Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / sinbad/spud issues and pull requests

#100 - PersistentLevel short vs long name loading

Issue - State: open - Opened by YeNov 8 days ago - 1 comment

#99 - store and restore by cell component

Pull Request - State: closed - Opened by krojew 22 days ago - 10 comments

#99 - store and restore by cell component

Pull Request - State: closed - Opened by krojew 22 days ago - 10 comments

#98 - Arrays of custom structs

Issue - State: open - Opened by krojew about 1 month ago - 2 comments

#98 - Arrays of custom structs

Issue - State: open - Opened by krojew about 1 month ago - 2 comments

#97 - Level state not reset on new game

Issue - State: closed - Opened by SilentGodot about 1 month ago - 2 comments

#97 - Level state not reset on new game

Issue - State: closed - Opened by SilentGodot about 1 month ago - 2 comments

#96 - runtime actor store and restore by cell

Pull Request - State: closed - Opened by CrazyDogJ about 2 months ago - 7 comments

#96 - runtime actor store and restore by cell

Pull Request - State: closed - Opened by CrazyDogJ about 2 months ago - 7 comments

#95 - Memory Access Violation in WriteAndReleaseLevelData

Issue - State: closed - Opened by NooPanDaa 2 months ago - 8 comments

#95 - Memory Access Violation in WriteAndReleaseLevelData

Issue - State: closed - Opened by NooPanDaa 2 months ago - 8 comments

#94 - Disabling SPUD persistence on dynamically spawned level instances

Issue - State: closed - Opened by Olaxan 2 months ago - 3 comments

#94 - Disabling SPUD persistence on dynamically spawned level instances

Issue - State: closed - Opened by Olaxan 2 months ago - 3 comments

#93 - Use TObjectPtr when possible

Pull Request - State: closed - Opened by dyanikoglu 2 months ago - 2 comments

#93 - Use TObjectPtr when possible

Pull Request - State: closed - Opened by dyanikoglu 2 months ago - 2 comments

#92 - Do not try to read save files other than SPUD saves

Pull Request - State: closed - Opened by dyanikoglu 2 months ago

#92 - Do not try to read save files other than SPUD saves

Pull Request - State: closed - Opened by dyanikoglu 2 months ago

#91 - Remove includes tanking compile times

Pull Request - State: closed - Opened by dyanikoglu 2 months ago - 1 comment

#91 - Remove includes tanking compile times

Pull Request - State: closed - Opened by dyanikoglu 2 months ago - 1 comment

#90 - support for storing asset paths

Pull Request - State: closed - Opened by krojew 2 months ago - 9 comments

#90 - support for storing asset paths

Pull Request - State: closed - Opened by krojew 2 months ago - 9 comments

#89 - per-object skip support

Pull Request - State: closed - Opened by krojew 2 months ago - 4 comments

#89 - per-object skip support

Pull Request - State: closed - Opened by krojew 2 months ago - 4 comments

#88 - Add TravelOptions to load game functions

Pull Request - State: closed - Opened by sinbad 2 months ago

#88 - Add TravelOptions to load game functions

Pull Request - State: closed - Opened by sinbad 2 months ago

#87 - Listen Server

Issue - State: closed - Opened by Liborsaf 3 months ago - 8 comments

#87 - Listen Server

Issue - State: closed - Opened by Liborsaf 3 months ago - 8 comments

#86 - Add Support for Saving FInstancedStruct

Pull Request - State: closed - Opened by Bigotry0 3 months ago - 1 comment

#86 - Add Support for Saving FInstancedStruct

Pull Request - State: closed - Opened by Bigotry0 3 months ago - 1 comment

#85 - Saving FInstancedStruct is not supported

Issue - State: closed - Opened by Bigotry0 3 months ago - 3 comments

#85 - Saving FInstancedStruct is not supported

Issue - State: closed - Opened by Bigotry0 3 months ago - 3 comments

#84 - Storing links to assets is not supported

Issue - State: closed - Opened by Dudeist 3 months ago - 5 comments

#84 - Storing links to assets is not supported

Issue - State: closed - Opened by Dudeist 3 months ago - 5 comments

#83 - Unable to build project with in Unreal Engine 5.4.3

Issue - State: closed - Opened by soma-web 3 months ago - 3 comments

#83 - Unable to build project with in Unreal Engine 5.4.3

Issue - State: closed - Opened by soma-web 3 months ago - 3 comments

#82 - Spud cache

Issue - State: open - Opened by SparkleBoom 3 months ago - 1 comment

#82 - Spud cache

Issue - State: open - Opened by SparkleBoom 3 months ago - 1 comment

#81 - The Reason OnPreLoadMap Stores Level Data?

Issue - State: closed - Opened by dyanikoglu 3 months ago - 1 comment

#81 - The Reason OnPreLoadMap Stores Level Data?

Issue - State: closed - Opened by dyanikoglu 3 months ago - 1 comment

#80 - Race Condition With Streamed Out Level Auto Saves

Issue - State: open - Opened by dyanikoglu 4 months ago - 3 comments

#80 - Race Condition With Streamed Out Level Auto Saves

Issue - State: open - Opened by dyanikoglu 4 months ago - 3 comments

#79 - Compatibility With Lyra?

Issue - State: closed - Opened by dyanikoglu 4 months ago - 7 comments

#79 - Compatibility With Lyra?

Issue - State: closed - Opened by dyanikoglu 4 months ago - 7 comments

#78 - Documentation On Saving/Loading Runtime Spawned AI Characters?

Issue - State: closed - Opened by dyanikoglu 4 months ago - 3 comments

#78 - Documentation On Saving/Loading Runtime Spawned AI Characters?

Issue - State: closed - Opened by dyanikoglu 4 months ago - 3 comments

#77 - SaveGame Console

Issue - State: open - Opened by MarcoFercia 5 months ago - 6 comments

#77 - SaveGame Console

Issue - State: open - Opened by MarcoFercia 5 months ago - 6 comments

#76 - Main Character Position not restored if graphics settings are Cinematic

Issue - State: open - Opened by RedShy 6 months ago - 1 comment

#76 - Main Character Position not restored if graphics settings are Cinematic

Issue - State: open - Opened by RedShy 6 months ago - 1 comment

#75 - Update to 5.4

Issue - State: closed - Opened by Rcurreli 6 months ago - 1 comment

#75 - Update to 5.4

Issue - State: closed - Opened by Rcurreli 6 months ago - 1 comment

#74 - BeginPlay called after Restore ?

Issue - State: closed - Opened by DanSteph1024 6 months ago - 8 comments

#74 - BeginPlay called after Restore ?

Issue - State: closed - Opened by DanSteph1024 6 months ago - 8 comments

#72 - Cannot iterate actors after loading a game

Issue - State: closed - Opened by krojew 7 months ago - 5 comments

#71 - Byte arrays maximum elements count limit

Issue - State: closed - Opened by YeNov 7 months ago - 2 comments

#71 - Byte arrays maximum elements count limit

Issue - State: closed - Opened by YeNov 7 months ago - 2 comments

#70 - Map values as UObjects within Components

Issue - State: closed - Opened by RealIbbz 8 months ago - 6 comments

#70 - Map values as UObjects within Components

Issue - State: closed - Opened by RealIbbz 8 months ago - 6 comments

#69 - Multiple save

Issue - State: closed - Opened by stefanomarcellan 8 months ago - 2 comments

#69 - Multiple save

Issue - State: closed - Opened by stefanomarcellan 8 months ago - 2 comments

#68 - Monoscopic Screenshot for VR

Issue - State: open - Opened by Project-Exhale 9 months ago - 1 comment

#68 - Monoscopic Screenshot for VR

Issue - State: open - Opened by Project-Exhale 9 months ago - 1 comment

#67 - Character Offset on Load with VR Character

Issue - State: closed - Opened by Project-Exhale 9 months ago - 6 comments

#67 - Character Offset on Load with VR Character

Issue - State: closed - Opened by Project-Exhale 9 months ago - 6 comments

#66 - Ability to return to previously saved level

Issue - State: open - Opened by krojew 9 months ago - 6 comments

#66 - Ability to return to previously saved level

Issue - State: open - Opened by krojew 9 months ago - 6 comments

#65 - WorldSubsystem property saving issue

Issue - State: closed - Opened by YeNov about 1 year ago - 2 comments

#65 - WorldSubsystem property saving issue

Issue - State: closed - Opened by YeNov about 1 year ago - 2 comments

#64 - Overridden name support in references

Pull Request - State: closed - Opened by krojew about 1 year ago - 1 comment

#64 - Overridden name support in references

Pull Request - State: closed - Opened by krojew about 1 year ago - 1 comment

#63 - Controllers are incorrectly respawned

Issue - State: closed - Opened by krojew about 1 year ago - 6 comments

#63 - Controllers are incorrectly respawned

Issue - State: closed - Opened by krojew about 1 year ago - 6 comments

#62 - SpudLevelStreaming not working in cienmatic

Issue - State: closed - Opened by caspiDoron about 1 year ago - 3 comments

#62 - SpudLevelStreaming not working in cienmatic

Issue - State: closed - Opened by caspiDoron about 1 year ago - 3 comments

#61 - Player character data is saved only on level

Issue - State: closed - Opened by caspiDoron about 1 year ago - 4 comments

#61 - Player character data is saved only on level

Issue - State: closed - Opened by caspiDoron about 1 year ago - 4 comments

#60 - ChildActorComponent Support

Issue - State: open - Opened by mmhtx about 1 year ago - 1 comment

#60 - ChildActorComponent Support

Issue - State: open - Opened by mmhtx about 1 year ago - 1 comment

#59 - Add missing headers to SpudMemoryReaderWriter

Pull Request - State: closed - Opened by cyphusx about 1 year ago - 2 comments

#59 - Add missing headers to SpudMemoryReaderWriter

Pull Request - State: closed - Opened by cyphusx about 1 year ago - 2 comments

#58 - Latest failing when building in shipping configuration

Issue - State: closed - Opened by Deams51 over 1 year ago - 1 comment

#58 - Latest failing when building in shipping configuration

Issue - State: closed - Opened by Deams51 over 1 year ago - 1 comment

#57 - Spatially loaded actors support

Issue - State: open - Opened by Deams51 over 1 year ago - 3 comments

#56 - Arrays/Maps of TObjectPtr in UE 5.2

Issue - State: closed - Opened by munkeysocks over 1 year ago - 31 comments

#56 - Arrays/Maps of TObjectPtr in UE 5.2

Issue - State: closed - Opened by munkeysocks over 1 year ago - 31 comments

#55 - Fix null parent Level for Actor references nested in components

Pull Request - State: closed - Opened by thomas-oconnell over 1 year ago - 1 comment

#54 - Level data for actor ref in components - is this fix appropriate?

Issue - State: closed - Opened by thomas-oconnell over 1 year ago - 1 comment

#54 - Level data for actor ref in components - is this fix appropriate?

Issue - State: closed - Opened by thomas-oconnell over 1 year ago - 1 comment

#53 - How to know already in BeginPlay if SpudPostRestore will be called?

Issue - State: closed - Opened by andra961 over 1 year ago - 8 comments

#53 - How to know already in BeginPlay if SpudPostRestore will be called?

Issue - State: closed - Opened by andra961 over 1 year ago - 8 comments

#52 - No longer crashes when exiting the game from a world partitioned level

Pull Request - State: closed - Opened by cyphusx over 1 year ago - 4 comments

#52 - No longer crashes when exiting the game from a world partitioned level

Pull Request - State: closed - Opened by cyphusx over 1 year ago - 4 comments

#51 - Where to call add persistent global object (mygameinstance)?

Issue - State: closed - Opened by phill266 over 1 year ago - 1 comment

#51 - Where to call add persistent global object (mygameinstance)?

Issue - State: closed - Opened by phill266 over 1 year ago - 1 comment

#50 - Float variable not initialized, but maybe I'm doing something wrong

Issue - State: closed - Opened by phill266 over 1 year ago - 3 comments

#50 - Float variable not initialized, but maybe I'm doing something wrong

Issue - State: closed - Opened by phill266 over 1 year ago - 3 comments

#49 - error on compilation struct initializing in testsaveobject.h

Issue - State: closed - Opened by phill266 over 1 year ago - 3 comments

#48 - Restore Level, Array has changed during ranged-for iteration!

Issue - State: closed - Opened by shoooxz over 1 year ago - 1 comment