instruction work.

Pull Request - State: closed - Opened by CowSoftware almost 2 years ago - 2 comments

#26 - Add volume setting to ini

Pull Request - State: open - Opened by dagit almost 2 years ago - 1 comment

#25 - Going out of bounds crashes the game

Issue - State: open - Opened by dagit almost 2 years ago - 5 comments
Labels: bug

#24 - Building instructions Round 2!

Pull Request - State: closed - Opened by CowSoftware almost 2 years ago

#23 - Add autosave option in ini file.

Pull Request - State: closed - Opened by CowSoftware almost 2 years ago

#22 - modified tcc to support alternate locations and added smc check

Pull Request - State: closed - Opened by rnveach almost 2 years ago - 2 comments

#21 - Doors don't close the same way as on console

Issue - State: closed - Opened by dagit almost 2 years ago - 2 comments
Labels: bug

#20 - super missile on phantoon segfault. pause/unpause on phantoon visual glitching.

Issue - State: closed - Opened by eimabutler almost 2 years ago
Labels: bug

#19 - Add issue and pull request template.

Pull Request - State: closed - Opened by CowSoftware almost 2 years ago

#19 - Add issue and pull request template.

Pull Request - State: closed - Opened by CowSoftware almost 2 years ago

#18 - cart_readLorom: Assertion `0' failed

Issue - State: closed - Opened by dagit almost 2 years ago - 1 comment

#18 - cart_readLorom: Assertion `0' failed

Issue - State: closed - Opened by dagit almost 2 years ago - 1 comment

#17 - linux build missing `Die` function

Issue - State: closed - Opened by dagit almost 2 years ago - 1 comment

#16 - Added nintendo switch support

Pull Request - State: closed - Opened by KiritoDv almost 2 years ago

#15 - Document SDL dependencies

Issue - State: closed - Opened by gamedevsam almost 2 years ago - 4 comments

#14 - Crash returning to Crocomire's room after grapple

Issue - State: closed - Opened by Paradox52525 almost 2 years ago - 2 comments

#13 - Better build system?

Issue - State: open - Opened by LaserEyess almost 2 years ago - 8 comments

#12 - skip intro

Issue - State: open - Opened by H-A-M-G-E-R almost 2 years ago
Labels: enhancement

#11 - add back var beam

Issue - State: closed - Opened by H-A-M-G-E-R almost 2 years ago

#10 - banklogs are updated

Issue - State: closed - Opened by H-A-M-G-E-R almost 2 years ago - 2 comments

#8 - Game crashing on Launch "Verify Failure"

Issue - State: closed - Opened by Ash-Hybrid almost 2 years ago - 4 comments

#7 - Create build instructions.

Pull Request - State: closed - Opened by CowSoftware almost 2 years ago

#6 - Game Crashes On Start

Issue - State: closed - Opened by RadzPrower almost 2 years ago

#5 - Opening doors with grapple beam prints BUG in the console

Issue - State: closed - Opened by dagit almost 2 years ago

#4 - Game freezes after wall jump

Issue - State: closed - Opened by Sirethief2525 almost 2 years ago - 1 comment

#4 - Game freezes after wall jump

Issue - State: closed - Opened by Sirethief2525 almost 2 years ago - 1 comment

#3 - Input handling and message boxes

Issue - State: closed - Opened by dagit almost 2 years ago - 1 comment

#2 - Crackly audio in or near boss rooms

Issue - State: open - Opened by dagit almost 2 years ago - 2 comments

#1 - Hang after wrap around door open at croc?

Issue - State: closed - Opened by dagit almost 2 years ago - 10 comments