Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / simimpact/srsim issues and pull requests
#101 - [LC] Implement Defense
Pull Request -
State: closed - Opened by mnpqraven over 1 year ago
#100 - Implemented The Seriousness of Breakfast [LC]
Pull Request -
State: closed - Opened by GortFan over 1 year ago
#99 - Implement Something Irreplaceable [LC]
Pull Request -
State: closed - Opened by GortFan over 1 year ago
#98 - Implement Texture of Memories [LC]
Pull Request -
State: closed - Opened by mnpqraven over 1 year ago
#97 - Implement This Is Me [LC]
Pull Request -
State: closed - Opened by mnpqraven over 1 year ago
#96 - Add conditional functions
Pull Request -
State: closed - Opened by imring over 1 year ago
#95 - Implement We Are Wildfire [LC]
Pull Request -
State: closed - Opened by mnpqraven over 1 year ago
#94 - Fix json_name in sim.proto
Pull Request -
State: closed - Opened by 14eyes over 1 year ago
#93 - Implement Trend of the Universal Market [LC]
Pull Request -
State: closed - Opened by mnpqraven over 1 year ago
#92 - Implement Day One of My New Life [LC]
Pull Request -
State: closed - Opened by mnpqraven over 1 year ago
#91 - Implement amber [LC]
Pull Request -
State: closed - Opened by mnpqraven over 1 year ago
- 1 comment
#90 - Move `TurnStart` event ownership to simulation instead of turn
Issue -
State: closed - Opened by unleashurgeek over 1 year ago
#89 - Testframe: Basic framework implementation
Pull Request -
State: closed - Opened by iCarus0712 over 1 year ago
#88 - implement today is another peaceful day
Pull Request -
State: closed - Opened by imring over 1 year ago
#87 - Implemented basic damage calculation
Pull Request -
State: closed - Opened by sky-larke over 1 year ago
#86 - Modifier needs a `CanDispel` flag
Issue -
State: open - Opened by unleashurgeek over 1 year ago
#85 - Added in `.MaxEnergy()` method to Engine + QPQ apply
Pull Request -
State: closed - Opened by RyanOld over 1 year ago
- 1 comment
#84 - Implement Good Night and Sleep Well
Pull Request -
State: closed - Opened by sky-larke over 1 year ago
#83 - UI: fading animations for primitives
Pull Request -
State: closed - Opened by mnpqraven over 1 year ago
- 1 comment
#82 - UI: fading animation for primitives
Pull Request -
State: closed - Opened by mnpqraven over 1 year ago
#81 - Add `GetModifierStackCount` helper method
Issue -
State: closed - Opened by unleashurgeek over 1 year ago
#80 - MVP Page, Logging + Debugger, prototying for propagation of basic data sources
Pull Request -
State: closed - Opened by mnpqraven over 1 year ago
- 1 comment
#79 - Add a `GetModifiersFromSource` method to engine
Issue -
State: closed - Opened by unleashurgeek over 1 year ago
#78 - Modifier self-application with chance should be fixed
Issue -
State: closed - Opened by unleashurgeek over 1 year ago
- 1 comment
#77 - Implement Sushang
Pull Request -
State: closed - Opened by connor-kounthapanya over 1 year ago
#76 - link ExecuteAction with AST
Pull Request -
State: closed - Opened by imring over 1 year ago
#75 - `Engine().CharacterInfo()` need `.MaxEnergy()` method
Issue -
State: closed - Opened by RyanOld over 1 year ago
#74 - Early Implementation of Quid Pro Quo (LC)
Pull Request -
State: closed - Opened by RyanOld over 1 year ago
- 1 comment
#73 - Logging: Implemented logging function
Pull Request -
State: closed - Opened by iCarus0712 over 1 year ago
#72 - Implement Shared Feeling (LC)
Pull Request -
State: closed - Opened by RyanOld over 1 year ago
#71 - Implemented Passerby of Wandering Cloud
Pull Request -
State: closed - Opened by SuskeDoesStuff over 1 year ago
#70 - Implemented Talia Kingdom of Banditry
Pull Request -
State: closed - Opened by SuskeDoesStuff over 1 year ago
#69 - Implemented Inert Salsotto
Pull Request -
State: closed - Opened by SuskeDoesStuff over 1 year ago
#68 - Implemented Eyes of the Prey
Pull Request -
State: closed - Opened by sky-larke over 1 year ago
#67 - Implemented Hunter of Glacial Forest
Pull Request -
State: closed - Opened by SuskeDoesStuff over 1 year ago
#66 - Implemented Post-Op Conversation (LC) (temp)
Pull Request -
State: closed - Opened by RyanOld over 1 year ago
#65 - `OnBeforeDealHeal` needs an AttackType prop
Issue -
State: open - Opened by RyanOld over 1 year ago
#64 - Implemented 3* LC Shattered Home
Pull Request -
State: closed - Opened by SuskeDoesStuff over 1 year ago
#63 - Implement In the Night
Pull Request -
State: closed - Opened by connor-kounthapanya over 1 year ago
#62 - Implement Sleep Like the Dead
Pull Request -
State: closed - Opened by connor-kounthapanya over 1 year ago
#61 - Implement Return to Darkness
Pull Request -
State: closed - Opened by connor-kounthapanya over 1 year ago
#60 - Implement Swordplay
Pull Request -
State: closed - Opened by connor-kounthapanya over 1 year ago
#59 - Golang CI Linting
Issue -
State: closed - Opened by unleashurgeek over 1 year ago
#58 - Implement Subscribe for More
Pull Request -
State: closed - Opened by connor-kounthapanya over 1 year ago
#57 - Add more keys + reasons for improved traceability
Issue -
State: open - Opened by unleashurgeek over 1 year ago
#56 - UI: adding base cvas to primitives, storybook support (kinda)
Pull Request -
State: closed - Opened by mnpqraven over 1 year ago
#55 - Implement Warmth Shortens Cold Nights (LC)
Pull Request -
State: closed - Opened by RyanOld over 1 year ago
#54 - Switched Dan Heng A4 to use fixed 50% chance
Pull Request -
State: closed - Opened by unleashurgeek over 1 year ago
#53 - Implement River Flows in Spring
Pull Request -
State: closed - Opened by connor-kounthapanya over 1 year ago
#52 - Rewrote Cornucopia (LC) Implementation
Pull Request -
State: closed - Opened by RyanOld over 1 year ago
#51 - UI: framer-motion, root page layout
Pull Request -
State: closed - Opened by mnpqraven over 1 year ago
#50 - Cornucopia (Light Cone) Implemented
Pull Request -
State: closed - Opened by RyanOld over 1 year ago
- 1 comment
#49 - Logging: Added basic testing structure
Pull Request -
State: closed - Opened by iCarus0712 over 1 year ago
#48 - Sampo logic fixes
Issue -
State: open - Opened by Vessv over 1 year ago
#47 - Implementation of 4* Character: Sampo
Pull Request -
State: closed - Opened by Vessv over 1 year ago
- 1 comment
#46 - Implemented QQ
Pull Request -
State: closed - Opened by Connorhhuang over 1 year ago
#45 - Pela logic fixes
Issue -
State: closed - Opened by unleashurgeek over 1 year ago
#44 - Create `Retarget` helper method in Engine
Issue -
State: closed - Opened by unleashurgeek over 1 year ago
#43 - Refactor death lifecycle
Issue -
State: closed - Opened by unleashurgeek over 1 year ago
#42 - Fixed Arlan E6 condition
Pull Request -
State: closed - Opened by Kisa75 over 1 year ago
#41 - `TargetDeath` should always be processed by simulation first
Issue -
State: closed - Opened by unleashurgeek over 1 year ago
#40 - Implement Only Silence Remains
Pull Request -
State: closed - Opened by connor-kounthapanya over 1 year ago
#39 - Implement Adversarial
Pull Request -
State: closed - Opened by connor-kounthapanya over 1 year ago
#38 - Implement Arrows
Pull Request -
State: closed - Opened by connor-kounthapanya over 1 year ago
#37 - Implement Cruising in the Stellar Sea
Pull Request -
State: closed - Opened by connor-kounthapanya over 1 year ago
#36 - fix silverwolf talent applying to multiple targets
Pull Request -
State: closed - Opened by skippi over 1 year ago
#35 - fix silverwolf talent when all bugs applied
Pull Request -
State: closed - Opened by skippi over 1 year ago
#34 - Fixed buff amounts in various LCs
Pull Request -
State: closed - Opened by unleashurgeek over 1 year ago
#33 - Adds an `OnBeforeDying` listener and captures death edge case
Pull Request -
State: closed - Opened by unleashurgeek over 1 year ago
#32 - Refactored The Moles Welcome You
Pull Request -
State: closed - Opened by unleashurgeek over 1 year ago
#31 - Update Dan Heng A2 + Mutual Demise LC to conditionally apply buff
Pull Request -
State: closed - Opened by unleashurgeek over 1 year ago
#30 - Arlan talent incorrectly counts as a buff when HP at 100%
Issue -
State: closed - Opened by unleashurgeek over 1 year ago
#29 - Added ability level index methods to info.Character
Pull Request -
State: closed - Opened by unleashurgeek over 1 year ago
#28 - Implentation for 4* Lightcone: A Secret Vow
Pull Request -
State: closed - Opened by Vessv over 1 year ago
#27 - Create AllCharactersAdded & AllEnemiesAdded event
Issue -
State: closed - Opened by unleashurgeek over 1 year ago
- 1 comment
#26 - pipeline wip
Pull Request -
State: closed - Opened by srliao over 1 year ago
#25 - Implemented Bronya
Pull Request -
State: closed - Opened by Kisa75 over 1 year ago
#24 - Missing break status implementation
Issue -
State: open - Opened by skippi over 1 year ago
#23 - fix lightcones using ascension instead of imposition for stats
Pull Request -
State: closed - Opened by skippi over 1 year ago
#22 - add meshingcogs lightcone
Pull Request -
State: closed - Opened by skippi over 1 year ago
#21 - add multiplication lightcone implementation
Pull Request -
State: closed - Opened by skippi over 1 year ago
#20 - add silverwolf implementation
Pull Request -
State: closed - Opened by skippi over 1 year ago
#19 - Missing `OnBeforeDying` modifier event
Issue -
State: closed - Opened by skippi over 1 year ago
- 1 comment
#18 - add pela implementation
Pull Request -
State: closed - Opened by skippi over 1 year ago
- 1 comment
#17 - Conditional modifiers need conditional StatusType
Issue -
State: closed - Opened by unleashurgeek over 1 year ago
- 1 comment
#16 - added Mutual Demise
Pull Request -
State: closed - Opened by SuskeDoesStuff over 1 year ago
#15 - implementation for 5* lightcone: BeforeDawn
Pull Request -
State: closed - Opened by Vessv over 1 year ago
#14 - Implementation of the 4 star lightcone of the Path of Destruction: Nowhere to Run.
Pull Request -
State: closed - Opened by SuskeDoesStuff over 1 year ago
#13 - Arlan A6 not fully implemented
Issue -
State: open - Opened by Kisa75 over 1 year ago
#12 - Implemented Arlan
Pull Request -
State: closed - Opened by Kisa75 over 1 year ago
#11 - Added DataBank lightcone
Pull Request -
State: closed - Opened by Vessv over 1 year ago
#10 - `CharacterCard` prototype as example to use primitive headless component
Pull Request -
State: closed - Opened by mnpqraven over 1 year ago
#9 - path alias config
Pull Request -
State: closed - Opened by mnpqraven over 1 year ago
#8 - `cva`, `tailwind-merge` with `radix-ui` basic setup for storybook
Pull Request -
State: closed - Opened by mnpqraven over 1 year ago
#7 - add the script to the simulation
Pull Request -
State: closed - Opened by imring over 1 year ago
#6 - add weapon data generation
Pull Request -
State: closed - Opened by imring over 1 year ago
#5 - add charstat generation script
Pull Request -
State: closed - Opened by imring over 1 year ago
#4 - Added character interface
Pull Request -
State: closed - Opened by unleashurgeek over 1 year ago
#3 - add a simple program to run the config
Pull Request -
State: closed - Opened by imring over 1 year ago
#2 - gcsl init
Pull Request -
State: closed - Opened by imring over 1 year ago