Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / slashscreen/skelerealms issues and pull requests
#22 - Bump version to 0.7
Issue -
State: open - Opened by SlashScreen 5 months ago
#21 - Remove octahedron
Issue -
State: open - Opened by SlashScreen 5 months ago
#20 - Fix 0.6 version number
Issue -
State: closed - Opened by SlashScreen 5 months ago
#19 - Network tool sucks
Issue -
State: open - Opened by SlashScreen 5 months ago
#17 - No licence
Issue -
State: closed - Opened by CocytusDEDI 8 months ago
- 1 comment
#16 - Data rearchitect
Pull Request -
State: closed - Opened by SlashScreen 8 months ago
#14 - Can this work for Godot 4+ games with multiplayer and open world chunks?
Issue -
State: closed - Opened by WithinAmnesia 12 months ago
- 3 comments
#13 - Save/load system weaknesses
Issue -
State: open - Opened by SlashScreen about 1 year ago
#12 - failure to load script
Issue -
State: closed - Opened by ianmckenna87 about 1 year ago
- 1 comment
#11 - Parser Error: Function "get_connection_output_count()" not found in base self.
Issue -
State: closed - Opened by ianmckenna87 about 1 year ago
- 1 comment
#10 - It hungs when run in mac M2 chip env.
Issue -
State: closed - Opened by chen1195585098 over 1 year ago
- 2 comments
#6 - Document creating new instances
Issue -
State: closed - Opened by SlashScreen over 1 year ago
Labels: documentation
#5 - fix tests
Issue -
State: closed - Opened by SlashScreen over 1 year ago
- 1 comment
Labels: bug
#4 - document goap system better
Issue -
State: closed - Opened by SlashScreen over 1 year ago
Labels: documentation, good first issue
#3 - update quest_condition.gd
Issue -
State: closed - Opened by SlashScreen over 1 year ago
- 1 comment
Labels: bug, good first issue
#2 - Make game load load the gameinfo and other as well
Issue -
State: closed - Opened by SlashScreen over 1 year ago
- 1 comment
Labels: enhancement
#1 - Fixem item rotation
Issue -
State: closed - Opened by SlashScreen over 1 year ago
- 1 comment
Labels: bug