Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / sindharta/unity-shaders issues and pull requests
#49 - project: add applicationIdentifier for shaders-urp-2d-effects project
Pull Request -
State: closed - Opened by sindharta 3 months ago
#48 - scene: add Spotlight2D, Gradient, HighlightCameraSortingLayer scenes
Pull Request -
State: closed - Opened by sindharta 3 months ago
#47 - refactor: rename GradientBackground_CustomLit to GradientBackground_SpriteLit
Pull Request -
State: closed - Opened by sindharta 3 months ago
#46 - Render graph
Pull Request -
State: open - Opened by sindharta 3 months ago
#45 - project: upgrade shaders-urp project to Unity 6.0.26f1
Pull Request -
State: closed - Opened by sindharta 3 months ago
#44 - feat: blits camera results to RenderTexture using a specified material
Pull Request -
State: closed - Opened by sindharta 5 months ago
#43 - scene: add a scene to test blitter component
Pull Request -
State: closed - Opened by sindharta 5 months ago
#42 - feat: add context menu to save a RenderTexture to a texture
Pull Request -
State: closed - Opened by sindharta 5 months ago
#41 - gitignore: ignore UIElementsSchema
Pull Request -
State: closed - Opened by sindharta 5 months ago
#40 - chore: cleanup code in ShinCore package
Pull Request -
State: closed - Opened by sindharta 5 months ago
#39 - package: add ShinCore package
Pull Request -
State: closed - Opened by sindharta 5 months ago
#38 - Save texture
Pull Request -
State: closed - Opened by sindharta 5 months ago
#37 - project: upgrade shaders-legacy project to 2022.3.44f1
Pull Request -
State: closed - Opened by sindharta 5 months ago
#36 - project: upgrade shaders-urp project to 2022.3.44f1
Pull Request -
State: closed - Opened by sindharta 5 months ago
#35 - feat: integrate VFXGraph colors to CameraSortingLayerTexture ShaderGraph
Pull Request -
State: closed - Opened by sindharta 5 months ago
#34 - scene: add test scenes to do pixelating
Pull Request -
State: closed - Opened by sindharta 5 months ago
#33 - project: update the project settings of URP 2D Effects project
Pull Request -
State: closed - Opened by sindharta 5 months ago
#32 - project: add URP 2D Effects project
Pull Request -
State: closed - Opened by sindharta 5 months ago
#31 - feat: add AlphaToCoverage scene
Pull Request -
State: closed - Opened by sindharta over 1 year ago
#30 - change: modify AutoTranslate to move based on offset
Pull Request -
State: closed - Opened by sindharta over 1 year ago
#29 - project: convert tree assets to regular meshes
Pull Request -
State: closed - Opened by sindharta over 1 year ago
#28 - project: add FBX exporter package
Pull Request -
State: closed - Opened by sindharta over 1 year ago
#27 - project: add TextMeshPro assets
Pull Request -
State: closed - Opened by sindharta over 1 year ago
#26 - asset: add assets for testing AlphaToCoverage
Pull Request -
State: closed - Opened by sindharta over 1 year ago
#25 - project: update the Project Settings of the Built-in project after recent upgrade
Pull Request -
State: closed - Opened by sindharta over 1 year ago
#24 - debug: add a shader to show the effect of fwidth
Pull Request -
State: closed - Opened by sindharta over 1 year ago
#23 - gitignore: UserSettings folder
Pull Request -
State: closed - Opened by sindharta over 1 year ago
#22 - chore: upgrade the builtin project to 2022.3.11
Pull Request -
State: closed - Opened by sindharta over 1 year ago
#21 - project: update URP project to Unity 2019.4.28f1
Pull Request -
State: closed - Opened by sindharta over 3 years ago
#20 - feat: add some sandbox ShaderGraph materials
Pull Request -
State: closed - Opened by sindharta over 4 years ago
#18 - Removed Unity VS DLL
Pull Request -
State: closed - Opened by sindharta about 10 years ago
#17 - Added a test scene to pass arrays to shader
Pull Request -
State: closed - Opened by sindharta over 10 years ago
#16 - Torrance Sparrow
Pull Request -
State: closed - Opened by sindharta over 10 years ago
#15 - Added a blinn phong specular shader
Pull Request -
State: closed - Opened by sindharta over 10 years ago
#14 - Added a debug script to view mesh vectors in the editor
Pull Request -
State: closed - Opened by sindharta over 10 years ago
#13 - Refactoring shader codes
Pull Request -
State: closed - Opened by sindharta over 10 years ago
#12 - Reorganized and refactored the normal map shader code
Pull Request -
State: closed - Opened by sindharta over 10 years ago
#11 - Normal map
Pull Request -
State: closed - Opened by sindharta over 10 years ago
#10 - Modified gitignore to ignore UnityVS and pidb files
Pull Request -
State: closed - Opened by sindharta over 10 years ago
#9 - Renamed MatAndShaders folder to Shaders
Pull Request -
State: closed - Opened by sindharta over 10 years ago
#8 - Restructured material and scene files so that each scene has its own cor...
Pull Request -
State: closed - Opened by sindharta over 10 years ago
#7 - Specular
Pull Request -
State: closed - Opened by sindharta over 10 years ago
#6 - Added a constant color shader and a gamma test scene
Pull Request -
State: closed - Opened by sindharta over 10 years ago
#5 - Added a procedural checker shader
Pull Request -
State: closed - Opened by sindharta over 10 years ago
#4 - Added a normal map shader and a scene to test it
Pull Request -
State: closed - Opened by sindharta over 10 years ago
#3 - Added a test scene to test UV coordinates
Pull Request -
State: closed - Opened by sindharta over 10 years ago
#2 - (ProceduralTexture) Added a circle procedural texture (done CPU)
Pull Request -
State: closed - Opened by sindharta almost 11 years ago
#1 - Added two shaders, and restructured the project a bit
Pull Request -
State: closed - Opened by sindharta almost 11 years ago