Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / shader-park/shader-park-core issues and pull requests
#107 - Fixed Cutoff and added scaling/translation and depth output for shadows.
Pull Request -
State: closed - Opened by JosefPelz 8 months ago
#106 - Make p5.js target work with standalone P5
Pull Request -
State: closed - Opened by MaxPleaner about 1 year ago
- 1 comment
#105 - Make p5.js target work with standalone P5
Pull Request -
State: closed - Opened by MaxPleaner about 1 year ago
- 1 comment
#104 - Import doesn't work with the current version
Issue -
State: open - Opened by maxp-hover about 1 year ago
#103 - Bump @babel/traverse from 7.22.17 to 7.23.2
Pull Request -
State: open - Opened by dependabot[bot] over 1 year ago
Labels: dependencies
#102 - 1.0 feature wishlist
Issue -
State: open - Opened by PWhiddy over 1 year ago
#101 - Fix distortion in p5 integration
Pull Request -
State: closed - Opened by davepagurek over 1 year ago
- 1 comment
#100 - initializing vec3 with vec3 as third components works with unexpected behavior, initializing vec3 with firs component as vec3 silently fails
Issue -
State: open - Opened by PWhiddy over 1 year ago
#99 - Add input type validation for "hsv2rgb" and "sphericalDistribution"
Issue -
State: open - Opened by PWhiddy over 1 year ago
#98 - Fix of rayDirection calculation
Pull Request -
State: closed - Opened by JosefPelz over 1 year ago
- 1 comment
#97 - Make sculpt to GLSL functions only accept string instead of string or function
Issue -
State: open - Opened by PWhiddy almost 2 years ago
#96 - Add p5.js integration
Pull Request -
State: closed - Opened by davepagurek almost 2 years ago
#94 - Add renderer for hydra
Pull Request -
State: closed - Opened by emptyflash almost 2 years ago
#93 - Bump json5 from 2.2.0 to 2.2.3
Pull Request -
State: closed - Opened by dependabot[bot] about 2 years ago
- 1 comment
Labels: dependencies
#92 - [Request] A demo Request
Issue -
State: open - Opened by MRParagMS about 2 years ago
- 2 comments
#91 - Bump minimatch and mocha
Pull Request -
State: closed - Opened by dependabot[bot] about 2 years ago
- 1 comment
Labels: dependencies
#88 - Proposal for create sculptures w/ pre-generated GLSL
Pull Request -
State: closed - Opened by torinmb over 2 years ago
- 6 comments
#87 - example using sp at build time
Issue -
State: closed - Opened by PWhiddy over 2 years ago
- 2 comments
#86 - Integrate with threejs lighting model
Issue -
State: open - Opened by PWhiddy over 2 years ago
#85 - re-enable writing to frag depth so regular meshes are respected in clipping
Issue -
State: open - Opened by PWhiddy over 2 years ago
#83 - repeat with overlap
Issue -
State: open - Opened by Cdriko over 2 years ago
- 1 comment
#82 - fullscreen triangle optimization
Pull Request -
State: closed - Opened by tomhsiao1260 over 2 years ago
- 5 comments
#81 - remove buffer prefix in three
Pull Request -
State: closed - Opened by tomhsiao1260 over 2 years ago
- 1 comment
#80 - use const instead of var
Pull Request -
State: closed - Opened by tomhsiao1260 over 2 years ago
- 2 comments
#79 - print out userProvidedSrc instead
Pull Request -
State: closed - Opened by tomhsiao1260 over 2 years ago
#78 - remove TAU, TWO_PI
Pull Request -
State: closed - Opened by tomhsiao1260 over 2 years ago
- 6 comments
#77 - fix some format
Pull Request -
State: closed - Opened by tomhsiao1260 over 2 years ago
- 1 comment
#76 - add hashT
Issue -
State: open - Opened by torinmb over 2 years ago
#74 - input has argument of a shape
Issue -
State: closed - Opened by Cdriko over 2 years ago
- 1 comment
#72 - Bump ansi-regex from 3.0.0 to 3.0.1
Pull Request -
State: closed - Opened by dependabot[bot] almost 3 years ago
Labels: dependencies
#71 - Bump minimist from 1.2.5 to 1.2.6
Pull Request -
State: closed - Opened by dependabot[bot] almost 3 years ago
Labels: dependencies
#69 - Add Fresnel function
Pull Request -
State: closed - Opened by ma1ted almost 3 years ago
- 2 comments
#67 - Add WebGL1 support / backward compatibility
Issue -
State: open - Opened by torinmb almost 3 years ago
#64 - Bump node-fetch from 2.6.1 to 2.6.7
Pull Request -
State: closed - Opened by dependabot[bot] almost 3 years ago
Labels: dependencies
#63 - Bump three from 0.129.0 to 0.137.0
Pull Request -
State: closed - Opened by dependabot[bot] about 3 years ago
- 1 comment
Labels: dependencies
#62 - add function 'shapeFromGLSL'
Issue -
State: closed - Opened by PWhiddy over 3 years ago
- 2 comments
#61 - Error Loading in Fire Fox
Issue -
State: closed - Opened by torinmb over 3 years ago
#60 - Error loading SP in Oculus browser
Issue -
State: closed - Opened by torinmb over 3 years ago
- 2 comments
#59 - Proposal to make SP work like a regular JS library
Issue -
State: open - Opened by PWhiddy over 3 years ago
- 1 comment
#58 - static data fix
Pull Request -
State: closed - Opened by torinmb over 3 years ago
- 1 comment
#57 - Bump path-parse from 1.0.6 to 1.0.7
Pull Request -
State: closed - Opened by dependabot[bot] over 3 years ago
Labels: dependencies
#56 - Bump ws from 7.4.4 to 7.5.3
Pull Request -
State: closed - Opened by dependabot[bot] over 3 years ago
Labels: dependencies
#55 - Bump lodash from 4.17.19 to 4.17.21
Pull Request -
State: closed - Opened by dependabot[bot] over 3 years ago
Labels: dependencies
#54 - Bump ws from 7.4.4 to 7.4.6
Pull Request -
State: closed - Opened by dependabot[bot] over 3 years ago
- 1 comment
Labels: dependencies
#53 - Bump browserslist from 4.16.3 to 4.16.6
Pull Request -
State: closed - Opened by dependabot[bot] over 3 years ago
Labels: dependencies
#52 - Proposed approach for handling GLSL Builtin Other
Issue -
State: open - Opened by torinmb almost 4 years ago
Labels: enhancement, question
#51 - Should enable2D return a vec3, or vec2?
Issue -
State: open - Opened by torinmb almost 4 years ago
Labels: help wanted
#50 - Allow users to build ultra lightweight shaders
Issue -
State: open - Opened by PWhiddy almost 4 years ago
- 1 comment
#49 - Bump three from 0.122.0 to 0.125.0
Pull Request -
State: closed - Opened by dependabot[bot] almost 4 years ago
- 1 comment
Labels: dependencies
#48 - getSpace returns the current instance of the space. It should return a copy
Issue -
State: closed - Opened by torinmb over 4 years ago
Labels: bug, 1.0-base
#47 - Review operators branch, evaluate viability of new approach
Issue -
State: open - Opened by PWhiddy over 4 years ago
- 2 comments
#46 - getSpherical broken
Issue -
State: closed - Opened by torinmb over 4 years ago
- 1 comment
Labels: bug, 1.0-base
#45 - getSpherical Broken
Issue -
State: closed - Opened by torinmb over 4 years ago
- 2 comments
Labels: bug
#44 - Bump lodash from 4.17.15 to 4.17.19
Pull Request -
State: closed - Opened by dependabot[bot] over 4 years ago
Labels: dependencies
#43 - Compiler Rewrites
Issue -
State: open - Opened by torinmb over 4 years ago
- 1 comment
Labels: enhancement, 1.0-base
#42 - getSpherical is Broken. console Error: toSpherical is not defined
Issue -
State: closed - Opened by torinmb almost 5 years ago
Labels: bug, 1.0-base
#41 - Async Shader compile for Simple Render
Issue -
State: open - Opened by torinmb almost 5 years ago
Labels: enhancement, 1.0-stretch
#40 - 4d noise
Issue -
State: open - Opened by PWhiddy almost 5 years ago
#39 - box(1.0) needs good error message
Issue -
State: closed - Opened by torinmb almost 5 years ago
- 1 comment
Labels: bug, 1.0-base
#38 - Create detailed documentation in the readme for creating an export, so other people can contribute
Issue -
State: open - Opened by torinmb almost 5 years ago
Labels: 1.0-base
#37 - Add ISF Format Export
Issue -
State: open - Opened by torinmb almost 5 years ago
- 3 comments
Labels: 1.0-stretch
#36 - set bounding render box size from api
Issue -
State: open - Opened by PWhiddy about 5 years ago
#35 - ensureDims
Issue -
State: open - Opened by PWhiddy about 5 years ago
- 1 comment
Labels: 1.0-base
#34 - Create repo for ultra lightweight render page
Issue -
State: closed - Opened by PWhiddy about 5 years ago
- 5 comments
Labels: 1.0-base
#33 - getSDF
Issue -
State: closed - Opened by PWhiddy about 5 years ago
- 3 comments
Labels: 1.0-base
#32 - specify bounding sphere for a shape to improve its rendering performance
Issue -
State: open - Opened by PWhiddy about 5 years ago
#31 - update noLighting function
Issue -
State: closed - Opened by PWhiddy about 5 years ago
- 1 comment
Labels: 1.0-base
#30 - make occlusion global again
Issue -
State: open - Opened by PWhiddy about 5 years ago
Labels: 1.0-base
#29 - support lighting bounces (reflection)
Issue -
State: open - Opened by PWhiddy about 5 years ago
Labels: 1.0-base
#28 - elongation?
Issue -
State: open - Opened by PWhiddy about 5 years ago
Labels: 1.0-base
#27 - Rotation: function for rotating a vector. also rotate around an axis by an angle
Issue -
State: closed - Opened by PWhiddy about 5 years ago
- 1 comment
#26 - getSpherical in addition to toSpherical for getting SC
Issue -
State: closed - Opened by PWhiddy about 5 years ago
#25 - Allow use to set background color
Issue -
State: closed - Opened by PWhiddy about 5 years ago
- 2 comments
Labels: 1.0-stretch
#24 - Add more interaction uniforms
Issue -
State: open - Opened by PWhiddy about 5 years ago
Labels: 1.0-base
#23 - convert mouseIntersection to JS
Issue -
State: closed - Opened by torinmb about 5 years ago
- 1 comment
#22 - Export to mesher
Issue -
State: open - Opened by PWhiddy about 5 years ago
Labels: 1.0-stretch
#21 - idea from iq - get curvature function
Issue -
State: open - Opened by PWhids over 5 years ago
#20 - Raw mode, Volumetric mode
Issue -
State: open - Opened by PWhiddy over 5 years ago
- 1 comment
#19 - export to touchdesigner
Issue -
State: closed - Opened by PWhiddy over 5 years ago
- 9 comments
Labels: 1.0-base
#18 - Export to unity
Issue -
State: open - Opened by PWhiddy over 5 years ago
- 1 comment
Labels: 1.0-stretch
#17 - SDF text
Issue -
State: open - Opened by torinmb over 5 years ago
- 1 comment
#16 - Allow many js api functions to be fully overloaded
Issue -
State: open - Opened by PWhiddy over 5 years ago
#15 - Use "Function" instead of "eval"
Issue -
State: open - Opened by PWhiddy over 5 years ago
#14 - Fresnel lighting enabled by default
Issue -
State: closed - Opened by PWhiddy over 5 years ago
- 1 comment
#13 - Set stepsize via function in JS API
Issue -
State: closed - Opened by PWhiddy over 5 years ago
#12 - Expose error line # and error message in js compiler to inject into the editor
Issue -
State: open - Opened by torinmb over 5 years ago
- 4 comments
Labels: 1.0-stretch
#11 - easily expose external JS variables with JS API (using uniforms)
Issue -
State: closed - Opened by PWhiddy over 5 years ago
- 1 comment
#10 - Allow GPU variables to influence control flow in JS API (if statements, for loops)
Issue -
State: open - Opened by PWhiddy over 5 years ago
- 3 comments
Labels: 1.0-base, 1.0-stretch
#9 - Set Position function
Issue -
State: closed - Opened by PWhiddy about 5 years ago
#8 - handle all code generation and target boilerplate in core
Pull Request -
State: closed - Opened by PWhiddy over 5 years ago
#7 - add license
Issue -
State: closed - Opened by PWhiddy over 5 years ago
#6 - Repetition Op
Issue -
State: closed - Opened by PWhids over 5 years ago
Labels: 1.0-base
#5 - Geo combine and color blend modes can accept user provided combination/blend function
Issue -
State: open - Opened by PWhids over 5 years ago
- 2 comments
Labels: 1.0-base
#4 - "Flip" function, like mirror
Issue -
State: closed - Opened by PWhids over 5 years ago
Labels: 1.0-base
#3 - Scale function
Issue -
State: closed - Opened by PWhids over 5 years ago
- 3 comments
#2 - optional color blending when using "blend"
Issue -
State: closed - Opened by PWhids over 5 years ago
- 1 comment
Labels: 1.0-base
#1 - enable msaa with a function msaa();
Issue -
State: open - Opened by PWhids over 5 years ago