Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / sid-bhatia-0/simpletopdownshooter issues and pull requests
#40 - add link to video
Pull Request -
State: closed - Opened by Sid-Bhatia-0 6 months ago
#39 - add more checks to a received connection request packet
Pull Request -
State: closed - Opened by Sid-Bhatia-0 11 months ago
#38 - make try_read take an io::IO instead of data::Vector{UInt8}
Pull Request -
State: closed - Opened by Sid-Bhatia-0 11 months ago
#37 - clean up start_client function
Pull Request -
State: closed - Opened by Sid-Bhatia-0 11 months ago
#36 - rename game_server to app_server and exchange app_server and auth_server ports
Pull Request -
State: closed - Opened by Sid-Bhatia-0 11 months ago
#35 - pretty printing
Pull Request -
State: closed - Opened by Sid-Bhatia-0 11 months ago
#34 - update julia and package versions in project files
Pull Request -
State: closed - Opened by Sid-Bhatia-0 11 months ago
#33 - replace NetcodeInetAddr with type stable NetcodeAddress
Pull Request -
State: closed - Opened by Sid-Bhatia-0 11 months ago
#32 - big refactor of serialization and more
Pull Request -
State: closed - Opened by Sid-Bhatia-0 11 months ago
#31 - change client and game server communication from TCP to UDP
Pull Request -
State: closed - Opened by Sid-Bhatia-0 11 months ago
#30 - add struct ConnectTokenClient and try_read method for it
Pull Request -
State: closed - Opened by Sid-Bhatia-0 11 months ago
#29 - add function get_serialized_size, add struct PaddedConnectToken
Pull Request -
State: closed - Opened by Sid-Bhatia-0 11 months ago
#28 - add struct NetcodeInetAddr to wrap the Union type
Pull Request -
State: closed - Opened by Sid-Bhatia-0 11 months ago
#27 - Revert "add a dedicated struct for NetcodInetAddr that doesn't use Union"
Pull Request -
State: closed - Opened by Sid-Bhatia-0 11 months ago
#26 - add a dedicated struct for NetcodInetAddr that doesn't use Union
Pull Request -
State: closed - Opened by Sid-Bhatia-0 11 months ago
#25 - remove try catch in auth_handler, be explicit about all cases and crash
Pull Request -
State: closed - Opened by Sid-Bhatia-0 11 months ago
#24 - refactor serialization of connect token
Pull Request -
State: closed - Opened by Sid-Bhatia-0 11 months ago
#23 - cleanup and organize a bunch of things
Pull Request -
State: closed - Opened by Sid-Bhatia-0 11 months ago
#22 - add ConnectToken type and use it as auth server response
Pull Request -
State: closed - Opened by Sid-Bhatia-0 12 months ago
#21 - fix screenshot link
Pull Request -
State: closed - Opened by Sid-Bhatia-0 12 months ago
#20 - securely handle credentials using salting and hashing
Pull Request -
State: closed - Opened by Sid-Bhatia-0 12 months ago
#19 - add client, game server, and basic authentication server
Pull Request -
State: closed - Opened by Sid-Bhatia-0 about 1 year ago
#18 - create sandbox game loop for netcode simulation
Pull Request -
State: closed - Opened by Sid-Bhatia-0 about 1 year ago
#17 - update keybindings to wasd for movement and v for viewing debug info
Pull Request -
State: closed - Opened by Sid-Bhatia-0 about 1 year ago
#16 - add and use Accessors.jl package
Pull Request -
State: closed - Opened by Sid-Bhatia-0 about 1 year ago
#15 - add bullets
Pull Request -
State: closed - Opened by Sid-Bhatia-0 about 1 year ago
#14 - refactor: mainly add fields to GameState
Pull Request -
State: closed - Opened by Sid-Bhatia-0 about 1 year ago
#13 - fix rename PLAYER_RADIUS to PLAYER_DIAMETER
Pull Request -
State: closed - Opened by Sid-Bhatia-0 about 1 year ago
#12 - remove reference circle
Pull Request -
State: closed - Opened by Sid-Bhatia-0 about 1 year ago
#11 - fix rename PLAYER_RADIUS to PLAYER_DIAMETER
Pull Request -
State: closed - Opened by Sid-Bhatia-0 about 1 year ago
#10 - fix rename PLAYER_RADIUS to PLAYER_DIAMETER
Pull Request -
State: closed - Opened by Sid-Bhatia-0 about 1 year ago
#9 - some cleanup and make project into a package
Pull Request -
State: closed - Opened by Sid-Bhatia-0 about 1 year ago
#8 - add arena walls with collision detection
Pull Request -
State: closed - Opened by Sid-Bhatia-0 about 1 year ago
#7 - add a Vec type and do some refactoring
Pull Request -
State: closed - Opened by Sid-Bhatia-0 about 1 year ago
#6 - add player direction
Pull Request -
State: closed - Opened by Sid-Bhatia-0 over 1 year ago
#5 - refactor: add constants, utility functions, and game state struct
Pull Request -
State: closed - Opened by Sid-Bhatia-0 over 1 year ago
#4 - add player movement, camera, and create world space units (separate from pixel space units)
Pull Request -
State: closed - Opened by Sid-Bhatia-0 over 1 year ago
#3 - allow flexible window resolutions for the game
Pull Request -
State: closed - Opened by Sid-Bhatia-0 over 1 year ago
#2 - add debugging info on screen and fix previous bugs
Pull Request -
State: closed - Opened by Sid-Bhatia-0 over 1 year ago
#1 - create a basic window
Pull Request -
State: closed - Opened by Sid-Bhatia-0 over 1 year ago