Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / siccity/gltfutility issues and pull requests
#207 - Added functional BlendShape importer
Pull Request -
State: closed - Opened by Wunder-Wulfe over 2 years ago
- 2 comments
#203 - Adapt to draco 4.0.2 (Fix WebGL build for Unity 2021 and 2022)
Pull Request -
State: closed - Opened by rasoulMrz over 2 years ago
- 3 comments
#167 - Does GLTFUtility support WebGL?
Issue -
State: open - Opened by FSZ1X2 almost 3 years ago
- 10 comments
Labels: bug, solved need fix
#100 - Custom Properties - Deserialize extras property in node.extras
Issue -
State: open - Opened by chrisssssy about 4 years ago
- 7 comments
Labels: new feature
#99 - [enhancement] Automatically mark animation clips as legacy
Issue -
State: closed - Opened by marcusx2 about 4 years ago
- 2 comments
Labels: enhancement
#98 - [bug] Animation Clip won't play
Issue -
State: closed - Opened by marcusx2 about 4 years ago
- 9 comments
#97 - Null argument when creating material with shader
Issue -
State: closed - Opened by JamesRBrinkmeyer about 4 years ago
- 2 comments
#96 - Add Runtime Export Support
Issue -
State: closed - Opened by lai0yu about 4 years ago
- 1 comment
#95 - JsonReaderException when trying to ImportGLTFAsync
Issue -
State: closed - Opened by zxubian about 4 years ago
- 3 comments
#94 - Propagate byteStride to accessor.
Pull Request -
State: closed - Opened by EusthEnoptEron about 4 years ago
#93 - JsonParserExeption
Issue -
State: closed - Opened by mskalash about 4 years ago
- 5 comments
#92 - Camera importing -90 rotation on Unity?
Issue -
State: closed - Opened by diegodelarocha about 4 years ago
- 2 comments
Labels: bug
#91 - Question: Speed Using Coroutines vs Task.RunSynchronously
Issue -
State: open - Opened by DerrickBarra about 4 years ago
- 3 comments
#90 - pink model
Issue -
State: closed - Opened by marcusx2 over 4 years ago
- 2 comments
#89 - Animations don't work at runtime
Issue -
State: open - Opened by Legacycz over 4 years ago
- 9 comments
#88 - JsonReaderException
Issue -
State: closed - Opened by DirtyFreddie over 4 years ago
- 1 comment
Labels: question
#87 - issue with meshes containing more than 65535 vertices
Issue -
State: closed - Opened by berry4u over 4 years ago
- 2 comments
#86 - Mesh shared vertices
Issue -
State: closed - Opened by berry4u over 4 years ago
#85 - Fails importing mesh hierarchy from glb
Issue -
State: open - Opened by berry4u over 4 years ago
- 3 comments
#84 - URP custom shaders support
Pull Request -
State: closed - Opened by NTC over 4 years ago
#83 - How do we export a GLTF or a GLB
Issue -
State: closed - Opened by BaltaKid over 4 years ago
- 1 comment
#82 - Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 9360, VertexCount: 1679
Issue -
State: open - Opened by AzadNezamdoust over 4 years ago
- 2 comments
#81 - Distorted meshes when importing large files issue resolved
Pull Request -
State: closed - Opened by ozgurozansen over 4 years ago
- 1 comment
#80 - Distorted meshes when importing large files.
Issue -
State: closed - Opened by ozgurozansen over 4 years ago
- 2 comments
#79 - Error loading texture from disk
Issue -
State: closed - Opened by jonasolof over 4 years ago
- 1 comment
Labels: bug
#78 - Null pointer at GetTextureCached Method
Issue -
State: open - Opened by ozankonur over 4 years ago
- 6 comments
#77 - Add Material Texture Animation Support
Issue -
State: closed - Opened by diegodelarocha over 4 years ago
- 2 comments
#76 - Implement BlendShape Animation with keyframe compression, Stepped and Linear Interpolation Modes, Custom framerate for imported animation clips, and package dependencies.
Pull Request -
State: closed - Opened by diegodelarocha over 4 years ago
- 11 comments
#75 - Support for URP shader
Issue -
State: closed - Opened by dblatner over 4 years ago
- 10 comments
#74 - value cannot be null
Issue -
State: closed - Opened by hafarooki over 4 years ago
- 1 comment
#73 - Support HDRP materials
Issue -
State: open - Opened by cpetry over 4 years ago
- 13 comments
#72 - Added KHR_texture_transform
Pull Request -
State: closed - Opened by cpetry over 4 years ago
- 3 comments
#71 - Imported Blender assets facing Back instead of Front (180° rotation Y-axis needed on import)
Issue -
State: closed - Opened by diegodelarocha over 4 years ago
- 4 comments
Labels: bug
#70 - Unity Character Rig Avatar and Avatar Mask creation
Issue -
State: open - Opened by diegodelarocha over 4 years ago
- 17 comments
Labels: help wanted, new feature
#69 - async sample code has a bug
Issue -
State: closed - Opened by HawkenKing over 4 years ago
- 5 comments
#68 - Change architecture to allow third party extensions
Issue -
State: open - Opened by Siccity over 4 years ago
Labels: enhancement, help wanted, high priority
#67 - Fixed buffer read crash on iOS
Pull Request -
State: closed - Opened by tboogh over 4 years ago
#66 - Add support for texture scale + offset
Issue -
State: closed - Opened by cpetry over 4 years ago
- 24 comments
#65 - Glb not loading on demo project
Issue -
State: closed - Opened by umresh over 4 years ago
- 1 comment
#64 - Close file streams after were done loading animations when loading async
Pull Request -
State: closed - Opened by ElHacker over 4 years ago
#63 - Can't load animation
Issue -
State: closed - Opened by ITEnot over 4 years ago
- 3 comments
Labels: need info
#62 - Can you provide an example scene using GLTF animation
Issue -
State: open - Opened by SimonDarksideJ over 4 years ago
- 4 comments
#61 - Render Queue
Issue -
State: closed - Opened by florolf1 over 4 years ago
- 10 comments
Labels: invalid
#60 - Left-handed/right-handed conversion fixes during GLTF import.
Pull Request -
State: closed - Opened by max-loom over 4 years ago
- 1 comment
#59 - Left-handed/right-handed conversion fixes during GLTF import.
Pull Request -
State: closed - Opened by ajohnson1968 over 4 years ago
#58 - Faces missing when importing
Issue -
State: open - Opened by ArcadiaLabs over 4 years ago
- 7 comments
Labels: bug
#57 - Update README to use the 2.0.0-preview package of newtonsoft-json
Pull Request -
State: closed - Opened by bilke over 4 years ago
- 1 comment
#56 - Error during runtime loading texture from StreamingAssets
Issue -
State: closed - Opened by lloyar over 4 years ago
Labels: bug
#55 - Simplejson is faster and requires less class generation why it is not used in the GLTF utility?
Issue -
State: closed - Opened by AzadNezamdoust over 4 years ago
- 1 comment
Labels: question
#54 - Point and line rendering support
Pull Request -
State: closed - Opened by bilke almost 5 years ago
#53 - Namespace 'Newtonsoft' could not be found
Issue -
State: closed - Opened by garysb almost 5 years ago
- 3 comments
Labels: need info
#52 - Add [Preserve] attributes
Pull Request -
State: closed - Opened by lucassel almost 5 years ago
- 1 comment
#51 - Error during runtime loading of .GLTF on iOS
Issue -
State: closed - Opened by lucassel almost 5 years ago
- 6 comments
#50 - Tinkercad GLB model import issue
Issue -
State: closed - Opened by EtherealPtr almost 5 years ago
- 1 comment
Labels: need info
#49 - Allow searching for imported GLTF models/meshes using "t:model" and "t:mesh"
Issue -
State: closed - Opened by Casuallynoted almost 5 years ago
- 1 comment
#48 - Normals/Lightmap import options
Issue -
State: open - Opened by Casuallynoted almost 5 years ago
- 2 comments
Labels: enhancement
#47 - “Extract Materials” import setting
Issue -
State: open - Opened by Casuallynoted almost 5 years ago
Labels: enhancement
#46 - Add ByteStride support for vertex attributes
Pull Request -
State: closed - Opened by tfmertz almost 5 years ago
- 2 comments
#45 - Getting "imageData[7] is null" on latest commit, unsuccessful model import
Issue -
State: open - Opened by Casuallynoted almost 5 years ago
- 5 comments
Labels: bug
#44 - Allow embedded image data
Pull Request -
State: closed - Opened by tfmertz almost 5 years ago
- 3 comments
#43 - Add flag in settings to set clips to legacy
Pull Request -
State: closed - Opened by tfmertz almost 5 years ago
- 1 comment
#42 - import fails on embeded images
Issue -
State: open - Opened by tuseroni almost 5 years ago
- 2 comments
Labels: enhancement
#41 - some parts are importing with vertices and no triangles.
Issue -
State: open - Opened by tuseroni almost 5 years ago
- 4 comments
Labels: bug
#40 - Add byteStride support
Issue -
State: closed - Opened by Siccity almost 5 years ago
Labels: bug
#39 - Add morph target support
Issue -
State: closed - Opened by Siccity almost 5 years ago
Labels: enhancement
#38 - Oculus Quest (Android) ArgumentNullException: Value cannot be null
Issue -
State: closed - Opened by TheSlideFactory almost 5 years ago
- 7 comments
#37 - Update GLTFAnimation.cs
Pull Request -
State: closed - Opened by lucasmontec almost 5 years ago
- 2 comments
#36 - Bytecode stripping on IL2CPP removes default constructors
Issue -
State: closed - Opened by lucasmontec almost 5 years ago
#35 - Error loading monster GLB example file
Issue -
State: closed - Opened by lucasmontec almost 5 years ago
- 2 comments
Labels: bug
#34 - Error during runtime async loading of GLB file
Issue -
State: closed - Opened by lucasmontec almost 5 years ago
- 4 comments
Labels: enhancement
#33 - Error during editor import of GLB file
Issue -
State: open - Opened by lucasmontec almost 5 years ago
- 12 comments
Labels: bug
#32 - Specular material using wrong parameter name for glossiness at creation
Issue -
State: closed - Opened by DerrickBarra about 5 years ago
#31 - Compatibility with SRP Materials
Issue -
State: closed - Opened by patroclos about 5 years ago
- 1 comment
#30 - 🐛 Fixed ReadColor() not working with Vector3
Pull Request -
State: closed - Opened by Siccity about 5 years ago
#29 - Small tweaks for better customization
Pull Request -
State: closed - Opened by JeffersonFerreira about 5 years ago
- 1 comment
#28 - Normal map issue
Issue -
State: closed - Opened by umresh about 5 years ago
- 4 comments
Labels: bug
#27 - Add draco compression support
Issue -
State: closed - Opened by Siccity about 5 years ago
- 14 comments
Labels: enhancement
#26 - Error when importing .glb file
Issue -
State: closed - Opened by umresh about 5 years ago
- 3 comments
Labels: bug
#25 - Add light support
Issue -
State: open - Opened by Siccity about 5 years ago
Labels: enhancement, low priority
#24 - Add camera support
Issue -
State: closed - Opened by Siccity about 5 years ago
Labels: enhancement, low priority
#23 - Add async/multithreaded import support
Issue -
State: closed - Opened by luizcarlosfx about 5 years ago
- 5 comments
Labels: enhancement, high priority
#22 - Dev/jsondotnet
Pull Request -
State: closed - Opened by Siccity about 5 years ago
#21 - Not able to use
Issue -
State: closed - Opened by rupeshpamaihgari about 5 years ago
- 3 comments
Labels: question
#20 - Add support for LWRP / HDRP pipelines for import
Issue -
State: closed - Opened by Clavus about 5 years ago
- 4 comments
Labels: enhancement
#19 - No functionality during Build
Issue -
State: closed - Opened by neubern about 5 years ago
- 1 comment
#18 - Added assembly definition files
Pull Request -
State: closed - Opened by Kibsgaard over 5 years ago
#17 - Switch to NewtonsoftJSON
Issue -
State: closed - Opened by Siccity over 5 years ago
Labels: enhancement
#16 - Fixed package.json for newer version of the Unity Package Manager
Pull Request -
State: closed - Opened by Kibsgaard over 5 years ago
- 4 comments
#15 - InverseBindMatrices aren't implemented
Issue -
State: closed - Opened by Siccity over 5 years ago
Labels: bug
#14 - Improve Ambient Occlusion support
Issue -
State: closed - Opened by Siccity over 5 years ago
Labels: enhancement
#13 - Images for README
Issue -
State: closed - Opened by Siccity over 5 years ago
- 3 comments
Labels: invalid
#12 - Fix animation z-flip
Issue -
State: closed - Opened by Siccity over 5 years ago
Labels: bug
#11 - Fix broken rigs
Issue -
State: closed - Opened by Siccity over 5 years ago
Labels: bug
#10 - Warning: Identifier uniqueness violation
Issue -
State: closed - Opened by Siccity over 5 years ago
Labels: bug, help wanted
#9 - Bug: Assertion failed on expression: '!name.empty()'
Issue -
State: closed - Opened by Siccity over 5 years ago
Labels: bug, help wanted
#8 - Add export support
Issue -
State: open - Opened by Siccity over 5 years ago
- 8 comments
Labels: enhancement
#7 - Add custom inspector with settings for ScriptedImporter
Issue -
State: closed - Opened by Siccity over 5 years ago
Labels: enhancement
#6 - Add support for multiple primitives per mesh
Issue -
State: closed - Opened by Siccity over 5 years ago
Labels: enhancement
#5 - Errors in Unity 2018.3.8f
Issue -
State: closed - Opened by Paegasus over 5 years ago
- 5 comments
Labels: bug
#4 - Fix load root transform
Pull Request -
State: closed - Opened by alex-shch almost 6 years ago