Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / skycoin/cx-game issues and pull requests

#584 - code update

Pull Request - State: open - Opened by nerdynextdoor over 2 years ago - 1 comment

#583 - fixing error when build on mac

Pull Request - State: closed - Opened by herux over 2 years ago

#582 - bug fixes for update

Pull Request - State: closed - Opened by nerdynextdoor over 2 years ago - 1 comment

#581 - code update

Pull Request - State: closed - Opened by nerdynextdoor over 2 years ago - 1 comment

#580 - fixed test-retina

Pull Request - State: closed - Opened by herux over 2 years ago

#579 - add retina test

Pull Request - State: closed - Opened by herux over 2 years ago - 1 comment

#578 - merged

Pull Request - State: closed - Opened by herux over 2 years ago

#577 - Merged PR

Pull Request - State: closed - Opened by herux over 2 years ago

#576 - AIHandler

Pull Request - State: closed - Opened by herux over 2 years ago

#575 - Remove external dependancy

Pull Request - State: closed - Opened by Planutim over 2 years ago

#574 - fix resolution on mac retina

Issue - State: open - Opened by Planutim almost 3 years ago

#573 - Remove WorldCollider Interface

Issue - State: open - Opened by ted537 almost 3 years ago - 2 comments
Labels: code

#572 - Project refactor

Pull Request - State: closed - Opened by ted537 almost 3 years ago

#571 - Add Map Generation Options

Issue - State: open - Opened by ted537 almost 3 years ago

#570 - Project Refactor

Issue - State: closed - Opened by ted537 almost 3 years ago - 2 comments
Labels: code

#569 - Add option for texture mipmapping

Issue - State: open - Opened by Planutim almost 3 years ago

#568 - Folder restructuring

Pull Request - State: closed - Opened by Planutim almost 3 years ago

#567 - Disconnected Platforms

Issue - State: open - Opened by ted537 almost 3 years ago
Labels: Art

#566 - Randomized "Square" Vines

Issue - State: open - Opened by ted537 almost 3 years ago - 1 comment
Labels: Art, code

#565 - Add simple floating enemy

Pull Request - State: closed - Opened by ted537 almost 3 years ago

#564 - "Tab" key opens inventory

Pull Request - State: closed - Opened by ted537 almost 3 years ago

#563 - Add 2x2 rock tiles

Issue - State: open - Opened by ted537 almost 3 years ago - 2 comments
Labels: Art, code

#562 - Display inventory on keypress

Issue - State: closed - Opened by ted537 almost 3 years ago - 2 comments
Labels: code

#561 - Add Simple Floating Enemy

Issue - State: closed - Opened by ted537 almost 3 years ago - 1 comment
Labels: enhancement, code

#560 - Fish

Issue - State: open - Opened by ted537 almost 3 years ago
Labels: enhancement, Art, code

#559 - Oxygen

Issue - State: open - Opened by ted537 almost 3 years ago
Labels: enhancement, code

#558 - update bonegen

Pull Request - State: closed - Opened by herux almost 3 years ago

#557 - update bone generator

Pull Request - State: closed - Opened by herux almost 3 years ago

#556 - Import ores

Pull Request - State: closed - Opened by ted537 almost 3 years ago

#555 - Import ores from Tiled

Issue - State: closed - Opened by ted537 almost 3 years ago - 2 comments
Labels: code

#554 - Add super-imposed layer for fluids

Pull Request - State: closed - Opened by ted537 almost 3 years ago

#553 - Import Tiled "Fluids" layer

Issue - State: closed - Opened by ted537 almost 3 years ago
Labels: code

#552 - Hangable light placement restriction

Pull Request - State: closed - Opened by ted537 almost 3 years ago - 1 comment

#551 - Hangable Lights

Issue - State: closed - Opened by ted537 almost 3 years ago
Labels: code

#550 - Power

Pull Request - State: closed - Opened by ted537 almost 3 years ago

#549 - Create Fork

Pull Request - State: closed - Opened by ShinobiSinge almost 3 years ago - 2 comments

#548 - Transmit Power

Issue - State: closed - Opened by ted537 almost 3 years ago - 1 comment

#547 - overhaul inventory text to write depth and use better font

Pull Request - State: closed - Opened by ted537 almost 3 years ago

#546 - thicken and darken outline

Pull Request - State: closed - Opened by ted537 almost 3 years ago

#545 - Needs ground

Pull Request - State: closed - Opened by ted537 almost 3 years ago

#544 - Revert "update bone generator"

Pull Request - State: closed - Opened by ted537 almost 3 years ago

#543 - Adjust Outline

Issue - State: closed - Opened by ted537 almost 3 years ago
Labels: code

#542 - Load custom Tiled map on startup

Pull Request - State: closed - Opened by ted537 almost 3 years ago

#541 - Circuit Specifications

Pull Request - State: closed - Opened by ted537 almost 3 years ago - 1 comment

#540 - update bone generator

Pull Request - State: closed - Opened by herux almost 3 years ago

#539 - input refactor

Pull Request - State: closed - Opened by Planutim about 3 years ago

#538 - update

Pull Request - State: closed - Opened by herux about 3 years ago

#537 - update jsonBone struct

Pull Request - State: closed - Opened by herux about 3 years ago

#536 - update jsonBone

Pull Request - State: closed - Opened by herux about 3 years ago

#535 - update animatedBone structure

Pull Request - State: closed - Opened by herux about 3 years ago

#534 - Electric Lights

Pull Request - State: closed - Opened by ted537 about 3 years ago

#533 - update jsonBone

Pull Request - State: closed - Opened by herux about 3 years ago

#532 - update jsonBone.go

Pull Request - State: closed - Opened by herux about 3 years ago

#531 - Circuits Specifications

Issue - State: closed - Opened by ted537 about 3 years ago - 5 comments
Labels: documentation

#530 - Support Loading other Tiled maps

Issue - State: closed - Opened by ted537 about 3 years ago - 2 comments
Labels: code

#529 - add jsonBone.go

Pull Request - State: closed - Opened by herux about 3 years ago

#528 - Tiled tiles import with correct orientation

Pull Request - State: closed - Opened by ted537 about 3 years ago

#527 - adding spine bone animation assets

Pull Request - State: closed - Opened by herux about 3 years ago

#526 - Import flipped Tiled tiles

Issue - State: closed - Opened by ted537 about 3 years ago
Labels: code

#525 - Windows

Pull Request - State: closed - Opened by ted537 about 3 years ago

#524 - Electric Lights

Issue - State: closed - Opened by ted537 about 3 years ago - 2 comments
Labels: code

#523 - move item package to world state

Issue - State: open - Opened by Planutim about 3 years ago - 3 comments
Labels: code

#522 - control station, radar and possibly others should have ground placement restriction

Issue - State: closed - Opened by Planutim about 3 years ago - 1 comment
Labels: bug

#521 - fix particles not responding to viewport

Pull Request - State: closed - Opened by ted537 about 3 years ago

#520 - Particles do not respond correctly to resizing

Issue - State: closed - Opened by ted537 about 3 years ago
Labels: bug, code

#519 - Discretize physics displacements

Pull Request - State: closed - Opened by ted537 about 3 years ago

#518 - fix viewport mismatch

Pull Request - State: closed - Opened by ted537 about 3 years ago

#517 - benchmark tmx import

Pull Request - State: closed - Opened by ted537 about 3 years ago

#516 - Player appears in front of platform

Pull Request - State: closed - Opened by ted537 about 3 years ago

#515 - Player should appear in front of platforms

Issue - State: closed - Opened by ted537 about 3 years ago
Labels: code

#514 - tunneling

Issue - State: closed - Opened by Planutim about 3 years ago - 1 comment
Labels: bug, code

#513 - Benchmark TMX map import

Issue - State: closed - Opened by ted537 about 3 years ago
Labels: code

#512 - Implement Bone animation for Player

Issue - State: open - Opened by herux about 3 years ago - 2 comments
Labels: code

#511 - Import Tiled Files

Pull Request - State: closed - Opened by ted537 about 3 years ago

#510 - remove edge outline near border

Pull Request - State: closed - Opened by ted537 about 3 years ago

#509 - Outline appears at top of screen

Issue - State: closed - Opened by ted537 about 3 years ago
Labels: bug, code

#508 - bind correct texture in instanced transparent draw handler

Pull Request - State: closed - Opened by ted537 about 3 years ago

#507 - Star bullet projectile renders as dash particle when player is dashing

Issue - State: closed - Opened by ted537 about 3 years ago
Labels: bug, code

#506 - Effective mouse position becomes incorrect when window is resized

Issue - State: closed - Opened by ted537 about 3 years ago - 2 comments
Labels: bug

#503 - Pass ControlsState to player agent instead of mutating directly

Issue - State: open - Opened by Planutim about 3 years ago - 2 comments
Labels: code

#502 - Store input state and recent input events

Issue - State: open - Opened by Planutim about 3 years ago
Labels: code

#501 - Separate input/rendering into separate World/Menu screens

Issue - State: open - Opened by Planutim about 3 years ago - 2 comments
Labels: code

#500 - player actions and so on should wait for physics tick (polls at physics rate)

Issue - State: open - Opened by Planutim about 3 years ago
Labels: code

#497 - screen handler

Issue - State: closed - Opened by Planutim about 3 years ago - 2 comments
Labels: code

#496 - implement ai system

Issue - State: open - Opened by Planutim about 3 years ago - 1 comment
Labels: code

#492 - implement health/damage system

Issue - State: open - Opened by Planutim about 3 years ago - 3 comments
Labels: code

#489 - Import Spine bone animations into the game

Issue - State: open - Opened by Luis-Tavares about 3 years ago - 3 comments
Labels: code

#488 - resolution

Issue - State: open - Opened by Planutim about 3 years ago - 2 comments
Labels: good first issue, code

#484 - De-activate furniture if tiles below are destroyed

Issue - State: open - Opened by ted537 about 3 years ago
Labels: code, on hold

#482 - Animated dust particles on walk/dash

Issue - State: closed - Opened by ted537 about 3 years ago
Labels: code

#480 - Import Tiled maps into the game

Issue - State: closed - Opened by Luis-Tavares about 3 years ago - 9 comments
Labels: code

#475 - Grasshopper behaviour

Issue - State: closed - Opened by herux about 3 years ago - 1 comment

#474 - Enemy Soldier Behaviour

Issue - State: closed - Opened by herux about 3 years ago - 1 comment

#472 - shockwave shader

Issue - State: closed - Opened by Planutim about 3 years ago - 4 comments
Labels: code

#470 - wave dash

Issue - State: open - Opened by Planutim about 3 years ago - 1 comment

#468 - walking particle effect

Issue - State: closed - Opened by Planutim about 3 years ago
Labels: code

#443 - [Shader] Alpha mask / Cutout Shader to crop walls in the shape of the windows.

Issue - State: closed - Opened by Luis-Tavares about 3 years ago - 6 comments
Labels: code

#377 - The spider drill should drill walls and not jump

Issue - State: closed - Opened by herux over 3 years ago - 2 comments
Labels: code

#322 - Use production asset/texture for platform tile

Issue - State: closed - Opened by Planutim over 3 years ago - 2 comments
Labels: Art, code

#280 - Add Assets

Issue - State: closed - Opened by ted537 over 3 years ago - 2 comments
Labels: code