Ecosyste.ms: Issues

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GitHub / sideeffects/houdiniengineforunreal-v2 issues and pull requests

#100 - Misusing of Y and Z

Pull Request - State: closed - Opened by dearamy about 4 years ago

#99 - Import hda which contains closed editable output spline component causes HEV2 crash

Issue - State: closed - Opened by wakare about 4 years ago - 3 comments

#98 - Sampled heightfield is losing its Y value when imported into Unreal

Issue - State: open - Opened by DionBurgoyne about 4 years ago - 2 comments

#97 - Can't click on parms "through" cooking notifications

Issue - State: closed - Opened by peterprickarz about 4 years ago - 1 comment

#96 - Rebuilding runs button callback scripts

Issue - State: open - Opened by peterprickarz about 4 years ago - 2 comments

#95 - Houdini18.5-4.25 is not in a buildable state

Issue - State: closed - Opened by boarnoah about 4 years ago - 2 comments

#93 - Building errors for 4.26

Issue - State: closed - Opened by avdept about 4 years ago - 2 comments

#92 - String type file parameters fail to update when edited in unreal

Issue - State: open - Opened by DionBurgoyne about 4 years ago - 2 comments

#91 - add steamapp suport

Pull Request - State: closed - Opened by saberuster about 4 years ago - 1 comment

#89 - When Closing an Editable Curve, the Houdini Session is Lost

Issue - State: closed - Opened by klamme about 4 years ago - 2 comments

#88 - Editable Curve doesnt retain initial curve cv's when brought into HEngine.

Issue - State: closed - Opened by klamme about 4 years ago - 2 comments

#86 - Remove UHoudiniAssetComponent from TSet not correct.

Pull Request - State: closed - Opened by timi-liuliang about 4 years ago - 1 comment

#84 - Rebuild does not bring in altered parameters into the interface

Issue - State: closed - Opened by DionBurgoyne about 4 years ago - 1 comment

#83 - Passing data to an instanced HDA

Issue - State: open - Opened by eetumartola about 4 years ago - 4 comments
Labels: enhancement

#82 - HDA errors if it contain Handles

Issue - State: open - Opened by kelvincai522 about 4 years ago - 1 comment

#81 - Optional "Cook on curve changed" has no effect when disable

Issue - State: closed - Opened by wakare about 4 years ago - 1 comment

#80 - Houdini18.5 4.25 fix no unity

Pull Request - State: closed - Opened by Ryan-DowlingSoka about 4 years ago - 1 comment

#79 - Class initialization warnings when running on Unreal 4.25.3

Issue - State: closed - Opened by moppius about 4 years ago - 2 comments

#78 - Init FHoudiniBrushInfo(ABrush* InBrushActor)

Pull Request - State: closed - Opened by Ryan-DowlingSoka about 4 years ago - 2 comments

#77 - Crash on Ctrl + Z

Issue - State: closed - Opened by eliiik about 4 years ago - 1 comment
Labels: bug

#75 - File type string parameters will not take changes within unreal

Issue - State: closed - Opened by DionBurgoyne about 4 years ago - 3 comments

#74 - "unreal_level_path" not working when baking from PDG result

Issue - State: open - Opened by valdomat about 4 years ago - 1 comment

#72 - Recompute Tangets by default missing from settings?

Issue - State: open - Opened by ajhaworth about 4 years ago

#70 - Fix compilation issue on Linux

Pull Request - State: closed - Opened by kristjanvalur about 4 years ago

#69 - fix readme typo

Pull Request - State: closed - Opened by abhiss about 4 years ago

#68 - Cannot Generate Mesh in Unreal and Houdini Sync Crash with plugin v2

Issue - State: closed - Opened by monci1850 about 4 years ago - 1 comment

#67 - Linux: Build from source compile error

Issue - State: closed - Opened by j0yu about 4 years ago - 2 comments

#66 - Plugin uses display flag instead of output node

Issue - State: closed - Opened by eetumartola about 4 years ago - 5 comments

#65 - Shading artifact with instance static meshes?

Issue - State: open - Opened by peternicolai about 4 years ago - 4 comments

#64 - Error in unreal_level_path does not fail gracefully

Issue - State: closed - Opened by DionBurgoyne about 4 years ago - 1 comment

#63 - FIX: Crash at CreateHoudiniMeshAttributes when TextureMaterialParamet…

Pull Request - State: closed - Opened by imskull about 4 years ago

#62 - Missing shelf tools

Issue - State: open - Opened by imskull about 4 years ago - 1 comment
Labels: enhancement

#61 - deleting an hda with pdg link crashes unreal.

Issue - State: closed - Opened by DavidFoss about 4 years ago - 2 comments

#60 - latest version when use pdg bake mesh to sublevel error

Issue - State: open - Opened by whitewrs about 4 years ago - 7 comments

#59 - set unreal_uproperty_MY_VAR not work correctely on instance

Issue - State: open - Opened by dpotuznik over 4 years ago - 4 comments

#58 - pdg-link and hda processor service.

Issue - State: open - Opened by DavidFoss over 4 years ago

#57 - Async importer crash.

Issue - State: open - Opened by DavidFoss over 4 years ago

#56 - tessellation / “Build adjacency buffer” option moved?

Issue - State: open - Opened by CBhoudini over 4 years ago

#55 - Landscape bake-replace and bake bug

Issue - State: open - Opened by DavidFoss over 4 years ago

#54 - crash opening map with asset that used Parameter Ramp

Issue - State: open - Opened by CBhoudini over 4 years ago - 5 comments

#53 - Material on landscape output

Issue - State: open - Opened by DavidFoss over 4 years ago - 5 comments

#52 - LandScapeLayer "debris" Info from erode node error.

Issue - State: open - Opened by whitewrs over 4 years ago

#51 - Unreal Crashed when using PDG top nodes menu

Issue - State: open - Opened by monci1850 over 4 years ago - 2 comments

#50 - Incorrect Tiled Landscapes Edges

Issue - State: open - Opened by SaOk over 4 years ago - 3 comments

#49 - Created Assets not Showing up in the World Outliner

Issue - State: open - Opened by ykhedar over 4 years ago - 10 comments

#48 - Landscape Splines

Issue - State: open - Opened by subTropic over 4 years ago - 7 comments

#47 - Crash when input a Blueprint prefab geometry

Issue - State: closed - Opened by kelvincai522 over 4 years ago - 1 comment

#45 - Button Strips not working

Issue - State: open - Opened by JonathanCortez over 4 years ago - 3 comments

#44 - Transform translate issue

Issue - State: closed - Opened by ArnoChenFx over 4 years ago - 1 comment

#43 - Question: Possibility of runtime execution?

Issue - State: closed - Opened by sesto-dev over 4 years ago

#42 - Drag a Houdini parameter will freeze UE4 with Session Sync

Issue - State: open - Opened by eliiik over 4 years ago - 1 comment

#41 - Building with HoudiniNiagra plugin causes build failure.

Issue - State: closed - Opened by mrmowgli over 4 years ago - 2 comments

#39 - Any build attempts for 4.25 + (targeting 4.26)

Issue - State: closed - Opened by Schizo over 4 years ago - 1 comment

#37 - Can't correctly display multi-layer parameters

Issue - State: open - Opened by ttttqb over 4 years ago - 1 comment

#36 - Crash if Static Mesh Method is FMesh Description

Issue - State: closed - Opened by kelvincai522 over 4 years ago - 2 comments

#35 - Issue if .hda file has more than one definitions

Issue - State: closed - Opened by kelvincai522 over 4 years ago - 2 comments

#34 - Still having build issues with Alpha 3

Issue - State: closed - Opened by adambrown over 4 years ago - 4 comments

#33 - Alpha 3 - not compiling outside of editor builds

Issue - State: closed - Opened by Robmaister over 4 years ago - 1 comment

#32 - Spline references break on Rebuild

Issue - State: open - Opened by Robmaister over 4 years ago - 2 comments

#31 - Alpha 3 - LOCTEXT_NAMESPACE errors & warning

Issue - State: closed - Opened by Robmaister over 4 years ago - 3 comments

#30 - Scripting support for automation

Issue - State: closed - Opened by Bjorn-Darewise over 4 years ago - 5 comments
Labels: enhancement

#29 - HDA is destroyed regardless of preference when baking

Issue - State: closed - Opened by Bjorn-Darewise over 4 years ago - 3 comments

#28 - Feedback when settings preferences wrong

Issue - State: open - Opened by Bjorn-Darewise over 4 years ago - 1 comment

#27 - Crash in notification system caused by FHoudiniEngine::OnSessionLost

Issue - State: closed - Opened by Robmaister over 4 years ago - 1 comment

#26 - Error during cook: "Cannot ClearRefineMeshesTimer, World is nullptr"

Issue - State: closed - Opened by Robmaister over 4 years ago - 1 comment

#25 - Unreal Spline Resolution default is now 0 from 50.

Issue - State: closed - Opened by Robmaister over 4 years ago - 1 comment

#24 - Missing LOCTEXT_NAMESPACE undefs

Issue - State: closed - Opened by Robmaister over 4 years ago - 1 comment

#23 - Allow class restrictions on "unreal_ref" string parameter

Issue - State: closed - Opened by Robmaister over 4 years ago - 6 comments

#22 - RFE: Procedural input filtering

Issue - State: open - Opened by eetumartola over 4 years ago - 1 comment

#21 - 4.24 Alpha 2 V2 Foliage Bugs

Issue - State: closed - Opened by adracott over 4 years ago - 4 comments

#20 - 4.24.3 bgeo landscape import issue

Issue - State: open - Opened by ark-dovetail over 4 years ago - 2 comments

#19 - UI Issues and Requests

Issue - State: open - Opened by Ryan-DowlingSoka over 4 years ago - 2 comments

#18 - 4.23.1 Transform Issues

Issue - State: closed - Opened by ark-dovetail over 4 years ago - 2 comments

#17 - [RFE] Attribute to Metadata

Issue - State: open - Opened by varomixai over 4 years ago - 1 comment

#16 - HoudiniEngine.Build.cs log spam

Issue - State: closed - Opened by Ryan-DowlingSoka over 4 years ago - 3 comments

#15 - Duplicating Houdini Spline Component Behavior?

Issue - State: open - Opened by cort-gunfiregames over 4 years ago - 1 comment

#14 - Temp Folder and Other Questions

Issue - State: closed - Opened by Ryan-DowlingSoka over 4 years ago - 4 comments

#13 - Import Axis Setting?

Issue - State: closed - Opened by peternicolai over 4 years ago - 1 comment

#12 - Infinite re-cook can occur with input spline components.

Issue - State: closed - Opened by cort-gunfiregames over 4 years ago - 1 comment

#11 - Splatmaps for Landscapes are mid-gray instead of 0 - 1.

Issue - State: closed - Opened by bitsalive-ron over 4 years ago - 2 comments

#10 - PS4 LLVM Clang Compiler Errors.

Issue - State: closed - Opened by cort-gunfiregames over 4 years ago - 6 comments

#9 - Houdini Outputs list is unwieldy in Details panel

Issue - State: open - Opened by adambrown over 4 years ago - 2 comments

#8 - Alpha 1 Feedback Set #2

Issue - State: open - Opened by adracott over 4 years ago - 1 comment

#7 - Non-Editor Configuration Compile Errors.

Issue - State: closed - Opened by cort-gunfiregames over 4 years ago - 2 comments

#6 - Reimport Bgeo fails

Issue - State: open - Opened by varomixai over 4 years ago - 1 comment

#5 - Alpha 1 Feedback Set 1

Issue - State: open - Opened by adracott over 4 years ago - 3 comments

#4 - Question - What is the last version of Unreal Engine that Version 1 will support?

Issue - State: closed - Opened by simco50 over 4 years ago - 4 comments

#3 - Question - PostCook hook

Issue - State: closed - Opened by simco50 over 4 years ago - 2 comments

#2 - Remove the 'HoudiniEngine' folder for easier submodule linkage

Issue - State: closed - Opened by Kalmalyzer over 4 years ago - 3 comments

#1 - test

Issue - State: closed - Opened by spoogicus over 4 years ago