Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / sinisterchipmunk/jax issues and pull requests
#102 - Does Jax still work?
Issue -
State: open - Opened by OGmetamonkey over 6 years ago
- 1 comment
#101 - Subdomains are 404
Issue -
State: open - Opened by Goutte over 9 years ago
#100 - How long will I have to wait to use Jax if this is my Gemfile?
Issue -
State: open - Opened by jakehockey10 over 10 years ago
- 1 comment
#99 - Dart #discussion
Issue -
State: open - Opened by Goutte almost 11 years ago
- 8 comments
Labels: discussion
#98 - Leap Motion inputs' context
Issue -
State: open - Opened by Goutte about 11 years ago
- 1 comment
#97 - Unable to view dungeon or lights and shadows demo
Issue -
State: open - Opened by JulieMay over 11 years ago
- 8 comments
#96 - Little things
Pull Request -
State: closed - Opened by Goutte over 11 years ago
- 3 comments
#95 - Submeshes
Issue -
State: open - Opened by Goutte over 11 years ago
- 1 comment
#94 - Comments and shader mangling
Issue -
State: closed - Opened by Goutte over 11 years ago
- 3 comments
Labels: bug
#93 - Trying out 3.0.0rc3
Issue -
State: closed - Opened by Goutte over 11 years ago
- 16 comments
#92 - Geode UVs
Pull Request -
State: closed - Opened by Goutte over 11 years ago
- 1 comment
#91 - `char` and `byte` are reserved words
Pull Request -
State: closed - Opened by Goutte almost 12 years ago
- 1 comment
#90 - More TLC for Jax.Camera
Issue -
State: closed - Opened by sinisterchipmunk almost 12 years ago
- 5 comments
Labels: discussion
#89 - It should be possible to reuse mesh with different materials
Issue -
State: open - Opened by sinisterchipmunk almost 12 years ago
- 3 comments
Labels: enhancement, discussion
#88 - Light is not generating shadow maps until its matrix changes
Issue -
State: closed - Opened by sinisterchipmunk almost 12 years ago
- 1 comment
Labels: bug
#87 - Assignment to Jax.Camera#rotation does not fire `matrixUpdated` event
Issue -
State: closed - Opened by sinisterchipmunk almost 12 years ago
- 1 comment
Labels: bug
#86 - Exposing intersectRay "bug" when passing vec4 as cp
Pull Request -
State: closed - Opened by Goutte almost 12 years ago
- 6 comments
#85 - glMatrix benchmark
Issue -
State: open - Opened by Goutte almost 12 years ago
- 3 comments
Labels: discussion
#84 - OPEN DISCUSSION: event-driven material assignment?
Issue -
State: open - Opened by sinisterchipmunk almost 12 years ago
- 2 comments
Labels: enhancement, discussion
#83 - avoid redundant operations in Jax.Camera#unproject
Issue -
State: closed - Opened by sinisterchipmunk almost 12 years ago
- 4 comments
Labels: optimization
#82 - smart normal matrix calculation
Issue -
State: open - Opened by sinisterchipmunk almost 12 years ago
Labels: optimization
#81 - coffee-script-source > 1.4.0
Issue -
State: closed - Opened by Goutte almost 12 years ago
#80 - Icosahedron & Geodes
Pull Request -
State: closed - Opened by Goutte almost 12 years ago
- 1 comment
#79 - Updated light generator and doc
Pull Request -
State: closed - Opened by lutangar almost 12 years ago
- 1 comment
#78 - Updated lights generator
Pull Request -
State: closed - Opened by lutangar almost 12 years ago
#77 - Added obvious (or not?) instructions in the testing guide
Pull Request -
State: closed - Opened by Goutte almost 12 years ago
- 1 comment
#76 - Added Math.TAU
Pull Request -
State: closed - Opened by Goutte almost 12 years ago
#75 - Add Jax.Mesh.Icosahedron to builtin meshes
Issue -
State: closed - Opened by Goutte almost 12 years ago
- 11 comments
#74 - Undefined method `singleton_class' for JasmineRails:Module
Issue -
State: closed - Opened by lutangar almost 12 years ago
- 8 comments
#73 - Adding idiotproof instructions for apt-based linux systems
Pull Request -
State: closed - Opened by Goutte almost 12 years ago
- 1 comment
#72 - Uninitialized constant Jasmine::Config
Issue -
State: closed - Opened by MichaelHoste about 12 years ago
- 1 comment
#71 - After redirect, `Jax.Context` can call input methods that don't exist
Issue -
State: closed - Opened by sinisterchipmunk over 12 years ago
Labels: bug
#70 - Can't create a Jax context without a renderer
Issue -
State: closed - Opened by sinisterchipmunk over 12 years ago
- 1 comment
Labels: bug
#69 - All Demos Failing
Issue -
State: closed - Opened by Irrelon over 12 years ago
- 7 comments
#68 - Jax.Context should throw error if canvas can't be found
Issue -
State: closed - Opened by sinisterchipmunk over 12 years ago
Labels: bug
#67 - automatically center camera
Issue -
State: open - Opened by nat-n over 12 years ago
- 1 comment
Labels: enhancement
#66 - generated materials don't parse 3.0.0.rc1
Issue -
State: closed - Opened by nat-n over 12 years ago
- 1 comment
Labels: bug
#65 - Materials view of development suite crashes .rc1
Issue -
State: closed - Opened by nat-n over 12 years ago
- 1 comment
Labels: bug
#64 - input actions in controllers
Issue -
State: closed - Opened by MichaelHoste over 12 years ago
- 7 comments
Labels: bug
#63 - Some thumbnails in docs don't work
Issue -
State: closed - Opened by MichaelHoste over 12 years ago
- 14 comments
Labels: driver, wontfix
#62 - A built in mouse_scrolled event would be nice
Issue -
State: closed - Opened by nat-n over 12 years ago
- 2 comments
Labels: enhancement
#61 - Would be handy if buildMouseEvent method were public
Issue -
State: closed - Opened by nat-n over 12 years ago
- 2 comments
#60 - Add Jax.Mesh.Pyramid to built-in meshes
Issue -
State: closed - Opened by sinisterchipmunk almost 13 years ago
- 1 comment
Labels: enhancement
#59 - Jax.Mesh.Cube face colors can't be set individually
Issue -
State: closed - Opened by sinisterchipmunk almost 13 years ago
Labels: bug
#58 - Add models to wrap around built-in meshes
Issue -
State: open - Opened by sinisterchipmunk almost 13 years ago
- 1 comment
Labels: enhancement
#57 - Add Jax.Mesh.Triangle to built-in meshes
Issue -
State: open - Opened by sinisterchipmunk almost 13 years ago
- 1 comment
Labels: enhancement
#56 - jax tool unable to handle paths with spaces
Issue -
State: closed - Opened by nat-n almost 13 years ago
#55 - jax tool unable to handle paths with spaces
Issue -
State: closed - Opened by nat-n almost 13 years ago
- 1 comment
#54 - Default views can't be overridden
Issue -
State: closed - Opened by sinisterchipmunk about 13 years ago
Labels: bug
#53 - Specs that fail to compile produce circular dependency errors
Issue -
State: closed - Opened by sinisterchipmunk about 13 years ago
- 1 comment
Labels: bug
#52 - Add a shortcut `jax install` to invoke `rails g jax:install`
Issue -
State: closed - Opened by sinisterchipmunk about 13 years ago
Labels: enhancement
#51 - Jax.Texture#getData
Issue -
State: closed - Opened by sinisterchipmunk about 13 years ago
Labels: enhancement
#50 - Destroying shaders does not remove its directory
Issue -
State: closed - Opened by sinisterchipmunk about 13 years ago
- 1 comment
Labels: bug
#49 - jax/application.js should be generated for applications
Issue -
State: closed - Opened by sinisterchipmunk about 13 years ago
- 1 comment
Labels: enhancement
#48 - Unable to reliably pick any object not explicitly added to World
Issue -
State: closed - Opened by sinisterchipmunk about 13 years ago
Labels: bug
#47 - Removing an object from the scene causes infinite recursion in light manager
Issue -
State: closed - Opened by sinisterchipmunk about 13 years ago
Labels: bug
#46 - Render errors when shadows are disabled, but shadowmapping is not
Issue -
State: closed - Opened by sinisterchipmunk about 13 years ago
Labels: bug
#45 - Replacing reserved material field names should raise a warning or error
Issue -
State: closed - Opened by sinisterchipmunk about 13 years ago
- 1 comment
Labels: enhancement
#44 - Cube map targets must be explicitly specified
Issue -
State: closed - Opened by sinisterchipmunk about 13 years ago
Labels: bug
#43 - Plugin models appear after app models in load order
Issue -
State: closed - Opened by sinisterchipmunk about 13 years ago
Labels: bug
#42 - Deprecate Jax wrappers around WebGL commands
Issue -
State: closed - Opened by sinisterchipmunk about 13 years ago
Labels: deprecation
#41 - Model Relations
Issue -
State: open - Opened by sinisterchipmunk about 13 years ago
- 2 comments
Labels: enhancement
#40 - Errors during model init in Jasmine are shadowed by GL errors
Issue -
State: closed - Opened by sinisterchipmunk about 13 years ago
- 1 comment
Labels: enhancement
#39 - Underscores break shaders
Issue -
State: closed - Opened by sinisterchipmunk about 13 years ago
- 1 comment
Labels: bug
#38 - Scaffold generates faulty tests
Issue -
State: closed - Opened by nat-n about 13 years ago
- 1 comment
Labels: bug
#37 - IndexedDB setVersion requests being blocked
Issue -
State: closed - Opened by nat-n about 13 years ago
- 3 comments
#36 - No graceful recovery when max shader instructions reached
Issue -
State: open - Opened by sinisterchipmunk about 13 years ago
- 1 comment
Labels: bug
#35 - Lighting algorithm is mildly inaccurate
Issue -
State: closed - Opened by sinisterchipmunk about 13 years ago
- 2 comments
Labels: bug
#34 - Omit unused portions of Jax from build
Issue -
State: closed - Opened by sinisterchipmunk about 13 years ago
- 4 comments
Labels: enhancement
#33 - Improve error reporting mechanism
Issue -
State: closed - Opened by sinisterchipmunk about 13 years ago
- 1 comment
Labels: enhancement
#32 - Using a missing texture/normal map should raise an error
Issue -
State: closed - Opened by sinisterchipmunk about 13 years ago
- 1 comment
Labels: enhancement
#31 - GL_INVALID_ENUM error on Safari
Issue -
State: closed - Opened by hiteshjasani about 13 years ago
- 3 comments
#30 - `Jax.Framebuffer#getTexture` does not default to first texture
Issue -
State: closed - Opened by sinisterchipmunk over 13 years ago
Labels: bug
#29 - Stop passing Jax.Context
Issue -
State: open - Opened by sinisterchipmunk over 13 years ago
- 1 comment
Labels: enhancement
#28 - Jax.Texture#renderTo
Issue -
State: closed - Opened by sinisterchipmunk over 13 years ago
- 1 comment
Labels: enhancement
#27 - undefined method `dependency_paths` for `Sprockets::StaticAsset`
Issue -
State: closed - Opened by sinisterchipmunk over 13 years ago
- 1 comment
#26 - rake jasmine not working
Issue -
State: closed - Opened by nat-n over 13 years ago
- 2 comments
#25 - TypeError on intersection test when point of intersection requested
Issue -
State: closed - Opened by sinisterchipmunk over 13 years ago
#24 - Jax developers community and user experience reporting
Issue -
State: open - Opened by brownman over 13 years ago
- 4 comments
#23 - deprecation warning: Gem.available? is deprecated
Issue -
State: closed - Opened by rubychan over 13 years ago
- 2 comments
#22 - guide has to be more responsive
Issue -
State: closed - Opened by brownman over 13 years ago
- 1 comment
#21 - Jax as a way to port existing game(such as tumiki-fighters) to javascript using node-ogl
Issue -
State: open - Opened by brownman over 13 years ago
#20 - Slow framerate on MacBook Pro with Firefox
Issue -
State: closed - Opened by rubychan over 13 years ago
- 18 comments
#19 - Minor tutorial bug?
Issue -
State: closed - Opened by rubychan over 13 years ago
- 4 comments
#18 - needed: demo for game
Issue -
State: open - Opened by brownman over 13 years ago
- 3 comments
#17 - getting started guide - last version
Issue -
State: closed - Opened by brownman over 13 years ago
- 1 comment
#16 - getting started guide
Issue -
State: closed - Opened by brownman over 13 years ago
#15 - getting started guide
Issue -
State: closed - Opened by brownman over 13 years ago
#14 - getting started guide
Issue -
State: closed - Opened by brownman over 13 years ago
#13 - getting started guide
Issue -
State: closed - Opened by brownman over 13 years ago
#12 - getting started guide
Issue -
State: closed - Opened by brownman over 13 years ago
#11 - How does one run the courthouse example?
Issue -
State: closed - Opened by raels almost 14 years ago
- 1 comment
#10 - to be added: fps window
Issue -
State: closed - Opened by brownman almost 14 years ago
- 1 comment
#9 - mimic functionality of the project "gltail"
Issue -
State: closed - Opened by brownman almost 14 years ago
- 1 comment
#8 - how jax will be integrated into a rails app ?
Issue -
State: closed - Opened by brownman almost 14 years ago
- 1 comment
#7 - can't get the demo to work
Issue -
State: closed - Opened by brownman almost 14 years ago
- 8 comments
#6 - jax+devinity: mvc to webgl/desktop ?
Issue -
State: closed - Opened by brownman almost 14 years ago
- 1 comment
#5 - todo: adding example of box2d usage
Issue -
State: open - Opened by brownman almost 14 years ago
#4 - todo: dynamically code editing
Issue -
State: open - Opened by brownman almost 14 years ago
- 1 comment
#3 - bug reporting improvement: when running main jax testing suit i want to be able to report my local errors
Issue -
State: closed - Opened by brownman almost 14 years ago
- 1 comment