Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / skycoin/cx-game issues and pull requests
#584 - code update
Pull Request -
State: open - Opened by nerdynextdoor over 2 years ago
- 1 comment
#583 - fixing error when build on mac
Pull Request -
State: closed - Opened by herux over 2 years ago
#582 - bug fixes for update
Pull Request -
State: closed - Opened by nerdynextdoor over 2 years ago
- 1 comment
#581 - code update
Pull Request -
State: closed - Opened by nerdynextdoor over 2 years ago
- 1 comment
#580 - fixed test-retina
Pull Request -
State: closed - Opened by herux over 2 years ago
#579 - add retina test
Pull Request -
State: closed - Opened by herux over 2 years ago
- 1 comment
#578 - merged
Pull Request -
State: closed - Opened by herux over 2 years ago
#577 - Merged PR
Pull Request -
State: closed - Opened by herux over 2 years ago
#576 - AIHandler
Pull Request -
State: closed - Opened by herux over 2 years ago
#575 - Remove external dependancy
Pull Request -
State: closed - Opened by Planutim over 2 years ago
#574 - fix resolution on mac retina
Issue -
State: open - Opened by Planutim almost 3 years ago
#573 - Remove WorldCollider Interface
Issue -
State: open - Opened by ted537 almost 3 years ago
- 2 comments
Labels: code
#572 - Project refactor
Pull Request -
State: closed - Opened by ted537 almost 3 years ago
#571 - Add Map Generation Options
Issue -
State: open - Opened by ted537 almost 3 years ago
#570 - Project Refactor
Issue -
State: closed - Opened by ted537 almost 3 years ago
- 2 comments
Labels: code
#569 - Add option for texture mipmapping
Issue -
State: open - Opened by Planutim almost 3 years ago
#568 - Folder restructuring
Pull Request -
State: closed - Opened by Planutim almost 3 years ago
#567 - Disconnected Platforms
Issue -
State: open - Opened by ted537 almost 3 years ago
Labels: Art
#566 - Randomized "Square" Vines
Issue -
State: open - Opened by ted537 almost 3 years ago
- 1 comment
Labels: Art, code
#565 - Add simple floating enemy
Pull Request -
State: closed - Opened by ted537 almost 3 years ago
#564 - "Tab" key opens inventory
Pull Request -
State: closed - Opened by ted537 almost 3 years ago
#563 - Add 2x2 rock tiles
Issue -
State: open - Opened by ted537 almost 3 years ago
- 2 comments
Labels: Art, code
#562 - Display inventory on keypress
Issue -
State: closed - Opened by ted537 almost 3 years ago
- 2 comments
Labels: code
#561 - Add Simple Floating Enemy
Issue -
State: closed - Opened by ted537 almost 3 years ago
- 1 comment
Labels: enhancement, code
#560 - Fish
Issue -
State: open - Opened by ted537 almost 3 years ago
Labels: enhancement, Art, code
#559 - Oxygen
Issue -
State: open - Opened by ted537 almost 3 years ago
Labels: enhancement, code
#558 - update bonegen
Pull Request -
State: closed - Opened by herux almost 3 years ago
#557 - update bone generator
Pull Request -
State: closed - Opened by herux almost 3 years ago
#556 - Import ores
Pull Request -
State: closed - Opened by ted537 almost 3 years ago
#555 - Import ores from Tiled
Issue -
State: closed - Opened by ted537 almost 3 years ago
- 2 comments
Labels: code
#554 - Add super-imposed layer for fluids
Pull Request -
State: closed - Opened by ted537 almost 3 years ago
#553 - Import Tiled "Fluids" layer
Issue -
State: closed - Opened by ted537 almost 3 years ago
Labels: code
#552 - Hangable light placement restriction
Pull Request -
State: closed - Opened by ted537 almost 3 years ago
- 1 comment
#551 - Hangable Lights
Issue -
State: closed - Opened by ted537 almost 3 years ago
Labels: code
#550 - Power
Pull Request -
State: closed - Opened by ted537 almost 3 years ago
#549 - Create Fork
Pull Request -
State: closed - Opened by ShinobiSinge almost 3 years ago
- 2 comments
#548 - Transmit Power
Issue -
State: closed - Opened by ted537 almost 3 years ago
- 1 comment
#547 - overhaul inventory text to write depth and use better font
Pull Request -
State: closed - Opened by ted537 almost 3 years ago
#546 - thicken and darken outline
Pull Request -
State: closed - Opened by ted537 almost 3 years ago
#545 - Needs ground
Pull Request -
State: closed - Opened by ted537 almost 3 years ago
#544 - Revert "update bone generator"
Pull Request -
State: closed - Opened by ted537 almost 3 years ago
#543 - Adjust Outline
Issue -
State: closed - Opened by ted537 almost 3 years ago
Labels: code
#542 - Load custom Tiled map on startup
Pull Request -
State: closed - Opened by ted537 almost 3 years ago
#541 - Circuit Specifications
Pull Request -
State: closed - Opened by ted537 almost 3 years ago
- 1 comment
#540 - update bone generator
Pull Request -
State: closed - Opened by herux almost 3 years ago
#539 - input refactor
Pull Request -
State: closed - Opened by Planutim about 3 years ago
#538 - update
Pull Request -
State: closed - Opened by herux about 3 years ago
#537 - update jsonBone struct
Pull Request -
State: closed - Opened by herux about 3 years ago
#536 - update jsonBone
Pull Request -
State: closed - Opened by herux about 3 years ago
#535 - update animatedBone structure
Pull Request -
State: closed - Opened by herux about 3 years ago
#534 - Electric Lights
Pull Request -
State: closed - Opened by ted537 about 3 years ago
#533 - update jsonBone
Pull Request -
State: closed - Opened by herux about 3 years ago
#532 - update jsonBone.go
Pull Request -
State: closed - Opened by herux about 3 years ago
#531 - Circuits Specifications
Issue -
State: closed - Opened by ted537 about 3 years ago
- 5 comments
Labels: documentation
#530 - Support Loading other Tiled maps
Issue -
State: closed - Opened by ted537 about 3 years ago
- 2 comments
Labels: code
#529 - add jsonBone.go
Pull Request -
State: closed - Opened by herux about 3 years ago
#528 - Tiled tiles import with correct orientation
Pull Request -
State: closed - Opened by ted537 about 3 years ago
#527 - adding spine bone animation assets
Pull Request -
State: closed - Opened by herux about 3 years ago
#526 - Import flipped Tiled tiles
Issue -
State: closed - Opened by ted537 about 3 years ago
Labels: code
#525 - Windows
Pull Request -
State: closed - Opened by ted537 about 3 years ago
#524 - Electric Lights
Issue -
State: closed - Opened by ted537 about 3 years ago
- 2 comments
Labels: code
#523 - move item package to world state
Issue -
State: open - Opened by Planutim about 3 years ago
- 3 comments
Labels: code
#522 - control station, radar and possibly others should have ground placement restriction
Issue -
State: closed - Opened by Planutim about 3 years ago
- 1 comment
Labels: bug
#521 - fix particles not responding to viewport
Pull Request -
State: closed - Opened by ted537 about 3 years ago
#520 - Particles do not respond correctly to resizing
Issue -
State: closed - Opened by ted537 about 3 years ago
Labels: bug, code
#519 - Discretize physics displacements
Pull Request -
State: closed - Opened by ted537 about 3 years ago
#518 - fix viewport mismatch
Pull Request -
State: closed - Opened by ted537 about 3 years ago
#517 - benchmark tmx import
Pull Request -
State: closed - Opened by ted537 about 3 years ago
#516 - Player appears in front of platform
Pull Request -
State: closed - Opened by ted537 about 3 years ago
#515 - Player should appear in front of platforms
Issue -
State: closed - Opened by ted537 about 3 years ago
Labels: code
#514 - tunneling
Issue -
State: closed - Opened by Planutim about 3 years ago
- 1 comment
Labels: bug, code
#513 - Benchmark TMX map import
Issue -
State: closed - Opened by ted537 about 3 years ago
Labels: code
#512 - Implement Bone animation for Player
Issue -
State: open - Opened by herux about 3 years ago
- 2 comments
Labels: code
#511 - Import Tiled Files
Pull Request -
State: closed - Opened by ted537 about 3 years ago
#510 - remove edge outline near border
Pull Request -
State: closed - Opened by ted537 about 3 years ago
#509 - Outline appears at top of screen
Issue -
State: closed - Opened by ted537 about 3 years ago
Labels: bug, code
#508 - bind correct texture in instanced transparent draw handler
Pull Request -
State: closed - Opened by ted537 about 3 years ago
#507 - Star bullet projectile renders as dash particle when player is dashing
Issue -
State: closed - Opened by ted537 about 3 years ago
Labels: bug, code
#506 - Effective mouse position becomes incorrect when window is resized
Issue -
State: closed - Opened by ted537 about 3 years ago
- 2 comments
Labels: bug
#503 - Pass ControlsState to player agent instead of mutating directly
Issue -
State: open - Opened by Planutim about 3 years ago
- 2 comments
Labels: code
#502 - Store input state and recent input events
Issue -
State: open - Opened by Planutim about 3 years ago
Labels: code
#501 - Separate input/rendering into separate World/Menu screens
Issue -
State: open - Opened by Planutim about 3 years ago
- 2 comments
Labels: code
#500 - player actions and so on should wait for physics tick (polls at physics rate)
Issue -
State: open - Opened by Planutim about 3 years ago
Labels: code
#497 - screen handler
Issue -
State: closed - Opened by Planutim about 3 years ago
- 2 comments
Labels: code
#496 - implement ai system
Issue -
State: open - Opened by Planutim about 3 years ago
- 1 comment
Labels: code
#492 - implement health/damage system
Issue -
State: open - Opened by Planutim about 3 years ago
- 3 comments
Labels: code
#489 - Import Spine bone animations into the game
Issue -
State: open - Opened by Luis-Tavares about 3 years ago
- 3 comments
Labels: code
#488 - resolution
Issue -
State: open - Opened by Planutim about 3 years ago
- 2 comments
Labels: good first issue, code
#484 - De-activate furniture if tiles below are destroyed
Issue -
State: open - Opened by ted537 about 3 years ago
Labels: code, on hold
#482 - Animated dust particles on walk/dash
Issue -
State: closed - Opened by ted537 about 3 years ago
Labels: code
#480 - Import Tiled maps into the game
Issue -
State: closed - Opened by Luis-Tavares about 3 years ago
- 9 comments
Labels: code
#475 - Grasshopper behaviour
Issue -
State: closed - Opened by herux about 3 years ago
- 1 comment
#474 - Enemy Soldier Behaviour
Issue -
State: closed - Opened by herux about 3 years ago
- 1 comment
#472 - shockwave shader
Issue -
State: closed - Opened by Planutim about 3 years ago
- 4 comments
Labels: code
#470 - wave dash
Issue -
State: open - Opened by Planutim about 3 years ago
- 1 comment
#468 - walking particle effect
Issue -
State: closed - Opened by Planutim about 3 years ago
Labels: code
#443 - [Shader] Alpha mask / Cutout Shader to crop walls in the shape of the windows.
Issue -
State: closed - Opened by Luis-Tavares about 3 years ago
- 6 comments
Labels: code
#377 - The spider drill should drill walls and not jump
Issue -
State: closed - Opened by herux over 3 years ago
- 2 comments
Labels: code
#322 - Use production asset/texture for platform tile
Issue -
State: closed - Opened by Planutim over 3 years ago
- 2 comments
Labels: Art, code
#280 - Add Assets
Issue -
State: closed - Opened by ted537 over 3 years ago
- 2 comments
Labels: code