Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / sideeffects/houdiniengineforunreal issues and pull requests
#335 - Add Super calls to `AddReferencedObjects` overrides.
Pull Request -
State: open - Opened by saul-gardens-dev 27 days ago
#334 - Classes HoudiniInstancedActorComponent and HoudiniMeshSplitInstancerComponent do not call Super::AddReferencedObjects
Issue -
State: open - Opened by saul-gardens-dev 27 days ago
#333 - plugin crash when engine shutdown
Issue -
State: open - Opened by mirchd 27 days ago
#332 - ue 5.5.1 build from source doesnt work is it the 5.5.1 or something else
Issue -
State: open - Opened by morphtek about 1 month ago
#331 - heightfield mask error
Issue -
State: open - Opened by zcbm01 about 1 month ago
#330 - Fix Decal Material Actor instantiating.
Pull Request -
State: closed - Opened by ChildAdrian about 2 months ago
- 1 comment
#329 - Shader Recompilation Delays Water Visibility in Houdini Engine > 20.0.625 with Unreal 5.3
Issue -
State: open - Opened by chickenmi about 2 months ago
#328 - The UE 5.5 version will be available?.
Issue -
State: open - Opened by DOGMAFIlms about 2 months ago
- 8 comments
#327 - Removed unused ref
Pull Request -
State: closed - Opened by promenox 2 months ago
- 1 comment
#326 - Error when calling Asynchronous Attribute API in Houdini Engine 7.0
Issue -
State: open - Opened by dashuai009 3 months ago
#325 - Invisible Complex Collider issue
Issue -
State: open - Opened by DirtPizza 4 months ago
#324 - Houdini FX license being consumed when cooking nodes from Unreal Engine
Issue -
State: open - Opened by suyashFSG 4 months ago
#323 - GetBakeOutlinerFolderAttribute AttributeOwner Copy Paste Fix
Pull Request -
State: closed - Opened by manugulus 4 months ago
- 1 comment
#322 - UObject derived type raw variable members should be replaced by TObjectPtr<T>
Issue -
State: open - Opened by jmeyblumbhvr 4 months ago
#321 - Latest version, unreal server Linux compile error
Issue -
State: open - Opened by PaTiToMaSteR 5 months ago
#320 - 20.5 generates enum redirector warnings for old assets
Issue -
State: open - Opened by moppius 6 months ago
#319 - Added missing int64 workaround to fix Linux compile
Pull Request -
State: closed - Opened by moppius 6 months ago
- 2 comments
#318 - Add baked Instance Actors to obtained outputs
Pull Request -
State: closed - Opened by Ambrosiussen 6 months ago
- 1 comment
#317 - Add baked landscape actors to obtained outputs
Pull Request -
State: closed - Opened by Ambrosiussen 6 months ago
- 1 comment
#316 - Add baked foliage actors to obtained outputs
Pull Request -
State: closed - Opened by Ambrosiussen 6 months ago
- 1 comment
#315 - Houdini Engine 20.5.278 for Unreal 5.4 doesn't seem to be exporting geometry from Unreal to Houdini at all
Issue -
State: open - Opened by mchataway 6 months ago
- 2 comments
#314 - Package Build fails with launcher UE5.4.2 and HEv2.1.4-20.0.751
Issue -
State: open - Opened by peternicolai 7 months ago
#313 - MacOS + Steam Houdini Indie can't use HoudiniEngineForUnreal
Issue -
State: open - Opened by siosphere 7 months ago
- 1 comment
#312 - Added default constructor initialization for bExportLevelInstanceContent for struct FHoudiniInputObjectSettings
Pull Request -
State: closed - Opened by rsmekens 7 months ago
- 1 comment
#311 - PostCook causing delays in new mesh displaying
Issue -
State: open - Opened by KevinCalderone 7 months ago
- 1 comment
#310 - Latency synchronizing cook completed state
Issue -
State: open - Opened by KevinCalderone 7 months ago
#309 - Improve responsiveness of cooking
Pull Request -
State: closed - Opened by KevinCalderone 7 months ago
- 1 comment
#308 - LibHAPILocation can be added multiple times to the PATH env var
Issue -
State: closed - Opened by manugulus 7 months ago
- 1 comment
#307 - Mac UE5.4 + HE,Unreal Editor Freeze when click Import button
Issue -
State: open - Opened by Angus8496 7 months ago
- 1 comment
#306 - Store WorkItemID by a local variable
Issue -
State: open - Opened by WJsjtu 7 months ago
#305 - error: expression result unused [-Werror,-Wunused-value]
Issue -
State: closed - Opened by dantethemetaphor 8 months ago
- 1 comment
#304 - Fix typo in FHoudiniMeshTranslator::BuildSKFromImportData
Pull Request -
State: closed - Opened by slonopotamus 8 months ago
- 1 comment
#303 - Add support for getting baked output actors from Wrapper
Pull Request -
State: closed - Opened by Ambrosiussen 8 months ago
- 1 comment
#302 - Automation Test "UE.EditorAutomation" failing for EngineTest
Issue -
State: open - Opened by IvayloH 8 months ago
- 1 comment
#301 - Linker Error Building EngineTest
Issue -
State: open - Opened by IvayloH 8 months ago
#300 - Namespace GTE redefinition
Issue -
State: closed - Opened by IvayloH 8 months ago
- 1 comment
#299 - Fix Debug compile error due to unreachable code
Pull Request -
State: closed - Opened by parnic-sks 9 months ago
- 1 comment
#298 - HoudiniEngineScheduler infinit while (true)
Issue -
State: closed - Opened by manugulus 9 months ago
- 1 comment
#297 - unreal_material_parameter_* for landscape doesn't change custom parameters on created instance material
Issue -
State: open - Opened by mudakisa 9 months ago
#296 - Fix compilation errors on 5.2
Pull Request -
State: closed - Opened by kristjanvalur 9 months ago
- 1 comment
#295 - Add support for setting int, string, color, file parameter on Houdini Asset Component in blueprint
Pull Request -
State: open - Opened by wywarren 9 months ago
#294 - Houdini Engine for Unreal Content Examples
Issue -
State: closed - Opened by KenosDromos 11 months ago
- 1 comment
#293 - Why there is release for 4.27 but not for 5.1 windows?
Issue -
State: closed - Opened by AzadNezamdoust 11 months ago
- 1 comment
#292 - Setting the respective Nanite FallbackTarget for given Fallback Values
Pull Request -
State: closed - Opened by JanLoehr 11 months ago
- 1 comment
#291 - Planned release For UE5.4 ?
Issue -
State: closed - Opened by Takarigata 11 months ago
- 8 comments
#290 - I have purchased Houdini Indie on Steam. Is there any way to use it together with this plugin?
Issue -
State: open - Opened by mikhail-putilov 11 months ago
- 4 comments
#289 - Expose open in houdini to public API
Pull Request -
State: closed - Opened by Ambrosiussen 11 months ago
- 1 comment
#288 - Expose the OpenInHoudini functionality to the HoudiniPublicAPI
Pull Request -
State: closed - Opened by Ambrosiussen 11 months ago
#287 - Version 2.0.14 - Houdini 19.5.435 not work for ue 5.3
Issue -
State: closed - Opened by sss1337xyz 11 months ago
- 1 comment
#286 - Support for setting the CenterAdjust property on a Spline Segment Mesh
Pull Request -
State: closed - Opened by Ambrosiussen 12 months ago
- 1 comment
#285 - Cook times doubled / tripled due to post-cook UpdateEditorProperties call
Issue -
State: closed - Opened by jeremyabel about 1 year ago
- 2 comments
#284 - UE 5.3.2 and Houdini 19.5.805 engine MAC OS
Issue -
State: open - Opened by DOGMAFIlms about 1 year ago
- 1 comment
#283 - Split Meshes problematic behavior/bugs
Issue -
State: open - Opened by Kettenotter about 1 year ago
#282 - Fixing an issue where Houdini didn't use the correct path if old Houdini Folders still exist
Pull Request -
State: closed - Opened by Edstub207 about 1 year ago
- 2 comments
#281 - Asset Paths are expecting the /Plugins/Runtime/HoudiniEngine Folder Structure after moving Houdini
Issue -
State: closed - Opened by Edstub207 about 1 year ago
- 1 comment
#280 - Function FHoudiniApi::CreateHeightfieldInputNode is no defined
Issue -
State: open - Opened by CatOnly about 1 year ago
#279 - Fix for unreal spline output rotations being incorrect
Pull Request -
State: closed - Opened by Eyesiah about 1 year ago
- 1 comment
#278 - linux comp error
Issue -
State: closed - Opened by linuxbug about 1 year ago
- 1 comment
#277 - HAPI Lack of Support for GEO_PrimVolume::StorageType::VOLUME_TYPE_VECTOR(x) and HAPI_VolumeVisualType::HAPI_VOLUMEVISTYPE_IMAGE
Issue -
State: open - Opened by ChildAdrian about 1 year ago
#276 - Foliage Type can't support many foliagetypes use one staticmesh
Issue -
State: open - Opened by cgTD123 about 1 year ago
#275 - FHoudiniInputTranslator::UploadInputData is slow since Version 2.0.19 - Houdini 19.5.752
Issue -
State: open - Opened by helmoznino-ea about 1 year ago
#274 - Ability to have custom Houdini PLugin Location
Issue -
State: closed - Opened by Edstub207 about 1 year ago
- 1 comment
#273 - Hope to extend HAPI to support setting and getting dict attribute
Issue -
State: open - Opened by Evianaive about 1 year ago
#272 - Can't compile Houdini Engine for Unreal 20.0.506
Issue -
State: closed - Opened by mchataway about 1 year ago
- 1 comment
#271 - Instancers set to an existing Foliage Type not work in UE4
Issue -
State: open - Opened by ZanpleLee about 1 year ago
#270 - Houdini Geometry invisible in Pathtracer
Issue -
State: open - Opened by xXchrizzoXx over 1 year ago
#269 - Create ue5
Pull Request -
State: closed - Opened by jytreus over 1 year ago
#268 - ue 5.3 compile
Issue -
State: open - Opened by samrat333 over 1 year ago
- 9 comments
#267 - Fix compilation on macOS caused by EFoliageAttachmentType enum shadowing variables in global space
Pull Request -
State: closed - Opened by pmatousek over 1 year ago
- 1 comment
#266 - Install HoudiniEngine-V2-H19.0.383-UE5EA2,“could not be compiled . Try rebuilding from source manually”
Issue -
State: open - Opened by caijosh over 1 year ago
#265 - AutoBake for HDA generated in blueprint (Process HDA node) is not working
Issue -
State: open - Opened by KeyToon9 over 1 year ago
- 1 comment
#264 - Using the texture HAPI_ParmInfo instead of the metallic value parm info
Issue -
State: open - Opened by incisor over 1 year ago
#263 - Landscape Edit Layer disappears in houdini
Issue -
State: open - Opened by JunhoYang over 1 year ago
#262 - Multiparm is unusable after a Reset Parameters
Issue -
State: open - Opened by nlongchamps over 1 year ago
- 1 comment
#261 - PDG every time cook and bake landscape, will create a new landscape
Issue -
State: open - Opened by firefhy over 1 year ago
#253 - Update Houdini blueprints so that they compile for UE5.2
Pull Request -
State: closed - Opened by kristjanvalur over 1 year ago
- 1 comment
#251 - Add two parameters modification support for ProcessHDA blueprint node
Pull Request -
State: open - Opened by KeyToon9 over 1 year ago
#250 - Add missing includes for UE5.2 Engine plugin compilation
Pull Request -
State: closed - Opened by JElbourne over 1 year ago
- 1 comment
#246 - Disable Static Analysis for UE modules
Pull Request -
State: open - Opened by KristofMorva over 1 year ago
#245 - Houdini major, minor, and build version hardcoded causes UX annoyance
Issue -
State: open - Opened by kreempuff over 1 year ago
- 1 comment
#242 - Fix JSON incompatible `HoudiniEngine.uplugin` file.
Pull Request -
State: closed - Opened by KelSolaar over 1 year ago
- 1 comment
#229 - Fixed an issue with baked foliages not moving along the landscape
Pull Request -
State: open - Opened by SilverWinter0511 almost 2 years ago
#228 - Added buttons for selecting temporary cook folder and bake folder.
Pull Request -
State: closed - Opened by SilverWinter0511 almost 2 years ago
- 1 comment
#222 - Landscape Spline Support
Issue -
State: closed - Opened by reubenthekaiju about 2 years ago
- 1 comment
#218 - Fixing Compile Error with HoudiniImport Assets
Pull Request -
State: closed - Opened by Edstub207 about 2 years ago
- 1 comment
#217 - Houdiniimport.uasset fails to compile on 5.1
Issue -
State: closed - Opened by Edstub207 about 2 years ago
- 2 comments
#207 - Houdini Engine for UE5 request: Export UDIM textures with customized settings (VT, Compression, etc)
Issue -
State: open - Opened by illia-statkevych about 2 years ago
- 1 comment
#204 - [Landscape] Fix bug landscape transform offset not taking care of rotation
Pull Request -
State: open - Opened by dearamy over 2 years ago
#169 - adding scattering of level instances (setting world asset attribute)
Pull Request -
State: closed - Opened by pabluch almost 3 years ago
- 1 comment
#133 - Added support for attributes 'unreal_landscape_sections_per_component…
Pull Request -
State: closed - Opened by alexgeek over 4 years ago
#132 - Landscape sizes
Issue -
State: closed - Opened by alexgeek over 4 years ago
- 3 comments
#126 - 4.25 build fix
Pull Request -
State: closed - Opened by strvert over 4 years ago
- 1 comment
#125 - Houdini17.5 unreal4.24
Pull Request -
State: closed - Opened by Keroro1994 over 4 years ago
#123 - Bug Fix: UHoudiniAssetInstanceInput::CreateInstanceInputField()
Pull Request -
State: closed - Opened by AegisShingo almost 5 years ago
#112 - Bug Fix: Potential wrong material index
Pull Request -
State: closed - Opened by jie414341055 about 5 years ago
#105 - Compilation error in 4.23
Issue -
State: closed - Opened by drichardson over 5 years ago
- 1 comment
#104 - FIX: The order of materials is incorrect with some meshes which have specific sections
Pull Request -
State: closed - Opened by imskull over 5 years ago
- 1 comment
#103 - multiparm UI bug
Issue -
State: closed - Opened by Lambda-li over 5 years ago
- 1 comment
#102 - Material Slots ?
Issue -
State: closed - Opened by melMass over 5 years ago
- 3 comments
#101 - Python Support ?
Issue -
State: open - Opened by melMass over 5 years ago