Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / simonbengtsson/dimensions issues and pull requests
#27 - Flickering when updating
Issue -
State: closed - Opened by simonbengtsson over 11 years ago
#26 - PowerUps has no effect after GameOver
Issue -
State: closed - Opened by simonbengtsson over 11 years ago
- 1 comment
#25 - Things to consider before the deadline and presentation.
Issue -
State: open - Opened by adam-waldenberg over 11 years ago
- 1 comment
#24 - Checkpoint not resetting player position
Issue -
State: closed - Opened by simonbengtsson over 11 years ago
- 2 comments
#23 - Dimension enum to private isDimensionXY boolean
Issue -
State: closed - Opened by simonbengtsson over 11 years ago
- 1 comment
#22 - Testing tiles all around the player for collision, not only below the player
Issue -
State: closed - Opened by CarlFredriksson over 11 years ago
- 2 comments
#21 - Singletons and Testing
Issue -
State: closed - Opened by simonbengtsson over 11 years ago
- 3 comments
#20 - Split up collionhandler for easier testing
Issue -
State: closed - Opened by simonbengtsson over 11 years ago
- 3 comments
#19 - STAN - Package rearrangement
Issue -
State: open - Opened by simonbengtsson over 11 years ago
#18 - InputHandler
Issue -
State: closed - Opened by simonbengtsson over 11 years ago
- 1 comment
#17 - On gameover and level finished it plays the next level instead of the same one.
Issue -
State: closed - Opened by simonbengtsson over 11 years ago
- 1 comment
#16 - Unexcpected behaviour when taking a speedPowerUp
Issue -
State: closed - Opened by kimkling over 11 years ago
- 1 comment
#15 - Load assets during splash screen
Issue -
State: open - Opened by simonbengtsson over 11 years ago
- 4 comments
#14 - The application is a RAM cookie monster.
Issue -
State: closed - Opened by egenvall over 11 years ago
- 5 comments
Labels: bug
#13 - Exception when the Chaser goes off the screen and then comes back in again
Issue -
State: closed - Opened by kimkling over 11 years ago
- 1 comment
#12 - MainMenuScreen and LevelFinshedScreen both have clickable menus after they disappear
Issue -
State: closed - Opened by kimkling over 11 years ago
- 3 comments
Labels: bug
#11 - PowerUps disappear the second time you play the Level
Issue -
State: closed - Opened by kimkling over 11 years ago
- 5 comments
Labels: bug
#10 - DimensionChangePowerup
Issue -
State: closed - Opened by egenvall over 11 years ago
- 1 comment
Labels: bug
#9 - Uncontrolled restart of level
Issue -
State: closed - Opened by kimkling over 11 years ago
Labels: bug
#8 - Can ColliderHandler and TileMapHandler use static methods, instead of instance methods?
Issue -
State: closed - Opened by kimkling over 11 years ago
- 1 comment
#7 - Ability to create a new game and pass the level through GameScreen
Issue -
State: closed - Opened by kimkling over 11 years ago
- 5 comments
#6 - PowerUps gets taken twice
Issue -
State: closed - Opened by simonbengtsson over 11 years ago
- 2 comments
#6 - PowerUps gets taken twice
Issue -
State: closed - Opened by simonbengtsson over 11 years ago
- 2 comments
#5 - Some words from your supervisor
Issue -
State: closed - Opened by adam-waldenberg over 11 years ago
- 2 comments
#4 - Text doesn't scale in GameScreen
Issue -
State: closed - Opened by simonbengtsson over 11 years ago
- 4 comments
#3 - Exception when taking powerUp in XZ
Issue -
State: closed - Opened by simonbengtsson over 11 years ago
- 1 comment
#2 - Getters and Setters vs public variables
Issue -
State: closed - Opened by simonbengtsson over 11 years ago
- 1 comment
#1 - Gravity only affects the player
Issue -
State: closed - Opened by kimkling almost 12 years ago
Labels: enhancement