Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / sinisterchipmunk/jax issues and pull requests

#102 - Does Jax still work?

Issue - State: open - Opened by OGmetamonkey about 6 years ago - 1 comment

#101 - Subdomains are 404

Issue - State: open - Opened by Goutte almost 9 years ago

#100 - How long will I have to wait to use Jax if this is my Gemfile?

Issue - State: open - Opened by jakehockey10 almost 10 years ago - 1 comment

#99 - Dart #discussion

Issue - State: open - Opened by Goutte over 10 years ago - 8 comments
Labels: discussion

#98 - Leap Motion inputs' context

Issue - State: open - Opened by Goutte over 10 years ago - 1 comment

#97 - Unable to view dungeon or lights and shadows demo

Issue - State: open - Opened by JulieMay about 11 years ago - 8 comments

#96 - Little things

Pull Request - State: closed - Opened by Goutte about 11 years ago - 3 comments

#95 - Submeshes

Issue - State: open - Opened by Goutte about 11 years ago - 1 comment

#94 - Comments and shader mangling

Issue - State: closed - Opened by Goutte about 11 years ago - 3 comments
Labels: bug

#93 - Trying out 3.0.0rc3

Issue - State: closed - Opened by Goutte about 11 years ago - 16 comments

#92 - Geode UVs

Pull Request - State: closed - Opened by Goutte about 11 years ago - 1 comment

#91 - `char` and `byte` are reserved words

Pull Request - State: closed - Opened by Goutte over 11 years ago - 1 comment

#90 - More TLC for Jax.Camera

Issue - State: closed - Opened by sinisterchipmunk over 11 years ago - 5 comments
Labels: discussion

#89 - It should be possible to reuse mesh with different materials

Issue - State: open - Opened by sinisterchipmunk over 11 years ago - 3 comments
Labels: enhancement, discussion

#88 - Light is not generating shadow maps until its matrix changes

Issue - State: closed - Opened by sinisterchipmunk over 11 years ago - 1 comment
Labels: bug

#87 - Assignment to Jax.Camera#rotation does not fire `matrixUpdated` event

Issue - State: closed - Opened by sinisterchipmunk over 11 years ago - 1 comment
Labels: bug

#86 - Exposing intersectRay "bug" when passing vec4 as cp

Pull Request - State: closed - Opened by Goutte over 11 years ago - 6 comments

#85 - glMatrix benchmark

Issue - State: open - Opened by Goutte over 11 years ago - 3 comments
Labels: discussion

#84 - OPEN DISCUSSION: event-driven material assignment?

Issue - State: open - Opened by sinisterchipmunk over 11 years ago - 2 comments
Labels: enhancement, discussion

#83 - avoid redundant operations in Jax.Camera#unproject

Issue - State: closed - Opened by sinisterchipmunk over 11 years ago - 4 comments
Labels: optimization

#82 - smart normal matrix calculation

Issue - State: open - Opened by sinisterchipmunk over 11 years ago
Labels: optimization

#81 - coffee-script-source > 1.4.0

Issue - State: closed - Opened by Goutte over 11 years ago

#80 - Icosahedron & Geodes

Pull Request - State: closed - Opened by Goutte over 11 years ago - 1 comment

#79 - Updated light generator and doc

Pull Request - State: closed - Opened by lutangar over 11 years ago - 1 comment

#78 - Updated lights generator

Pull Request - State: closed - Opened by lutangar over 11 years ago

#77 - Added obvious (or not?) instructions in the testing guide

Pull Request - State: closed - Opened by Goutte over 11 years ago - 1 comment

#76 - Added Math.TAU

Pull Request - State: closed - Opened by Goutte over 11 years ago

#75 - Add Jax.Mesh.Icosahedron to builtin meshes

Issue - State: closed - Opened by Goutte over 11 years ago - 11 comments

#74 - Undefined method `singleton_class' for JasmineRails:Module

Issue - State: closed - Opened by lutangar over 11 years ago - 8 comments

#73 - Adding idiotproof instructions for apt-based linux systems

Pull Request - State: closed - Opened by Goutte over 11 years ago - 1 comment

#72 - Uninitialized constant Jasmine::Config

Issue - State: closed - Opened by MichaelHoste almost 12 years ago - 1 comment

#71 - After redirect, `Jax.Context` can call input methods that don't exist

Issue - State: closed - Opened by sinisterchipmunk almost 12 years ago
Labels: bug

#70 - Can't create a Jax context without a renderer

Issue - State: closed - Opened by sinisterchipmunk almost 12 years ago - 1 comment
Labels: bug

#69 - All Demos Failing

Issue - State: closed - Opened by Irrelon almost 12 years ago - 7 comments

#68 - Jax.Context should throw error if canvas can't be found

Issue - State: closed - Opened by sinisterchipmunk almost 12 years ago
Labels: bug

#67 - automatically center camera

Issue - State: open - Opened by nat-n almost 12 years ago - 1 comment
Labels: enhancement

#66 - generated materials don't parse 3.0.0.rc1

Issue - State: closed - Opened by nat-n almost 12 years ago - 1 comment
Labels: bug

#65 - Materials view of development suite crashes .rc1

Issue - State: closed - Opened by nat-n almost 12 years ago - 1 comment
Labels: bug

#64 - input actions in controllers

Issue - State: closed - Opened by MichaelHoste about 12 years ago - 7 comments
Labels: bug

#63 - Some thumbnails in docs don't work

Issue - State: closed - Opened by MichaelHoste about 12 years ago - 14 comments
Labels: driver, wontfix

#62 - A built in mouse_scrolled event would be nice

Issue - State: closed - Opened by nat-n about 12 years ago - 2 comments
Labels: enhancement

#61 - Would be handy if buildMouseEvent method were public

Issue - State: closed - Opened by nat-n over 12 years ago - 2 comments

#60 - Add Jax.Mesh.Pyramid to built-in meshes

Issue - State: closed - Opened by sinisterchipmunk over 12 years ago - 1 comment
Labels: enhancement

#59 - Jax.Mesh.Cube face colors can't be set individually

Issue - State: closed - Opened by sinisterchipmunk over 12 years ago
Labels: bug

#58 - Add models to wrap around built-in meshes

Issue - State: open - Opened by sinisterchipmunk over 12 years ago - 1 comment
Labels: enhancement

#57 - Add Jax.Mesh.Triangle to built-in meshes

Issue - State: open - Opened by sinisterchipmunk over 12 years ago - 1 comment
Labels: enhancement

#56 - jax tool unable to handle paths with spaces

Issue - State: closed - Opened by nat-n over 12 years ago

#55 - jax tool unable to handle paths with spaces

Issue - State: closed - Opened by nat-n over 12 years ago - 1 comment

#54 - Default views can't be overridden

Issue - State: closed - Opened by sinisterchipmunk over 12 years ago
Labels: bug

#53 - Specs that fail to compile produce circular dependency errors

Issue - State: closed - Opened by sinisterchipmunk over 12 years ago - 1 comment
Labels: bug

#52 - Add a shortcut `jax install` to invoke `rails g jax:install`

Issue - State: closed - Opened by sinisterchipmunk over 12 years ago
Labels: enhancement

#51 - Jax.Texture#getData

Issue - State: closed - Opened by sinisterchipmunk over 12 years ago
Labels: enhancement

#50 - Destroying shaders does not remove its directory

Issue - State: closed - Opened by sinisterchipmunk over 12 years ago - 1 comment
Labels: bug

#49 - jax/application.js should be generated for applications

Issue - State: closed - Opened by sinisterchipmunk almost 13 years ago - 1 comment
Labels: enhancement

#48 - Unable to reliably pick any object not explicitly added to World

Issue - State: closed - Opened by sinisterchipmunk almost 13 years ago
Labels: bug

#47 - Removing an object from the scene causes infinite recursion in light manager

Issue - State: closed - Opened by sinisterchipmunk almost 13 years ago
Labels: bug

#46 - Render errors when shadows are disabled, but shadowmapping is not

Issue - State: closed - Opened by sinisterchipmunk almost 13 years ago
Labels: bug

#45 - Replacing reserved material field names should raise a warning or error

Issue - State: closed - Opened by sinisterchipmunk almost 13 years ago - 1 comment
Labels: enhancement

#44 - Cube map targets must be explicitly specified

Issue - State: closed - Opened by sinisterchipmunk almost 13 years ago
Labels: bug

#43 - Plugin models appear after app models in load order

Issue - State: closed - Opened by sinisterchipmunk almost 13 years ago
Labels: bug

#42 - Deprecate Jax wrappers around WebGL commands

Issue - State: closed - Opened by sinisterchipmunk almost 13 years ago
Labels: deprecation

#41 - Model Relations

Issue - State: open - Opened by sinisterchipmunk almost 13 years ago - 2 comments
Labels: enhancement

#40 - Errors during model init in Jasmine are shadowed by GL errors

Issue - State: closed - Opened by sinisterchipmunk almost 13 years ago - 1 comment
Labels: enhancement

#39 - Underscores break shaders

Issue - State: closed - Opened by sinisterchipmunk almost 13 years ago - 1 comment
Labels: bug

#38 - Scaffold generates faulty tests

Issue - State: closed - Opened by nat-n almost 13 years ago - 1 comment
Labels: bug

#37 - IndexedDB setVersion requests being blocked

Issue - State: closed - Opened by nat-n almost 13 years ago - 3 comments

#36 - No graceful recovery when max shader instructions reached

Issue - State: open - Opened by sinisterchipmunk almost 13 years ago - 1 comment
Labels: bug

#35 - Lighting algorithm is mildly inaccurate

Issue - State: closed - Opened by sinisterchipmunk almost 13 years ago - 2 comments
Labels: bug

#34 - Omit unused portions of Jax from build

Issue - State: closed - Opened by sinisterchipmunk almost 13 years ago - 4 comments
Labels: enhancement

#33 - Improve error reporting mechanism

Issue - State: closed - Opened by sinisterchipmunk almost 13 years ago - 1 comment
Labels: enhancement

#32 - Using a missing texture/normal map should raise an error

Issue - State: closed - Opened by sinisterchipmunk almost 13 years ago - 1 comment
Labels: enhancement

#31 - GL_INVALID_ENUM error on Safari

Issue - State: closed - Opened by hiteshjasani almost 13 years ago - 3 comments

#30 - `Jax.Framebuffer#getTexture` does not default to first texture

Issue - State: closed - Opened by sinisterchipmunk almost 13 years ago
Labels: bug

#29 - Stop passing Jax.Context

Issue - State: open - Opened by sinisterchipmunk almost 13 years ago - 1 comment
Labels: enhancement

#28 - Jax.Texture#renderTo

Issue - State: closed - Opened by sinisterchipmunk almost 13 years ago - 1 comment
Labels: enhancement

#27 - undefined method `dependency_paths` for `Sprockets::StaticAsset`

Issue - State: closed - Opened by sinisterchipmunk almost 13 years ago - 1 comment

#26 - rake jasmine not working

Issue - State: closed - Opened by nat-n almost 13 years ago - 2 comments

#24 - Jax developers community and user experience reporting

Issue - State: open - Opened by brownman about 13 years ago - 4 comments

#23 - deprecation warning: Gem.available? is deprecated

Issue - State: closed - Opened by rubychan about 13 years ago - 2 comments

#22 - guide has to be more responsive

Issue - State: closed - Opened by brownman over 13 years ago - 1 comment

#20 - Slow framerate on MacBook Pro with Firefox

Issue - State: closed - Opened by rubychan over 13 years ago - 18 comments

#19 - Minor tutorial bug?

Issue - State: closed - Opened by rubychan over 13 years ago - 4 comments

#18 - needed: demo for game

Issue - State: open - Opened by brownman over 13 years ago - 3 comments

#17 - getting started guide - last version

Issue - State: closed - Opened by brownman over 13 years ago - 1 comment

#16 - getting started guide

Issue - State: closed - Opened by brownman over 13 years ago

#15 - getting started guide

Issue - State: closed - Opened by brownman over 13 years ago

#14 - getting started guide

Issue - State: closed - Opened by brownman over 13 years ago

#13 - getting started guide

Issue - State: closed - Opened by brownman over 13 years ago

#12 - getting started guide

Issue - State: closed - Opened by brownman over 13 years ago

#11 - How does one run the courthouse example?

Issue - State: closed - Opened by raels over 13 years ago - 1 comment

#10 - to be added: fps window

Issue - State: closed - Opened by brownman over 13 years ago - 1 comment

#9 - mimic functionality of the project "gltail"

Issue - State: closed - Opened by brownman over 13 years ago - 1 comment

#8 - how jax will be integrated into a rails app ?

Issue - State: closed - Opened by brownman over 13 years ago - 1 comment

#7 - can't get the demo to work

Issue - State: closed - Opened by brownman over 13 years ago - 8 comments

#6 - jax+devinity: mvc to webgl/desktop ?

Issue - State: closed - Opened by brownman over 13 years ago - 1 comment

#5 - todo: adding example of box2d usage

Issue - State: open - Opened by brownman over 13 years ago

#4 - todo: dynamically code editing

Issue - State: open - Opened by brownman over 13 years ago - 1 comment