Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / shawn0326/zen-3d issues and pull requests

#33 - Bump minimist and mkdirp

Pull Request - State: open - Opened by dependabot[bot] over 1 year ago
Labels: dependencies

#32 - Possibility of envmap rotation

Issue - State: closed - Opened by VanderSP over 1 year ago - 20 comments

#31 - Bump json5 from 2.2.0 to 2.2.3

Pull Request - State: open - Opened by dependabot[bot] over 1 year ago
Labels: dependencies

#30 - Bump decode-uri-component from 0.2.0 to 0.2.2

Pull Request - State: open - Opened by dependabot[bot] almost 2 years ago
Labels: dependencies

#29 - Too hard to add normalScale as in threejs?

Issue - State: closed - Opened by VanderSP almost 2 years ago - 1 comment

#28 - Possibility of porting unreal bloom

Issue - State: closed - Opened by VanderSP almost 2 years ago - 2 comments

#27 - Just a question non related to zen3d itself.

Issue - State: closed - Opened by VanderSP almost 2 years ago - 1 comment

#26 - Curious very low performance trying to scroll image via shadermaterial

Issue - State: closed - Opened by VanderSP almost 2 years ago - 3 comments

#25 - Bump terser from 5.5.1 to 5.14.2

Pull Request - State: open - Opened by dependabot[bot] about 2 years ago
Labels: dependencies

#24 - How to get Z distance

Issue - State: closed - Opened by VanderSP almost 3 years ago - 1 comment

#23 - Sorry disturbing again!

Issue - State: closed - Opened by VanderSP almost 3 years ago - 1 comment

#22 - Bump path-parse from 1.0.6 to 1.0.7

Pull Request - State: open - Opened by dependabot[bot] about 3 years ago
Labels: dependencies

#21 - So hard to make it working with this post processing?

Issue - State: closed - Opened by VanderSP about 3 years ago - 3 comments

#20 - Bump browserslist from 4.16.3 to 4.16.6

Pull Request - State: closed - Opened by dependabot[bot] over 3 years ago
Labels: dependencies

#19 - Bump lodash from 4.17.20 to 4.17.21

Pull Request - State: closed - Opened by dependabot[bot] over 3 years ago
Labels: dependencies

#18 - Not an issue, curiosity about this shadertoy

Issue - State: closed - Opened by VanderSP over 3 years ago - 4 comments

#17 - I went into a strange shader issue

Issue - State: closed - Opened by xtronoid over 3 years ago - 2 comments

#16 - Mobile WebGL Error with Directional Shadow Map in Custom Shader

Issue - State: closed - Opened by SoundAndColour almost 4 years ago - 10 comments

#15 - ShaderMaterial clone problem

Issue - State: closed - Opened by SoundAndColour almost 4 years ago - 5 comments

#14 - Sorry disturbing bro, about that alpha map, i tried it...

Issue - State: closed - Opened by VanderSP about 4 years ago - 3 comments

#13 - A bit confused about the readme

Issue - State: closed - Opened by VanderSP about 4 years ago - 5 comments

#12 - Just some alpha discussion

Issue - State: closed - Opened by VanderSP about 4 years ago - 4 comments

#11 - Strange thing in LAB OCEAN (not a typo but possible standarization)

Issue - State: closed - Opened by VanderSP about 4 years ago - 4 comments

#10 - Maybe not exactly an issue...

Issue - State: closed - Opened by VanderSP about 4 years ago - 9 comments

#9 - Bump lodash from 4.17.15 to 4.17.19

Pull Request - State: closed - Opened by dependabot[bot] about 4 years ago
Labels: dependencies

#8 - Bump websocket-extensions from 0.1.3 to 0.1.4

Pull Request - State: closed - Opened by dependabot[bot] over 4 years ago
Labels: dependencies

#7 - How much effort would be needed to convert ThreeJS Ocean example?

Issue - State: closed - Opened by xtronoid over 4 years ago - 7 comments

#6 - Any chance of Merge geometries?

Issue - State: closed - Opened by VanderSP over 4 years ago - 21 comments

#5 - Bump acorn from 7.0.0 to 7.1.1

Pull Request - State: closed - Opened by dependabot[bot] over 4 years ago - 1 comment
Labels: dependencies

#4 - GLTF Loader

Issue - State: closed - Opened by danschultz over 4 years ago - 7 comments

#3 - Remove zen3d namespace reference from Material

Pull Request - State: closed - Opened by danschultz over 4 years ago - 1 comment

#2 - 大佬,你是在egret工作么

Issue - State: closed - Opened by tidys almost 6 years ago

#1 - clearing the scene of existing meshes

Issue - State: closed - Opened by adamredwoods over 6 years ago - 1 comment