Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / shadps4-emu/shadPS4 issues and pull requests
#2245 - renderer_vulkan: use LDS buffer as SSBO on unsupported shared memory size
Pull Request -
State: closed - Opened by polybiusproxy 14 days ago
- 5 comments
#2242 - [APP BUG]: Unknown game entry on grid view that crashes the app, can crash the os if deleted
Issue -
State: open - Opened by mAmineChniti 14 days ago
- 7 comments
#2242 - [APP BUG]: Unknown game entry on grid view that crashes the app, can crash the os if deleted
Issue -
State: open - Opened by mAmineChniti 14 days ago
- 7 comments
#2240 - [GAME BUG]: Knack crashes on NVIDIA
Issue -
State: open - Opened by Randomuser8219 14 days ago
- 1 comment
#2240 - [GAME BUG]: Knack crashes on NVIDIA
Issue -
State: open - Opened by Randomuser8219 14 days ago
- 1 comment
#2239 - [GAME BUG]: Bloodborne GOTY version
Issue -
State: open - Opened by Tarch1 15 days ago
#2238 - system_service: Add simple event queue and push an EntitlementUpdate event to it when app content is initialized
Pull Request -
State: open - Opened by Sazpaimon 15 days ago
- 2 comments
#2237 - externals: Update SPIRV-Cross for MoltenVK
Pull Request -
State: closed - Opened by squidbus 15 days ago
#2236 - shader_recompiler: Fix image write swizzles.
Pull Request -
State: closed - Opened by squidbus 15 days ago
- 2 comments
#2235 - liverpool: Implement PM4 MEM_SEMAPHORE.
Pull Request -
State: open - Opened by squidbus 15 days ago
- 3 comments
#2234 - stubbed webbrowserdialog,npparty
Pull Request -
State: closed - Opened by georgemoralis 15 days ago
- 1 comment
#2233 - Rebase of "Handle munmap over multiple VMAs"
Pull Request -
State: closed - Opened by kalaposfos13 16 days ago
- 3 comments
#2232 - Fix heap read after free in UnmapMemoryImpl
Pull Request -
State: closed - Opened by hspir404 16 days ago
- 2 comments
#2231 - shader_recompiler: Add another constant propagation pass near the end.
Pull Request -
State: open - Opened by squidbus 16 days ago
#2230 - [Feature Request]: Show changelog automatically, possibly with a preference to do so or not
Issue -
State: open - Opened by larsberntrop 16 days ago
- 5 comments
#2229 - documents: Update CPU requirements.
Pull Request -
State: closed - Opened by squidbus 16 days ago
#2228 - renderer_vulkan: Remove dead code.
Pull Request -
State: closed - Opened by squidbus 16 days ago
#2227 - liverpool: Fix tiled check for color buffer.
Pull Request -
State: closed - Opened by squidbus 16 days ago
#2226 - shader_recompiler: Implement shader export formats.
Pull Request -
State: closed - Opened by squidbus 16 days ago
- 4 comments
#2225 - Remove unnecessary null pointer checks
Pull Request -
State: closed - Opened by ChaseKnowlden 16 days ago
- 4 comments
#2224 - Fix AutoUpdate - Changelog
Pull Request -
State: closed - Opened by DanielSvoboda 16 days ago
#2223 - [APP BUG]: Building on Linux Ubuntu 22.04
Issue -
State: closed - Opened by Shekswess 16 days ago
- 1 comment
#2222 - Update Polish translations
Pull Request -
State: closed - Opened by Log3rinioo 16 days ago
#2221 - sdl3 update
Pull Request -
State: closed - Opened by georgemoralis 16 days ago
#2221 - sdl3 update
Pull Request -
State: closed - Opened by georgemoralis 16 days ago
#2220 - Revert "Optimize workflows by caching `apt install`"
Pull Request -
State: closed - Opened by georgemoralis 16 days ago
- 1 comment
#2220 - Revert "Optimize workflows by caching `apt install`"
Pull Request -
State: closed - Opened by georgemoralis 16 days ago
- 1 comment
#2219 - Detect and log if the user is using a fork
Pull Request -
State: closed - Opened by kalaposfos13 16 days ago
#2218 - [APP BUG]: appimage segfaults on startup.
Issue -
State: open - Opened by jstelzer 16 days ago
- 17 comments
#2217 - texture_cache: Do not overwrite overlap hit with a miss.
Pull Request -
State: closed - Opened by squidbus 17 days ago
- 5 comments
#2216 - Update Simplified Chinese translation
Pull Request -
State: closed - Opened by DemoJameson 17 days ago
- 2 comments
#2216 - Update Simplified Chinese translation
Pull Request -
State: closed - Opened by DemoJameson 17 days ago
- 2 comments
#2215 - [GAME BUG]: Bloodborne [Debug] <Critical> liverpool.cpp:ProcessGraphics:235: Unreachable code! Game keeps Crashing
Issue -
State: closed - Opened by GreasusGuy 17 days ago
- 1 comment
#2215 - [GAME BUG]: Bloodborne [Debug] <Critical> liverpool.cpp:ProcessGraphics:235: Unreachable code! Game keeps Crashing
Issue -
State: closed - Opened by GreasusGuy 17 days ago
- 1 comment
#2214 - Fix showing debug menu bar / Devtools
Pull Request -
State: closed - Opened by DanielSvoboda 17 days ago
- 2 comments
#2213 - GUI: Settings improvements
Pull Request -
State: closed - Opened by DanielSvoboda 17 days ago
- 2 comments
#2213 - GUI: Settings improvements
Pull Request -
State: closed - Opened by DanielSvoboda 17 days ago
- 2 comments
#2212 - Optimize workflows by caching `apt install`
Pull Request -
State: closed - Opened by Virgula0 17 days ago
- 1 comment
#2212 - Optimize workflows by caching `apt install`
Pull Request -
State: closed - Opened by Virgula0 17 days ago
- 1 comment
#2211 - Update Linux building documentation
Pull Request -
State: closed - Opened by tomboylover93 17 days ago
- 8 comments
#2211 - Update Linux building documentation
Pull Request -
State: closed - Opened by tomboylover93 17 days ago
- 8 comments
#2210 - update extension vector capacity
Pull Request -
State: closed - Opened by panzone91 17 days ago
- 2 comments
#2210 - update extension vector capacity
Pull Request -
State: closed - Opened by panzone91 17 days ago
- 2 comments
#2209 - Update Japanese translation
Pull Request -
State: closed - Opened by creeper-0910 17 days ago
#2209 - Update Japanese translation
Pull Request -
State: closed - Opened by creeper-0910 17 days ago
#2208 - [APP BUG]: questions important
Issue -
State: closed - Opened by ericwot11 17 days ago
- 1 comment
#2208 - [APP BUG]: questions important
Issue -
State: closed - Opened by ericwot11 17 days ago
- 1 comment
#2207 - [Doubt]: AUR prebuilt package trustable ?
Issue -
State: closed - Opened by Greatz08 17 days ago
- 1 comment
#2207 - [Doubt]: AUR prebuilt package trustable ?
Issue -
State: closed - Opened by Greatz08 17 days ago
- 1 comment
#2206 - [GAME BUG]: Bloodborne (CUSA03173) Shadow from indoor light sources missing in 0.5.1
Issue -
State: open - Opened by Dissected 17 days ago
- 1 comment
#2205 - devtools: fix ReleaseKeyboard assert being triggered if many shader editor windows open
Pull Request -
State: closed - Opened by viniciuslrangel 17 days ago
#2205 - devtools: fix ReleaseKeyboard assert being triggered if many shader editor windows open
Pull Request -
State: closed - Opened by viniciuslrangel 17 days ago
#2204 - sceKernelVirtualQuery Fixes
Pull Request -
State: closed - Opened by StevenMiller123 18 days ago
- 3 comments
#2204 - sceKernelVirtualQuery Fixes
Pull Request -
State: closed - Opened by StevenMiller123 18 days ago
- 3 comments
#2203 - tile: Fix some tile thickness calculation errors.
Pull Request -
State: closed - Opened by squidbus 18 days ago
- 1 comment
#2203 - tile: Fix some tile thickness calculation errors.
Pull Request -
State: closed - Opened by squidbus 18 days ago
- 1 comment
#2202 - address_space: Fix initialization on Windows
Pull Request -
State: closed - Opened by StevenMiller123 18 days ago
- 3 comments
#2201 - shader_recompiler: Maintain loss of precision when folding half-float unpack.
Pull Request -
State: closed - Opened by squidbus 19 days ago
- 5 comments
#2200 - AvPlayer: Fix green line
Pull Request -
State: closed - Opened by DanielSvoboda 19 days ago
- 1 comment
#2199 - Added ability to change save data path
Pull Request -
State: closed - Opened by rootexpm 19 days ago
- 6 comments
#2199 - Added ability to change save data path
Pull Request -
State: closed - Opened by rootexpm 19 days ago
- 6 comments
#2198 - texture_cache: Lock when updating image.
Pull Request -
State: closed - Opened by squidbus 20 days ago
#2198 - texture_cache: Lock when updating image.
Pull Request -
State: closed - Opened by squidbus 20 days ago
#2197 - externals: Update vulkan-headers
Pull Request -
State: closed - Opened by squidbus 20 days ago
#2197 - externals: Update vulkan-headers
Pull Request -
State: closed - Opened by squidbus 20 days ago
#2196 - texture_cache: Prevent unregistered images from being tracked.
Pull Request -
State: closed - Opened by squidbus 20 days ago
#2195 - Additional libSceNpManager functions and cleanup
Pull Request -
State: closed - Opened by StevenMiller123 20 days ago
#2195 - Additional libSceNpManager functions and cleanup
Pull Request -
State: closed - Opened by StevenMiller123 20 days ago
#2194 - Implement IMAGE_ATOMIC_SWAP
Pull Request -
State: closed - Opened by StevenMiller123 20 days ago
#2194 - Implement IMAGE_ATOMIC_SWAP
Pull Request -
State: closed - Opened by StevenMiller123 20 days ago
#2190 - Fix build error caused by having vulkan-headers > 1.4.303 installed
Pull Request -
State: closed - Opened by PowellNGL 20 days ago
- 2 comments
#2190 - Fix build error caused by having vulkan-headers > 1.4.303 installed
Pull Request -
State: closed - Opened by PowellNGL 20 days ago
- 2 comments
#2182 - [Lib.AudioOut] <Error> sdl_audio.cpp:SDLPortBackend:26: Failed to create SDL audio stream: No default audio device available
Issue -
State: closed - Opened by fraval13 21 days ago
- 2 comments
#2181 - [GAME BUG]: CUSA03220 Gran Turismo®Sport - [Debug] <Critical> spirv_emit_context.cpp:operator():861: Assertion Failed!
Issue -
State: closed - Opened by jimbigjim1 22 days ago
- 2 comments
#2181 - [GAME BUG]: CUSA03220 Gran Turismo®Sport - [Debug] <Critical> spirv_emit_context.cpp:operator():861: Assertion Failed!
Issue -
State: closed - Opened by jimbigjim1 22 days ago
- 2 comments
#2175 - shader_recompiler: don't compile cs with higher shared memory than supported
Pull Request -
State: closed - Opened by polybiusproxy 22 days ago
#2174 - imgui: central node auto-hide tab
Pull Request -
State: closed - Opened by viniciuslrangel 22 days ago
#2173 - ci: Don't use the same cache for clang and gcc on linux
Pull Request -
State: closed - Opened by LeDragoX 23 days ago
#2173 - ci: Don't use the same cache for clang and gcc on linux
Pull Request -
State: closed - Opened by LeDragoX 23 days ago
#2172 - recompiler: handle tess control point strides that arent a multiple of 16
Pull Request -
State: closed - Opened by baggins183 23 days ago
#2172 - recompiler: handle tess control point strides that arent a multiple of 16
Pull Request -
State: closed - Opened by baggins183 23 days ago
#2171 - vk_platform: Clean up unnecessary debug message filters.
Pull Request -
State: closed - Opened by squidbus 23 days ago
#2171 - vk_platform: Clean up unnecessary debug message filters.
Pull Request -
State: closed - Opened by squidbus 23 days ago
#2170 - input: Don't use old input state in GameController::ReadState()
Pull Request -
State: open - Opened by ngoquang2708 23 days ago
- 7 comments
#2169 - renderer_vulkan: Fix present related validation errors.
Pull Request -
State: closed - Opened by squidbus 23 days ago
#2169 - renderer_vulkan: Fix present related validation errors.
Pull Request -
State: closed - Opened by squidbus 23 days ago
#2168 - [Feature Request]: Arbitrary framerates
Issue -
State: open - Opened by birthtothunder 23 days ago
#2168 - [Feature Request]: Arbitrary framerates
Issue -
State: open - Opened by birthtothunder 23 days ago
#2167 - renderer_vulkan: Add debug markers for presenter.
Pull Request -
State: closed - Opened by squidbus 23 days ago
#2167 - renderer_vulkan: Add debug markers for presenter.
Pull Request -
State: closed - Opened by squidbus 23 days ago
#2166 - liverpool: Revert queue scope markers.
Pull Request -
State: closed - Opened by squidbus 23 days ago
#2166 - liverpool: Revert queue scope markers.
Pull Request -
State: closed - Opened by squidbus 23 days ago
#2165 - hotfix: keep framerate stable even without vsync
Pull Request -
State: closed - Opened by viniciuslrangel 23 days ago
#2165 - hotfix: keep framerate stable even without vsync
Pull Request -
State: closed - Opened by viniciuslrangel 23 days ago
#2164 - [APP BUG]: Lossless Scaling G-Sync not compatible anymore after "Render without Rendering" Update
Issue -
State: open - Opened by iKillThis 23 days ago
#2164 - [APP BUG]: Lossless Scaling G-Sync not compatible anymore after "Render without Rendering" Update
Issue -
State: open - Opened by iKillThis 23 days ago
#2163 - Crash on sceKernelDebugRaiseExceptionOnReleaseMode
Pull Request -
State: closed - Opened by StevenMiller123 23 days ago
#2163 - Crash on sceKernelDebugRaiseExceptionOnReleaseMode
Pull Request -
State: closed - Opened by StevenMiller123 23 days ago
#2162 - Return error codes to game from map/unmap memory functions
Pull Request -
State: closed - Opened by mailwl 24 days ago
- 12 comments
#2162 - Return error codes to game from map/unmap memory functions
Pull Request -
State: closed - Opened by mailwl 24 days ago
- 12 comments