Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / sinbad/spud issues and pull requests
#100 - PersistentLevel short vs long name loading
Issue -
State: open - Opened by YeNov 8 days ago
- 1 comment
#99 - store and restore by cell component
Pull Request -
State: closed - Opened by krojew 22 days ago
- 10 comments
#99 - store and restore by cell component
Pull Request -
State: closed - Opened by krojew 22 days ago
- 10 comments
#98 - Arrays of custom structs
Issue -
State: open - Opened by krojew about 1 month ago
- 2 comments
#98 - Arrays of custom structs
Issue -
State: open - Opened by krojew about 1 month ago
- 2 comments
#97 - Level state not reset on new game
Issue -
State: closed - Opened by SilentGodot about 1 month ago
- 2 comments
#97 - Level state not reset on new game
Issue -
State: closed - Opened by SilentGodot about 1 month ago
- 2 comments
#96 - runtime actor store and restore by cell
Pull Request -
State: closed - Opened by CrazyDogJ about 2 months ago
- 7 comments
#96 - runtime actor store and restore by cell
Pull Request -
State: closed - Opened by CrazyDogJ about 2 months ago
- 7 comments
#95 - Memory Access Violation in WriteAndReleaseLevelData
Issue -
State: closed - Opened by NooPanDaa 2 months ago
- 8 comments
#95 - Memory Access Violation in WriteAndReleaseLevelData
Issue -
State: closed - Opened by NooPanDaa 2 months ago
- 8 comments
#94 - Disabling SPUD persistence on dynamically spawned level instances
Issue -
State: closed - Opened by Olaxan 2 months ago
- 3 comments
#94 - Disabling SPUD persistence on dynamically spawned level instances
Issue -
State: closed - Opened by Olaxan 2 months ago
- 3 comments
#93 - Use TObjectPtr when possible
Pull Request -
State: closed - Opened by dyanikoglu 2 months ago
- 2 comments
#93 - Use TObjectPtr when possible
Pull Request -
State: closed - Opened by dyanikoglu 2 months ago
- 2 comments
#92 - Do not try to read save files other than SPUD saves
Pull Request -
State: closed - Opened by dyanikoglu 2 months ago
#92 - Do not try to read save files other than SPUD saves
Pull Request -
State: closed - Opened by dyanikoglu 2 months ago
#91 - Remove includes tanking compile times
Pull Request -
State: closed - Opened by dyanikoglu 2 months ago
- 1 comment
#91 - Remove includes tanking compile times
Pull Request -
State: closed - Opened by dyanikoglu 2 months ago
- 1 comment
#90 - support for storing asset paths
Pull Request -
State: closed - Opened by krojew 2 months ago
- 9 comments
#90 - support for storing asset paths
Pull Request -
State: closed - Opened by krojew 2 months ago
- 9 comments
#89 - per-object skip support
Pull Request -
State: closed - Opened by krojew 2 months ago
- 4 comments
#89 - per-object skip support
Pull Request -
State: closed - Opened by krojew 2 months ago
- 4 comments
#88 - Add TravelOptions to load game functions
Pull Request -
State: closed - Opened by sinbad 2 months ago
#88 - Add TravelOptions to load game functions
Pull Request -
State: closed - Opened by sinbad 2 months ago
#87 - Listen Server
Issue -
State: closed - Opened by Liborsaf 3 months ago
- 8 comments
#87 - Listen Server
Issue -
State: closed - Opened by Liborsaf 3 months ago
- 8 comments
#86 - Add Support for Saving FInstancedStruct
Pull Request -
State: closed - Opened by Bigotry0 3 months ago
- 1 comment
#86 - Add Support for Saving FInstancedStruct
Pull Request -
State: closed - Opened by Bigotry0 3 months ago
- 1 comment
#85 - Saving FInstancedStruct is not supported
Issue -
State: closed - Opened by Bigotry0 3 months ago
- 3 comments
#85 - Saving FInstancedStruct is not supported
Issue -
State: closed - Opened by Bigotry0 3 months ago
- 3 comments
#84 - Storing links to assets is not supported
Issue -
State: closed - Opened by Dudeist 3 months ago
- 5 comments
#84 - Storing links to assets is not supported
Issue -
State: closed - Opened by Dudeist 3 months ago
- 5 comments
#83 - Unable to build project with in Unreal Engine 5.4.3
Issue -
State: closed - Opened by soma-web 3 months ago
- 3 comments
#83 - Unable to build project with in Unreal Engine 5.4.3
Issue -
State: closed - Opened by soma-web 3 months ago
- 3 comments
#82 - Spud cache
Issue -
State: open - Opened by SparkleBoom 3 months ago
- 1 comment
#82 - Spud cache
Issue -
State: open - Opened by SparkleBoom 3 months ago
- 1 comment
#81 - The Reason OnPreLoadMap Stores Level Data?
Issue -
State: closed - Opened by dyanikoglu 3 months ago
- 1 comment
#81 - The Reason OnPreLoadMap Stores Level Data?
Issue -
State: closed - Opened by dyanikoglu 3 months ago
- 1 comment
#80 - Race Condition With Streamed Out Level Auto Saves
Issue -
State: open - Opened by dyanikoglu 4 months ago
- 3 comments
#80 - Race Condition With Streamed Out Level Auto Saves
Issue -
State: open - Opened by dyanikoglu 4 months ago
- 3 comments
#79 - Compatibility With Lyra?
Issue -
State: closed - Opened by dyanikoglu 4 months ago
- 7 comments
#79 - Compatibility With Lyra?
Issue -
State: closed - Opened by dyanikoglu 4 months ago
- 7 comments
#78 - Documentation On Saving/Loading Runtime Spawned AI Characters?
Issue -
State: closed - Opened by dyanikoglu 4 months ago
- 3 comments
#78 - Documentation On Saving/Loading Runtime Spawned AI Characters?
Issue -
State: closed - Opened by dyanikoglu 4 months ago
- 3 comments
#77 - SaveGame Console
Issue -
State: open - Opened by MarcoFercia 5 months ago
- 6 comments
#77 - SaveGame Console
Issue -
State: open - Opened by MarcoFercia 5 months ago
- 6 comments
#76 - Main Character Position not restored if graphics settings are Cinematic
Issue -
State: open - Opened by RedShy 6 months ago
- 1 comment
#76 - Main Character Position not restored if graphics settings are Cinematic
Issue -
State: open - Opened by RedShy 6 months ago
- 1 comment
#75 - Update to 5.4
Issue -
State: closed - Opened by Rcurreli 6 months ago
- 1 comment
#75 - Update to 5.4
Issue -
State: closed - Opened by Rcurreli 6 months ago
- 1 comment
#74 - BeginPlay called after Restore ?
Issue -
State: closed - Opened by DanSteph1024 6 months ago
- 8 comments
#74 - BeginPlay called after Restore ?
Issue -
State: closed - Opened by DanSteph1024 6 months ago
- 8 comments
#73 - "The following Modules are missing or built with a different engine version"
Issue -
State: closed - Opened by Delsin53 7 months ago
- 1 comment
#73 - "The following Modules are missing or built with a different engine version"
Issue -
State: closed - Opened by Delsin53 7 months ago
- 1 comment
#72 - Cannot iterate actors after loading a game
Issue -
State: closed - Opened by krojew 7 months ago
- 5 comments
#71 - Byte arrays maximum elements count limit
Issue -
State: closed - Opened by YeNov 7 months ago
- 2 comments
#71 - Byte arrays maximum elements count limit
Issue -
State: closed - Opened by YeNov 7 months ago
- 2 comments
#70 - Map values as UObjects within Components
Issue -
State: closed - Opened by RealIbbz 8 months ago
- 6 comments
#70 - Map values as UObjects within Components
Issue -
State: closed - Opened by RealIbbz 8 months ago
- 6 comments
#69 - Multiple save
Issue -
State: closed - Opened by stefanomarcellan 8 months ago
- 2 comments
#69 - Multiple save
Issue -
State: closed - Opened by stefanomarcellan 8 months ago
- 2 comments
#68 - Monoscopic Screenshot for VR
Issue -
State: open - Opened by Project-Exhale 9 months ago
- 1 comment
#68 - Monoscopic Screenshot for VR
Issue -
State: open - Opened by Project-Exhale 9 months ago
- 1 comment
#67 - Character Offset on Load with VR Character
Issue -
State: closed - Opened by Project-Exhale 9 months ago
- 6 comments
#67 - Character Offset on Load with VR Character
Issue -
State: closed - Opened by Project-Exhale 9 months ago
- 6 comments
#66 - Ability to return to previously saved level
Issue -
State: open - Opened by krojew 9 months ago
- 6 comments
#66 - Ability to return to previously saved level
Issue -
State: open - Opened by krojew 9 months ago
- 6 comments
#65 - WorldSubsystem property saving issue
Issue -
State: closed - Opened by YeNov about 1 year ago
- 2 comments
#65 - WorldSubsystem property saving issue
Issue -
State: closed - Opened by YeNov about 1 year ago
- 2 comments
#64 - Overridden name support in references
Pull Request -
State: closed - Opened by krojew about 1 year ago
- 1 comment
#64 - Overridden name support in references
Pull Request -
State: closed - Opened by krojew about 1 year ago
- 1 comment
#63 - Controllers are incorrectly respawned
Issue -
State: closed - Opened by krojew about 1 year ago
- 6 comments
#63 - Controllers are incorrectly respawned
Issue -
State: closed - Opened by krojew about 1 year ago
- 6 comments
#62 - SpudLevelStreaming not working in cienmatic
Issue -
State: closed - Opened by caspiDoron about 1 year ago
- 3 comments
#62 - SpudLevelStreaming not working in cienmatic
Issue -
State: closed - Opened by caspiDoron about 1 year ago
- 3 comments
#61 - Player character data is saved only on level
Issue -
State: closed - Opened by caspiDoron about 1 year ago
- 4 comments
#61 - Player character data is saved only on level
Issue -
State: closed - Opened by caspiDoron about 1 year ago
- 4 comments
#60 - ChildActorComponent Support
Issue -
State: open - Opened by mmhtx about 1 year ago
- 1 comment
#60 - ChildActorComponent Support
Issue -
State: open - Opened by mmhtx about 1 year ago
- 1 comment
#59 - Add missing headers to SpudMemoryReaderWriter
Pull Request -
State: closed - Opened by cyphusx about 1 year ago
- 2 comments
#59 - Add missing headers to SpudMemoryReaderWriter
Pull Request -
State: closed - Opened by cyphusx about 1 year ago
- 2 comments
#58 - Latest failing when building in shipping configuration
Issue -
State: closed - Opened by Deams51 over 1 year ago
- 1 comment
#58 - Latest failing when building in shipping configuration
Issue -
State: closed - Opened by Deams51 over 1 year ago
- 1 comment
#57 - Spatially loaded actors support
Issue -
State: open - Opened by Deams51 over 1 year ago
- 3 comments
#56 - Arrays/Maps of TObjectPtr in UE 5.2
Issue -
State: closed - Opened by munkeysocks over 1 year ago
- 31 comments
#56 - Arrays/Maps of TObjectPtr in UE 5.2
Issue -
State: closed - Opened by munkeysocks over 1 year ago
- 31 comments
#55 - Fix null parent Level for Actor references nested in components
Pull Request -
State: closed - Opened by thomas-oconnell over 1 year ago
- 1 comment
#54 - Level data for actor ref in components - is this fix appropriate?
Issue -
State: closed - Opened by thomas-oconnell over 1 year ago
- 1 comment
#54 - Level data for actor ref in components - is this fix appropriate?
Issue -
State: closed - Opened by thomas-oconnell over 1 year ago
- 1 comment
#53 - How to know already in BeginPlay if SpudPostRestore will be called?
Issue -
State: closed - Opened by andra961 over 1 year ago
- 8 comments
#53 - How to know already in BeginPlay if SpudPostRestore will be called?
Issue -
State: closed - Opened by andra961 over 1 year ago
- 8 comments
#52 - No longer crashes when exiting the game from a world partitioned level
Pull Request -
State: closed - Opened by cyphusx over 1 year ago
- 4 comments
#52 - No longer crashes when exiting the game from a world partitioned level
Pull Request -
State: closed - Opened by cyphusx over 1 year ago
- 4 comments
#51 - Where to call add persistent global object (mygameinstance)?
Issue -
State: closed - Opened by phill266 over 1 year ago
- 1 comment
#51 - Where to call add persistent global object (mygameinstance)?
Issue -
State: closed - Opened by phill266 over 1 year ago
- 1 comment
#50 - Float variable not initialized, but maybe I'm doing something wrong
Issue -
State: closed - Opened by phill266 over 1 year ago
- 3 comments
#50 - Float variable not initialized, but maybe I'm doing something wrong
Issue -
State: closed - Opened by phill266 over 1 year ago
- 3 comments
#49 - error on compilation struct initializing in testsaveobject.h
Issue -
State: closed - Opened by phill266 over 1 year ago
- 3 comments
#48 - Restore Level, Array has changed during ranged-for iteration!
Issue -
State: closed - Opened by shoooxz over 1 year ago
- 1 comment