Ecosyste.ms: Issues

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GitHub / silbinarywolf/gml-go issues and pull requests

#121 - Bump golang.org/x/image from 0.0.0-20191009234506-e7c1f5e7dbb8 to 0.5.0

Pull Request - State: closed - Opened by dependabot[bot] over 1 year ago - 1 comment
Labels: dependencies

#120 - Bump golang.org/x/sys from 0.0.0-20191120155948-bd437916bb0e to 0.1.0

Pull Request - State: closed - Opened by dependabot[bot] over 1 year ago - 1 comment
Labels: dependencies

#119 - Bump golang.org/x/crypto from 0.0.0-20191122220453-ac88ee75c92c to 0.1.0

Pull Request - State: closed - Opened by dependabot[bot] over 1 year ago - 1 comment
Labels: dependencies

#118 - Bump golang.org/x/net from 0.0.0-20191119073136-fc4aabc6c914 to 0.7.0

Pull Request - State: closed - Opened by dependabot[bot] over 1 year ago - 1 comment
Labels: dependencies

#117 - Bump golang.org/x/text from 0.3.2 to 0.3.8

Pull Request - State: closed - Opened by dependabot[bot] over 1 year ago - 1 comment
Labels: dependencies

#116 - v0.4.0 - More updates

Pull Request - State: closed - Opened by silbinarywolf almost 5 years ago

#114 - gmlgo: Improve generator error messages for duplicate object.

Issue - State: closed - Opened by silbinarywolf almost 5 years ago - 1 comment

#113 - Feature/more updates

Pull Request - State: closed - Opened by silbinarywolf almost 5 years ago

#112 - gmlgo: Display more debugging information like OpenDiablo2

Issue - State: closed - Opened by silbinarywolf almost 5 years ago - 1 comment

#111 - gmlgo: add rh to apply logo/etc to Windows binary/EXE

Issue - State: open - Opened by silbinarywolf almost 5 years ago

#110 - feature/lots-of-updates

Pull Request - State: closed - Opened by silbinarywolf almost 5 years ago

#108 - gmlgo: update tests to use golden files

Issue - State: open - Opened by silbinarywolf about 5 years ago

#106 - gmlgo: load default html / js from cmd/gmlgo/files

Issue - State: open - Opened by silbinarywolf about 5 years ago

#105 - gmlgo: gmlgo generate should update .gitignore

Issue - State: open - Opened by silbinarywolf about 5 years ago

#104 - gmlgo: add "gmlgo build" function

Issue - State: closed - Opened by silbinarywolf over 5 years ago - 1 comment

#102 - asset: Update asset system

Issue - State: closed - Opened by silbinarywolf over 5 years ago - 1 comment

#101 - gmlgo: Refactor and split package out into seperate pieces

Issue - State: open - Opened by silbinarywolf over 5 years ago - 1 comment
Labels: question, NeedsDecision

#99 - sprite: Change so that sprite stores 1 collision mask

Issue - State: open - Opened by silbinarywolf over 5 years ago

#95 - audio: fix audio to work in browser

Issue - State: closed - Opened by silbinarywolf over 5 years ago
Labels: bug

#94 - audio: Add support for loading / playing sound effects and music

Issue - State: closed - Opened by silbinarywolf over 5 years ago - 1 comment
Labels: enhancement

#93 - gmlgo: Add basic fixed delta time implementation

Issue - State: closed - Opened by silbinarywolf over 5 years ago - 1 comment
Labels: enhancement

#92 - gl: Learn OpenGL / GLFW

Issue - State: open - Opened by silbinarywolf over 5 years ago
Labels: question

#91 - gmlgo: Investigate hitching / frame drops in Worm example

Issue - State: open - Opened by silbinarywolf over 5 years ago - 10 comments

#90 - gmlgo: Change "gml.InstanceGet" to be a receiver method "Get" on InstanceIndex

Issue - State: closed - Opened by silbinarywolf over 5 years ago
Labels: enhancement

#89 - gmlgo: Add "gmlgo fix" command

Issue - State: closed - Opened by silbinarywolf over 5 years ago - 2 comments
Labels: enhancement

#88 - room: Strip out entire room system, simplify

Issue - State: closed - Opened by silbinarywolf over 5 years ago - 1 comment

#87 - example/worm: Rebuild Worm in the Pipes for this engine

Pull Request - State: closed - Opened by silbinarywolf over 5 years ago

#86 - example/mmo: a sample MMO game to get somebody started

Issue - State: open - Opened by silbinarywolf over 5 years ago
Labels: enhancement

#85 - animation_editor: Currently crashes due to relying on camera

Issue - State: closed - Opened by silbinarywolf over 5 years ago - 1 comment
Labels: bug

#84 - gmlgo: Change gml.Run to use a Controller interface

Issue - State: closed - Opened by silbinarywolf over 5 years ago

#83 - gmlgo: add "gmlgo init" command [Low Priority]

Issue - State: open - Opened by silbinarywolf over 5 years ago

#82 - example/worm: Rebuild in this engine

Issue - State: closed - Opened by silbinarywolf over 5 years ago - 5 comments

#80 - example/spaceship: add better sprites

Issue - State: open - Opened by silbinarywolf over 5 years ago
Labels: enhancement

#79 - gmlgo: Extend "gmlgo serve" to support GopherJS

Issue - State: open - Opened by silbinarywolf over 5 years ago

#77 - gmlgo: add "gmlgo serve" tool

Pull Request - State: closed - Opened by silbinarywolf almost 6 years ago

#76 - asset/object: update "gmlgo generate" to add UUID information if not set

Issue - State: open - Opened by silbinarywolf almost 6 years ago
Labels: enhancement

#74 - test: Running "go test" code coverage stuff but in the browser

Issue - State: open - Opened by silbinarywolf almost 6 years ago
Labels: enhancement

#71 - test: add bootstrapping tools to run tests

Pull Request - State: closed - Opened by silbinarywolf almost 6 years ago

#69 - ci: Setup SonarQube

Issue - State: closed - Opened by silbinarywolf almost 6 years ago - 1 comment

#67 - gmlgo: add support for experimental Go Modules

Issue - State: closed - Opened by silbinarywolf almost 6 years ago - 1 comment
Labels: enhancement

#65 - git-lfs: Explore setting up Git LFS

Issue - State: open - Opened by silbinarywolf almost 6 years ago

#64 - gmlgo: Add "gmlgo serve" tool, that works like "gopherjs serve" but is specific to this framework

Issue - State: closed - Opened by silbinarywolf almost 6 years ago - 1 comment
Labels: enhancement

#63 - runtime: research lowering the size of the compiled binary

Issue - State: open - Opened by silbinarywolf almost 6 years ago
Labels: enhancement

#62 - object: Explore generating query functions for object types

Issue - State: open - Opened by silbinarywolf almost 6 years ago
Labels: NeedsDecision

#60 - feature/remove-geom-size

Pull Request - State: closed - Opened by silbinarywolf almost 6 years ago

#59 - examples/spaceship: Fix game so it runs in the browser with GopherJS

Issue - State: open - Opened by silbinarywolf almost 6 years ago
Labels: enhancement

#57 - fix/gmlgo-gen: Fix #50

Pull Request - State: closed - Opened by silbinarywolf almost 6 years ago

#56 - object: Don't return []ObjectType from CollisionRectList, use []InstanceIndex

Issue - State: closed - Opened by silbinarywolf almost 6 years ago
Labels: enhancement

#55 - feature/refactor: Refactor object package

Pull Request - State: closed - Opened by silbinarywolf almost 6 years ago

#54 - geom: Consider swapping geom.Vec from float64 to float32

Issue - State: closed - Opened by silbinarywolf almost 6 years ago - 1 comment

#53 - room_editor: Explore refactoring out into its own seperate package

Issue - State: closed - Opened by silbinarywolf almost 6 years ago - 1 comment
Labels: NeedsDecision

#52 - room_layer: Change room layers to exist globally as an "asset"

Issue - State: closed - Opened by silbinarywolf almost 6 years ago - 2 comments
Labels: enhancement

#51 - geom: remove geom.Size in favour of only using geom.Vec

Issue - State: closed - Opened by silbinarywolf almost 6 years ago
Labels: enhancement

#50 - gmlgo: Fix code generation of object data

Issue - State: closed - Opened by silbinarywolf almost 6 years ago
Labels: bug

#49 - doc: Add CONTRIBUTING.md

Issue - State: open - Opened by silbinarywolf almost 6 years ago

#47 - qt: experiment with Qt (https://github.com/therecipe/qt)

Issue - State: closed - Opened by silbinarywolf almost 6 years ago - 1 comment

#46 - doc: Parse/test code snippets in documentation

Issue - State: open - Opened by silbinarywolf almost 6 years ago
Labels: NeedsDecision

#45 - room: Consider adding "currentRoom" variable or changing InstanceCreateRoom

Issue - State: closed - Opened by silbinarywolf almost 6 years ago - 1 comment
Labels: enhancement

#44 - room: Rename RoomInstance to something else as it's confusing.

Issue - State: open - Opened by silbinarywolf almost 6 years ago - 1 comment

#43 - font: Change font to work in headless builds

Issue - State: closed - Opened by silbinarywolf almost 6 years ago
Labels: enhancement

#41 - font: Change returns of *Font to FontIndex

Pull Request - State: closed - Opened by silbinarywolf almost 6 years ago

#40 - asset: Add downloading / loading system, ie. only download assets as they're needed

Issue - State: open - Opened by silbinarywolf almost 6 years ago
Labels: NeedsDecision

#38 - room: Add RoomSize() function after gml.RoomIndex is implemented

Issue - State: closed - Opened by silbinarywolf almost 6 years ago
Labels: enhancement

#24 - object: Change instance functions to use an "InstanceIndex" (int32) instead of ObjectType interface

Issue - State: closed - Opened by silbinarywolf almost 6 years ago - 1 comment
Labels: enhancement

#23 - alarm: Test alarm behaviour against Game Maker, to ease porting of old game projects

Issue - State: closed - Opened by silbinarywolf almost 6 years ago
Labels: enhancement

#22 - gmlgo: Add code-generated serialization

Issue - State: open - Opened by silbinarywolf almost 6 years ago - 2 comments
Labels: enhancement, NeedsDecision

#21 - asset: Maybe add "data" folder for raw binary files

Issue - State: open - Opened by silbinarywolf almost 6 years ago
Labels: enhancement

#17 - gml-go: Rename project from gml-go to something original

Issue - State: open - Opened by silbinarywolf almost 6 years ago - 2 comments
Labels: question, Documentation

#16 - gmlgo: Maybe split generation of asset indexes into asset/**/*.go

Issue - State: open - Opened by silbinarywolf almost 6 years ago - 1 comment
Labels: enhancement, question

#13 - gml-go: embed asset data into the binary (as a flag)

Issue - State: open - Opened by silbinarywolf almost 6 years ago - 1 comment
Labels: enhancement

#11 - gml-go: Add reasonable defaults to camera

Issue - State: closed - Opened by silbinarywolf almost 6 years ago

#7 - gml-go: Remove 'animationUpdate bool' parameter from gml.Update()

Issue - State: closed - Opened by silbinarywolf almost 6 years ago
Labels: enhancement

#6 - room: Change all room functions to return gml.RoomIndex instead of int

Issue - State: open - Opened by silbinarywolf almost 6 years ago - 1 comment
Labels: enhancement

#3 - camera: Change CameraCreate to use geom.Size for w/h

Issue - State: closed - Opened by silbinarywolf almost 6 years ago - 1 comment

#1 - example: Create spaceship example game

Issue - State: closed - Opened by silbinarywolf almost 6 years ago - 1 comment
Labels: enhancement